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gradio-checkboxgroupmarkdown

Gradio component for CheckboxGroup with Markdown

  • 0.0.6
  • PyPI
  • Socket score

Maintainers
1

tags: [gradio-custom-component, CheckboxGroup, gradio-custom-component, gradio-checkbox-group-markdown] title: gradio_checkboxgroupmarkdown short_description: Gradio component for CheckboxGroup with Markdown colorFrom: blue colorTo: yellow sdk: gradio pinned: false app_file: space.py

gradio_checkboxgroupmarkdown

PyPI - Version

Gradio component for CheckboxGroup with Markdown

Installation

pip install gradio_checkboxgroupmarkdown

Usage


import gradio as gr


from typing import List
import gradio as gr
from dataclasses import dataclass
import random
from gradio_checkboxgroupmarkdown import CheckboxGroupMarkdown

# Define two different sets of choices
ai_choices = [
    {
        "id": "art_101",
        "title": "Understanding Neural Networks",
        "content": "# Understanding Neural Networks\nThis article explains the basics of neural networks, their architecture, and how they learn from data.",
        "selected": False
    },
    {
        "id": "art_102", 
        "title": "A Gentle Introduction to Transformers",
        "content": "# A Gentle Introduction to Transformers\nTransformers have revolutionized NLP. Learn about attention mechanisms, encoder-decoder architecture, and more.",
        "selected": False
    },
    {
        "id": "art_103",
        "title": "Reinforcement Learning Basics",
        "content": "# Reinforcement Learning Basics\nAn overview of RL concepts like agents, environments, rewards, and policies.",
        "selected": False
    }
]

ml_choices = [
    {
        "id": "art_104",
        "title": "Machine Learning Fundamentals",
        "content": "# Machine Learning Fundamentals\nLearn about supervised, unsupervised, and reinforcement learning approaches.",
        "selected": False
    },
    {
        "id": "art_105",
        "title": "Deep Learning vs Traditional ML",
        "content": "# Deep Learning vs Traditional ML\nUnderstand the key differences between deep learning and traditional machine learning.",
        "selected": False
    },
    {
        "id": "art_106",
        "title": "Feature Engineering",
        "content": "# Feature Engineering\nMaster the art of creating meaningful features from raw data.",
        "selected": False
    }
]

# def sentence_builder(selected):
#     if not selected:
#         return "You haven't selected any articles yet."
    
#     if isinstance(selected[0], dict) and "title" in selected[0]:
#         formatted_choices = []
#         for choice in selected:
#             formatted_choices.append(
#                 f"ID: {choice['id']}\nTitle: {choice['title']}\nContent: {choice['content']}"
#             )
#         return "Selected articles are:\n\n" + "\n\n".join(formatted_choices)
#     else:
#         return "Selected articles are:\n\n- " + "\n- ".join(selected)

def sentence_builder(selected):
    print("\nIn sentence_builder:")
    print("Selected items:", selected)
    
    if not selected:
        return "You haven't selected any articles yet."
    
    if isinstance(selected[0], dict) and "title" in selected[0]:
        formatted_choices = []
        for choice in selected:
            print(f"Processing choice: {choice}")
            formatted_choices.append(
                f"ID: {choice['id']}\nTitle: {choice['title']}\nContent: {choice['content']}"
            )
        return "Selected articles are:\n\n" + "\n\n".join(formatted_choices)
    else:
        return "Selected articles are:\n\n- " + "\n- ".join(selected)

def update_choices(choice_type: str):
    if choice_type == "AI":
        return gr.update(choices=ai_choices, value=[]), ""
    elif choice_type == "ML":
        return gr.update(choices=ml_choices, value=["art_106"]), ""
    else:  # Random mix
        mixed_choices = random.sample(ai_choices + ml_choices, 3)
        return gr.update(choices=mixed_choices, value=[]), ""

# def update_choices(choice_type: str):
#     if choice_type == "AI":
#         choices = [{**c, "selected": False} for c in ai_choices]
#         return gr.update(choices=choices, value=[]), ""
#     elif choice_type == "ML":
#         choices = [{**c, "selected": c["id"] == "art_106"} for c in ml_choices]
#         return gr.update(choices=choices, value=["art_106"]), ""
#     else:  # Random mix
#         mixed = random.sample(ai_choices + ml_choices, 3)
#         choices = [{**c, "selected": False} for c in mixed]
#         return gr.update(choices=choices, value=[]), ""

with gr.Blocks() as demo:
    gr.Markdown("## Interactive Article Selection Demo")
    
    with gr.Row():
        with gr.Column(scale=1):
            gr.Markdown("### Change Article Categories")
            with gr.Row():
                ai_btn = gr.Button("AI Articles", variant="primary")
                ml_btn = gr.Button("ML Articles", variant="secondary")
                mix_btn = gr.Button("Random Mix", variant="secondary")
    
    with gr.Row():
        with gr.Column(scale=2):
            checkbox_group = CheckboxGroupMarkdown(
                choices=ai_choices,  # Start with AI choices
                label="Select Articles",
                info="Choose articles to include in your collection",
                type="all",
                buttons=["select_all", "deselect_all"]
            )
        
        with gr.Column(scale=1):
            output_text = gr.Textbox(
                label="Selected Articles",
                placeholder="Make selections to see results...",
                info="Selected articles will be displayed here",
                lines=10
            )
    
    # Event handlers
    checkbox_group.change(
        fn=sentence_builder,
        inputs=checkbox_group,
        outputs=output_text
    )
    
    # Button click handlers to update choices
    ai_btn.click(
        fn=lambda: update_choices("AI"),
        inputs=None,
        outputs=[checkbox_group, output_text],
    )

    ml_btn.click(
        fn=lambda: update_choices("ML"),
        inputs=None, 
        outputs=[checkbox_group, output_text],
    )

    mix_btn.click(
        fn=lambda: update_choices("MIX"),
        inputs=None,
        outputs=[checkbox_group, output_text],
    )

if __name__ == '__main__':
    demo.launch()

CheckboxGroupMarkdown

Initialization

nametypedefaultdescription
choices
list[dict] | None
NoneA list of string or numeric options to select from. An option can also be a tuple of the form (name, value), where name is the displayed name of the checkbox button and value is the value to be passed to the function, or returned by the function.
value
Sequence[str | float | int]
    | str
    | float
    | int
    | Callable
    | None
NoneDefault selected list of options. If a single choice is selected, it can be passed in as a string or numeric type. If callable, the function will be called whenever the app loads to set the initial value of the component.
type
ChoiceType
"value"Type of value to be returned by component. "value" returns the list of strings of the choices selected, "index" returns the list of indices of the choices selected.
buttons
Optional[List[str]]
NoneNone
label
str | None
Nonethe label for this component, displayed above the component if `show_label` is `True` and is also used as the header if there are a table of examples for this component. If None and used in a `gr.Interface`, the label will be the name of the parameter this component corresponds to.
info
str | None
Noneadditional component description, appears below the label in smaller font. Supports markdown / HTML syntax.
every
Timer | float | None
NoneContinously calls `value` to recalculate it if `value` is a function (has no effect otherwise). Can provide a Timer whose tick resets `value`, or a float that provides the regular interval for the reset Timer.
inputs
Component | Sequence[Component] | set[Component] | None
NoneComponents that are used as inputs to calculate `value` if `value` is a function (has no effect otherwise). `value` is recalculated any time the inputs change.
show_label
bool | None
NoneIf True, will display label.
container
bool
TrueIf True, will place the component in a container - providing some extra padding around the border.
scale
int | None
NoneRelative width compared to adjacent Components in a Row. For example, if Component A has scale=2, and Component B has scale=1, A will be twice as wide as B. Should be an integer.
min_width
int
160Minimum pixel width, will wrap if not sufficient screen space to satisfy this value. If a certain scale value results in this Component being narrower than min_width, the min_width parameter will be respected first.
interactive
bool | None
NoneIf True, choices in this checkbox group will be checkable; if False, checking will be disabled. If not provided, this is inferred based on whether the component is used as an input or output.
visible
bool
TrueIf False, component will be hidden.
elem_id
str | None
NoneAn optional string that is assigned as the id of this component in the HTML DOM. Can be used for targeting CSS styles.
elem_classes
list[str] | str | None
NoneAn optional list of strings that are assigned as the classes of this component in the HTML DOM. Can be used for targeting CSS styles.
render
bool
TrueIf False, component will not render be rendered in the Blocks context. Should be used if the intention is to assign event listeners now but render the component later.
key
int | str | None
Noneif assigned, will be used to assume identity across a re-render. Components that have the same key across a re-render will have their value preserved.

Events

namedescription
changeTriggered when the value of the CheckboxGroupMarkdown changes either because of user input (e.g. a user types in a textbox) OR because of a function update (e.g. an image receives a value from the output of an event trigger). See .input() for a listener that is only triggered by user input.
inputThis listener is triggered when the user changes the value of the CheckboxGroupMarkdown.
selectEvent listener for when the user selects or deselects the CheckboxGroupMarkdown. Uses event data gradio.SelectData to carry value referring to the label of the CheckboxGroupMarkdown, and selected to refer to state of the CheckboxGroupMarkdown. See EventData documentation on how to use this event data

User function

The impact on the users predict function varies depending on whether the component is used as an input or output for an event (or both).

  • When used as an Input, the component only impacts the input signature of the user function.
  • When used as an output, the component only impacts the return signature of the user function.

The code snippet below is accurate in cases where the component is used as both an input and an output.

  • As output: Is passed, passes the list of checked checkboxes as a list[str | int | float] or their indices as a list[int] into the function, depending on type.
  • As input: Should return, expects a list[str | int | float] of values or a single str | int | float value, the checkboxes with these values are checked.
def predict(
    value: typing.Union[list[str], list[int], list[dict]][
   list[str], list[int], list[dict]
]
) -> list[str | int | float] | str | int | float | None:
    return value

Keywords

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