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layoutx

Declarative tkinter layout engine with reactive data binding

  • 1.2
  • PyPI
  • Socket score

Maintainers
1

Declarative tkinter UI with reactive data binding

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Features

  • Drag and Drop support (tkDnD)
  • Supports async by default (powered by asyncio)
  • Two-way data binding
  • Flexible layout by design
  • Application scrolls automatically
  • Simple layout syntax powered by Pug (former Jade)
  • Widget parameter support inline python scripting
  • ttk themes included
  • Lightweight and fast
  • Add any custom tkinter widget

Designer

Installation

Make sure your python installation is 3.7 or higher.

You need the tk extension tkDnD for this framework. This can be automatically installed via pip argument. Make sure the python directory is writable (e.g. on Mac OSX, Python library are installed to /System/Library, which cannot be modified, even with sudo!).

pip install layoutx (minimal version)

pip install layoutx[more_widgets, styles] (full version)

python -m layoutx.install_tkdnd (install tkdnd)

The command line tool: lxdesigner can be used to easily design some forms.

For lxdesigner to function, you need to install addon more widgets.

Addons

Some dependencies of this project have a GPL v3 license. They are excluded into separate addons. Please note by installing these dependencies, you confirm to the GPL license agreement.

This project itself is licensed under MIT.

more widgets:

More information see: ttkwidgets Github

  • Input
  • ComboBox
  • TextArea
  • Scale

pip install layoutx[more_widgets]

ttk themes:

More information see: ttkthemes Github

pip install layoutx[styles]

Getting started

from layoutx        import app # Import the app singleton
from layoutx.store  import create_store
from layoutx.view   import View, ResizeOption

store = create_store({}, { "name": "World" })

class RootView(View):
  geometry = "250x50+100+100"
  title = "My first app"
  resizable = ResizeOption.NONE
  template = """\
ScrollFrame
  Box(orient="horizontal")
    Label Hello
    Input(value="{{name}}")
  Button(command="{say_my_name}") Say my name!
"""
  def say_my_name(self):
    print(self.store.state["name"])

if __name__ == "__main__":
  app.setup(store=store, rootView=RootView)
  app.run()

Getting Started

Documentation

Read the documentation for more information.

FAQs


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