glass-engine
Advanced tools
| Metadata-Version: 2.1 | ||
| Name: glass_engine | ||
| Version: 0.1.55 | ||
| Version: 0.1.56 | ||
| Summary: An easy-to-use 3D rendering engine for Python | ||
@@ -14,4 +14,4 @@ Home-page: https://github.com/Time-Coder/Glass-Engine | ||
| License-File: LICENSE | ||
| Requires-Dist: python-glass==0.1.55 | ||
| Requires-Dist: assimpy>=5.3.1.3 | ||
| Requires-Dist: python-glass==0.1.56 | ||
| Requires-Dist: assimpy>=5.4.1 | ||
| Requires-Dist: pytweening | ||
@@ -18,0 +18,0 @@ |
@@ -1,3 +0,3 @@ | ||
| python-glass==0.1.55 | ||
| assimpy>=5.3.1.3 | ||
| python-glass==0.1.56 | ||
| assimpy>=5.4.1 | ||
| pytweening |
@@ -0,0 +0,0 @@ __version__ = "0.1.52" |
@@ -0,0 +0,0 @@ import os |
@@ -0,0 +0,0 @@ import os |
@@ -0,0 +0,0 @@ import glm |
@@ -0,0 +0,0 @@ import glm |
@@ -0,0 +0,0 @@ from .Animation import Animation |
@@ -0,0 +0,0 @@ from glass.MetaInstancesRecorder import MetaInstancesRecorder |
@@ -0,0 +0,0 @@ from .Animation import Animation |
@@ -0,0 +0,0 @@ from enum import Enum |
@@ -0,0 +0,0 @@ from enum import Enum |
@@ -0,0 +0,0 @@ from .AnimationGroup import AnimationGroup |
@@ -0,0 +0,0 @@ from .AnimationGroup import AnimationGroup |
@@ -0,0 +0,0 @@ from .SkyBox import SkyBox |
@@ -0,0 +0,0 @@ from .Scene import Scene |
@@ -0,0 +0,0 @@ import glm |
@@ -0,0 +0,0 @@ from .SceneNode import SceneNode |
@@ -0,0 +0,0 @@ from enum import Enum |
@@ -0,0 +0,0 @@ import glm |
@@ -0,0 +0,0 @@ from glass import ShaderProgram, sampler2D, GLConfig, sampler2DArray |
@@ -0,0 +0,0 @@ # 点 |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from .Cylinder import Cylinder |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from .Icosahedron import Icosahedron |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from ..Mesh import Mesh |
@@ -0,0 +0,0 @@ from glass import GLConfig, ShaderProgram |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ #version 430 core |
@@ -0,0 +0,0 @@ MIT License |
| from .DirLight import DirLight | ||
| from .PointLight import PointLight | ||
| from .SpotLight import SpotLight |
@@ -0,0 +0,0 @@ from .Light import Light, FlatLight |
@@ -0,0 +0,0 @@ from ..SceneNode import SceneNode |
@@ -0,0 +0,0 @@ from .Light import Light, FlatLight |
@@ -0,0 +0,0 @@ from .PointLight import PointLight, FlatPointLight |
@@ -0,0 +0,0 @@ import os |
| from .Manipulator import Manipulator | ||
| from .ModelViewManipulator import ModelViewManipulator | ||
| from .SceneRoamManipulator import SceneRoamManipulator |
@@ -0,0 +0,0 @@ from glass.utils import di |
@@ -0,0 +0,0 @@ from .Manipulator import Manipulator |
@@ -0,0 +0,0 @@ from .Manipulator import Manipulator |
@@ -0,0 +0,0 @@ from glass.utils import checktype |
@@ -0,0 +0,0 @@ from .SceneNode import SceneNode |
@@ -0,0 +0,0 @@ from .SceneNode import SceneNode |
@@ -0,0 +0,0 @@ from .PostProcessEffects import PostProcessEffects |
@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect |
@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect |
@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect |
@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect |
@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect |
@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect |
@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect |
@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect |
@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect |
@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect |
@@ -0,0 +0,0 @@ from abc import ABC, abstractmethod |
@@ -0,0 +0,0 @@ from glass import sampler2D |
@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect |
@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect |
@@ -0,0 +0,0 @@ # Glass Engine -- 相当易用的 Python 3D 渲染引擎 |
| from .Renderer import Renderer | ||
| from .ForwardRenderer import ForwardRenderer | ||
| from .DeferredRenderer import DeferredRenderer |
@@ -0,0 +0,0 @@ from .Renderer import Renderer |
@@ -0,0 +0,0 @@ from .CommonRenderer import CommonRenderer |
@@ -0,0 +0,0 @@ from .CommonRenderer import CommonRenderer |
@@ -0,0 +0,0 @@ from abc import ABC, abstractmethod |
@@ -0,0 +0,0 @@ from .SceneNode import SceneNode |
@@ -0,0 +0,0 @@ import glm |
@@ -0,0 +0,0 @@ from glass.download import pip_install |
@@ -0,0 +0,0 @@ from glass.download import pip_install |
@@ -0,0 +0,0 @@ from glass.download import pip_install |
@@ -0,0 +0,0 @@ from glass.download import pip_install |
@@ -0,0 +0,0 @@ from ..Manipulators.Manipulator import Manipulator |
@@ -0,0 +0,0 @@ from .Mesh import Mesh |
@@ -0,0 +0,0 @@ from .Mesh import Mesh |
@@ -0,0 +0,0 @@ class SlideAverageFilter: |
@@ -0,0 +0,0 @@ import numpy as np |
@@ -0,0 +0,0 @@ import math |
+0
-0
@@ -0,0 +0,0 @@ MIT License |
+3
-3
| Metadata-Version: 2.1 | ||
| Name: glass_engine | ||
| Version: 0.1.55 | ||
| Version: 0.1.56 | ||
| Summary: An easy-to-use 3D rendering engine for Python | ||
@@ -14,4 +14,4 @@ Home-page: https://github.com/Time-Coder/Glass-Engine | ||
| License-File: LICENSE | ||
| Requires-Dist: python-glass==0.1.55 | ||
| Requires-Dist: assimpy>=5.3.1.3 | ||
| Requires-Dist: python-glass==0.1.56 | ||
| Requires-Dist: assimpy>=5.4.1 | ||
| Requires-Dist: pytweening | ||
@@ -18,0 +18,0 @@ |
+3
-3
@@ -25,3 +25,3 @@ import setuptools | ||
| name="glass_engine", | ||
| version="0.1.55", | ||
| version="0.1.56", | ||
| author="王炳辉 (BingHui-WANG)", | ||
@@ -40,4 +40,4 @@ author_email="binghui.wang@foxmail.com", | ||
| install_requires=[ | ||
| "python-glass==0.1.55", | ||
| "assimpy>=5.3.1.3", | ||
| "python-glass==0.1.56", | ||
| "assimpy>=5.4.1", | ||
| "pytweening" | ||
@@ -44,0 +44,0 @@ ], |
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