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glass-engine - npm Package Compare versions

Comparing version
0.1.55
to
0.1.56
+3
-3
glass_engine.egg-info/PKG-INFO
Metadata-Version: 2.1
Name: glass_engine
Version: 0.1.55
Version: 0.1.56
Summary: An easy-to-use 3D rendering engine for Python

@@ -14,4 +14,4 @@ Home-page: https://github.com/Time-Coder/Glass-Engine

License-File: LICENSE
Requires-Dist: python-glass==0.1.55
Requires-Dist: assimpy>=5.3.1.3
Requires-Dist: python-glass==0.1.56
Requires-Dist: assimpy>=5.4.1
Requires-Dist: pytweening

@@ -18,0 +18,0 @@

@@ -1,3 +0,3 @@

python-glass==0.1.55
assimpy>=5.3.1.3
python-glass==0.1.56
assimpy>=5.4.1
pytweening

@@ -0,0 +0,0 @@ __version__ = "0.1.52"

@@ -0,0 +0,0 @@ import os

@@ -0,0 +0,0 @@ import glm

@@ -0,0 +0,0 @@ import glm

@@ -0,0 +0,0 @@ from .Animation import Animation

@@ -0,0 +0,0 @@ from glass.MetaInstancesRecorder import MetaInstancesRecorder

@@ -0,0 +0,0 @@ from .Animation import Animation

@@ -0,0 +0,0 @@ from enum import Enum

@@ -0,0 +0,0 @@ from enum import Enum

@@ -0,0 +0,0 @@ from .AnimationGroup import AnimationGroup

@@ -0,0 +0,0 @@ from .AnimationGroup import AnimationGroup

@@ -0,0 +0,0 @@ from .SkyBox import SkyBox

@@ -0,0 +0,0 @@ from .Scene import Scene

@@ -0,0 +0,0 @@ import glm

@@ -0,0 +0,0 @@ from .SceneNode import SceneNode

@@ -0,0 +0,0 @@ from enum import Enum

@@ -0,0 +0,0 @@ import glm

@@ -0,0 +0,0 @@ from glass import ShaderProgram, sampler2D, GLConfig, sampler2DArray

@@ -0,0 +0,0 @@ # 点

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from .Cylinder import Cylinder

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from .Icosahedron import Icosahedron

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from ..Mesh import Mesh

@@ -0,0 +0,0 @@ from glass import GLConfig, ShaderProgram

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ #version 430 core

@@ -0,0 +0,0 @@ MIT License

from .DirLight import DirLight
from .PointLight import PointLight
from .SpotLight import SpotLight

@@ -0,0 +0,0 @@ from .Light import Light, FlatLight

@@ -0,0 +0,0 @@ from ..SceneNode import SceneNode

@@ -0,0 +0,0 @@ from .Light import Light, FlatLight

@@ -0,0 +0,0 @@ from .PointLight import PointLight, FlatPointLight

@@ -0,0 +0,0 @@ import os

from .Manipulator import Manipulator
from .ModelViewManipulator import ModelViewManipulator
from .SceneRoamManipulator import SceneRoamManipulator

@@ -0,0 +0,0 @@ from glass.utils import di

@@ -0,0 +0,0 @@ from .Manipulator import Manipulator

@@ -0,0 +0,0 @@ from .Manipulator import Manipulator

@@ -0,0 +0,0 @@ from glass.utils import checktype

@@ -0,0 +0,0 @@ from .SceneNode import SceneNode

@@ -0,0 +0,0 @@ from .SceneNode import SceneNode

@@ -0,0 +0,0 @@ from .PostProcessEffects import PostProcessEffects

@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect

@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect

@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect

@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect

@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect

@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect

@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect

@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect

@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect

@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect

@@ -0,0 +0,0 @@ from abc import ABC, abstractmethod

@@ -0,0 +0,0 @@ from glass import sampler2D

@@ -0,0 +0,0 @@ from .PostProcessEffect import PostProcessEffect

@@ -0,0 +0,0 @@ from .ShaderEffect import ShaderEffect

@@ -0,0 +0,0 @@ # Glass Engine -- 相当易用的 Python 3D 渲染引擎

from .Renderer import Renderer
from .ForwardRenderer import ForwardRenderer
from .DeferredRenderer import DeferredRenderer

@@ -0,0 +0,0 @@ from .Renderer import Renderer

@@ -0,0 +0,0 @@ from .CommonRenderer import CommonRenderer

@@ -0,0 +0,0 @@ from .CommonRenderer import CommonRenderer

@@ -0,0 +0,0 @@ from abc import ABC, abstractmethod

@@ -0,0 +0,0 @@ from .SceneNode import SceneNode

@@ -0,0 +0,0 @@ import glm

@@ -0,0 +0,0 @@ from glass.download import pip_install

@@ -0,0 +0,0 @@ from glass.download import pip_install

@@ -0,0 +0,0 @@ from glass.download import pip_install

@@ -0,0 +0,0 @@ from glass.download import pip_install

@@ -0,0 +0,0 @@ from ..Manipulators.Manipulator import Manipulator

@@ -0,0 +0,0 @@ from .Mesh import Mesh

@@ -0,0 +0,0 @@ from .Mesh import Mesh

@@ -0,0 +0,0 @@ class SlideAverageFilter:

@@ -0,0 +0,0 @@ import numpy as np

@@ -0,0 +0,0 @@ import math

@@ -0,0 +0,0 @@ MIT License

Metadata-Version: 2.1
Name: glass_engine
Version: 0.1.55
Version: 0.1.56
Summary: An easy-to-use 3D rendering engine for Python

@@ -14,4 +14,4 @@ Home-page: https://github.com/Time-Coder/Glass-Engine

License-File: LICENSE
Requires-Dist: python-glass==0.1.55
Requires-Dist: assimpy>=5.3.1.3
Requires-Dist: python-glass==0.1.56
Requires-Dist: assimpy>=5.4.1
Requires-Dist: pytweening

@@ -18,0 +18,0 @@

@@ -25,3 +25,3 @@ import setuptools

name="glass_engine",
version="0.1.55",
version="0.1.56",
author="王炳辉 (BingHui-WANG)",

@@ -40,4 +40,4 @@ author_email="binghui.wang@foxmail.com",

install_requires=[
"python-glass==0.1.55",
"assimpy>=5.3.1.3",
"python-glass==0.1.56",
"assimpy>=5.4.1",
"pytweening"

@@ -44,0 +44,0 @@ ],

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