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Distinctly useful code collection: contains efficient algorithms for Fast Fourier (and related) transforms, spherical harmonic transforms involving very general spherical grids, gridding/degridding tools for radio interferometry, 4pi spherical convolution operators and much more.
This is a collection of basic programming tools for numerical computation, including Fast Fourier Transforms, Spherical Harmonic Transforms, non-equispaced Fourier transforms, as well as some concrete applications like 4pi convolution on the sphere and gridding/degridding of radio interferometry data.
The code is written in C++17, but provides a simple and comprehensive Python interface.
g++
7 or laterclang++
icpx
(oneAPI compiler series). (Note that the older icpc
compilers
are not supported.)The latest version of DUCC can be obtained by cloning the repository via
git clone https://gitlab.mpcdf.mpg.de/mtr/ducc.git
Online documentation of the most recent Python interface is available at https://mtr.pages.mpcdf.de/ducc.
The C++ interface is documented at https://mtr.pages.mpcdf.de/ducc/cpp. Please note that this interface is not as well documented as the Python one, and that it should not be considered stable.
For best performance, it is recommended to compile DUCC from source, optimizing for the specific CPU on the system. This can be done using the command
pip3 install --no-binary ducc0 --user ducc0
NOTE: compilation requires the appropriate compilers to be installed (see above) and can take a significant amount of time (several minutes).
Alternatively, a simple
pip3 install --user ducc0
will install a pre-compiled binary package, which makes the installation process much quicker and does not require any compilers to be installed on the system. However, the code will most likely perform significantly worse (by a factor of two to three for some functions) than a custom built version.
Additionally, pre-compiled binaries are distributed for the following systems:
If you want to use ducc's algorithms in a C++ code, there is a CMakeLists.txt file to help you integrate the library into your project. Please use the C++ interface only as an internal dependency of your projects and do not install the ducc0 C++ library system-wide, since its interface is not guaranteed to be stable and in fact expected to change significantly in the future.
This package provides Fast Fourier, trigonometric and Hartley transforms with a
simple Python interface. It is an evolution of pocketfft
and pypocketfft
which are currently used by numpy
and scipy
.
The central algorithms are derived from Paul Swarztrauber's FFTPACK code.
ducc.fft
can be significantly faster.Library for non-uniform FFTs in 1D/2D/3D
(currently only supports transform types 1 and 2).
The goal is to provide similar or better performance and accuracy than
FINUFFT, making use of lessons
learned during the implementation of the wgridder
module (see below).
This package provides efficient spherical harmonic transforms (SHTs). Its code is derived from libsharp, but has been significantly enhanced.
The code for rotating spherical harmonic coefficients was taken (with some modifications) from Mikael Slevinsky's FastTransforms package.
This library provides Python bindings for the most important functionality
related to the HEALPix tesselation,
except for spherical harmonic transforms, which are covered by ducc.sht
.
The design goals are
Library for high-accuracy 4pi convolution on the sphere, which generates a
total convolution data cube from a set of sky and beam a_lm
and computes
interpolated values for a given list of detector pointings.
This code has evolved from the original
totalconvolver algorithm
via the conviqt code.
ducc.sht
SHTs and ducc.fft
FFTs to compute the data cubeLibrary for high-accuracy gridding/degridding of radio interferometry datasets
(code paper available at https://arxiv.org/abs/2010.10122).
This code has also been integrated into
wsclean
(https://arxiv.org/abs/1407.1943)
as the wgridder
component.
Various unsorted functionality which will hopefully be categorized in the future.
This module contains an efficient algorithm for the computation of abscissas and weights for Gauss-Legendre quadrature. For degrees up to 100, the solutions are computed in the standard iterative fashion; for higher degrees Ignace Bogaert's FastGL algorithm is used.
FAQs
Distinctly useful code collection: contains efficient algorithms for Fast Fourier (and related) transforms, spherical harmonic transforms involving very general spherical grids, gridding/degridding tools for radio interferometry, 4pi spherical convolution operators and much more.
We found that ducc0 demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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