ABOUT
Python package which allows creation of simple servers and clients for communication with sockets. Supports both Python2 and Python3.
Version: 1.0.0
USAGE
- To create a server: Depending on your Python version, import the Server class from the appropriate server module, subclass it and override its act_on() method which describes what it should do when it receives a request, and returns a string response. Finally, create a Server object and call its listen() method.
- To create a client: Depending on your Python version, import the Client class from the appropriate client module, create a Client object and call its poll_server() method. You can then make use of the response it returns as required.
By default, a Python2 client will poll the default Python3 server while a Python3 client will poll the default Python2 server (unlike in the examples below).
EXAMPLES
# Test server with Python2:
from sockets.python2.server import Server
class MyServer(Server):
def act_on(self, data, addr):
# Do something with data (in bytes) and return a string.
return data
server = MyServer(listening_address=('127.0.0.1', 11112))
server.listen()
# Test client with Python2. Polls the Python2 server.
from sockets.python2.client import Client
client = Client()
response, addr = client.poll_server("Hello world", server=('127.0.0.1', 11112))
print response, addr
# Test server with Python3:
from sockets.python3.server import Server
class MyServer(Server):
def act_on(self, data, addr):
# Do something with data (in bytes) and return a string.
return data.decode()
server = MyServer(listening_address=('127.0.0.1', 11113))
server.listen()
# Test client with Python3. Polls the Python3 server.
from sockets.python3.client import Client
client = Client()
response, addr = client.poll_server("Hello world", server=('127.0.0.1', 11113))
print(response, addr)
CONTRIBUTING AUTHORS
Ehiorobo Evans (2018).