
Security News
Risky Biz Podcast: Making Reachability Analysis Work in Real-World Codebases
This episode explores the hard problem of reachability analysis, from static analysis limits to handling dynamic languages and massive dependency trees.
Mobile app prototype in a box.
Mobox is intended to serve as a starting place for manufacturing a mobile app using a simple toolset: Haml, Sass, and CoffeeScript. It lets you develop client-side web apps quickly without getting in the way, and takes care of the heavy lifting by assembling everything w/ Sprockets and Phonegap.
Mobox includes the tools that I (David Beveridge) find easiest to work with, including:
Mobox is also a build tool for your app, and can assemble the web, iOS, and Android versions.
For iOS apps, you'll need XCode and ios-sim. ios-sim can be installed with homebrew:
brew install ios-sim
gem install mobox
mobox new[my_app]
cd my_app
Start the preview server with
mobox server
and visit http://localhost:3000
See below. Builds will be output in build/[platform name]
.
mobox build:ios:create
mobox build:ios
Running mobox build:ios:create
will prompt you for a namespace and app name, which you must fill out in the correct format.
mobox build:android:create
Before you can actually run the app, you must start your emulator (assuming you already set up an AVD with the Android SDK):
build/android/cordova/emulate
Then you can build the app:
mobox build:android
Running mobox build:android:create
will prompt you for a namespace and app name, which you must fill out in the correct format.
You'll find everything you need to build your app in the src
directory.
The main page your app runs in.
Put your images here.
Put your javascript/coffeescript here
Root for your Spine.js Application
Put your sass/css/scss files here.
FAQs
Unknown package
We found that mobox demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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