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Uno.Microsoft.Toolkit.Uwp.UI.Media
Advanced tools
This library provides UI brushes. It is part of the Windows Community Toolkit. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color.
FAQs
This library provides UI brushes. It is part of the Windows Community Toolkit. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color.
We found that uno.microsoft.toolkit.uwp.ui.media demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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