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First and foremost, this plugin gives you all the tools you need to write and apply css3 animations in compass. As a bonus, and only if you so choose, it also supplies you with a "shit-ton" (roughly 2 metric tons) of pre-fabricated animations taken from Dan Eden's "Animate.css" project.
This plugin requires the most recent alpha releases of Sass 3.2.0 (alpha.95) and Compass 0.12.0.
gem install animation --pre
require 'animation'
@import animation
The default import only includes the core mixins for creating animations. They are:
// create your animation
+keyframes($name)
@content
// apply animation(s) and adjust settings
+animation-name([$name-1, $name-2, ..., $name-10])
+animation-duration([$duration-1, $duration-2, ..., $duration-10])
+animation-delay([$delay-1, $delay-2, ..., $delay-10])
+animation-timing-function([$function-1, $function-2, ..., $function-10])
+animation-iteration-count([$count-1, $count-2, ..., $count-10])
+animation-direction([$direction-1, $direction-2, ..., $direction-10])
+animation-fill-mode([$mode-1, $mode-2, ..., $mode-10])
+animation-play-state([$state-1, $state-2, ..., $state-10])
// shortcut to apply and adjust
+animation([$animation-1, $animation-2, ..., animation-10])
There are default variables available for all of them:
$default-animation-name : false
$default-animation-duration : false
$default-animation-delay : false
$default-animation-timing-function : false
$default-animation-iteration-count : false
$default-animation-direction : false
$default-animation-fill-mode : false
$default-animation-play-state : false
Because the Animate code creates output, you need to import it (or one of it's sob-modules) directly:
@import animation/animate
That will create the following named animations:
flash
bounce
shake
tada
swing
wobble
pulse
fadeIn
fadeInUp
fadeInDown
fadeInLeft
fadeInRight
fadeInUpBig
fadeInDownBig
fadeInLeftBig
fadeInRightBig
fadeOut
fadeOutUp
fadeOutDown
fadeOutLeft
fadeOutRight
fadeOutUpBig
fadeOutDownBig
fadeOutLeftBig
fadeOutRightBig
bounceIn
bounceInDown
bounceInUp
bounceInLeft
bounceInRight
bounceOut
bounceOutDown
bounceOutUp
bounceOutLeft
bounceOutRight
rotateIn
rotateInDownLeft
rotateInDownRight
rotateInUpLeft
rotateInUpRight
rotateOut
rotateOutDownLeft
rotateOutDownRight
rotateOutUpLeft
rotateOutUpRight
flip
flipInX
flipInY
flipOutX
flipOutY
hinge
rollIn
rollOut
You can also import a set of predefined classes for each animation:
@import animation/animate/classes
FAQs
Unknown package
We found that animation demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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