v8eval
Multi-language bindings to JavaScript engine V8.
Currently v8eval provides Go, Python and Ruby bindings to the latest V8 7.1 and supports Linux and Mac OS X.
v8eval uses SWIG and can be extended easily for other languages.
Pre-installation
Linux
See Dockerfile.
Mac
See .travis.yml.
Installation
The installation takes several tens of minutes due to V8 build.
Go
v8eval requires Go 1.10 or later.
git clone https://github.com/sony/v8eval.git ${GOPATH}/src/github.com/sony/v8eval
${GOPATH}/src/github.com/sony/v8eval/go/build.sh install
In the case of Linux, you need to build your Go program with build.sh
:
${GOPATH}/src/github.com/sony/v8eval/go/build.sh go build
Python
pip install v8eval
Ruby
gem install v8eval
Documentation
Go
See godoc.org.
Python
You can create the Sphinx documentation under python/docs.
python/build.sh docs
Ruby
You can create the YARD documentation under ruby/doc.
ruby/build.sh docs
Examples
Go
import "github.com/sony/v8eval/go/v8eval"
func Add(x, y int) int {
var v8 = v8eval.NewV8()
v8.Eval("var add = (x, y) => x + y;", nil)
var sum int
v8.Call("add", []int{x, y}, &sum)
return sum
}
Python
import v8eval
def add(x, y):
v8 = v8eval.V8()
v8.eval('var add = (x, y) => x + y;')
return v8.call('add', [x, y])
Ruby
require 'v8eval'
def add(x, y)
v8 = V8Eval::V8.new
v8.eval('var add = (x, y) => x + y;')
v8.call('add', [x, y])
end
License
The MIT License (MIT)
See LICENSE for details.