Package lunk provides a set of tools for structured logging in the style of Google's Dapper or Twitter's Zipkin. When we consider a complex event in a distributed system, we're actually considering a partially-ordered tree of events from various services, libraries, and modules. Consider a user-initiated web request. Their browser sends an HTTP request to an edge server, which extracts the credentials (e.g., OAuth token) and authenticates the request by communicating with an internal authentication service, which returns a signed set of internal credentials (e.g., signed user ID). The edge web server then proxies the request to a cluster of web servers, each running a PHP application. The PHP application loads some data from several databases, places the user in a number of treatment groups for running A/B experiments, writes some data to a Dynamo-style distributed database, and returns an HTML response. The edge server receives this response and proxies it to the user's browser. In this scenario we have a number of infrastructure-specific events: This scenario also involves a number of events which have little to do with the infrastructure, but are still critical information for the business the system supports: There are a number of different teams all trying to monitor and improve aspects of this system. Operational staff need to know if a particular host or service is experiencing a latency spike or drop in throughput. Development staff need to know if their application's response times have gone down as a result of a recent deploy. Customer support staff need to know if the system is operating nominally as a whole, and for customers in particular. Product designers and managers need to know the effect of an A/B test on user behavior. But the fact that these teams will be consuming the data in different ways for different purposes does mean that they are working on different systems. In order to instrument the various components of the system, we need a common data model. We adopt Dapper's notion of a tree to mean a partially-ordered tree of events from a distributed system. A tree in Lunk is identified by its root ID, which is the unique ID of its root event. All events in a common tree share a root ID. In our photo example, we would assign a unique root ID as soon as the edge server received the request. Events inside a tree are causally ordered: each event has a unique ID, and an optional parent ID. By passing the IDs across systems, we establish causal ordering between events. In our photo example, the two database queries from the app would share the same parent ID--the ID of the event corresponding to the app handling the request which caused those queries. Each event has a schema of properties, which allow us to record specific pieces of information about each event. For HTTP requests, we can record the method, the request URI, the elapsed time to handle the request, etc. Lunk is agnostic in terms of aggregation technologies, but two use cases seem clear: real-time process monitoring and offline causational analysis. For real-time process monitoring, events can be streamed to a aggregation service like Riemann (http://riemann.io) or Storm (http://storm.incubator.apache.org), which can calculate process statistics (e.g., the 95th percentile latency for the edge server responses) in real-time. This allows for adaptive monitoring of all services, with the option of including example root IDs in the alerts (e.g., 95th percentile latency is over 300ms, mostly as a result of requests like those in tree XXXXX). For offline causational analysis, events can be written in batches to batch processing systems like Hadoop or OLAP databases like Vertica. These aggregates can be queried to answer questions traditionally reserved for A/B testing systems. "Did users who were show the new navbar view more photos?" "Did the new image optimization algorithm we enabled for 1% of views run faster? Did it produce smaller images? Did it have any effect on user engagement?" "Did any services have increased exception rates after any recent deploys?" &tc &tc By capturing the root ID of a particular web request, we can assemble a partially-ordered tree of events which were involved in the handling of that request. All events with a common root ID are in a common tree, which allows for O(M) retrieval for a tree of M events. To send a request with a root ID and a parent ID, use the Event-ID HTTP header: The header value is simply the root ID and event ID, hex-encoded and separated with a slash. If the event has a parent ID, that may be included as an optional third parameter. A server that receives a request with this header can use this to properly parent its own events. Each event has a set of named properties, the keys and values of which are strings. This allows aggregation layers to take advantage of simplifying assumptions and either store events in normalized form (with event data separate from property data) or in denormalized form (essentially pre-materializing an outer join of the normalized relations). Durations are always recorded as fractional milliseconds. Lunk currently provides two formats for log entries: text and JSON. Text-based logs encode each entry as a single line of text, using key="value" formatting for all properties. Event property keys are scoped to avoid collisions. JSON logs encode each entry as a single JSON object.
Package glick provides a simple plug-in environment. The central feature of glick is the Library which contains example types for the input and output of each API on the system. Each of these APIs can have a number of "actions" upon them, for example a file conversion API may have one action for each of the file formats to be convereted. Using the Run() method of glick.Library, a given API/Action combination runs the code in a function of Go type Plugin. Although it is easy to create your own plugins, there are three types built-in: Remote Procedure Calls (RPC), simple URL fetch (URL) and OS commands (CMD). A number of sub-packages simplify the use of third-party libraries when providing further types of plugin. The mapping of which plugin code to run occurs at three levels: 1) Intialisation and set-up code for the application will establish the glick.Library using glick.New(), then add API specifications using RegAPI(), it may also add the application's base plugins using RegPlugin(). 2) The base set-up can be extended and overloaded using a JSON format configuration description (probaly held in a file) by calling the Config() method of glick.Library. This configuration process is extensible, using the AddConfigurator() method - see the glick/glpie or glick/glkit sub-pakages for examples. 3) Which plugin to use can also be set-up or overloaded at runtime within Run(). Each call to a plugin includes a Context (as described in https://blog.golang.org/context). This context can contain for example user details, which could be matched against a database to see if that user should be directed to one plugin for a given action, rather than another. It could also be used to wrap every plugin call by a particular user with some other code, for example to log or meter activity.
Revere is an alerting system for medium-sized microservices architectures. Usage: The -conf flag specifies the path to a JSON file configuring Revere's static environment. When no file is specified, Revere uses its default settings. See github.com/yext/revere/env.EnvJSONModel for the structure the JSON in this file should take. The -mode flag specifies the comma-separated modes that this invocation of Revere should run. The initdb mode initializes Revere's database storage. Depending on whether there are existing Revere tables in the database specified by the environment configuration, this mode either creates a new storage area from scratch or updates an existing area to the current schema. This mode cannot be combined with any other modes. The daemon mode runs the daemon that monitors systems and generates alerts. The web mode serves the HTTP UI for administering Revere and viewing its current state. The -mode flag defaults to daemon,web.
Package pgx is a PostgreSQL database driver. pgx provides lower level access to PostgreSQL than the standard database/sql. It remains as similar to the database/sql interface as possible while providing better speed and access to PostgreSQL specific features. Import github.com/jackc/pgx/stdlib to use pgx as a database/sql compatible driver. pgx implements Query and Scan in the familiar database/sql style. pgx also implements QueryRow in the same style as database/sql. Use Exec to execute a query that does not return a result set. Connection pool usage is explicit and configurable. In pgx, a connection can be created and managed directly, or a connection pool with a configurable maximum connections can be used. The connection pool offers an after connect hook that allows every connection to be automatically setup before being made available in the connection pool. It delegates methods such as QueryRow to an automatically checked out and released connection so you can avoid manually acquiring and releasing connections when you do not need that level of control. pgx maps between all common base types directly between Go and PostgreSQL. In particular: pgx can map nulls in two ways. The first is package pgtype provides types that have a data field and a status field. They work in a similar fashion to database/sql. The second is to use a pointer to a pointer. pgx maps between int16, int32, int64, float32, float64, and string Go slices and the equivalent PostgreSQL array type. Go slices of native types do not support nulls, so if a PostgreSQL array that contains a null is read into a native Go slice an error will occur. The pgtype package includes many more array types for PostgreSQL types that do not directly map to native Go types. pgx includes built-in support to marshal and unmarshal between Go types and the PostgreSQL JSON and JSONB. pgx encodes from net.IPNet to and from inet and cidr PostgreSQL types. In addition, as a convenience pgx will encode from a net.IP; it will assume a /32 netmask for IPv4 and a /128 for IPv6. pgx includes support for the common data types like integers, floats, strings, dates, and times that have direct mappings between Go and SQL. In addition, pgx uses the github.com/jackc/pgx/pgtype library to support more types. See documention for that library for instructions on how to implement custom types. See example_custom_type_test.go for an example of a custom type for the PostgreSQL point type. pgx also includes support for custom types implementing the database/sql.Scanner and database/sql/driver.Valuer interfaces. If pgx does cannot natively encode a type and that type is a renamed type (e.g. type MyTime time.Time) pgx will attempt to encode the underlying type. While this is usually desired behavior it can produce suprising behavior if one the underlying type and the renamed type each implement database/sql interfaces and the other implements pgx interfaces. It is recommended that this situation be avoided by implementing pgx interfaces on the renamed type. []byte passed as arguments to Query, QueryRow, and Exec are passed unmodified to PostgreSQL. Transactions are started by calling Begin or BeginEx. The BeginEx variant can create a transaction with a specified isolation level. Use CopyFrom to efficiently insert multiple rows at a time using the PostgreSQL copy protocol. CopyFrom accepts a CopyFromSource interface. If the data is already in a [][]interface{} use CopyFromRows to wrap it in a CopyFromSource interface. Or implement CopyFromSource to avoid buffering the entire data set in memory. CopyFrom can be faster than an insert with as few as 5 rows. pgx can listen to the PostgreSQL notification system with the WaitForNotification function. It takes a maximum time to wait for a notification. The pgx ConnConfig struct has a TLSConfig field. If this field is nil, then TLS will be disabled. If it is present, then it will be used to configure the TLS connection. This allows total configuration of the TLS connection. pgx has never explicitly supported Postgres < 9.6's `ssl_renegotiation` option. As of v3.3.0, it doesn't send `ssl_renegotiation: 0` either to support Redshift (https://github.com/jackc/pgx/pull/476). If you need TLS Renegotiation, consider supplying `ConnConfig.TLSConfig` with a non-zero `Renegotiation` value and if it's not the default on your server, set `ssl_renegotiation` via `ConnConfig.RuntimeParams`. pgx defines a simple logger interface. Connections optionally accept a logger that satisfies this interface. Set LogLevel to control logging verbosity. Adapters for github.com/inconshreveable/log15, github.com/sirupsen/logrus, and the testing log are provided in the log directory.
Package Authaus is an authentication and authorization system. Authaus brings together the following pluggable components: Any of these five components can be swapped out, and in fact the fourth, and fifth ones (Role Groups and User Store) are entirely optional. A typical setup is to use LDAP as an Authenticator, and Postgres as a Session, Permit, and Role Groups database. Your session database does not need to be particularly performant, since Authaus maintains an in-process cache of session keys and their associated tokens. Authaus was NOT designed to be a "Facebook Scale" system. The target audience is a system of perhaps 100,000 users. There is nothing fundamentally limiting about the API of Authaus, but the internals certainly have not been built with millions of users in mind. The intended usage model is this: Authaus is intended to be embedded inside your security system, and run as a standalone HTTP service (aka a REST service). This HTTP service CAN be open to the wide world, but it's also completely OK to let it listen only to servers inside your DMZ. Authaus only gives you the skeleton and some examples of HTTP responders. It's up to you to flesh out the details of your authentication HTTP interface, and whether you'd like that to face the world, or whether it should only be accessible via other services that you control. At startup, your services open an HTTP connection to the Authaus service. This connection will typically live for the duration of the service. For every incoming request, you peel off whatever authentication information is associated with that request. This is either a session key, or a username/password combination. Let's call it the authorization information. You then ask Authaus to tell you WHO this authorization information belongs to, as well as WHAT this authorization information allows the requester to do (ie Authentication and Authorization). Authaus responds either with a 401 (Unauthorized), 403 (Forbidden), or a 200 (OK) and a JSON object that tells you the identity of the agent submitting this request, as well the permissions that this agent posesses. It's up to your individual services to decide what to do with that information. It should be very easy to expose Authaus over a protocol other than HTTP, since Authaus is intended to be easy to embed. The HTTP API is merely an illustrative example. A `Session Key` is the long random number that is typically stored as a cookie. A `Permit` is a set of roles that has been granted to a user. Authaus knows nothing about the contents of a permit. It simply treats it as a binary blob, and when writing it to an SQL database, encodes it as base64. The interpretation of the permit is application dependent. Typically, a Permit will hold information such as "Allowed to view billing information", or "Allowed to paint your bathroom yellow". Authaus does have a built-in module called RoleGroupDB, which has its own interpretation of what a Permit is, but you do not need to use this. A `Token` is the result of a successful authentication. It stores the identity of a user, an expiry date, and a Permit. A token will usually be retrieved by a session key. However, you can also perform a once-off authentication, which also yields you a token, which you will typically throw away when you are finished with it. All public methods of the `Central` object are callable from multiple threads. Reader-Writer locks are used in all of the caching systems. The number of concurrent connections is limited only by the limits of the Go runtime, and the performance limits that are inherent to the simple reader-writer locks used to protect shared state. Authaus must be deployed as a single process (which implies running on a single logical machine). The sole reason why it must run on only one process and not more, is because of the state that lives inside the various Authaus caches. Were it not for these caches, then there would be nothing preventing you from running Authaus on as many machines as necessary. The cached state stored inside the Authaus server is: If you wanted to make Authaus runnable across multiple processes, then you would need to implement a cache invalidation system for these caches. Authaus makes no attempt to mitigate DOS attacks. The most sane approach in this domain seems to be this (http://security.stackexchange.com/questions/12101/prevent-denial-of-service-attacks-against-slow-hashing-functions). The password database (created via NewAuthenticationDB_SQL) stores password hashes using the scrypt key derivation system (http://www.tarsnap.com/scrypt.html). Internally, we store our hash in a format that can later be extended, should we wish to double-hash the passwords, etc. The hash is 65 bytes and looks like this: The first byte of the hash is a version number of the hash. The remaining 64 bytes are the salt and the hash itself. At present, only one version is supported, which is version 1. It consists of 32 bytes of salt, and 32 bytes of scrypt'ed hash, with scrypt parameters N=256 r=8 p=1. Note that the parameter N=256 is quite low, meaning that it is possible to compute this in approximately 1 millisecond (1,000,000 nanoseconds) on a 2009-era Intel Core i7. This is a deliberate tradeoff. On the same CPU, a SHA256 hash takes about 500 nanoseconds to compute, so we are still making it 2000 times harder to brute force the passwords than an equivalent system storing only a SHA256 salted hash. This discussion is only of relevance in the event that the password table is compromised. No cookie signing mechanism is implemented. Cookies are not presently transmitted with Secure:true. This must change. The LDAP Authenticator is extremely simple, and provides only one function: Authenticate a user against an LDAP system (often this means Active Directory, AKA a Windows Domain). It calls the LDAP "Bind" method, and if that succeeds for the given identity/password, then the user is considered authenticated. We take care not to allow an "anonymous bind", which many LDAP servers allow when the password is blank. The Session Database runs on Postgres. It stores a table of sessions, where each row contains the following information: When a permit is altered with Authaus, then all existing sessions have their permits altered transparently. For example, imagine User X is logged in, and his administrator grants him a new permission. User X does not need to log out and log back in again in order for his new permissions to be reflected. His new permissions will be available immediately. Similarly, if a password is changed with Authaus, then all sessions are invalidated. Do take note though, that if a password is changed through an external mechanism (such as with LDAP), then Authaus will have no way of knowing this, and will continue to serve up sessions that were authenticated with the old password. This is a problem that needs addressing. You can limit the number of concurrent sessions per user to 1, by setting MaxActiveSessions.ConfigSessionDB to 1. This setting may only be zero or one. Zero, which is the default, means an unlimited number of concurrent sessions per user. Authaus will always place your Session Database behind its own Session Cache. This session cache is a very simple single-process in-memory cache of recent sessions. The limit on the number of entries in this cache is hard-coded, and that should probably change. The Permit database runs on Postgres. It stores a table of permits, which is simply a 1:1 mapping from Identity -> Permit. The Permit is just an array of bytes, which we store base64 encoded, inside a text field. This part of the system doesn't care how you interpret that blob. The Role Group Database is an entirely optional component of Authaus. The other components of Authaus (Authenticator, PermitDB, SessionDB) do not understand your Permits. To them, a Permit is simply an arbitrary array of bytes. The Role Group Database is a component that adds a specific meaning to a permit blob. Let's see what that specific meaning looks like... The built-in Role Group Database interprets a permit blob as a string of 32-bit integer IDs: These 32-bit integer IDs refer to "role groups" inside a database table. The "role groups" table might look like this: The Role Group IDs use 32-bit indices, because we assume that you are not going to create more than 2^32 different role groups. The worst case we assume here is that of an automated system that creates 100,000 roles per day. Such a system would run for more than 100 years, given a 32-bit ID. These constraints are extraordinary, suggesting that we do not even need 32 bits, but could even get away with just a 16-bit group ID. However, we expect the number of groups to be relatively small. Our aim here, arbitrary though it may be, is to fit the permit and identity into a single ethernet packet, which one can reasonably peg at 1500 bytes. 1500 / 4 = 375. We assume that no sane human administrator will assign 375 security groups to any individual. We expect the number of groups assigned to any individual to be in the range of 1 to 20. This makes 375 a gigantic buffer. OAuth support in Authaus is limited to a very simple scenario: * You wish to allow your users to login using an OAuth service - thereby outsourcing the Authentication to that external service, and using it to populate the email address of your users. OAuth was developed in order to work with Microsoft Azure Active Directory, however it should be fairly easy to extend the code to be able to handle other OAuth providers. Inside the database are two tables related to OAuth: oauthchallenge: The challenge table holds OAuth sessions which have been started, and which are expected to either succeed or fail within the next few minutes. The default timeout for a challenge is 5 minutes. A challenge record is usually created the moment the user clicks on the "Sign in with Microsoft" button on your site, and it tracks that authentication attempt. oauthsession: The session table holds OAuth sessions which have successfully authenticated, and also the token that was retrieved by a successful authorization. If a token has expired, then it is refreshed and updated in-place, inside the oauthsession table. An OAuth login follows this sequence of events: 1. User clicks on a "Signin with X" button on your login page 2. A record is created in the oauthchallenge table, with a unique ID. This ID is a secret known only to the authaus server and the OAuth server. It is used as the `state` parameter in the OAuth login mechanism. 3. The HTTP call which prompts #2 return a redirect URL (eg via an HTTP 302 response), which redirects the user's browser to the OAuth website, so that the user can either grant or refuse access. If the user refuses, or fails to login, then the login sequence ends here. 4. Upon successful authorization with the OAuth system, the OAuth website redirects the user back to your website, to a URL such as example.com/auth/oauth/finish, and you'll typically want Authaus to handle this request directly (via HttpHandlerOAuthFinish). Authaus will extract the secrets from the URL, perform any validations necessary, and then move the record from the oauthchallenge table, into the oauthsession table. While 'moving' the record over, it will also add any additional information that was provided by the successful authentication, such as the token provided by the OAuth provider. 5. Authaus makes an API call to the OAuth system, to retrieve the email address and name of the person that just logged in, using the token just received. 6. If that email address does not exist inside authuserstore, then create a new user record for this identity. 7. Log the user into Authaus, by creating a record inside authsession, for the relevant identity. Inside the authsession table, store a link to the oauthsession record, so that there is a 1:1 link from the authsession table, to the oauthsession table (ie Authaus Session to OAuth Token). 8. Return an Authaus session cookie to the browser, thereby completing the login. Although we only use our OAuth token a single time, during login, to retrieve the user's email address and name, we retain the OAuth token, and so we maintain the ability to make other API calls on behalf of that user. This hasn't proven necessary yet, but it seems like a reasonable bit of future-proofing. See the guidelines at the top of all_test.go for testing instructions.
This go-dbase package offers tools for managing dBase-format database files. It supports tailored I/O operations for Unix and Windows platforms, provides flexible data representations like maps, JSON, and Go structs, and ensures safe concurrent operations with built-in mutex locks. The package facilitates defining, manipulating, and querying columns and rows in dBase tables, converting between dBase-specific data types and Go data types, and performing systematic error handling. Typical use cases include data retrieval from legacy dBase systems, conversion of dBase files to modern formats, and building applications that interface with dBase databases.
Package freeGeoIP or go-freeGeoIP is a Golang client for Free IP Geolocation information API with inbuilt cache support to increase the 15k per hour rate limit of the application https://freegeoip.app/ By default, the client will cache the IP Geolocation information for 24 hours, but the expiry can be set manually. If you want set the information cache with no expiration time set the expiry function to nil. You can use the package using the following command: freegeoip.app provides a free IP geolocation API for software developers. It uses a database of IP addresses that are associated to cities along with other relevant information like time zone, latitude and longitude. You're allowed up to 15,000 queries per hour by default. Once this limit is reached, all of your requests will result in HTTP 403, forbidden, until your quota is cleared. The HTTP API takes GET requests in the following schema: Supported formats are: csv, xml, json and jsonp. If no IP or hostname is provided, then your own IP is looked up. Contributors are more than welcome and much appreciated. Please feel free to open a PR to improve anything you don't like, or would like to add. Please make your changes in a specific branch and request to pull into master! If you can please make sure all the changes work properly and does not affect the existing functioning. No PR is too small! Even the smallest effort is countable. This project is licensed under the MIT license.(https://github.com/Shivam010/go-freeGeoIP/blob/master/LICENSE)
A time series database optimized for performance measurements. Let's say you measure application latency several times per second. Each sample is a JSON document: To persist measurements, send the following HTTP request: where: Obviously, you will rather use your favourite programming language to send HTTP requests. It's absolutely OK to create thousands of databases. This API returns JSON document with aggregated characteristics (mean, percentiles, and etc.): Please notice that Python is used for demonstration purpose only. Finally, it is possible to generate heat map graphs in SVG format (use your browser to view): Each rectangle is a cluster of values. The darker color corresponds to the denser population. The legend on the right side of the graph (the vertical bar) should help to understand the density. To list all available database, use the following request: To list all metrics, use request similar to: Only bulk queries are supported, but even they are not recommended. To get the list of samples, use request similar to: Output is a JSON document with all timestamps and values: The first value in the nested list is the timestamp (the number of milliseconds elapsed since January 1, 1970 UTC). The second value is the stored measurement (integer or float).
Package xcore is a set of basic objects for programation (XCache for caches, XDataset for data sets, XLanguage for languages and XTemplate for templates). For GO, the actual existing code includes: - XCache: Application Memory Caches for any purpose, with time control and quantity control of object in the cache and also check changes against original source. It is a thread safe cache. - XDataset: Basic nested data structures for any purpose (template injection, configuration files, database records, etc). - XLanguage: language dependent text tables for internationalization of code. The sources can be text or XML file definitions. - XTemplate: template system with meta language to create complex documents (compatible with any text language, HTML, CSS, JS, PDF, XML, etc), heavily used on CMS systems and others. It is already used on sites that serve more than 60 million pages a month (500 pages per second on pike hour) and can be used on multithreading environment safely. XCache is a library to cache all the data you want into current application memory for a very fast access to the data. The access to the data support multithreading and concurrency. For the same reason, this type of cache is not persistent (if you exit the application) and cannot grow too much (as memory is the limit). However, you can control a timeout of each cache piece, and eventually a comparison function against a source (file, database, etc) to invalid the cache. 1. Declare a new XCache with NewXCache() function: 2. Fill in the cache: Once you have declared the cache, you can fill it with anything you want. The main cache object is an interface{} so you can put here anything you need, from simple variables to complex structures. You need to use the Set function: Note the ID is always a string, so convert a database key to string if needed. 3. To use the cache, just ask for your entry with Get function: 4. To maintain the cache: You may need Del function, to delete a specific entry (maybe because you deleted the record in database). You may also need Clean function to deletes a percentage of the cache, or Flush to deletes it all. The Verify function is used to check cache entries against their sources through the Validator function. Be very careful, if the cache is big or the Validator function is complex (maybe ask for a remote server information), the verification may be VERY slow and huge CPU use. The Count function gives some stats about the cache. 5. How to use Verify Function: This function is recommended when the source is local and fast to check (for instance a language file or a template file). When the source is distant (other cluster database, any rpc source on another network, integration of many parts, etc), it is more recommended to create a function that will delete the cache when needed (on demand cache change). The validator function is a func(id, time.Time) bool function. The first parameter is the ID entry in the cache, the second parameter the time of the entry was created. The validator function returns true is the cache is still valid, or false if it needs to be invalidated. The XCache is thread safe. The cache can be limited in quantity of entries and timeout for data. The cache is automanaged (for invalid expired data) and can be cleaned partially or totally manually. The XLanguage table of text entries can be loaded from XML file, XML string or normal text file or string. It is used to keep a table of id=value set of entries in any languages you need, so it is easy to switch between XLanguage instance based on the required language needed. Obviously, any XLanguage you load in any language should have the same id entries translated, for the same use. The XLanguage object is thread safe 1. loading: You can load any file or XML string directly into the object. 1.1 The XML Format is: NAMEOFTABLE is the name of your table entry, for example "loginform", "user_report", etc. LG is the ISO-3369 2 letters language ID, for example "es" for spanish, "en" for english, "fr" for french, etc. ENTRYNAME is the ID of the entry, for example "greating", "yourname", "submitbutton". ENTRYVALUE is the text for your entry, for example "Hello", "You are:", "Save" if your table is in english. STATUSVALUE is the status of the entry- You may put any value to control your translation over time and processes. 1.2 The flat text format is: ENTRYNAME is the ID of the entry, for example "greating", "yourname", "submitbutton". ENTRYVALUE is the text for your entry, for example "Hello", "You are:", "Save" if your table is in english. There is no name of table or language in this format (you "know" what you are loading). The advantage to use XML format is to have more control over your language, and eventyally add attributes into your entries, for instance you may add attributes translated="yes/no", verified="yes/no", and any other data that your system could insert. The XLanguage will ignore those attributes loading the table. 2. creation: To create a new XLanguage empty structure: There are 4 functions to create the language from a file or string, flat text or XML text: Then you can use the set of basic access functions: SetName/SetLanguage functions are used to set the table name and language of the object (generally to build an object from scratch). GetName/GetLanguage functions are used to get the table name and language of the object (generally when you load it from some source). Set/Get/Del functions are used to add or modify a new entry, read an entry, or deletes an entry in the object. SetStatus/GetStatus functions are used to add or get a status for the entry in the object. To create am XML file from the objet, you can use the GetXML() function 1. Overview: The XDataSet is a set of interfaces and basic classes ready-to-use to build a standard set of data optionally nested and hierarchical, that can be used for any purpose: - Keep complex data in memory. - Create JSON structures. - Inject data into templates. - Interchange database data (records set and record). You can store into it generic supported data, as well as any complex interface structures: - Int - Float - String - Time - Bool - []Int - []Float - []Time - []Bool - XDataSetDef (anything extended with this interface) - []String - Anything else ( interface{} ) - XDataSetCollectionDef (anything extended with this interface) The generic supported data comes with a set of functions to get/set those data directly into the XDataset. Example: Note that all references to XDataset and XDatasetCollection are pointers, always (to be able to modify the values of them). 2. XDatasetDef interface: It is the interface to describe a simple set of data mapped as "name": value, where value can be of any type. The interface implements a good amount of basic methods to get the value on various format such as GetString("name"), GetInt("name"), etc (see below). If the value is another type as asked, the method should contert it if possible. For instance "key":123 required through GetString("key") should return "123". The XDataset type is a simple map[string]interface{} with all the implemented methods and should be enough to use for almost all required cases. However, you can build any complex structure that extends the interface and implements all the required functions to stay compatible with the XDatasetDef. 3. XDatasetCollectionDef Interface: This is the interface used to extend any type of data as a Collection, i-e an array of XDatasetDef. This is a slice of any XDatasetDef compatible data. The interface implements some methods to work on array structure such as Push, Pop, Shift, Unshift and some methods to search data into the array. The XDatasetCollection type is a simple []DatasetDef with all the implemented methods and should be enough to use for almost all required cases. 1. Overview: The XDataSetTS is a DatasetDef structure, thread safe. It is build on the XDataset with the same properties, but is thread safe to protect Read/Write accesses from different thread. Example: You may also build a XDatasetTS to encapsulate a XDatasetDef that is not thread safe, to use it safely Note that all references to XDatasetTS are pointers, always (to be able to modify the values of them). The DatasetTS meet the XDatasetDef interface 1. Overview: This is a class to compile and keep a Template that can be injected with an XDataSet structure of data, with a metalanguage to inject the data. The metalanguage is extremely simple and is made to be useful and **really** separate programation from template code (not like other many generic template systems that just mix code and data). A template is a set of HTML/XML (or any other language) string with a meta language to inject variables and build a final string. The XCore XTemplate system is based on the injection of parameters, language translation strings and data fields directly into the HTML (Or any other language you need) template. The HTML itself (or any other language) is a text code not directly used by the template system, but used to dress the data you want to represent in your preferred language. The variables to inject must be into a XDataSet structure or into a structure extended from XDataSetDef interface. The injection of data is based on a XDataSet structure of values that can be nested into another XDataSet and XDataSetConnection and so on. The template compiler recognize nested arrays to automatically make loops on the information. Templates are made to store reusable HTML code, and overall easily changeable by people that do not know how to write programs. A template can be as simple as a single character (no variables to inject) to a very complex nested, conditional and loops sub-templates. Yes. this is a template, but a very simple one without need to inject any data. Let's go more complex: Having an array of data, we want to paint it beautifull: We can create a template to inject this data into it: 2. Create and use XTemplateData: In sight to create and use templates, you have all those possible options to use: Creates the XTemplate from a string or a file or any other source: Clone the XTemplate: 3. Metalanguage Reference: 3.1 Comments: %-- and --% You may use comments into your template. The comments will be discarded immediately at the compilation of the template and do not interfere with the rest of your code. Example: 3.2 Nested Templates: [[...]] and [[]] You can define new nested templates into your main template A nested template is defined by: The templteid is any combination of lowers letters only (a-z), numbers (0-9), and 3 special chars: . (point) - (dash) and _ (underline). The template is closed with [[]]. There is no limits into nesting templates. Any nested template will inheritate all the father elements and can use father elements too. To call a sub-template, you need to use &&templateid&& syntax (described below in this document). Example: You may use more than one id into the same template to avoid repetition of the same code. The different id's are separated with a pipe | Important note: A template will be visible only on the same level of its declaration. For example, if you put a subtemplate "b" into a subtemplate "a", it will not be visible by &&b&& from the top level, but only into the subtemplate "a". 3.3 Simple Elements: ##...## and {{...}} There are 2 types of simple elements. Language elements and Data injector elements (also called field elements). We "logically" define the 2 type of elements. The separation is only for human logic and template filling, however the language information can perfectly fit into the data to inject (and not use ## entries). 3.3.1 Languages elements: ##entry## All the languages elements should have the format: ##entry##. A language entry is generally anything written into your code or page that does not come from a database, and should adapt to the language of the client visiting your site. Using the languages elements may depend on the internationalization of your page. If your page is going to be in a single language forever, you really dont need to use languages entries. The language elements generally carry titles, menu options, tables headers etc. The language entries are set into the "#" entry of the main template XDataset to inject, and is a XLanguage table. Example: With data to inject: 3.3.2 Field elements: {{fieldname}} Fields values should have the format: {{fieldname}}. Your fields source can be a database or any other preferred repository data source. Example: You can access an element with its path into the data set to inject separating each field level with a > (greater than). This will take the name of the second hobby in the dataset defined upper. (collections are 0 indexed). The 1 denotes the second record of the hobbies XDatasetCollection. If the field is not found, it will be replaced with an empty string. Tecnically your field names can be any string in the dataset. However do not use { } or > into the names of your fields or the XTemplate may not use them correctly. We recommend to use lowercase names with numbers and ._- Accents and UTF8 symbols are also welcome. 3.3.3 Scope: When you use an id to point a value, the template will first search into the available ids of the local level. If no id is found, the it will search into the upper levers if any, and so on. Example: At the level of 'data2', using {{appname}} will get back 'DomCore'. At the level of 'key1', using {{appname}} will get back 'Nested App'. At the level of 'key2', using {{appname}} will get back 'DomCore'. At the level of root, 'data1' or 'detail', using {{appname}} will get back an empty string. 3.3.4 Path access: id>id>id>id At any level into the data array, you can access any entry into the subset array. For instance, taking the previous array of data to inject, let's suppose we are into a nested meta elements at the 'data1' level. You may want to access directly the 'Juan' entry. The path will be: The José's status value from the root will be: 3.4 Meta Elements They consist into an injection of a XDataset, called the "data to inject", into the template. The meta language is directly applied on the structure of the data array. The data to inject is a nested set of variables and values with the structure you want (there is no specific construction rules). You can inject nearly anything into a template meta elements. Example of a data array to inject: You can access directly any data into the array with its relative path (relative to the level you are when the metaelements are applied, see below). There are 4 structured meta elements in the XTemplate templates to use the data to inject: Reference, Loops, Condition and Debug. The structure of the meta elements in the template must follow the structure of the data to inject. 3.4.1 References to another template: &&order&& 3.4.1.1 When order is a single id (characters a-z0-9.-_), it will make a call to a sub template with the same set of data and replace the &&...&& with the result. The level in the data set is not changed. Example based on previous array of Fred's data: 3.4.1.2 When order contains 2 parameters separated by a semicolumn :, then second parameter is used to change the level of the data of array, with the subset with this id. The level in the data set is changed to this sub set. Example based on previous array of Fred's data: 3.4.1.3 When order contains 3 parameters separated by a semicolumn :, the second and third parameters are used to search the name of the new template based on the data fields to inject. This is an indirect access to the template. The name of the subtemplate is build with parameter3 as prefix and the content of parameter2 value. The third parameter must be empty. 3.4.2 Loops: @@order@@ 3.4.2.1 Overview This meta element will loop over each itterance of the set of data and concatenate each created template in the same order. You need to declare a sub template for this element. You may aso declare derivated sub templates for the different possible cases of the loop: For instance, If your main subtemplate for your look is called "hobby", you may need a different template for the first element, last element, Nth element, Element with a value "no" in the sport field, etc. The supported postfixes are: When the array to iterate is empty: - .none (for example "There is no hobby") When the array contains elements, it will search in order, the following template and use the first found: - templateid.key.[value] value is the key of the vector line. If the collection has a named key (string) or is a direct array (0, 1, 2...) - templateid.first if it is the first element of the array set (new from v1.01.11) - templateid.last if it is the first element of the array set (new from v1.01.11) - templateid.even if the line number is even - templateid in all other cases (odd is contained here if even is defined) Since v2.1.7, you can also use the pseudo field {{.counter}} into the loop subtemplate, to get the number of the counter of the loop, it is 1-based (first loop is 1, not 0) 3.4.2.2 When order is a single id (characters a-z0-9.-_), it will make a call to the sub template id with the same subset of data with the same id and replace the @@...@@ for each itterance of the data with the result. Example based on previous array of Fred's data: 3.4.2.3 When order contains 2 parameters separated by a semicolumn :, then first parameter is used to change the level of the data of array, with the subset with this id, and the second one for the template to use. Example based on previous array of Fred's data: 3.4.3 Conditional: ??order?? Makes a call to a subtemplate only if the field exists and have a value. This is very userfull to call a sub template for instance when an image or a video is set. When the condition is not met, it will search for the [id].none template. The conditional element does not change the level in the data set. 3.4.3.1 When order is a single id (characters a-z0-9.-_), it will make a call to the sub template id with the same field in the data and replace the ??...?? with the corresponding template Example based on previous array of Fred's data: 3.4.3.2 When order contains 2 parameters separated by a semicolumn :, then second parameter is used to change the level of the data of array, with the subset with this id. Example based on previous array of Fred's data: If the asked field is a catalog, true/false, numbered, you may also use .[value] subtemplates 3.5 Debug Tools: !!order!! There are two keywords to dump the content of the data set. This is very useful when you dont know the code that calls the template, don't remember some values, or for debug facilities. 3.5.1 !!dump!! Will show the totality of the data set, with ids and values. 3.5.1 !!list!! Will show only the tree of parameters, values are not shown.
Package scribble is a tiny JSON database
Package log15 provides an opinionated, simple toolkit for best-practice logging that is both human and machine readable. It is modeled after the standard library's io and net/http packages. This package enforces you to only log key/value pairs. Keys must be strings. Values may be any type that you like. The default output format is logfmt, but you may also choose to use JSON instead if that suits you. Here's how you log: This will output a line that looks like: To get started, you'll want to import the library: Now you're ready to start logging: Because recording a human-meaningful message is common and good practice, the first argument to every logging method is the value to the *implicit* key 'msg'. Additionally, the level you choose for a message will be automatically added with the key 'lvl', and so will the current timestamp with key 't'. You may supply any additional context as a set of key/value pairs to the logging function. log15 allows you to favor terseness, ordering, and speed over safety. This is a reasonable tradeoff for logging functions. You don't need to explicitly state keys/values, log15 understands that they alternate in the variadic argument list: If you really do favor your type-safety, you may choose to pass a log.Ctx instead: Frequently, you want to add context to a logger so that you can track actions associated with it. An http request is a good example. You can easily create new loggers that have context that is automatically included with each log line: This will output a log line that includes the path context that is attached to the logger: The Handler interface defines where log lines are printed to and how they are formated. Handler is a single interface that is inspired by net/http's handler interface: Handlers can filter records, format them, or dispatch to multiple other Handlers. This package implements a number of Handlers for common logging patterns that are easily composed to create flexible, custom logging structures. Here's an example handler that prints logfmt output to Stdout: Here's an example handler that defers to two other handlers. One handler only prints records from the rpc package in logfmt to standard out. The other prints records at Error level or above in JSON formatted output to the file /var/log/service.json This package implements three Handlers that add debugging information to the context, CallerFileHandler, CallerFuncHandler and CallerStackHandler. Here's an example that adds the source file and line number of each logging call to the context. This will output a line that looks like: Here's an example that logs the call stack rather than just the call site. This will output a line that looks like: The "%+v" format instructs the handler to include the path of the source file relative to the compile time GOPATH. The github.com/go-stack/stack package documents the full list of formatting verbs and modifiers available. The Handler interface is so simple that it's also trivial to write your own. Let's create an example handler which tries to write to one handler, but if that fails it falls back to writing to another handler and includes the error that it encountered when trying to write to the primary. This might be useful when trying to log over a network socket, but if that fails you want to log those records to a file on disk. This pattern is so useful that a generic version that handles an arbitrary number of Handlers is included as part of this library called FailoverHandler. Sometimes, you want to log values that are extremely expensive to compute, but you don't want to pay the price of computing them if you haven't turned up your logging level to a high level of detail. This package provides a simple type to annotate a logging operation that you want to be evaluated lazily, just when it is about to be logged, so that it would not be evaluated if an upstream Handler filters it out. Just wrap any function which takes no arguments with the log.Lazy type. For example: If this message is not logged for any reason (like logging at the Error level), then factorRSAKey is never evaluated. The same log.Lazy mechanism can be used to attach context to a logger which you want to be evaluated when the message is logged, but not when the logger is created. For example, let's imagine a game where you have Player objects: You always want to log a player's name and whether they're alive or dead, so when you create the player object, you might do: Only now, even after a player has died, the logger will still report they are alive because the logging context is evaluated when the logger was created. By using the Lazy wrapper, we can defer the evaluation of whether the player is alive or not to each log message, so that the log records will reflect the player's current state no matter when the log message is written: If log15 detects that stdout is a terminal, it will configure the default handler for it (which is log.StdoutHandler) to use TerminalFormat. This format logs records nicely for your terminal, including color-coded output based on log level. Becasuse log15 allows you to step around the type system, there are a few ways you can specify invalid arguments to the logging functions. You could, for example, wrap something that is not a zero-argument function with log.Lazy or pass a context key that is not a string. Since logging libraries are typically the mechanism by which errors are reported, it would be onerous for the logging functions to return errors. Instead, log15 handles errors by making these guarantees to you: - Any log record containing an error will still be printed with the error explained to you as part of the log record. - Any log record containing an error will include the context key LOG15_ERROR, enabling you to easily (and if you like, automatically) detect if any of your logging calls are passing bad values. Understanding this, you might wonder why the Handler interface can return an error value in its Log method. Handlers are encouraged to return errors only if they fail to write their log records out to an external source like if the syslog daemon is not responding. This allows the construction of useful handlers which cope with those failures like the FailoverHandler. log15 is intended to be useful for library authors as a way to provide configurable logging to users of their library. Best practice for use in a library is to always disable all output for your logger by default and to provide a public Logger instance that consumers of your library can configure. Like so: Users of your library may then enable it if they like: The ability to attach context to a logger is a powerful one. Where should you do it and why? I favor embedding a Logger directly into any persistent object in my application and adding unique, tracing context keys to it. For instance, imagine I am writing a web browser: When a new tab is created, I assign a logger to it with the url of the tab as context so it can easily be traced through the logs. Now, whenever we perform any operation with the tab, we'll log with its embedded logger and it will include the tab title automatically: There's only one problem. What if the tab url changes? We could use log.Lazy to make sure the current url is always written, but that would mean that we couldn't trace a tab's full lifetime through our logs after the user navigate to a new URL. Instead, think about what values to attach to your loggers the same way you think about what to use as a key in a SQL database schema. If it's possible to use a natural key that is unique for the lifetime of the object, do so. But otherwise, log15's ext package has a handy RandId function to let you generate what you might call "surrogate keys" They're just random hex identifiers to use for tracing. Back to our Tab example, we would prefer to set up our Logger like so: Now we'll have a unique traceable identifier even across loading new urls, but we'll still be able to see the tab's current url in the log messages. For all Handler functions which can return an error, there is a version of that function which will return no error but panics on failure. They are all available on the Must object. For example: All of the following excellent projects inspired the design of this library: code.google.com/p/log4go github.com/op/go-logging github.com/technoweenie/grohl github.com/Sirupsen/logrus github.com/kr/logfmt github.com/spacemonkeygo/spacelog golang's stdlib, notably io and net/http https://xkcd.com/927/
Package log15 provides an opinionated, simple toolkit for best-practice logging that is both human and machine readable. It is modeled after the standard library's io and net/http packages. This package enforces you to only log key/value pairs. Keys must be strings. Values may be any type that you like. The default output format is logfmt, but you may also choose to use JSON instead if that suits you. Here's how you log: This will output a line that looks like: To get started, you'll want to import the library: Now you're ready to start logging: Because recording a human-meaningful message is common and good practice, the first argument to every logging method is the value to the *implicit* key 'msg'. Additionally, the level you choose for a message will be automatically added with the key 'lvl', and so will the current timestamp with key 't'. You may supply any additional context as a set of key/value pairs to the logging function. log15 allows you to favor terseness, ordering, and speed over safety. This is a reasonable tradeoff for logging functions. You don't need to explicitly state keys/values, log15 understands that they alternate in the variadic argument list: If you really do favor your type-safety, you may choose to pass a log.Ctx instead: Frequently, you want to add context to a logger so that you can track actions associated with it. An http request is a good example. You can easily create new loggers that have context that is automatically included with each log line: This will output a log line that includes the path context that is attached to the logger: The Handler interface defines where log lines are printed to and how they are formated. Handler is a single interface that is inspired by net/http's handler interface: Handlers can filter records, format them, or dispatch to multiple other Handlers. This package implements a number of Handlers for common logging patterns that are easily composed to create flexible, custom logging structures. Here's an example handler that prints logfmt output to Stdout: Here's an example handler that defers to two other handlers. One handler only prints records from the rpc package in logfmt to standard out. The other prints records at Error level or above in JSON formatted output to the file /var/log/service.json This package implements three Handlers that add debugging information to the context, CallerFileHandler, CallerFuncHandler and CallerStackHandler. Here's an example that adds the source file and line number of each logging call to the context. This will output a line that looks like: Here's an example that logs the call stack rather than just the call site. This will output a line that looks like: The "%+v" format instructs the handler to include the path of the source file relative to the compile time GOPATH. The github.com/go-stack/stack package documents the full list of formatting verbs and modifiers available. The Handler interface is so simple that it's also trivial to write your own. Let's create an example handler which tries to write to one handler, but if that fails it falls back to writing to another handler and includes the error that it encountered when trying to write to the primary. This might be useful when trying to log over a network socket, but if that fails you want to log those records to a file on disk. This pattern is so useful that a generic version that handles an arbitrary number of Handlers is included as part of this library called FailoverHandler. Sometimes, you want to log values that are extremely expensive to compute, but you don't want to pay the price of computing them if you haven't turned up your logging level to a high level of detail. This package provides a simple type to annotate a logging operation that you want to be evaluated lazily, just when it is about to be logged, so that it would not be evaluated if an upstream Handler filters it out. Just wrap any function which takes no arguments with the log.Lazy type. For example: If this message is not logged for any reason (like logging at the Error level), then factorRSAKey is never evaluated. The same log.Lazy mechanism can be used to attach context to a logger which you want to be evaluated when the message is logged, but not when the logger is created. For example, let's imagine a game where you have Player objects: You always want to log a player's name and whether they're alive or dead, so when you create the player object, you might do: Only now, even after a player has died, the logger will still report they are alive because the logging context is evaluated when the logger was created. By using the Lazy wrapper, we can defer the evaluation of whether the player is alive or not to each log message, so that the log records will reflect the player's current state no matter when the log message is written: If log15 detects that stdout is a terminal, it will configure the default handler for it (which is log.StdoutHandler) to use TerminalFormat. This format logs records nicely for your terminal, including color-coded output based on log level. Becasuse log15 allows you to step around the type system, there are a few ways you can specify invalid arguments to the logging functions. You could, for example, wrap something that is not a zero-argument function with log.Lazy or pass a context key that is not a string. Since logging libraries are typically the mechanism by which errors are reported, it would be onerous for the logging functions to return errors. Instead, log15 handles errors by making these guarantees to you: - Any log record containing an error will still be printed with the error explained to you as part of the log record. - Any log record containing an error will include the context key LOG15_ERROR, enabling you to easily (and if you like, automatically) detect if any of your logging calls are passing bad values. Understanding this, you might wonder why the Handler interface can return an error value in its Log method. Handlers are encouraged to return errors only if they fail to write their log records out to an external source like if the syslog daemon is not responding. This allows the construction of useful handlers which cope with those failures like the FailoverHandler. log15 is intended to be useful for library authors as a way to provide configurable logging to users of their library. Best practice for use in a library is to always disable all output for your logger by default and to provide a public Logger instance that consumers of your library can configure. Like so: Users of your library may then enable it if they like: The ability to attach context to a logger is a powerful one. Where should you do it and why? I favor embedding a Logger directly into any persistent object in my application and adding unique, tracing context keys to it. For instance, imagine I am writing a web browser: When a new tab is created, I assign a logger to it with the url of the tab as context so it can easily be traced through the logs. Now, whenever we perform any operation with the tab, we'll log with its embedded logger and it will include the tab title automatically: There's only one problem. What if the tab url changes? We could use log.Lazy to make sure the current url is always written, but that would mean that we couldn't trace a tab's full lifetime through our logs after the user navigate to a new URL. Instead, think about what values to attach to your loggers the same way you think about what to use as a key in a SQL database schema. If it's possible to use a natural key that is unique for the lifetime of the object, do so. But otherwise, log15's ext package has a handy RandId function to let you generate what you might call "surrogate keys" They're just random hex identifiers to use for tracing. Back to our Tab example, we would prefer to set up our Logger like so: Now we'll have a unique traceable identifier even across loading new urls, but we'll still be able to see the tab's current url in the log messages. For all Handler functions which can return an error, there is a version of that function which will return no error but panics on failure. They are all available on the Must object. For example: All of the following excellent projects inspired the design of this library: code.google.com/p/log4go github.com/op/go-logging github.com/technoweenie/grohl github.com/Sirupsen/logrus github.com/kr/logfmt github.com/spacemonkeygo/spacelog golang's stdlib, notably io and net/http https://xkcd.com/927/
Package ratchet is a library for performing data pipeline / ETL tasks in Go. The main construct in Ratchet is Pipeline. A Pipeline has a series of PipelineStages, which will each perform some type of data processing, and then send new data on to the next stage. Each PipelineStage consists of one or more DataProcessors, which are responsible for receiving, processing, and then sending data on to the next stage of processing. DataProcessors each run in their own goroutine, and therefore all data processing can be executing concurrently. Here is a conceptual drawing of a fairly simple Pipeline: In this example, we have a Pipeline consisting of 3 PipelineStages. The first stage has a DataProcessor that runs queries on a SQL database, the second is doing custom transformation work on that data, and the third stage branches into 2 DataProcessors, one writing the resulting data to a CSV file, and the other inserting into another SQL database. In the example above, Stage 1 and Stage 3 are using built-in DataProcessors (see the "processors" package/subdirectory). However, Stage 2 is using a custom implementation of DataProcessor. By using a combination of built-in processors, and supporting the writing of any Go code to process data, Ratchet makes it possible to write very custom and fast data pipeline systems. See the DataProcessor documentation to learn more. Since each DataProcessor is running in it's own goroutine, SQLReader can continue pulling and sending data while each subsequent stage is also processing data. Optimally-designed pipelines have processors that can each run in an isolated fashion, processing data without having to worry about what's coming next down the pipeline. All data payloads sent between DataProcessors are of type data.JSON ([]byte). This provides a good balance of consistency and flexibility. See the "data" package for details and helper functions for dealing with data.JSON. Another good read for handling JSON data in Go is http://blog.golang.org/json-and-go. Note that many of the concepts in Ratchet were taken from the Golang blog's post on pipelines (http://blog.golang.org/pipelines). While the details discussed in that blog post are largely abstracted away by Ratchet, it is still an interesting read and will help explain the general concepts being applied. There are two ways to construct and run a Pipeline. The first is a basic, non-branching Pipeline. For example: This is a 3-stage Pipeline that queries some SQL data in stage 1, does some custom data transformation in stage 2, and then writes the resulting data to a SQL table in stage 3. The code to create and run this basic Pipeline would look something like: The second way to construct a Pipeline is using a PipelineLayout. This method allows for more complex Pipeline configurations that support branching between stages that are running multiple DataProcessors. Here is a (fairly complex) example: This Pipeline consists of 4 stages where each DataProcessor is choosing which DataProcessors in the subsequent stage should receive the data it sends. The SQLReader in stage 2, for example, is sending data to only 2 processors in the next stage, while the Custom DataProcessor in stage 2 is sending it's data to 3. The code for constructing and running a Pipeline like this would look like: This example is only conceptual, the main points being to explain the flexibility you have when designing your Pipeline's layout and to demonstrate the syntax for constructing a new PipelineLayout.
Kallax is a PostgreSQL typesafe ORM for the Go language. Kallax aims to provide a way of programmatically write queries and interact with a PostgreSQL database without having to write a single line of SQL, use strings to refer to columns and use values of any type in queries. For that reason, the first priority of kallax is to provide type safety to the data access layer. Another of the goals of kallax is make sure all models are, first and foremost, Go structs without having to use database-specific types such as, for example, `sql.NullInt64`. Support for arrays of all basic Go types and all JSON and arrays operators is provided as well.
A dynamic and extensible music library organizer Demlo is a music library organizer. It can encode, fix case, change folder hierarchy according to tags or file properties, tag from an online database, copy covers while ignoring duplicates or those below a quality threshold, and much more. It makes it possible to manage your libraries uniformly and dynamically. You can write your own rules to fit your needs best. Demlo aims at being as lightweight and portable as possible. Its major runtime dependency is the transcoder FFmpeg. The scripts are written in Lua for portability and speed while allowing virtually unlimited extensibility. Usage: For usage options, see: First Demlo creates a list of all input files. When a folder is specified, all files matching the extensions from the 'extensions' variable will be appended to the list. Identical files are appended only once. Next all files get analyzed: - The audio file details (tags, stream properties, format properties, etc.) are stored into the 'input' variable. The 'output' variable gets its default values from 'input', or from an index file if specified from command-line. If no index has been specified and if an attached cuesheet is found, all cuesheet details are appended accordingly. Cuesheet tags override stream tags, which override format tags. Finally, still without index, tags can be retrieved from Internet if the command-line option is set. - If a prescript has been specified, it gets executed. It makes it possible to adjust the input values and global variables before running the other scripts. - The scripts, if any, get executed in the lexicographic order of their basename. The 'output' variable is transformed accordingly. Scripts may contain rules such as defining a new file name, new tags, new encoding properties, etc. You can use conditions on input values to set the output properties, which makes it virtually possible to process a full music library in one single run. - If a postscript has been specified, it gets executed. It makes it possible to adjust the output of the script for the current run only. - Demlo makes some last-minute tweaking if need be: it adjusts the bitrate, the path, the encoding parameters, and so on. - A preview of changes is displayed. - When applying changes, the covers get copied if required and the audio file gets processed: tags are modified as specified, the file is re-encoded if required, and the output is written to the appropriate folder. When destination already exists, the 'exist' action is executed. The program's default behaviour can be changed from the user configuration file. (See the 'Files' section for a template.) Most command-line flags default value can be changed. The configuration file is loaded on startup, before parsing the command-line options. Review the default value of the CLI flags with 'demlo -h'. If you wish to use no configuration file, set the environment variable DEMLORC to ".". Scripts can contain any safe Lua code. Some functions like 'os.execute' are not available for security reasons. It is not possible to print to the standard output/error unless running in debug mode and using the 'debug' function. See the 'sandbox.go' file for a list of allowed functions and variables. Lua patterns are replaced by Go regexps. See https://github.com/google/re2/wiki/Syntax. Scripts have no requirements at all. However, to be useful, they should set values of the 'output' table detailed in the 'Variables' section. You can use the full power of the Lua to set the variables dynamically. For instance: 'input' and 'output' are both accessible from any script. All default functions and variables (excluding 'output') are reset on every script call to enforce consistency. Local variables are lost from one script call to another. Global variables are preserved. Use this feature to pass data like options or new functions. 'output' structure consistency is guaranteed at the start of every script. Demlo will only extract the fields with the right type as described in the 'Variables' section. Warning: Do not abuse of global variables, especially when processing non-fixed size data (e.g. tables). Data could grow big and slow down the program. By default, when the destination exists, Demlo will append a suffix to the output destination. This behaviour can be changed from the 'exist' action specified by the user. Demlo comes with a few default actions. The 'exist' action works just like scripts with the following differences: - Any change to 'output.path' will be skipped. - An additional variable is accessible from the action: 'existinfo' holds the file details of the existing files in the same fashion as 'input'. This allows for comparing the input file and the existing destination. The writing rules can be tweaked the following way: Word of caution: overwriting breaks Demlo's rule of not altering existing files. It can lead to undesired results if the overwritten file is also part of the (yet to be processed) input. The overwrite capability can be useful when syncing music libraries however. The user scripts should be generic. Therefore they may not properly handle some uncommon input values. Tweak the input with temporary overrides from command-line. The prescript and postscript defined on command-line will let you run arbitrary code that is run before and after all other scripts, respectively. Use global variables to transfer data and parameters along. If the prescript and postscript end up being too long, consider writing a demlo script. You can also define shell aliases or use wrapper scripts as convenience. The 'input' table describes the file: Bitrate is in bits per seconds (bps). That is, for 320 kbps you would specify The 'time' is the modification time of the file. It holds the sec seconds and nsec nanoseconds since January 1, 1970 UTC. The entry 'streams' and 'format' are as returned by It gives access to most metadata that FFmpeg can return. For instance, to get the duration of the track in seconds, query the variable 'input.format.duration'. Since there may be more than one stream (covers, other data), the first audio stream is assumed to be the music stream. For convenience, the index of the music stream is stored in 'audioindex'. The tags returned by FFmpeg are found in streams, format and in the cuesheet. To make tag queries easier, all tags are stored in the 'tags' table, with the following precedence: You can remove a tag by setting it to 'nil' or the empty string. This is equivalent, except that 'nil' saves some memory during the process. The 'output' table describes the transformation to apply to the file: The 'parameters' array holds the CLI parameters passed to FFmpeg. It can be anything supported by FFmpeg, although this variable is supposed to hold encoding information. See the 'Examples' section. The 'embeddedcovers', 'externalcovers' and 'onlinecover' variables are detailed in the 'Covers' section. The 'write' variable is covered in the 'Existing destination' section. The 'rmsrc' variable is a boolean: when true, Demlo removes the source file after processing. This can speed up the process when not re-encoding. This option is ignored for multi-track files. For convenience, the following shortcuts are provided: Demlo provides some non-standard Lua functions to ease scripting. Display a message on stderr if debug mode is on. Return lowercase string without non-alphanumeric characters nor leading zeros. Return the relation coefficient of the two input strings. The result is a float in 0.0...1.0, 0.0 means no relation at all, 1.0 means identical strings. A format is a container in FFmpeg's terminology. 'output.parameters' contains CLI flags passed to FFmpeg. They are meant to set the stream codec, the bitrate, etc. If 'output.parameters' is {'-c:a', 'copy'} and the format is identical, then taglib will be used instead of FFmpeg. Use this rule from a (post)script to disable encoding by setting the same format and the copy parameters. This speeds up the process. The official scripts are usually very smart at guessing the right values. They might make mistakes however. If you are unsure, you can (and you are advised to) preview the results before proceeding. The 'diff' preview is printed to stderr. A JSON preview of the changes is printed to stdout if stdout is redirected. The initial values of the 'output' table can be completed with tags fetched from the MusicBrainz database. Audio files are fingerprinted for the queries, so even with initially wrong file names and tags, the right values should still be retrieved. The front album cover can also be retrieved. Proxy parameters will be fetched automatically from the 'http_proxy' and 'https_proxy' environment variables. As this process requires network access it can be quite slow. Nevertheless, Demlo is specifically optimized for albums, so that network queries are used for only one track per album, when possible. Some tracks can be released on different albums: Demlo tries to guess it from the tags, but if the tags are wrong there is no way to know which one it is. There is a case where the selection can be controlled: let's assume we have tracks A, B and C from the same album Z. A and B were also released in album Y, whereas C was release in Z only. Tags for A will be checked online; let's assume it gets tagged to album Y. B will use A details, so album Y too. Then C does not match neither A's nor B's album, so another online query will be made and it will be tagged to album Z. This is slow and does not yield the expected result. Now let's call Tags for C will be queried online, and C will be tagged to Z. Then both A and B will match album Z so they will be tagged using C details, which is the desired result. Conclusion: when using online tagging, the first argument should be the lesser known track of the album. Demlo can set the output variables according to the values set in a text file before calling the script. The input values are ignored as well as online tagging, but it is still possible to access the input table from scripts. This 'index' file is formatted in JSON. It corresponds to what Demlo outputs when printing the JSON preview. This is valid JSON except for the missing beginning and the missing end. It makes it possible to concatenate and to append to existing index files. Demlo will automatically complete the missing parts so that it becomes valid JSON. The index file is useful when you want to edit tags manually: You can redirect the output to a file, edit the content manually with your favorite text editor, then run Demlo again with the index as argument. See the 'Examples' section. This feature can also be used to interface Demlo with other programs. Demlo can manage embedded covers as well as external covers. External covers are queried from files matching known extensions in the file's folder. Embedded covers are queried from static video streams in the file. Covers are accessed from The embedded covers are indexed numerically by order of appearance in the streams. The first cover will be at index 1 and so on. This is not necessarily the index of the stream. 'inputcover' is the following structure: 'format' is the picture format. FFmpeg makes a distinction between format and codec, but it is not useful for covers. The name of the format is specified by Demlo, not by FFmpeg. Hence the 'jpeg' name, instead of 'mjpeg' as FFmpeg puts it. 'width' and 'height' hold the size in pixels. 'checksum' can be used to identify files uniquely. For performance reasons, only a partial checksum is performed. This variable is typically used for skipping duplicates. Cover transformations are specified in 'outputcover' has the following structure: The format is specified by FFmpeg this time. See the comments on 'format' for 'inputcover'. 'parameters' is used in the same fashion as 'output.parameters'. User configuration: This must be a Lua file. See the 'demlorc' file provided with this package for an exhaustive list of options. Folder containing the official scripts: User script folder: Create this folder and add your own scripts inside. This folder takes precedence over the system folder, so scripts with the same name will be found in the user folder first. The following examples will not proceed unless the '-p' command-line option is true. Important: you _must_ use single quotes for the runtime Lua command to prevent expansion. Inside the Lua code, use double quotes for strings and escape single quotes. Show default options: Preview changes made by the default scripts: Use 'alternate' script if found in user or system script folder (user folder first): Add the Lua file to the list of scripts. This feature is convenient if you want to write scripts that are too complex to fit on the command-line, but not generic enough to fit the user or system script folders. Remove all script from the list, then add '30-case' and '60-path' scripts. Note that '30-case' will be run before '60-path'. Do not use any script but '60-path'. The file content is unchanged and the file is renamed to a dynamically computed destination. Demlo performs an instant rename if destination is on the same device. Otherwise it copies the file and removes the source. Use the default scripts (if set in configuration file), but do not re-encode: Set 'artist' to the value of 'composer', and 'title' to be preceded by the new value of 'artist', then apply the default script. Do not re-encode. Order in runtime script matters. Mind the double quotes. Set track number to first number in input file name: Use the default scripts but keep original value for the 'artist' tag: 1) Preview default scripts transformation and save it to an index. 2) Edit file to fix any potential mistake. 3) Run Demlo over the same files using the index information only. Same as above but generate output filename according to the custom '61-rename' script. The numeric prefix is important: it ensures that '61-rename' will be run after all the default tag related scripts and after '60-path'. Otherwise, if a change in tags would occur later on, it would not affect the renaming script. Retrieve tags from Internet: Same as above but for a whole album, and saving the result to an index: Only download the cover for the album corresponding to the track. Use 'rmsrc' to avoid duplicating the audio file. Change tags inplace with entries from MusicBrainz: Set tags to titlecase while casing AC-DC correctly: To easily switch between formats from command-line, create one script per format (see 50-encoding.lua), e.g. ogg.lua and flac.lua. Then Add support for non-default formats from CLI: Overwrite existing destination if input is newer: ffmpeg(1), ffprobe(1), http://www.lua.org/pil/contents.html
**Please use xcore/v2** **The version 1 is obsolete.** Package xcore is a set of basic objects for programation (XCache for caches, XDataset for data sets, XLanguage for languages and XTemplate for templates). For GO, the actual existing code includes: - XCache: Application Memory Caches for any purpose, with time control and quantity control of object in the cache and also check changes against original source. It is a thread safe cache. - XDataset: Basic nested data structures for any purpose (template injection, configuration files, database records, etc). - XLanguage: language dependent text tables for internationalization of code. The sources can be text or XML file definitions. - XTemplate: template system with meta language to create complex documents (compatible with any text language, HTML, CSS, JS, PDF, XML, etc), heavily used on CMS systems and others. It is already used on sites that serve more than 60 million pages a month (500 pages per second on pike hour) and can be used on multithreading environment safely. XCache is a library to cache all the data you want into current application memory for a very fast access to the data. The access to the data support multithreading and concurrency. For the same reason, this type of cache is not persistent (if you exit the application) and cannot grow too much (as memory is the limit). However, you can control a timeout of each cache piece, and eventually a comparison function against a source (file, database, etc) to invalid the cache. 1. Declare a new XCache with NewXCache() function: 2. Fill in the cache: Once you have declared the cache, you can fill it with anything you want. The main cache object is an interface{} so you can put here anything you need, from simple variables to complex structures. You need to use the Set function: Note the ID is always a string, so convert a database key to string if needed. 3. To use the cache, just ask for your entry with Get function: 4. To maintain the cache: You may need Del function, to delete a specific entry (maybe because you deleted the record in database). You may also need Clean function to deletes a percentage of the cache, or Flush to deletes it all. The Verify function is used to check cache entries against their sources through the Validator function. Be very careful, if the cache is big or the Validator function is complex (maybe ask for a remote server information), the verification may be VERY slow and huge CPU use. The Count function gives some stats about the cache. 5. How to use Verify Function: This function is recommended when the source is local and fast to check (for instance a language file or a template file). When the source is distant (other cluster database, any rpc source on another network, integration of many parts, etc), it is more recommended to create a function that will delete the cache when needed (on demand cache change). The validator function is a func(id, time.Time) bool function. The first parameter is the ID entry in the cache, the second parameter the time of the entry was created. The validator function returns true is the cache is still valid, or false if it needs to be invalidated. The XCache is thread safe. The cache can be limited in quantity of entries and timeout for data. The cache is automanaged (for invalid expired data) and can be cleaned partially or totally manually. The XLanguage table of text entries can be loaded from XML file, XML string or normal text file or string. It is used to keep a table of id=value set of entries in any languages you need, so it is easy to switch between XLanguage instance based on the required language needed. Obviously, any XLanguage you load in any language should have the same id entries translated, for the same use. 1. loading: You can load any file or XML string directly into the object. 1.1 The XML Format is: NAMEOFTABLE is the name of your table entry, for example "loginform", "user_report", etc. LG is the ISO-3369 2 letters language ID, for example "es" for spanish, "en" for english, "fr" for french, etc. ENTRYNAME is the ID of the entry, for example "greating", "yourname", "submitbutton". ENTRYVALUE is the text for your entry, for example "Hello", "You are:", "Save" if your table is in english. 1.2 The flat text format is: ENTRYNAME is the ID of the entry, for example "greating", "yourname", "submitbutton". ENTRYVALUE is the text for your entry, for example "Hello", "You are:", "Save" if your table is in english. There is no name of table or language in this format (you "know" what you are loading). The advantage to use XML format is to have more control over your language, and eventyally add attributes into your entries, for instance you may add attributes translated="yes/no", verified="yes/no", and any other data that your system could insert. The XLanguage will ignore those attributes loading the table. 2. creation: To create a new XLanguage empty structure: There are 4 functions to create the language from a file or string, flat text or XML text: Then you can use the set of basic access functions: SetName/SetLanguage functions are used to set the table name and language of the object (generally to build an object from scratch). GetName/GetLanguage functions are used to get the table name and language of the object (generally when you load it from some source). Set/Get/Del functions are used to add or modify a new entry, read an entry, or deletes an entry in the object. 1. Overview: The XDataSet is a set of interfaces and basic classes ready-to-use to build a standard set of data optionally nested and hierarchical, that can be used for any purpose: - Keep complex data in memory. - Create JSON structures. - Inject data into templates. - Interchange database data (records set and record). You can store into it generic supported data, as well as any complex interface structures: - Int - Float - String - Time - Bool - []Int - []Float - []Time - []Bool - XDataSetDef (anything extended with this interface) - []String - Anything else ( interface{} ) - XDataSetCollectionDef (anything extended with this interface) The generic supported data comes with a set of functions to get/set those data directly into the XDataset. Example: Note that all references to XDataset and XDatasetCollection are pointers, always (to be able to modify the values of them). 2. XDatasetDef interface: It is the interface to describe a simple set of data mapped as "name": value, where value can be of any type. The interface implements a good amount of basic methods to get the value on various format such as GetString("name"), GetInt("name"), etc (see below). If the value is another type as asked, the method should contert it if possible. For instance "key":123 required through GetString("key") should return "123". The XDataset type is a simple map[string]interface{} with all the implemented methods and should be enough to use for almost all required cases. However, you can build any complex structure that extends the interface and implements all the required functions to stay compatible with the XDatasetDef. 3. XDatasetCollectionDef Interface: This is the interface used to extend any type of data as a Collection, i-e an array of XDatasetDef. This is a slice of any XDatasetDef compatible data. The interface implements some methods to work on array structure such as Push, Pop, Shift, Unshift and some methods to search data into the array. The XDatasetCollection type is a simple []DatasetDef with all the implemented methods and should be enough to use for almost all required cases. 1. Overview: This is a class to compile and keep a Template that can be injected with an XDataSet structure of data, with a metalanguage to inject the data. The metalanguage is extremely simple and is made to be useful and **really** separate programation from template code (not like other many generic template systems that just mix code and data). A template is a set of HTML/XML (or any other language) string with a meta language to inject variables and build a final string. The XCore XTemplate system is based on the injection of parameters, language translation strings and data fields directly into the HTML (Or any other language you need) template. The HTML itself (or any other language) is a text code not directly used by the template system, but used to dress the data you want to represent in your preferred language. The variables to inject must be into a XDataSet structure or into a structure extended from XDataSetDef interface. The injection of data is based on a XDataSet structure of values that can be nested into another XDataSet and XDataSetConnection and so on. The template compiler recognize nested arrays to automatically make loops on the information. Templates are made to store reusable HTML code, and overall easily changeable by people that do not know how to write programs. A template can be as simple as a single character (no variables to inject) to a very complex nested, conditional and loops sub-templates. Yes. this is a template, but a very simple one without need to inject any data. Let's go more complex: Having an array of data, we want to paint it beautifull: We can create a template to inject this data into it: 2. Create and use XTemplateData: In sight to create and use templates, you have all those possible options to use: Creates the XTemplate from a string or a file or any other source: 3. Metalanguage Reference: 3.1 Comments: %-- and --% You may use comments into your template. The comments will be discarded immediately at the compilation of the template and do not interfere with the rest of your code. Example: 3.2 Nested Templates: [[...]] and [[]] You can define new nested templates into your main template A nested template is defined by: The templteid is any combination of lowers letters only (a-z), numbers (0-9), and 3 special chars: . (point) - (dash) and _ (underline). The template is closed with [[]]. There is no limits into nesting templates. Any nested template will inheritate all the father elements and can use father elements too. To call a sub-template, you need to use &&templateid&& syntax (described below in this document). Example: You may use more than one id into the same template to avoid repetition of the same code. The different id's are separated with a pipe | Important note: A template will be visible only on the same level of its declaration. For example, if you put a subtemplate "b" into a subtemplate "a", it will not be visible by &&b&& from the top level, but only into the subtemplate "a". 3.3 Simple Elements: ##...## and {{...}} There are 2 types of simple elements. Language elements and Data injector elements (also called field elements). We "logically" define the 2 type of elements. The separation is only for human logic and template filling, however the language information can perfectly fit into the data to inject (and not use ## entries). 3.3.1 Languages elements: ##entry## All the languages elements should have the format: ##entry##. A language entry is generally anything written into your code or page that does not come from a database, and should adapt to the language of the client visiting your site. Using the languages elements may depend on the internationalization of your page. If your page is going to be in a single language forever, you really dont need to use languages entries. The language elements generally carry titles, menu options, tables headers etc. The language entries are set into the "#" entry of the main template XDataset to inject, and is a XLanguage table. Example: With data to inject: 3.3.2 Field elements: {{fieldname}} Fields values should have the format: {{fieldname}}. Your fields source can be a database or any other preferred repository data source. Example: You can access an element with its path into the data set to inject separating each field level with a > (greater than). This will take the name of the second hobby in the dataset defined upper. (collections are 0 indexed). The 1 denotes the second record of the hobbies XDatasetCollection. If the field is not found, it will be replaced with an empty string. Tecnically your field names can be any string in the dataset. However do not use { } or > into the names of your fields or the XTemplate may not use them correctly. We recommend to use lowercase names with numbers and ._- Accents and UTF8 symbols are also welcome. 3.3.3 Scope: When you use an id to point a value, the template will first search into the available ids of the local level. If no id is found, the it will search into the upper levers if any, and so on. Example: At the level of 'data2', using {{appname}} will get back 'DomCore'. At the level of 'key1', using {{appname}} will get back 'Nested App'. At the level of 'key2', using {{appname}} will get back 'DomCore'. At the level of root, 'data1' or 'detail', using {{appname}} will get back an empty string. 3.3.4 Path access: id>id>id>id At any level into the data array, you can access any entry into the subset array. For instance, taking the previous array of data to inject, let's suppose we are into a nested meta elements at the 'data1' level. You may want to access directly the 'Juan' entry. The path will be: The José's status value from the root will be: 3.4 Meta Elements They consist into an injection of a XDataset, called the "data to inject", into the template. The meta language is directly applied on the structure of the data array. The data to inject is a nested set of variables and values with the structure you want (there is no specific construction rules). You can inject nearly anything into a template meta elements. Example of a data array to inject: You can access directly any data into the array with its relative path (relative to the level you are when the metaelements are applied, see below). There are 4 structured meta elements in the XTemplate templates to use the data to inject: Reference, Loops, Condition and Debug. The structure of the meta elements in the template must follow the structure of the data to inject. 3.4.1 References to another template: &&order&& 3.4.1.1 When order is a single id (characters a-z0-9.-_), it will make a call to a sub template with the same set of data and replace the &&...&& with the result. The level in the data set is not changed. Example based on previous array of Fred's data: 3.4.1.2 When order contains 2 parameters separated by a semicolumn :, then second parameter is used to change the level of the data of array, with the subset with this id. The level in the data set is changed to this sub set. Example based on previous array of Fred's data: 3.4.1.3 When order contains 3 parameters separated by a semicolumn :, the second and third parameters are used to search the name of the new template based on the data fields to inject. This is an indirect access to the template. The name of the subtemplate is build with parameter3 as prefix and the content of parameter2 value. The third parameter must be empty. 3.4.2 Loops: @@order@@ 3.4.2.1 Overview This meta element will loop over each itterance of the set of data and concatenate each created template in the same order. You need to declare a sub template for this element. You may aso declare derivated sub templates for the different possible cases of the loop: For instance, If your main subtemplate for your look is called "hobby", you may need a different template for the first element, last element, Nth element, Element with a value "no" in the sport field, etc. The supported postfixes are: When the array to iterate is empty: - .none (for example "There is no hobby") When the array contains elements, it will search in order, the following template and use the first found: - templateid.key.[value] value is the key of the vector line. If the collection has a named key (string) or is a direct array (0, 1, 2...) - templateid.first if it is the first element of the array set (new from v1.01.11) - templateid.last if it is the first element of the array set (new from v1.01.11) - templateid.even if the line number is even - templateid in all other cases (odd is contained here if even is defined) 3.4.2.2 When order is a single id (characters a-z0-9.-_), it will make a call to the sub template id with the same subset of data with the same id and replace the @@...@@ for each itterance of the data with the result. Example based on previous array of Fred's data: 3.4.2.3 When order contains 2 parameters separated by a semicolumn :, then first parameter is used to change the level of the data of array, with the subset with this id, and the second one for the template to use. Example based on previous array of Fred's data: 3.4.3 Conditional: ??order?? Makes a call to a subtemplate only if the field exists and have a value. This is very userfull to call a sub template for instance when an image or a video is set. When the condition is not met, it will search for the [id].none template. The conditional element does not change the level in the data set. 3.4.3.1 When order is a single id (characters a-z0-9.-_), it will make a call to the sub template id with the same field in the data and replace the ??...?? with the corresponding template Example based on previous array of Fred's data: 3.4.3.2 When order contains 2 parameters separated by a semicolumn :, then second parameter is used to change the level of the data of array, with the subset with this id. Example based on previous array of Fred's data: If the asked field is a catalog, true/false, numbered, you may also use .[value] subtemplates 3.5 Debug Tools: !!order!! There are two keywords to dump the content of the data set. This is very useful when you dont know the code that calls the template, don't remember some values, or for debug facilities. 3.5.1 !!dump!! Will show the totality of the data set, with ids and values. 3.5.1 !!list!! Will show only the tree of parameters, values are not shown.
Package log15 provides an opinionated, simple toolkit for best-practice logging that is both human and machine readable. It is modeled after the standard library's io and net/http packages. This package enforces you to only log key/value pairs. Keys must be strings. Values may be any type that you like. The default output format is logfmt, but you may also choose to use JSON instead if that suits you. Here's how you log: This will output a line that looks like: To get started, you'll want to import the library: Now you're ready to start logging: Because recording a human-meaningful message is common and good practice, the first argument to every logging method is the value to the *implicit* key 'msg'. Additionally, the level you choose for a message will be automatically added with the key 'lvl', and so will the current timestamp with key 't'. You may supply any additional context as a set of key/value pairs to the logging function. log15 allows you to favor terseness, ordering, and speed over safety. This is a reasonable tradeoff for logging functions. You don't need to explicitly state keys/values, log15 understands that they alternate in the variadic argument list: If you really do favor your type-safety, you may choose to pass a log.Ctx instead: Frequently, you want to add context to a logger so that you can track actions associated with it. An http request is a good example. You can easily create new loggers that have context that is automatically included with each log line: This will output a log line that includes the path context that is attached to the logger: The Handler interface defines where log lines are printed to and how they are formated. Handler is a single interface that is inspired by net/http's handler interface: Handlers can filter records, format them, or dispatch to multiple other Handlers. This package implements a number of Handlers for common logging patterns that are easily composed to create flexible, custom logging structures. Here's an example handler that prints logfmt output to Stdout: Here's an example handler that defers to two other handlers. One handler only prints records from the rpc package in logfmt to standard out. The other prints records at Error level or above in JSON formatted output to the file /var/log/service.json This package implements three Handlers that add debugging information to the context, CallerFileHandler, CallerFuncHandler and CallerStackHandler. Here's an example that adds the source file and line number of each logging call to the context. This will output a line that looks like: Here's an example that logs the call stack rather than just the call site. This will output a line that looks like: The "%+v" format instructs the handler to include the path of the source file relative to the compile time GOPATH. The github.com/go-stack/stack package documents the full list of formatting verbs and modifiers available. The Handler interface is so simple that it's also trivial to write your own. Let's create an example handler which tries to write to one handler, but if that fails it falls back to writing to another handler and includes the error that it encountered when trying to write to the primary. This might be useful when trying to log over a network socket, but if that fails you want to log those records to a file on disk. This pattern is so useful that a generic version that handles an arbitrary number of Handlers is included as part of this library called FailoverHandler. Sometimes, you want to log values that are extremely expensive to compute, but you don't want to pay the price of computing them if you haven't turned up your logging level to a high level of detail. This package provides a simple type to annotate a logging operation that you want to be evaluated lazily, just when it is about to be logged, so that it would not be evaluated if an upstream Handler filters it out. Just wrap any function which takes no arguments with the log.Lazy type. For example: If this message is not logged for any reason (like logging at the Error level), then factorRSAKey is never evaluated. The same log.Lazy mechanism can be used to attach context to a logger which you want to be evaluated when the message is logged, but not when the logger is created. For example, let's imagine a game where you have Player objects: You always want to log a player's name and whether they're alive or dead, so when you create the player object, you might do: Only now, even after a player has died, the logger will still report they are alive because the logging context is evaluated when the logger was created. By using the Lazy wrapper, we can defer the evaluation of whether the player is alive or not to each log message, so that the log records will reflect the player's current state no matter when the log message is written: If log15 detects that stdout is a terminal, it will configure the default handler for it (which is log.StdoutHandler) to use TerminalFormat. This format logs records nicely for your terminal, including color-coded output based on log level. Becasuse log15 allows you to step around the type system, there are a few ways you can specify invalid arguments to the logging functions. You could, for example, wrap something that is not a zero-argument function with log.Lazy or pass a context key that is not a string. Since logging libraries are typically the mechanism by which errors are reported, it would be onerous for the logging functions to return errors. Instead, log15 handles errors by making these guarantees to you: - Any log record containing an error will still be printed with the error explained to you as part of the log record. - Any log record containing an error will include the context key LOG15_ERROR, enabling you to easily (and if you like, automatically) detect if any of your logging calls are passing bad values. Understanding this, you might wonder why the Handler interface can return an error value in its Log method. Handlers are encouraged to return errors only if they fail to write their log records out to an external source like if the syslog daemon is not responding. This allows the construction of useful handlers which cope with those failures like the FailoverHandler. log15 is intended to be useful for library authors as a way to provide configurable logging to users of their library. Best practice for use in a library is to always disable all output for your logger by default and to provide a public Logger instance that consumers of your library can configure. Like so: Users of your library may then enable it if they like: The ability to attach context to a logger is a powerful one. Where should you do it and why? I favor embedding a Logger directly into any persistent object in my application and adding unique, tracing context keys to it. For instance, imagine I am writing a web browser: When a new tab is created, I assign a logger to it with the url of the tab as context so it can easily be traced through the logs. Now, whenever we perform any operation with the tab, we'll log with its embedded logger and it will include the tab title automatically: There's only one problem. What if the tab url changes? We could use log.Lazy to make sure the current url is always written, but that would mean that we couldn't trace a tab's full lifetime through our logs after the user navigate to a new URL. Instead, think about what values to attach to your loggers the same way you think about what to use as a key in a SQL database schema. If it's possible to use a natural key that is unique for the lifetime of the object, do so. But otherwise, log15's ext package has a handy RandId function to let you generate what you might call "surrogate keys" They're just random hex identifiers to use for tracing. Back to our Tab example, we would prefer to set up our Logger like so: Now we'll have a unique traceable identifier even across loading new urls, but we'll still be able to see the tab's current url in the log messages. For all Handler functions which can return an error, there is a version of that function which will return no error but panics on failure. They are all available on the Must object. For example: All of the following excellent projects inspired the design of this library: code.google.com/p/log4go github.com/op/go-logging github.com/technoweenie/grohl github.com/Sirupsen/logrus github.com/kr/logfmt github.com/spacemonkeygo/spacelog golang's stdlib, notably io and net/http https://xkcd.com/927/
Package log15 provides an opinionated, simple toolkit for best-practice logging that is both human and machine readable. It is modeled after the standard library's io and net/http packages. This package enforces you to only log key/value pairs. Keys must be strings. Values may be any type that you like. The default output format is logfmt, but you may also choose to use JSON instead if that suits you. Here's how you log: This will output a line that looks like: To get started, you'll want to import the library: Now you're ready to start logging: Because recording a human-meaningful message is common and good practice, the first argument to every logging method is the value to the *implicit* key 'msg'. Additionally, the level you choose for a message will be automatically added with the key 'lvl', and so will the current timestamp with key 't'. You may supply any additional context as a set of key/value pairs to the logging function. log15 allows you to favor terseness, ordering, and speed over safety. This is a reasonable tradeoff for logging functions. You don't need to explicitly state keys/values, log15 understands that they alternate in the variadic argument list: If you really do favor your type-safety, you may choose to pass a log.Ctx instead: Frequently, you want to add context to a logger so that you can track actions associated with it. An http request is a good example. You can easily create new loggers that have context that is automatically included with each log line: This will output a log line that includes the path context that is attached to the logger: The Handler interface defines where log lines are printed to and how they are formated. Handler is a single interface that is inspired by net/http's handler interface: Handlers can filter records, format them, or dispatch to multiple other Handlers. This package implements a number of Handlers for common logging patterns that are easily composed to create flexible, custom logging structures. Here's an example handler that prints logfmt output to Stdout: Here's an example handler that defers to two other handlers. One handler only prints records from the rpc package in logfmt to standard out. The other prints records at Error level or above in JSON formatted output to the file /var/log/service.json This package implements three Handlers that add debugging information to the context, CallerFileHandler, CallerFuncHandler and CallerStackHandler. Here's an example that adds the source file and line number of each logging call to the context. This will output a line that looks like: Here's an example that logs the call stack rather than just the call site. This will output a line that looks like: The "%+v" format instructs the handler to include the path of the source file relative to the compile time GOPATH. The github.com/go-stack/stack package documents the full list of formatting verbs and modifiers available. The Handler interface is so simple that it's also trivial to write your own. Let's create an example handler which tries to write to one handler, but if that fails it falls back to writing to another handler and includes the error that it encountered when trying to write to the primary. This might be useful when trying to log over a network socket, but if that fails you want to log those records to a file on disk. This pattern is so useful that a generic version that handles an arbitrary number of Handlers is included as part of this library called FailoverHandler. Sometimes, you want to log values that are extremely expensive to compute, but you don't want to pay the price of computing them if you haven't turned up your logging level to a high level of detail. This package provides a simple type to annotate a logging operation that you want to be evaluated lazily, just when it is about to be logged, so that it would not be evaluated if an upstream Handler filters it out. Just wrap any function which takes no arguments with the log.Lazy type. For example: If this message is not logged for any reason (like logging at the Error level), then factorRSAKey is never evaluated. The same log.Lazy mechanism can be used to attach context to a logger which you want to be evaluated when the message is logged, but not when the logger is created. For example, let's imagine a game where you have Player objects: You always want to log a player's name and whether they're alive or dead, so when you create the player object, you might do: Only now, even after a player has died, the logger will still report they are alive because the logging context is evaluated when the logger was created. By using the Lazy wrapper, we can defer the evaluation of whether the player is alive or not to each log message, so that the log records will reflect the player's current state no matter when the log message is written: If log15 detects that stdout is a terminal, it will configure the default handler for it (which is log.StdoutHandler) to use TerminalFormat. This format logs records nicely for your terminal, including color-coded output based on log level. Becasuse log15 allows you to step around the type system, there are a few ways you can specify invalid arguments to the logging functions. You could, for example, wrap something that is not a zero-argument function with log.Lazy or pass a context key that is not a string. Since logging libraries are typically the mechanism by which errors are reported, it would be onerous for the logging functions to return errors. Instead, log15 handles errors by making these guarantees to you: - Any log record containing an error will still be printed with the error explained to you as part of the log record. - Any log record containing an error will include the context key LOG15_ERROR, enabling you to easily (and if you like, automatically) detect if any of your logging calls are passing bad values. Understanding this, you might wonder why the Handler interface can return an error value in its Log method. Handlers are encouraged to return errors only if they fail to write their log records out to an external source like if the syslog daemon is not responding. This allows the construction of useful handlers which cope with those failures like the FailoverHandler. log15 is intended to be useful for library authors as a way to provide configurable logging to users of their library. Best practice for use in a library is to always disable all output for your logger by default and to provide a public Logger instance that consumers of your library can configure. Like so: Users of your library may then enable it if they like: The ability to attach context to a logger is a powerful one. Where should you do it and why? I favor embedding a Logger directly into any persistent object in my application and adding unique, tracing context keys to it. For instance, imagine I am writing a web browser: When a new tab is created, I assign a logger to it with the url of the tab as context so it can easily be traced through the logs. Now, whenever we perform any operation with the tab, we'll log with its embedded logger and it will include the tab title automatically: There's only one problem. What if the tab url changes? We could use log.Lazy to make sure the current url is always written, but that would mean that we couldn't trace a tab's full lifetime through our logs after the user navigate to a new URL. Instead, think about what values to attach to your loggers the same way you think about what to use as a key in a SQL database schema. If it's possible to use a natural key that is unique for the lifetime of the object, do so. But otherwise, log15's ext package has a handy RandId function to let you generate what you might call "surrogate keys" They're just random hex identifiers to use for tracing. Back to our Tab example, we would prefer to set up our Logger like so: Now we'll have a unique traceable identifier even across loading new urls, but we'll still be able to see the tab's current url in the log messages. For all Handler functions which can return an error, there is a version of that function which will return no error but panics on failure. They are all available on the Must object. For example: All of the following excellent projects inspired the design of this library: code.google.com/p/log4go github.com/op/go-logging github.com/technoweenie/grohl github.com/Sirupsen/logrus github.com/kr/logfmt github.com/spacemonkeygo/spacelog golang's stdlib, notably io and net/http https://xkcd.com/927/
Package esquery provides a non-obtrusive, idiomatic and easy-to-use query and aggregation builder for the official Go client (https://github.com/elastic/go-elasticsearch) for the ElasticSearch database (https://www.elastic.co/products/elasticsearch). esquery alleviates the need to use extremely nested maps (map[string]interface{}) and serializing queries to JSON manually. It also helps eliminating common mistakes such as misspelling query types, as everything is statically typed. Using `esquery` can make your code much easier to write, read and maintain, and significantly reduce the amount of code you write. esquery provides a method chaining-style API for building and executing queries and aggregations. It does not wrap the official Go client nor does it require you to change your existing code in order to integrate the library. Queries can be directly built with `esquery`, and executed by passing an `*elasticsearch.Client` instance (with optional search parameters). Results are returned as-is from the official client (e.g. `*esapi.Response` objects). Getting started is extremely simple: esquery currently supports version 7 of the ElasticSearch Go client. The library cannot currently generate "short queries". For example, whereas ElasticSearch can accept this: { "query": { "term": { "user": "Kimchy" } } } The library will always generate this: This is also true for queries such as "bool", where fields like "must" can either receive one query object, or an array of query objects. `esquery` will generate an array even if there's only one query object.
Package gosnowflake is a pure Go Snowflake driver for the database/sql package. Clients can use the database/sql package directly. For example: Use Open to create a database handle with connection parameters: The Go Snowflake Driver supports the following connection syntaxes (or data source name formats): where all parameters must be escaped or use `Config` and `DSN` to construct a DSN string. The following example opens a database handle with the Snowflake account myaccount where the username is jsmith, password is mypassword, database is mydb, schema is testschema, and warehouse is mywh: The following connection parameters are supported: account <string>: Specifies the name of your Snowflake account, where string is the name assigned to your account by Snowflake. In the URL you received from Snowflake, your account name is the first segment in the domain (e.g. abc123 in https://abc123.snowflakecomputing.com). This parameter is optional if your account is specified after the @ character. If you are not on us-west-2 region or AWS deployment, then append the region after the account name, e.g. “<account>.<region>”. If you are not on AWS deployment, then append not only the region, but also the platform, e.g., “<account>.<region>.<platform>”. Account, region, and platform should be separated by a period (“.”), as shown above. If you are using a global url, then append connection group and "global", e.g., "account-<connection_group>.global". Account and connection group are separated by a dash ("-"), as shown above. region <string>: DEPRECATED. You may specify a region, such as “eu-central-1”, with this parameter. However, since this parameter is deprecated, it is best to specify the region as part of the account parameter. For details, see the description of the account parameter. database: Specifies the database to use by default in the client session (can be changed after login). schema: Specifies the database schema to use by default in the client session (can be changed after login). warehouse: Specifies the virtual warehouse to use by default for queries, loading, etc. in the client session (can be changed after login). role: Specifies the role to use by default for accessing Snowflake objects in the client session (can be changed after login). passcode: Specifies the passcode provided by Duo when using MFA for login. passcodeInPassword: false by default. Set to true if the MFA passcode is embedded in the login password. Appends the MFA passcode to the end of the password. loginTimeout: Specifies the timeout, in seconds, for login. The default is 60 seconds. The login request gives up after the timeout length if the HTTP response is success. authenticator: Specifies the authenticator to use for authenticating user credentials: To use the internal Snowflake authenticator, specify snowflake (Default). To authenticate through Okta, specify https://<okta_account_name>.okta.com (URL prefix for Okta). To authenticate using your IDP via a browser, specify externalbrowser. To authenticate via OAuth, specify oauth and provide an OAuth Access Token (see the token parameter below). application: Identifies your application to Snowflake Support. insecureMode: false by default. Set to true to bypass the Online Certificate Status Protocol (OCSP) certificate revocation check. IMPORTANT: Change the default value for testing or emergency situations only. token: a token that can be used to authenticate. Should be used in conjunction with the "oauth" authenticator. client_session_keep_alive: Set to true have a heartbeat in the background every hour to keep the connection alive such that the connection session will never expire. Care should be taken in using this option as it opens up the access forever as long as the process is alive. ocspFailOpen: true by default. Set to false to make OCSP check fail closed mode. validateDefaultParameters: true by default. Set to false to disable checks on existence and privileges check for Database, Schema, Warehouse and Role when setting up the connection All other parameters are taken as session parameters. For example, TIMESTAMP_OUTPUT_FORMAT session parameter can be set by adding: The Go Snowflake Driver honors the environment variables HTTP_PROXY, HTTPS_PROXY and NO_PROXY for the forward proxy setting. NO_PROXY specifies which hostname endings should be allowed to bypass the proxy server, e.g. :code:`no_proxy=.amazonaws.com` means that AWS S3 access does not need to go through the proxy. NO_PROXY does not support wildcards. Each value specified should be one of the following: The end of a hostname (or a complete hostname), for example: ".amazonaws.com" or "xy12345.snowflakecomputing.com". An IP address, for example "192.196.1.15". If more than one value is specified, values should be separated by commas, for example: By default, the driver's builtin logger is NOP; no output is generated. This is intentional for those applications that use the same set of logger parameters not to conflict with glog, which is incorporated in the driver logging framework. In order to enable debug logging for the driver, add a build tag sfdebug to the go tool command lines, for example: For tests, run the test command with the tag along with glog parameters. For example, the following command will generate all acitivty logs in the standard error. Likewise, if you build your application with the tag, you may specify the same set of glog parameters. To get the logs for a specific module, use the -vmodule option. For example, to retrieve the driver.go and connection.go module logs: Note: If your request retrieves no logs, call db.Close() or glog.flush() to flush the glog buffer. Note: The logger may be changed in the future for better logging. Currently if the applications use the same parameters as glog, you cannot collect both application and driver logs at the same time. From 0.5.0, a signal handling responsibility has moved to the applications. If you want to cancel a query/command by Ctrl+C, add a os.Interrupt trap in context to execute methods that can take the context parameter, e.g., QueryContext, ExecContext. See cmd/selectmany.go for the full example. Queries return SQL column type information in the ColumnType type. The DatabaseTypeName method returns the following strings representing Snowflake data types: Go's database/sql package limits Go's data types to the following for binding and fetching: Fetching data isn't an issue since the database data type is provided along with the data so the Go Snowflake Driver can translate Snowflake data types to Go native data types. When the client binds data to send to the server, however, the driver cannot determine the date/timestamp data types to associate with binding parameters. For example: To resolve this issue, a binding parameter flag is introduced that associates any subsequent time.Time type to the DATE, TIME, TIMESTAMP_LTZ, TIMESTAMP_NTZ or BINARY data type. The above example could be rewritten as follows: The driver fetches TIMESTAMP_TZ (timestamp with time zone) data using the offset-based Location types, which represent a collection of time offsets in use in a geographical area, such as CET (Central European Time) or UTC (Coordinated Universal Time). The offset-based Location data is generated and cached when a Go Snowflake Driver application starts, and if the given offset is not in the cache, it is generated dynamically. Currently, Snowflake doesn't support the name-based Location types, e.g., America/Los_Angeles. For more information about Location types, see the Go documentation for https://golang.org/pkg/time/#Location. Internally, this feature leverages the []byte data type. As a result, BINARY data cannot be bound without the binding parameter flag. In the following example, sf is an alias for the gosnowflake package: The driver directly downloads a result set from the cloud storage if the size is large. It is required to shift workloads from the Snowflake database to the clients for scale. The download takes place by goroutine named "Chunk Downloader" asynchronously so that the driver can fetch the next result set while the application can consume the current result set. The application may change the number of result set chunk downloader if required. Note this doesn't help reduce memory footprint by itself. Consider Custom JSON Decoder. Experimental: Custom JSON Decoder for parsing Result Set The application may have the driver use a custom JSON decoder that incrementally parses the result set as follows. This option will reduce the memory footprint to half or even quarter, but it can significantly degrade the performance depending on the environment. The test cases running on Travis Ubuntu box show five times less memory footprint while four times slower. Be cautious when using the option. (Private Preview) JWT authentication ** Not recommended for production use until GA Now JWT token is supported when compiling with a golang version of 1.10 or higher. Binary compiled with lower version of golang would return an error at runtime when users try to use JWT authentication feature. To enable this feature, one can construct DSN with fields "authenticator=SNOWFLAKE_JWT&privateKey=<your_private_key>", or using Config structure specifying: The <your_private_key> should be a base64 URL encoded PKCS8 rsa private key string. One way to encode a byte slice to URL base 64 URL format is through base64.URLEncoding.EncodeToString() function. On the server side, one can alter the public key with the SQL command: The <your_public_key> should be a base64 Standard encoded PKI public key string. One way to encode a byte slice to base 64 Standard format is through base64.StdEncoding.EncodeToString() function. To generate the valid key pair, one can do the following command on the shell script: GET and PUT operations are unsupported.
Package validator implements value validations for structs and individual fields based on tags. It can also handle Cross-Field and Cross-Struct validation for nested structs and has the ability to dive into arrays and maps of any type. see more examples https://github.com/go-playground/validator/tree/master/_examples Validator is designed to be thread-safe and used as a singleton instance. It caches information about your struct and validations, in essence only parsing your validation tags once per struct type. Using multiple instances neglects the benefit of caching. The not thread-safe functions are explicitly marked as such in the documentation. Doing things this way is actually the way the standard library does, see the file.Open method here: The authors return type "error" to avoid the issue discussed in the following, where err is always != nil: Validator only InvalidValidationError for bad validation input, nil or ValidationErrors as type error; so, in your code all you need to do is check if the error returned is not nil, and if it's not check if error is InvalidValidationError ( if necessary, most of the time it isn't ) type cast it to type ValidationErrors like so err.(validator.ValidationErrors). Custom Validation functions can be added. Example: Cross-Field Validation can be done via the following tags: If, however, some custom cross-field validation is required, it can be done using a custom validation. Why not just have cross-fields validation tags (i.e. only eqcsfield and not eqfield)? The reason is efficiency. If you want to check a field within the same struct "eqfield" only has to find the field on the same struct (1 level). But, if we used "eqcsfield" it could be multiple levels down. Example: Multiple validators on a field will process in the order defined. Example: Bad Validator definitions are not handled by the library. Example: Baked In Cross-Field validation only compares fields on the same struct. If Cross-Field + Cross-Struct validation is needed you should implement your own custom validator. Comma (",") is the default separator of validation tags. If you wish to have a comma included within the parameter (i.e. excludesall=,) you will need to use the UTF-8 hex representation 0x2C, which is replaced in the code as a comma, so the above will become excludesall=0x2C. Pipe ("|") is the 'or' validation tags deparator. If you wish to have a pipe included within the parameter i.e. excludesall=| you will need to use the UTF-8 hex representation 0x7C, which is replaced in the code as a pipe, so the above will become excludesall=0x7C Here is a list of the current built in validators: Tells the validation to skip this struct field; this is particularly handy in ignoring embedded structs from being validated. (Usage: -) This is the 'or' operator allowing multiple validators to be used and accepted. (Usage: rgb|rgba) <-- this would allow either rgb or rgba colors to be accepted. This can also be combined with 'and' for example ( Usage: omitempty,rgb|rgba) When a field that is a nested struct is encountered, and contains this flag any validation on the nested struct will be run, but none of the nested struct fields will be validated. This is useful if inside of your program you know the struct will be valid, but need to verify it has been assigned. NOTE: only "required" and "omitempty" can be used on a struct itself. Same as structonly tag except that any struct level validations will not run. Allows conditional validation, for example if a field is not set with a value (Determined by the "required" validator) then other validation such as min or max won't run, but if a value is set validation will run. Allows to skip the validation if the value is nil (same as omitempty, but only for the nil-values). This tells the validator to dive into a slice, array or map and validate that level of the slice, array or map with the validation tags that follow. Multidimensional nesting is also supported, each level you wish to dive will require another dive tag. dive has some sub-tags, 'keys' & 'endkeys', please see the Keys & EndKeys section just below. Example #1 Example #2 Keys & EndKeys These are to be used together directly after the dive tag and tells the validator that anything between 'keys' and 'endkeys' applies to the keys of a map and not the values; think of it like the 'dive' tag, but for map keys instead of values. Multidimensional nesting is also supported, each level you wish to validate will require another 'keys' and 'endkeys' tag. These tags are only valid for maps. Example #1 Example #2 This validates that the value is not the data types default zero value. For numbers ensures value is not zero. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value when using WithRequiredStructEnabled. The field under validation must be present and not empty only if all the other specified fields are equal to the value following the specified field. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value. Examples: The field under validation must be present and not empty unless all the other specified fields are equal to the value following the specified field. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value. Examples: The field under validation must be present and not empty only if any of the other specified fields are present. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value. Examples: The field under validation must be present and not empty only if all of the other specified fields are present. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value. Example: The field under validation must be present and not empty only when any of the other specified fields are not present. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value. Examples: The field under validation must be present and not empty only when all of the other specified fields are not present. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value. Example: The field under validation must not be present or not empty only if all the other specified fields are equal to the value following the specified field. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value. Examples: The field under validation must not be present or empty unless all the other specified fields are equal to the value following the specified field. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. For structs ensures value is not the zero value. Examples: This validates that the value is the default value and is almost the opposite of required. For numbers, length will ensure that the value is equal to the parameter given. For strings, it checks that the string length is exactly that number of characters. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, len will ensure that the value is equal to the duration given in the parameter. For numbers, max will ensure that the value is less than or equal to the parameter given. For strings, it checks that the string length is at most that number of characters. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, max will ensure that the value is less than or equal to the duration given in the parameter. For numbers, min will ensure that the value is greater or equal to the parameter given. For strings, it checks that the string length is at least that number of characters. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, min will ensure that the value is greater than or equal to the duration given in the parameter. For strings & numbers, eq will ensure that the value is equal to the parameter given. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, eq will ensure that the value is equal to the duration given in the parameter. For strings & numbers, ne will ensure that the value is not equal to the parameter given. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, ne will ensure that the value is not equal to the duration given in the parameter. For strings, ints, and uints, oneof will ensure that the value is one of the values in the parameter. The parameter should be a list of values separated by whitespace. Values may be strings or numbers. To match strings with spaces in them, include the target string between single quotes. For numbers, this will ensure that the value is greater than the parameter given. For strings, it checks that the string length is greater than that number of characters. For slices, arrays and maps it validates the number of items. Example #1 Example #2 (time.Time) For time.Time ensures the time value is greater than time.Now.UTC(). Example #3 (time.Duration) For time.Duration, gt will ensure that the value is greater than the duration given in the parameter. Same as 'min' above. Kept both to make terminology with 'len' easier. Example #1 Example #2 (time.Time) For time.Time ensures the time value is greater than or equal to time.Now.UTC(). Example #3 (time.Duration) For time.Duration, gte will ensure that the value is greater than or equal to the duration given in the parameter. For numbers, this will ensure that the value is less than the parameter given. For strings, it checks that the string length is less than that number of characters. For slices, arrays, and maps it validates the number of items. Example #1 Example #2 (time.Time) For time.Time ensures the time value is less than time.Now.UTC(). Example #3 (time.Duration) For time.Duration, lt will ensure that the value is less than the duration given in the parameter. Same as 'max' above. Kept both to make terminology with 'len' easier. Example #1 Example #2 (time.Time) For time.Time ensures the time value is less than or equal to time.Now.UTC(). Example #3 (time.Duration) For time.Duration, lte will ensure that the value is less than or equal to the duration given in the parameter. This will validate the field value against another fields value either within a struct or passed in field. Example #1: Example #2: Field Equals Another Field (relative) This does the same as eqfield except that it validates the field provided relative to the top level struct. This will validate the field value against another fields value either within a struct or passed in field. Examples: Field Does Not Equal Another Field (relative) This does the same as nefield except that it validates the field provided relative to the top level struct. Only valid for Numbers, time.Duration and time.Time types, this will validate the field value against another fields value either within a struct or passed in field. usage examples are for validation of a Start and End date: Example #1: Example #2: This does the same as gtfield except that it validates the field provided relative to the top level struct. Only valid for Numbers, time.Duration and time.Time types, this will validate the field value against another fields value either within a struct or passed in field. usage examples are for validation of a Start and End date: Example #1: Example #2: This does the same as gtefield except that it validates the field provided relative to the top level struct. Only valid for Numbers, time.Duration and time.Time types, this will validate the field value against another fields value either within a struct or passed in field. usage examples are for validation of a Start and End date: Example #1: Example #2: This does the same as ltfield except that it validates the field provided relative to the top level struct. Only valid for Numbers, time.Duration and time.Time types, this will validate the field value against another fields value either within a struct or passed in field. usage examples are for validation of a Start and End date: Example #1: Example #2: This does the same as ltefield except that it validates the field provided relative to the top level struct. This does the same as contains except for struct fields. It should only be used with string types. See the behavior of reflect.Value.String() for behavior on other types. This does the same as excludes except for struct fields. It should only be used with string types. See the behavior of reflect.Value.String() for behavior on other types. For arrays & slices, unique will ensure that there are no duplicates. For maps, unique will ensure that there are no duplicate values. For slices of struct, unique will ensure that there are no duplicate values in a field of the struct specified via a parameter. This validates that a string value contains ASCII alpha characters only This validates that a string value contains ASCII alphanumeric characters only This validates that a string value contains unicode alpha characters only This validates that a string value contains unicode alphanumeric characters only This validates that a string value can successfully be parsed into a boolean with strconv.ParseBool This validates that a string value contains number values only. For integers or float it returns true. This validates that a string value contains a basic numeric value. basic excludes exponents etc... for integers or float it returns true. This validates that a string value contains a valid hexadecimal. This validates that a string value contains a valid hex color including hashtag (#) This validates that a string value contains only lowercase characters. An empty string is not a valid lowercase string. This validates that a string value contains only uppercase characters. An empty string is not a valid uppercase string. This validates that a string value contains a valid rgb color This validates that a string value contains a valid rgba color This validates that a string value contains a valid hsl color This validates that a string value contains a valid hsla color This validates that a string value contains a valid E.164 Phone number https://en.wikipedia.org/wiki/E.164 (ex. +1123456789) This validates that a string value contains a valid email This may not conform to all possibilities of any rfc standard, but neither does any email provider accept all possibilities. This validates that a string value is valid JSON This validates that a string value is a valid JWT This validates that a string value contains a valid file path and that the file exists on the machine. This is done using os.Stat, which is a platform independent function. This validates that a string value contains a valid file path and that the file exists on the machine and is an image. This is done using os.Stat and github.com/gabriel-vasile/mimetype This validates that a string value contains a valid file path but does not validate the existence of that file. This is done using os.Stat, which is a platform independent function. This validates that a string value contains a valid url This will accept any url the golang request uri accepts but must contain a schema for example http:// or rtmp:// This validates that a string value contains a valid uri This will accept any uri the golang request uri accepts This validataes that a string value contains a valid URN according to the RFC 2141 spec. This validates that a string value contains a valid base64 value. Although an empty string is valid base64 this will report an empty string as an error, if you wish to accept an empty string as valid you can use this with the omitempty tag. This validates that a string value contains a valid base64 URL safe value according the RFC4648 spec. Although an empty string is a valid base64 URL safe value, this will report an empty string as an error, if you wish to accept an empty string as valid you can use this with the omitempty tag. This validates that a string value contains a valid base64 URL safe value, but without = padding, according the RFC4648 spec, section 3.2. Although an empty string is a valid base64 URL safe value, this will report an empty string as an error, if you wish to accept an empty string as valid you can use this with the omitempty tag. This validates that a string value contains a valid bitcoin address. The format of the string is checked to ensure it matches one of the three formats P2PKH, P2SH and performs checksum validation. Bitcoin Bech32 Address (segwit) This validates that a string value contains a valid bitcoin Bech32 address as defined by bip-0173 (https://github.com/bitcoin/bips/blob/master/bip-0173.mediawiki) Special thanks to Pieter Wuille for providng reference implementations. This validates that a string value contains a valid ethereum address. The format of the string is checked to ensure it matches the standard Ethereum address format. This validates that a string value contains the substring value. This validates that a string value contains any Unicode code points in the substring value. This validates that a string value contains the supplied rune value. This validates that a string value does not contain the substring value. This validates that a string value does not contain any Unicode code points in the substring value. This validates that a string value does not contain the supplied rune value. This validates that a string value starts with the supplied string value This validates that a string value ends with the supplied string value This validates that a string value does not start with the supplied string value This validates that a string value does not end with the supplied string value This validates that a string value contains a valid isbn10 or isbn13 value. This validates that a string value contains a valid isbn10 value. This validates that a string value contains a valid isbn13 value. This validates that a string value contains a valid UUID. Uppercase UUID values will not pass - use `uuid_rfc4122` instead. This validates that a string value contains a valid version 3 UUID. Uppercase UUID values will not pass - use `uuid3_rfc4122` instead. This validates that a string value contains a valid version 4 UUID. Uppercase UUID values will not pass - use `uuid4_rfc4122` instead. This validates that a string value contains a valid version 5 UUID. Uppercase UUID values will not pass - use `uuid5_rfc4122` instead. This validates that a string value contains a valid ULID value. This validates that a string value contains only ASCII characters. NOTE: if the string is blank, this validates as true. This validates that a string value contains only printable ASCII characters. NOTE: if the string is blank, this validates as true. This validates that a string value contains one or more multibyte characters. NOTE: if the string is blank, this validates as true. This validates that a string value contains a valid DataURI. NOTE: this will also validate that the data portion is valid base64 This validates that a string value contains a valid latitude. This validates that a string value contains a valid longitude. This validates that a string value contains a valid U.S. Social Security Number. This validates that a string value contains a valid IP Address. This validates that a string value contains a valid v4 IP Address. This validates that a string value contains a valid v6 IP Address. This validates that a string value contains a valid CIDR Address. This validates that a string value contains a valid v4 CIDR Address. This validates that a string value contains a valid v6 CIDR Address. This validates that a string value contains a valid resolvable TCP Address. This validates that a string value contains a valid resolvable v4 TCP Address. This validates that a string value contains a valid resolvable v6 TCP Address. This validates that a string value contains a valid resolvable UDP Address. This validates that a string value contains a valid resolvable v4 UDP Address. This validates that a string value contains a valid resolvable v6 UDP Address. This validates that a string value contains a valid resolvable IP Address. This validates that a string value contains a valid resolvable v4 IP Address. This validates that a string value contains a valid resolvable v6 IP Address. This validates that a string value contains a valid Unix Address. This validates that a string value contains a valid MAC Address. Note: See Go's ParseMAC for accepted formats and types: This validates that a string value is a valid Hostname according to RFC 952 https://tools.ietf.org/html/rfc952 This validates that a string value is a valid Hostname according to RFC 1123 https://tools.ietf.org/html/rfc1123 Full Qualified Domain Name (FQDN) This validates that a string value contains a valid FQDN. This validates that a string value appears to be an HTML element tag including those described at https://developer.mozilla.org/en-US/docs/Web/HTML/Element This validates that a string value is a proper character reference in decimal or hexadecimal format This validates that a string value is percent-encoded (URL encoded) according to https://tools.ietf.org/html/rfc3986#section-2.1 This validates that a string value contains a valid directory and that it exists on the machine. This is done using os.Stat, which is a platform independent function. This validates that a string value contains a valid directory but does not validate the existence of that directory. This is done using os.Stat, which is a platform independent function. It is safest to suffix the string with os.PathSeparator if the directory may not exist at the time of validation. This validates that a string value contains a valid DNS hostname and port that can be used to valiate fields typically passed to sockets and connections. This validates that a string value is a valid datetime based on the supplied datetime format. Supplied format must match the official Go time format layout as documented in https://golang.org/pkg/time/ This validates that a string value is a valid country code based on iso3166-1 alpha-2 standard. see: https://www.iso.org/iso-3166-country-codes.html This validates that a string value is a valid country code based on iso3166-1 alpha-3 standard. see: https://www.iso.org/iso-3166-country-codes.html This validates that a string value is a valid country code based on iso3166-1 alpha-numeric standard. see: https://www.iso.org/iso-3166-country-codes.html This validates that a string value is a valid BCP 47 language tag, as parsed by language.Parse. More information on https://pkg.go.dev/golang.org/x/text/language BIC (SWIFT code) This validates that a string value is a valid Business Identifier Code (SWIFT code), defined in ISO 9362. More information on https://www.iso.org/standard/60390.html This validates that a string value is a valid dns RFC 1035 label, defined in RFC 1035. More information on https://datatracker.ietf.org/doc/html/rfc1035 This validates that a string value is a valid time zone based on the time zone database present on the system. Although empty value and Local value are allowed by time.LoadLocation golang function, they are not allowed by this validator. More information on https://golang.org/pkg/time/#LoadLocation This validates that a string value is a valid semver version, defined in Semantic Versioning 2.0.0. More information on https://semver.org/ This validates that a string value is a valid cve id, defined in cve mitre. More information on https://cve.mitre.org/ This validates that a string value contains a valid credit card number using Luhn algorithm. This validates that a string or (u)int value contains a valid checksum using the Luhn algorithm. This validates that a string is a valid 24 character hexadecimal string. This validates that a string value contains a valid cron expression. This validates that a string is valid for use with SpiceDb for the indicated purpose. If no purpose is given, a purpose of 'id' is assumed. Alias Validators and Tags NOTE: When returning an error, the tag returned in "FieldError" will be the alias tag unless the dive tag is part of the alias. Everything after the dive tag is not reported as the alias tag. Also, the "ActualTag" in the before case will be the actual tag within the alias that failed. Here is a list of the current built in alias tags: Validator notes: A collection of validation rules that are frequently needed but are more complex than the ones found in the baked in validators. A non standard validator must be registered manually like you would with your own custom validation functions. Example of registration and use: Here is a list of the current non standard validators: This package panics when bad input is provided, this is by design, bad code like that should not make it to production.
Package validator implements value validations for structs and individual fields based on tags. It can also handle Cross-Field and Cross-Struct validation for nested structs and has the ability to dive into arrays and maps of any type. see more examples https://github.com/go-playground/validator/tree/master/_examples Validator is designed to be thread-safe and used as a singleton instance. It caches information about your struct and validations, in essence only parsing your validation tags once per struct type. Using multiple instances neglects the benefit of caching. The not thread-safe functions are explicitly marked as such in the documentation. Doing things this way is actually the way the standard library does, see the file.Open method here: The authors return type "error" to avoid the issue discussed in the following, where err is always != nil: Validator only InvalidValidationError for bad validation input, nil or ValidationErrors as type error; so, in your code all you need to do is check if the error returned is not nil, and if it's not check if error is InvalidValidationError ( if necessary, most of the time it isn't ) type cast it to type ValidationErrors like so err.(validator.ValidationErrors). Custom Validation functions can be added. Example: Cross-Field Validation can be done via the following tags: If, however, some custom cross-field validation is required, it can be done using a custom validation. Why not just have cross-fields validation tags (i.e. only eqcsfield and not eqfield)? The reason is efficiency. If you want to check a field within the same struct "eqfield" only has to find the field on the same struct (1 level). But, if we used "eqcsfield" it could be multiple levels down. Example: Multiple validators on a field will process in the order defined. Example: Bad Validator definitions are not handled by the library. Example: Baked In Cross-Field validation only compares fields on the same struct. If Cross-Field + Cross-Struct validation is needed you should implement your own custom validator. Comma (",") is the default separator of validation tags. If you wish to have a comma included within the parameter (i.e. excludesall=,) you will need to use the UTF-8 hex representation 0x2C, which is replaced in the code as a comma, so the above will become excludesall=0x2C. Pipe ("|") is the 'or' validation tags deparator. If you wish to have a pipe included within the parameter i.e. excludesall=| you will need to use the UTF-8 hex representation 0x7C, which is replaced in the code as a pipe, so the above will become excludesall=0x7C Here is a list of the current built in validators: Tells the validation to skip this struct field; this is particularly handy in ignoring embedded structs from being validated. (Usage: -) This is the 'or' operator allowing multiple validators to be used and accepted. (Usage: rgb|rgba) <-- this would allow either rgb or rgba colors to be accepted. This can also be combined with 'and' for example ( Usage: omitempty,rgb|rgba) When a field that is a nested struct is encountered, and contains this flag any validation on the nested struct will be run, but none of the nested struct fields will be validated. This is useful if inside of your program you know the struct will be valid, but need to verify it has been assigned. NOTE: only "required" and "omitempty" can be used on a struct itself. Same as structonly tag except that any struct level validations will not run. Allows conditional validation, for example if a field is not set with a value (Determined by the "required" validator) then other validation such as min or max won't run, but if a value is set validation will run. This tells the validator to dive into a slice, array or map and validate that level of the slice, array or map with the validation tags that follow. Multidimensional nesting is also supported, each level you wish to dive will require another dive tag. dive has some sub-tags, 'keys' & 'endkeys', please see the Keys & EndKeys section just below. Example #1 Example #2 Keys & EndKeys These are to be used together directly after the dive tag and tells the validator that anything between 'keys' and 'endkeys' applies to the keys of a map and not the values; think of it like the 'dive' tag, but for map keys instead of values. Multidimensional nesting is also supported, each level you wish to validate will require another 'keys' and 'endkeys' tag. These tags are only valid for maps. Example #1 Example #2 This validates that the value is not the data types default zero value. For numbers ensures value is not zero. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. The field under validation must be present and not empty only if all the other specified fields are equal to the value following the specified field. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. Examples: The field under validation must be present and not empty unless all the other specified fields are equal to the value following the specified field. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. Examples: The field under validation must be present and not empty only if any of the other specified fields are present. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. Examples: The field under validation must be present and not empty only if all of the other specified fields are present. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. Example: The field under validation must be present and not empty only when any of the other specified fields are not present. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. Examples: The field under validation must be present and not empty only when all of the other specified fields are not present. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. Example: The field under validation must not be present or not empty only if all the other specified fields are equal to the value following the specified field. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. Examples: The field under validation must not be present or empty unless all the other specified fields are equal to the value following the specified field. For strings ensures value is not "". For slices, maps, pointers, interfaces, channels and functions ensures the value is not nil. Examples: This validates that the value is the default value and is almost the opposite of required. For numbers, length will ensure that the value is equal to the parameter given. For strings, it checks that the string length is exactly that number of characters. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, len will ensure that the value is equal to the duration given in the parameter. For numbers, max will ensure that the value is less than or equal to the parameter given. For strings, it checks that the string length is at most that number of characters. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, max will ensure that the value is less than or equal to the duration given in the parameter. For numbers, min will ensure that the value is greater or equal to the parameter given. For strings, it checks that the string length is at least that number of characters. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, min will ensure that the value is greater than or equal to the duration given in the parameter. For strings & numbers, eq will ensure that the value is equal to the parameter given. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, eq will ensure that the value is equal to the duration given in the parameter. For strings & numbers, ne will ensure that the value is not equal to the parameter given. For slices, arrays, and maps, validates the number of items. Example #1 Example #2 (time.Duration) For time.Duration, ne will ensure that the value is not equal to the duration given in the parameter. For strings, ints, and uints, oneof will ensure that the value is one of the values in the parameter. The parameter should be a list of values separated by whitespace. Values may be strings or numbers. To match strings with spaces in them, include the target string between single quotes. For numbers, this will ensure that the value is greater than the parameter given. For strings, it checks that the string length is greater than that number of characters. For slices, arrays and maps it validates the number of items. Example #1 Example #2 (time.Time) For time.Time ensures the time value is greater than time.Now.UTC(). Example #3 (time.Duration) For time.Duration, gt will ensure that the value is greater than the duration given in the parameter. Same as 'min' above. Kept both to make terminology with 'len' easier. Example #1 Example #2 (time.Time) For time.Time ensures the time value is greater than or equal to time.Now.UTC(). Example #3 (time.Duration) For time.Duration, gte will ensure that the value is greater than or equal to the duration given in the parameter. For numbers, this will ensure that the value is less than the parameter given. For strings, it checks that the string length is less than that number of characters. For slices, arrays, and maps it validates the number of items. Example #1 Example #2 (time.Time) For time.Time ensures the time value is less than time.Now.UTC(). Example #3 (time.Duration) For time.Duration, lt will ensure that the value is less than the duration given in the parameter. Same as 'max' above. Kept both to make terminology with 'len' easier. Example #1 Example #2 (time.Time) For time.Time ensures the time value is less than or equal to time.Now.UTC(). Example #3 (time.Duration) For time.Duration, lte will ensure that the value is less than or equal to the duration given in the parameter. This will validate the field value against another fields value either within a struct or passed in field. Example #1: Example #2: Field Equals Another Field (relative) This does the same as eqfield except that it validates the field provided relative to the top level struct. This will validate the field value against another fields value either within a struct or passed in field. Examples: Field Does Not Equal Another Field (relative) This does the same as nefield except that it validates the field provided relative to the top level struct. Only valid for Numbers, time.Duration and time.Time types, this will validate the field value against another fields value either within a struct or passed in field. usage examples are for validation of a Start and End date: Example #1: Example #2: This does the same as gtfield except that it validates the field provided relative to the top level struct. Only valid for Numbers, time.Duration and time.Time types, this will validate the field value against another fields value either within a struct or passed in field. usage examples are for validation of a Start and End date: Example #1: Example #2: This does the same as gtefield except that it validates the field provided relative to the top level struct. Only valid for Numbers, time.Duration and time.Time types, this will validate the field value against another fields value either within a struct or passed in field. usage examples are for validation of a Start and End date: Example #1: Example #2: This does the same as ltfield except that it validates the field provided relative to the top level struct. Only valid for Numbers, time.Duration and time.Time types, this will validate the field value against another fields value either within a struct or passed in field. usage examples are for validation of a Start and End date: Example #1: Example #2: This does the same as ltefield except that it validates the field provided relative to the top level struct. This does the same as contains except for struct fields. It should only be used with string types. See the behavior of reflect.Value.String() for behavior on other types. This does the same as excludes except for struct fields. It should only be used with string types. See the behavior of reflect.Value.String() for behavior on other types. For arrays & slices, unique will ensure that there are no duplicates. For maps, unique will ensure that there are no duplicate values. For slices of struct, unique will ensure that there are no duplicate values in a field of the struct specified via a parameter. This validates that a string value contains ASCII alpha characters only This validates that a string value contains ASCII alphanumeric characters only This validates that a string value contains unicode alpha characters only This validates that a string value contains unicode alphanumeric characters only This validates that a string value can successfully be parsed into a boolean with strconv.ParseBool This validates that a string value contains number values only. For integers or float it returns true. This validates that a string value contains a basic numeric value. basic excludes exponents etc... for integers or float it returns true. This validates that a string value contains a valid hexadecimal. This validates that a string value contains a valid hex color including hashtag (#) This validates that a string value contains only lowercase characters. An empty string is not a valid lowercase string. This validates that a string value contains only uppercase characters. An empty string is not a valid uppercase string. This validates that a string value contains a valid rgb color This validates that a string value contains a valid rgba color This validates that a string value contains a valid hsl color This validates that a string value contains a valid hsla color This validates that a string value contains a valid E.164 Phone number https://en.wikipedia.org/wiki/E.164 (ex. +1123456789) This validates that a string value contains a valid email This may not conform to all possibilities of any rfc standard, but neither does any email provider accept all possibilities. This validates that a string value is valid JSON This validates that a string value is a valid JWT This validates that a string value contains a valid file path and that the file exists on the machine. This is done using os.Stat, which is a platform independent function. This validates that a string value contains a valid file path but does not validate the existence of that file. This is done using os.Stat, which is a platform independent function. This validates that a string value contains a valid url This will accept any url the golang request uri accepts but must contain a schema for example http:// or rtmp:// This validates that a string value contains a valid uri This will accept any uri the golang request uri accepts This validataes that a string value contains a valid URN according to the RFC 2141 spec. This validates that a string value contains a valid base64 value. Although an empty string is valid base64 this will report an empty string as an error, if you wish to accept an empty string as valid you can use this with the omitempty tag. This validates that a string value contains a valid base64 URL safe value according the the RFC4648 spec. Although an empty string is a valid base64 URL safe value, this will report an empty string as an error, if you wish to accept an empty string as valid you can use this with the omitempty tag. This validates that a string value contains a valid base64 URL safe value, but without = padding, according the the RFC4648 spec, section 3.2. Although an empty string is a valid base64 URL safe value, this will report an empty string as an error, if you wish to accept an empty string as valid you can use this with the omitempty tag. This validates that a string value contains a valid bitcoin address. The format of the string is checked to ensure it matches one of the three formats P2PKH, P2SH and performs checksum validation. Bitcoin Bech32 Address (segwit) This validates that a string value contains a valid bitcoin Bech32 address as defined by bip-0173 (https://github.com/bitcoin/bips/blob/master/bip-0173.mediawiki) Special thanks to Pieter Wuille for providng reference implementations. This validates that a string value contains a valid ethereum address. The format of the string is checked to ensure it matches the standard Ethereum address format. This validates that a string value contains the substring value. This validates that a string value contains any Unicode code points in the substring value. This validates that a string value contains the supplied rune value. This validates that a string value does not contain the substring value. This validates that a string value does not contain any Unicode code points in the substring value. This validates that a string value does not contain the supplied rune value. This validates that a string value starts with the supplied string value This validates that a string value ends with the supplied string value This validates that a string value does not start with the supplied string value This validates that a string value does not end with the supplied string value This validates that a string value contains a valid isbn10 or isbn13 value. This validates that a string value contains a valid isbn10 value. This validates that a string value contains a valid isbn13 value. This validates that a string value contains a valid UUID. Uppercase UUID values will not pass - use `uuid_rfc4122` instead. This validates that a string value contains a valid version 3 UUID. Uppercase UUID values will not pass - use `uuid3_rfc4122` instead. This validates that a string value contains a valid version 4 UUID. Uppercase UUID values will not pass - use `uuid4_rfc4122` instead. This validates that a string value contains a valid version 5 UUID. Uppercase UUID values will not pass - use `uuid5_rfc4122` instead. This validates that a string value contains a valid ULID value. This validates that a string value contains only ASCII characters. NOTE: if the string is blank, this validates as true. This validates that a string value contains only printable ASCII characters. NOTE: if the string is blank, this validates as true. This validates that a string value contains one or more multibyte characters. NOTE: if the string is blank, this validates as true. This validates that a string value contains a valid DataURI. NOTE: this will also validate that the data portion is valid base64 This validates that a string value contains a valid latitude. This validates that a string value contains a valid longitude. This validates that a string value contains a valid U.S. Social Security Number. This validates that a string value contains a valid IP Address. This validates that a string value contains a valid v4 IP Address. This validates that a string value contains a valid v6 IP Address. This validates that a string value contains a valid CIDR Address. This validates that a string value contains a valid v4 CIDR Address. This validates that a string value contains a valid v6 CIDR Address. This validates that a string value contains a valid resolvable TCP Address. This validates that a string value contains a valid resolvable v4 TCP Address. This validates that a string value contains a valid resolvable v6 TCP Address. This validates that a string value contains a valid resolvable UDP Address. This validates that a string value contains a valid resolvable v4 UDP Address. This validates that a string value contains a valid resolvable v6 UDP Address. This validates that a string value contains a valid resolvable IP Address. This validates that a string value contains a valid resolvable v4 IP Address. This validates that a string value contains a valid resolvable v6 IP Address. This validates that a string value contains a valid Unix Address. This validates that a string value contains a valid MAC Address. Note: See Go's ParseMAC for accepted formats and types: This validates that a string value is a valid Hostname according to RFC 952 https://tools.ietf.org/html/rfc952 This validates that a string value is a valid Hostname according to RFC 1123 https://tools.ietf.org/html/rfc1123 Full Qualified Domain Name (FQDN) This validates that a string value contains a valid FQDN. This validates that a string value appears to be an HTML element tag including those described at https://developer.mozilla.org/en-US/docs/Web/HTML/Element This validates that a string value is a proper character reference in decimal or hexadecimal format This validates that a string value is percent-encoded (URL encoded) according to https://tools.ietf.org/html/rfc3986#section-2.1 This validates that a string value contains a valid directory and that it exists on the machine. This is done using os.Stat, which is a platform independent function. This validates that a string value contains a valid directory but does not validate the existence of that directory. This is done using os.Stat, which is a platform independent function. It is safest to suffix the string with os.PathSeparator if the directory may not exist at the time of validation. This validates that a string value contains a valid DNS hostname and port that can be used to valiate fields typically passed to sockets and connections. This validates that a string value is a valid datetime based on the supplied datetime format. Supplied format must match the official Go time format layout as documented in https://golang.org/pkg/time/ This validates that a string value is a valid country code based on iso3166-1 alpha-2 standard. see: https://www.iso.org/iso-3166-country-codes.html This validates that a string value is a valid country code based on iso3166-1 alpha-3 standard. see: https://www.iso.org/iso-3166-country-codes.html This validates that a string value is a valid country code based on iso3166-1 alpha-numeric standard. see: https://www.iso.org/iso-3166-country-codes.html This validates that a string value is a valid BCP 47 language tag, as parsed by language.Parse. More information on https://pkg.go.dev/golang.org/x/text/language BIC (SWIFT code) This validates that a string value is a valid Business Identifier Code (SWIFT code), defined in ISO 9362. More information on https://www.iso.org/standard/60390.html This validates that a string value is a valid dns RFC 1035 label, defined in RFC 1035. More information on https://datatracker.ietf.org/doc/html/rfc1035 This validates that a string value is a valid time zone based on the time zone database present on the system. Although empty value and Local value are allowed by time.LoadLocation golang function, they are not allowed by this validator. More information on https://golang.org/pkg/time/#LoadLocation This validates that a string value is a valid semver version, defined in Semantic Versioning 2.0.0. More information on https://semver.org/ This validates that a string value is a valid cve id, defined in cve mitre. More information on https://cve.mitre.org/ This validates that a string value contains a valid credit card number using Luhn algoritm. This validates that a string or (u)int value contains a valid checksum using the Luhn algorithm. #MongoDb ObjectID This validates that a string is a valid 24 character hexadecimal string. This validates that a string value contains a valid cron expression. Alias Validators and Tags NOTE: When returning an error, the tag returned in "FieldError" will be the alias tag unless the dive tag is part of the alias. Everything after the dive tag is not reported as the alias tag. Also, the "ActualTag" in the before case will be the actual tag within the alias that failed. Here is a list of the current built in alias tags: Validator notes: A collection of validation rules that are frequently needed but are more complex than the ones found in the baked in validators. A non standard validator must be registered manually like you would with your own custom validation functions. Example of registration and use: Here is a list of the current non standard validators: This package panics when bad input is provided, this is by design, bad code like that should not make it to production.
Package log15 provides an opinionated, simple toolkit for best-practice logging that is both human and machine readable. It is modeled after the standard library's io and net/http packages. This package enforces you to only log key/value pairs. Keys must be strings. Values may be any type that you like. The default output format is logfmt, but you may also choose to use JSON instead if that suits you. Here's how you log: This will output a line that looks like: To get started, you'll want to import the library: Now you're ready to start logging: Because recording a human-meaningful message is common and good practice, the first argument to every logging method is the value to the *implicit* key 'msg'. Additionally, the level you choose for a message will be automatically added with the key 'lvl', and so will the current timestamp with key 't'. You may supply any additional context as a set of key/value pairs to the logging function. log15 allows you to favor terseness, ordering, and speed over safety. This is a reasonable tradeoff for logging functions. You don't need to explicitly state keys/values, log15 understands that they alternate in the variadic argument list: If you really do favor your type-safety, you may choose to pass a log.Ctx instead: Frequently, you want to add context to a logger so that you can track actions associated with it. An http request is a good example. You can easily create new loggers that have context that is automatically included with each log line: This will output a log line that includes the path context that is attached to the logger: The Handler interface defines where log lines are printed to and how they are formated. Handler is a single interface that is inspired by net/http's handler interface: Handlers can filter records, format them, or dispatch to multiple other Handlers. This package implements a number of Handlers for common logging patterns that are easily composed to create flexible, custom logging structures. Here's an example handler that prints logfmt output to Stdout: Here's an example handler that defers to two other handlers. One handler only prints records from the rpc package in logfmt to standard out. The other prints records at Error level or above in JSON formatted output to the file /var/log/service.json This package implements three Handlers that add debugging information to the context, CallerFileHandler, CallerFuncHandler and CallerStackHandler. Here's an example that adds the source file and line number of each logging call to the context. This will output a line that looks like: Here's an example that logs the call stack rather than just the call site. This will output a line that looks like: The "%+v" format instructs the handler to include the path of the source file relative to the compile time GOPATH. The github.com/go-stack/stack package documents the full list of formatting verbs and modifiers available. The Handler interface is so simple that it's also trivial to write your own. Let's create an example handler which tries to write to one handler, but if that fails it falls back to writing to another handler and includes the error that it encountered when trying to write to the primary. This might be useful when trying to log over a network socket, but if that fails you want to log those records to a file on disk. This pattern is so useful that a generic version that handles an arbitrary number of Handlers is included as part of this library called FailoverHandler. Sometimes, you want to log values that are extremely expensive to compute, but you don't want to pay the price of computing them if you haven't turned up your logging level to a high level of detail. This package provides a simple type to annotate a logging operation that you want to be evaluated lazily, just when it is about to be logged, so that it would not be evaluated if an upstream Handler filters it out. Just wrap any function which takes no arguments with the log.Lazy type. For example: If this message is not logged for any reason (like logging at the Error level), then factorRSAKey is never evaluated. The same log.Lazy mechanism can be used to attach context to a logger which you want to be evaluated when the message is logged, but not when the logger is created. For example, let's imagine a game where you have Player objects: You always want to log a player's name and whether they're alive or dead, so when you create the player object, you might do: Only now, even after a player has died, the logger will still report they are alive because the logging context is evaluated when the logger was created. By using the Lazy wrapper, we can defer the evaluation of whether the player is alive or not to each log message, so that the log records will reflect the player's current state no matter when the log message is written: If log15 detects that stdout is a terminal, it will configure the default handler for it (which is log.StdoutHandler) to use TerminalFormat. This format logs records nicely for your terminal, including color-coded output based on log level. Becasuse log15 allows you to step around the type system, there are a few ways you can specify invalid arguments to the logging functions. You could, for example, wrap something that is not a zero-argument function with log.Lazy or pass a context key that is not a string. Since logging libraries are typically the mechanism by which errors are reported, it would be onerous for the logging functions to return errors. Instead, log15 handles errors by making these guarantees to you: - Any log record containing an error will still be printed with the error explained to you as part of the log record. - Any log record containing an error will include the context key LOG15_ERROR, enabling you to easily (and if you like, automatically) detect if any of your logging calls are passing bad values. Understanding this, you might wonder why the Handler interface can return an error value in its Log method. Handlers are encouraged to return errors only if they fail to write their log records out to an external source like if the syslog daemon is not responding. This allows the construction of useful handlers which cope with those failures like the FailoverHandler. log15 is intended to be useful for library authors as a way to provide configurable logging to users of their library. Best practice for use in a library is to always disable all output for your logger by default and to provide a public Logger instance that consumers of your library can configure. Like so: Users of your library may then enable it if they like: The ability to attach context to a logger is a powerful one. Where should you do it and why? I favor embedding a Logger directly into any persistent object in my application and adding unique, tracing context keys to it. For instance, imagine I am writing a web browser: When a new tab is created, I assign a logger to it with the url of the tab as context so it can easily be traced through the logs. Now, whenever we perform any operation with the tab, we'll log with its embedded logger and it will include the tab title automatically: There's only one problem. What if the tab url changes? We could use log.Lazy to make sure the current url is always written, but that would mean that we couldn't trace a tab's full lifetime through our logs after the user navigate to a new URL. Instead, think about what values to attach to your loggers the same way you think about what to use as a key in a SQL database schema. If it's possible to use a natural key that is unique for the lifetime of the object, do so. But otherwise, log15's ext package has a handy RandId function to let you generate what you might call "surrogate keys" They're just random hex identifiers to use for tracing. Back to our Tab example, we would prefer to set up our Logger like so: Now we'll have a unique traceable identifier even across loading new urls, but we'll still be able to see the tab's current url in the log messages. For all Handler functions which can return an error, there is a version of that function which will return no error but panics on failure. They are all available on the Must object. For example: All of the following excellent projects inspired the design of this library: code.google.com/p/log4go github.com/op/go-logging github.com/technoweenie/grohl github.com/Sirupsen/logrus github.com/kr/logfmt github.com/spacemonkeygo/spacelog golang's stdlib, notably io and net/http https://xkcd.com/927/
Package health provides a generic health checking framework. The health package works expvar style. By importing the package the debug server is getting a "/debug/health" endpoint that returns the current status of the application. If there are no errors, "/debug/health" will return a HTTP 200 status, together with an empty JSON reply "{}". If there are any checks with errors, the JSON reply will include all the failed checks, and the response will be have an HTTP 503 status. A Check can either be run synchronously, or asynchronously. We recommend that most checks are registered as an asynchronous check, so a call to the "/debug/health" endpoint always returns immediately. This pattern is particularly useful for checks that verify upstream connectivity or database status, since they might take a long time to return/timeout. To install health, just import it in your application: You can also (optionally) import "health/api" that will add two convenience endpoints: "/debug/health/down" and "/debug/health/up". These endpoints add "manual" checks that allow the service to quickly be brought in/out of rotation. After importing these packages to your main application, you can start registering checks. The recommended way of registering checks is using a periodic Check. PeriodicChecks run on a certain schedule and asynchronously update the status of the check. This allows CheckStatus to return without blocking on an expensive check. A trivial example of a check that runs every 5 seconds and shuts down our server if the current minute is even, could be added as follows: Alternatively, you can also make use of "RegisterPeriodicThresholdFunc" to implement the exact same check, but add a threshold of failures after which the check will be unhealthy. This is particularly useful for flaky Checks, ensuring some stability of the service when handling them. The lowest-level way to interact with the health package is calling "Register" directly. Register allows you to pass in an arbitrary string and something that implements "Checker" and runs your check. If your method returns an error with nil, it is considered a healthy check, otherwise it will make the health check endpoint "/debug/health" start returning a 503 and list the specific check that failed. Assuming you wish to register a method called "currentMinuteEvenCheck() error" you could do that by doing: CheckFunc is a convenience type that implements Checker. Another way of registering a check could be by using an anonymous function and the convenience method RegisterFunc. An example that makes the status endpoint always return an error: You could also use the health checker mechanism to ensure your application only comes up if certain conditions are met, or to allow the developer to take the service out of rotation immediately. An example that checks database connectivity and immediately takes the server out of rotation on err: You can also use the predefined Checkers that come included with the health package. First, import the checks: After that you can make use of any of the provided checks. An example of using a `FileChecker` to take the application out of rotation if a certain file exists can be done as follows: After registering the check, it is trivial to take an application out of rotation from the console: You could also test the connectivity to a downstream service by using a "HTTPChecker", but ensure that you only mark the test unhealthy if there are a minimum of two failures in a row:
ldbrest is a simple REST server for exposing a leveldb[1] database over TCP. Leveldb is a key-value database written to be embedded. Its major trade-off from an operational standpoint is that a single database can only be open *for reading OR writing* by a single process at a time. These properties make it perfect for a simple REST server offering CRUD operations on keys. ldbrest exposes a few other useful endpoints as well. It is invoked with an optional -s/-serveaddr flag and a required positional /path/to/leveldb. "serveaddr" can be a "host:port" for TCP or a /path/to/socketfile for a streaming unix domain socket and can be given more than once. Without any -s/-serveaddr flags it will serve on "127.0.0.1:7000". The server offers these endpoints: Returns the value associated with the <name> key in the response body with content-type text/plain (or 404s). Takes the (unparsed) request body and stores it as the value under key <name> and returns a 204. Deletes the key <name> and returns a 204. Retrieves all of a group of keys in one endpoint. It takes a JSON request body with a single key "keys", which should be an array of the string keys to retrieve. The response is application/json with top-level key/value pairs of the keys it was told to retrieve and their corresponding values (or null if they weren't found). This endpoint doesn't actually change any server-side data, but the POST is necessary to ensure that a request body makes it through. Iterates over the sorted keys. It takes optional query string parameters to control the iterator: * "forward" is whether to iterate forward through sorted order or reverse (default "yes", iterate forward) * "start" is a key to start from (default beginning/end) * "include_start" is whether to include the key precisely matching "start" if it exists (default "yes") * "end" is the key at which to terminate iteration (defaults to end/beginning) * "include_end" is whether to include the key precisely matching "end" if it exists (default "no") * "max" is a maximum number of keys(/values) to return, this can be provided in conjunction with "end" in which case either condition would terminate iteration (default 1000, higher values than this will be ignored) * "include_values" is whether to produce {"key": "<key>", "value": "<value>"} objects or just "<key>" strings (default "yes") It then returns a JSON object with two keys "more" and "data". "data" is an array of either objects or strings depending on "include_values", while "more" is false unless "end" was provided but "max" caused the end of iteration (there was still more to go before we would have hit "end"). Applies a batch of updates atomically. It accepts a JSON request body with key "ops", an array of objects with keys "op", "key", and "value". "op" may be "put" or "delete", in the latter case "value" may be omitted. Gets and returns the leveldb property in the text/plain 200 response body, or 404s if it isn't a valid property name. Needs a JSON request body with key "destination", which should be a file system path. ldbrest will make a complete copy of the database at that location, then return a 204 (after what might be a while). [1] https://github.com/google/leveldb
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package restlayer is an API framework heavily inspired by the excellent Python Eve (http://python-eve.org/). It helps you create a comprehensive, customizable, and secure REST (graph) API on top of pluggable backend storages with no boiler plate code so can focus on your business logic. Implemented as a net/http middleware, it plays well with other middleware like CORS (http://github.com/rs/cors) and is net/context aware thanks to xhandler. REST Layer is an opinionated framework. Unlike many API frameworks, you don’t directly control the routing and you don’t have to write handlers. You just define resources and sub-resources with a schema, the framework automatically figures out what routes to generate behind the scene. You don’t have to take care of the HTTP headers and response, JSON encoding, etc. either. REST layer handles HTTP conditional requests, caching, integrity checking for you. A powerful and extensible validation engine make sure that data comes pre-validated to your custom storage handlers. Generic resource handlers for MongoDB (http://github.com/piotrekmonko/rest-layer-mongo), ElasticSearch (http://github.com/piotrekmonko/rest-layer-es) and other databases are also available so you have few to no code to write to make the whole system work. Moreover, REST Layer let you create a graph API by linking resources between them. Thanks to its advanced field selection syntax (and coming support of GraphQL), you can gather resources and their dependencies in a single request, saving you from costly network roundtrips. REST Layer is composed of several sub-packages: See https://github.com/piotrekmonko/rest-layer/blob/master/README.md for full REST Layer documentation.
goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package types implements several types for dealing with REST API's and databases. UUID's are very useful, but you often need to attach context to them; e.g. you cannot look at a UUID and know whether it points to a record in the accounts table or in the messages table. A PrefixUUID solves this problem, by embedding the additional useful information as part of the string. If we had to write this value to the database as a string it would take up 43 bytes. Instead we use a UUID type and strip the prefix before saving it. The converse, Value(), only returns the UUID part by default, since this is the only thing the database knows about. You can also attach the prefix manually in your SQL, like so: This will get parsed as part of the Scan(), and then you don't need to do anything. Alternatively, you can attach the prefix in your model, immediately after the query. A NullString is like the null string in `database/sql`, but can additionally be encoded/decoded via JSON. A NullTime behaves exactly like NullString, but the value is a time.Time.
This package contains a super fast and collection that stores a state in bits. There are two implementations you can find in the package: Both of them can help to minify the memory usage and the time spent for Set data-structure. If you need to save a uint in set, then this implementation will be much more efficient than the usual Set. The Set key is storing in 1 bit in an array or map. This data structure is useful to share the flags in JSON or store them in a database. There's an article that shares the motivation to have this implementation: https://aohorodnyk.com/post/2021-01-03-binary-flags/
Package kivik provides a generic interface to CouchDB or CouchDB-like databases. The kivik package must be used in conjunction with a database driver. The officially supported drivers are: The Filesystem and Memory drivers are also available, but in early stages of development, and so many features do not yet work: The kivik driver system is modeled after the standard library's `sql` and `sql/driver` packages, although the client API is completely different due to the different database models implemented by SQL and NoSQL databases such as CouchDB. couchDB stores JSON, so Kivik translates Go data structures to and from JSON as necessary. The conversion between Go data types and JSON, and vice versa, is handled automatically according to the rules and behavior described in the documentationf or the standard library's `encoding/json` package (https://golang.org/pkg/encoding/json). One would be well-advised to become familiar with using `json` struct field tags (https://golang.org/pkg/encoding/json/#Marshal) when working with JSON documents. Most Kivik methods take `context.Context` as their first argument. This allows the cancellation of blocking operations in the case that the result is no longer needed. A typical use case for a web application would be to cancel a Kivik request if the remote HTTP client ahs disconnected, rednering the results of the query irrelevant. To learn more about Go's contexts, read the `context` package documentation (https://golang.org/pkg/context/) and read the Go blog post "Go Concurrency Patterns: Context" (https://blog.golang.org/context) for example code. If in doubt, you can pass `context.TODO()` as the context variable. Example: Kivik returns errors that embed an HTTP status code. In most cases, this is the HTTP status code returned by the server. The embedded HTTP status code may be accessed easily using the StatusCode() method, or with a type assertion to `interface { StatusCode() int }`. Example: Any error that does not conform to this interface will be assumed to represent a http.StatusInternalServerError status code. For common usage, authentication should be as simple as including the authentication credentials in the connection DSN. For example: This will connect to `localhost` on port 5984, using the username `admin` and the password `abc123`. When connecting to CouchDB (as in the above example), this will use cookie auth (https://docs.couchdb.org/en/stable/api/server/authn.html?highlight=cookie%20auth#cookie-authentication). Depending on which driver you use, there may be other ways to authenticate, as well. At the moment, the CouchDB driver is the only official driver which offers additional authentication methods. Please refer to the CouchDB package documentation for details (https://pkg.go.dev/github.com/IG-Soft/couchdb/v3). With a client handle in hand, you can create a database handle with the DB() method to interact with a specific database.
Package log15 provides an opinionated, simple toolkit for best-practice logging that is both human and machine readable. It is modeled after the standard library's io and net/http packages. This package enforces you to only log key/value pairs. Keys must be strings. Values may be any type that you like. The default output format is logfmt, but you may also choose to use JSON instead if that suits you. Here's how you log: This will output a line that looks like: To get started, you'll want to import the library: Now you're ready to start logging: Because recording a human-meaningful message is common and good practice, the first argument to every logging method is the value to the *implicit* key 'msg'. Additionally, the level you choose for a message will be automatically added with the key 'lvl', and so will the current timestamp with key 't'. You may supply any additional context as a set of key/value pairs to the logging function. log15 allows you to favor terseness, ordering, and speed over safety. This is a reasonable tradeoff for logging functions. You don't need to explicitly state keys/values, log15 understands that they alternate in the variadic argument list: If you really do favor your type-safety, you may choose to pass a log.Ctx instead: Frequently, you want to add context to a logger so that you can track actions associated with it. An http request is a good example. You can easily create new loggers that have context that is automatically included with each log line: This will output a log line that includes the path context that is attached to the logger: The Handler interface defines where log lines are printed to and how they are formated. Handler is a single interface that is inspired by net/http's handler interface: Handlers can filter records, format them, or dispatch to multiple other Handlers. This package implements a number of Handlers for common logging patterns that are easily composed to create flexible, custom logging structures. Here's an example handler that prints logfmt output to Stdout: Here's an example handler that defers to two other handlers. One handler only prints records from the rpc package in logfmt to standard out. The other prints records at Error level or above in JSON formatted output to the file /var/log/service.json This package implements three Handlers that add debugging information to the context, CallerFileHandler, CallerFuncHandler and CallerStackHandler. Here's an example that adds the source file and line number of each logging call to the context. This will output a line that looks like: Here's an example that logs the call stack rather than just the call site. This will output a line that looks like: The "%+v" format instructs the handler to include the path of the source file relative to the compile time GOPATH. The github.com/go-stack/stack package documents the full list of formatting verbs and modifiers available. The Handler interface is so simple that it's also trivial to write your own. Let's create an example handler which tries to write to one handler, but if that fails it falls back to writing to another handler and includes the error that it encountered when trying to write to the primary. This might be useful when trying to log over a network socket, but if that fails you want to log those records to a file on disk. This pattern is so useful that a generic version that handles an arbitrary number of Handlers is included as part of this library called FailoverHandler. Sometimes, you want to log values that are extremely expensive to compute, but you don't want to pay the price of computing them if you haven't turned up your logging level to a high level of detail. This package provides a simple type to annotate a logging operation that you want to be evaluated lazily, just when it is about to be logged, so that it would not be evaluated if an upstream Handler filters it out. Just wrap any function which takes no arguments with the log.Lazy type. For example: If this message is not logged for any reason (like logging at the Error level), then factorRSAKey is never evaluated. The same log.Lazy mechanism can be used to attach context to a logger which you want to be evaluated when the message is logged, but not when the logger is created. For example, let's imagine a game where you have Player objects: You always want to log a player's name and whether they're alive or dead, so when you create the player object, you might do: Only now, even after a player has died, the logger will still report they are alive because the logging context is evaluated when the logger was created. By using the Lazy wrapper, we can defer the evaluation of whether the player is alive or not to each log message, so that the log records will reflect the player's current state no matter when the log message is written: If log15 detects that stdout is a terminal, it will configure the default handler for it (which is log.StdoutHandler) to use TerminalFormat. This format logs records nicely for your terminal, including color-coded output based on log level. Becasuse log15 allows you to step around the type system, there are a few ways you can specify invalid arguments to the logging functions. You could, for example, wrap something that is not a zero-argument function with log.Lazy or pass a context key that is not a string. Since logging libraries are typically the mechanism by which errors are reported, it would be onerous for the logging functions to return errors. Instead, log15 handles errors by making these guarantees to you: - Any log record containing an error will still be printed with the error explained to you as part of the log record. - Any log record containing an error will include the context key LOG15_ERROR, enabling you to easily (and if you like, automatically) detect if any of your logging calls are passing bad values. Understanding this, you might wonder why the Handler interface can return an error value in its Log method. Handlers are encouraged to return errors only if they fail to write their log records out to an external source like if the syslog daemon is not responding. This allows the construction of useful handlers which cope with those failures like the FailoverHandler. log15 is intended to be useful for library authors as a way to provide configurable logging to users of their library. Best practice for use in a library is to always disable all output for your logger by default and to provide a public Logger instance that consumers of your library can configure. Like so: Users of your library may then enable it if they like: The ability to attach context to a logger is a powerful one. Where should you do it and why? I favor embedding a Logger directly into any persistent object in my application and adding unique, tracing context keys to it. For instance, imagine I am writing a web browser: When a new tab is created, I assign a logger to it with the url of the tab as context so it can easily be traced through the logs. Now, whenever we perform any operation with the tab, we'll log with its embedded logger and it will include the tab title automatically: There's only one problem. What if the tab url changes? We could use log.Lazy to make sure the current url is always written, but that would mean that we couldn't trace a tab's full lifetime through our logs after the user navigate to a new URL. Instead, think about what values to attach to your loggers the same way you think about what to use as a key in a SQL database schema. If it's possible to use a natural key that is unique for the lifetime of the object, do so. But otherwise, log15's ext package has a handy RandId function to let you generate what you might call "surrogate keys" They're just random hex identifiers to use for tracing. Back to our Tab example, we would prefer to set up our Logger like so: Now we'll have a unique traceable identifier even across loading new urls, but we'll still be able to see the tab's current url in the log messages. For all Handler functions which can return an error, there is a version of that function which will return no error but panics on failure. They are all available on the Must object. For example: All of the following excellent projects inspired the design of this library: code.google.com/p/log4go github.com/op/go-logging github.com/technoweenie/grohl github.com/Sirupsen/logrus github.com/kr/logfmt github.com/spacemonkeygo/spacelog golang's stdlib, notably io and net/http https://xkcd.com/927/
Entry point to the notification writer service. The service contains consumer (usually Kafka consumer) that consumes messages from given source, processes those messages and stores them in configured data store. The main task for this service is to listen to configured Kafka topic, consume all messages from such topic, and write OCP results (in JSON format) with additional information (like organization ID, cluster name, Kafka offset etc.) into a database table named new_reports. Multiple reports can be consumed and written into the database for the same cluster, because the primary (compound) key for new_reports table is set to the combination (org_id, cluster, updated_at). When some message does not conform to expected schema (for example if org_id is missing for any reason), such message is dropped and the error message with all relevant information about the issue is stored into the log. Messages are expected to contain report body represented as JSON. This body is shrunk before it's stored into database so the database remains relatively small. Package kafka contains an implementation of Producer interface that can be used to produce (that is send) messages to properly configured Kafka broker.
Package cldr expose types and data from the Unicode CLDR. This package is empty. Each sub-package exposes a string-based type called Code corresponding to an ISO code and which is the entrypoint of the API. Those types implement interfaces used for input and output from/to JSON (encoding/json.Marshaler, encoding/json.Unmarshaler), command line flags (flag.Value) and SQL databases (database/sql.Scanner, database/sql/driver.Valuer). Data (country names, currencies per country) comes from the Unicode Common Locale Data Repository. Code generators are bundled to update the data from the latest CLDR release. Copyright © 2023 Commerce Technologies, LLC. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Package cldr expose types and data from the Unicode CLDR. This package is empty. Each sub-package exposes a string-based type called Code (country.Code, currency.Code) corresponding to an ISO code and which is the entrypoint of the API. Those types implement interfaces used for input and output from/to JSON (json.Marshaler, json.Unmarshaler), command line flags (flag.Value) and SQL databases (sql.Scanner, driver.Valuer). Data (country names, currencies per country) comes from the Unicode Common Locale Data Repository (http://cldr.unicode.org/index). Code generators are bundled to update the data from the latest CLDR release. Copyright © 2018 BlueBoard SAS. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Package freegeoip provides an API for searching the geolocation of IP addresses. It uses a database that can be either a local file or a remote resource from a URL. Local databases are monitored by fsnotify and reloaded when the file is either updated or overwritten. Remote databases are automatically downloaded and updated in background so you can focus on using the API and not managing the database. Also, the freegeoip package provides http handlers that any Go http server (net/http) can use. These handlers can process IP geolocation lookup requests and return data in multiple formats like CSV, XML, JSON and JSONP. It has also an API for supporting custom formats.