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A project that seeks to recreate every old Minecraft version in Python using Pyglet and Cython.
Minecraft: Python Edition is a project that strives to recreate each and every old Minecraft version in Python using the Pyglet multimedia library and Cython for performance.
This project is currently recreating the Preclassic versions of Minecraft. The latest version is Preclassic rd-161348 as released on May 16, 2009.
Learn more about this version here.
Pyglet and Cython are required dependencies and can easily be installed with pip. Use the versions specified in requirements.txt
.
To easily install this version of Minecraft: Python Edition, just run python -m pip install minecraft-python==161348
.
Alternatively, for a manual Cython build, run python setup.py build_ext --inplace
.
Run python -m mc.net.minecraft.Minecraft
to launch the game. Minecraft: Python Edition should be compatible with any modern platform that supports OpenGL and Cython.
Basic terrain, early block picking and placing, and human mobs are featured in this version. There are five different blocks you can place.
Press Esc to exit the game. Press Return to save, R to reset your position, G to spawn a mob, and numbers 1-4 (6 for saplings) to switch blocks.
The resources directory contains all of the textures that this version uses. However,
they are only there for convenience, as all of the texture buffers are already preloaded
in the net.Resources
module.
This would have been much more challenging to work on without the great tools provided by RetroMCP-Java.
FAQs
A project that seeks to recreate every old Minecraft version in Python using Pyglet and Cython.
We found that minecraft-python demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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