Package core provides an entry point to use V2Ray core functionalities. V2Ray makes it possible to accept incoming network connections with certain protocol, process the data, and send them through another connection with the same or a difference protocol on demand. It may be configured to work with multiple protocols at the same time, and uses the internal router to tunnel through different inbound and outbound connections.
Package globalaccelerator provides the API client, operations, and parameter types for AWS Global Accelerator. This is the Global Accelerator API Reference. This guide is for developers who need detailed information about Global Accelerator API actions, data types, and errors. For more information about Global Accelerator features, see the Global Accelerator Developer Guide. Global Accelerator is a service in which you create accelerators to improve the performance of your applications for local and global users. Depending on the type of accelerator you choose, you can gain additional benefits. By using a standard accelerator, you can improve availability of your internet applications that are used by a global audience. With a standard accelerator, Global Accelerator directs traffic to optimal endpoints over the Amazon Web Services global network. For other scenarios, you might choose a custom routing accelerator. With a custom routing accelerator, you can use application logic to directly map one or more users to a specific endpoint among many endpoints. Global Accelerator is a global service that supports endpoints in multiple Amazon Web Services Regions but you must specify the US West (Oregon) Region to create, update, or otherwise work with accelerators. That is, for example, specify --region us-west-2 on Amazon Web Services CLI commands. By default, Global Accelerator provides you with static IP addresses that you associate with your accelerator. The static IP addresses are anycast from the Amazon Web Services edge network. For IPv4, Global Accelerator provides two static IPv4 addresses. For dual-stack, Global Accelerator provides a total of four addresses: two static IPv4 addresses and two static IPv6 addresses. With a standard accelerator for IPv4, instead of using the addresses that Global Accelerator provides, you can configure these entry points to be IPv4 addresses from your own IP address ranges that you bring to Global Accelerator (BYOIP). For a standard accelerator, they distribute incoming application traffic across multiple endpoint resources in multiple Amazon Web Services Regions , which increases the availability of your applications. Endpoints for standard accelerators can be Network Load Balancers, Application Load Balancers, Amazon EC2 instances, or Elastic IP addresses that are located in one Amazon Web Services Region or multiple Amazon Web Services Regions. For custom routing accelerators, you map traffic that arrives to the static IP addresses to specific Amazon EC2 servers in endpoints that are virtual private cloud (VPC) subnets. The static IP addresses remain assigned to your accelerator for as long as it exists, even if you disable the accelerator and it no longer accepts or routes traffic. However, when you delete an accelerator, you lose the static IP addresses that are assigned to it, so you can no longer route traffic by using them. You can use IAM policies like tag-based permissions with Global Accelerator to limit the users who have permissions to delete an accelerator. For more information, see Tag-based policies. For standard accelerators, Global Accelerator uses the Amazon Web Services global network to route traffic to the optimal regional endpoint based on health, client location, and policies that you configure. The service reacts instantly to changes in health or configuration to ensure that internet traffic from clients is always directed to healthy endpoints. For more information about understanding and using Global Accelerator, see the Global Accelerator Developer Guide.
This package allows you to automate actions on Valve's Steam network. It is a Go port of SteamKit. To login, you'll have to create a new Client first. Then connect to the Steam network and wait for a ConnectedCallback. Then you may call the Login method in the Auth module with your login information. This is covered in more detail in the method's documentation. After you've received the LoggedOnEvent, you should set your persona state to online to receive friend lists etc. go-steam emits events that can be read via Client.Events(). Although the channel has the type interface{}, only types from this package ending with "Event" and errors will be emitted.
Package skipper provides an HTTP routing library with flexible configuration as well as a runtime update of the routing rules. Skipper works as an HTTP reverse proxy that is responsible for mapping incoming requests to multiple HTTP backend services, based on routes that are selected by the request attributes. At the same time, both the requests and the responses can be augmented by a filter chain that is specifically defined for each route. Optionally, it can provide circuit breaker mechanism individually for each backend host. Skipper can load and update the route definitions from multiple data sources without being restarted. It provides a default executable command with a few built-in filters, however, its primary use case is to be extended with custom filters, predicates or data sources. For further information read 'Extending Skipper'. Skipper took the core design and inspiration from Vulcand: https://github.com/mailgun/vulcand. Skipper is 'go get' compatible. If needed, create a 'go workspace' first: Get the Skipper packages: Create a file with a route: Optionally, verify the syntax of the file: Start Skipper and make an HTTP request: The core of Skipper's request processing is implemented by a reverse proxy in the 'proxy' package. The proxy receives the incoming request, forwards it to the routing engine in order to receive the most specific matching route. When a route matches, the request is forwarded to all filters defined by it. The filters can modify the request or execute any kind of program logic. Once the request has been processed by all the filters, it is forwarded to the backend endpoint of the route. The response from the backend goes once again through all the filters in reverse order. Finally, it is mapped as the response of the original incoming request. Besides the default proxying mechanism, it is possible to define routes without a real network backend endpoint. One of these cases is called a 'shunt' backend, in which case one of the filters needs to handle the request providing its own response (e.g. the 'static' filter). Actually, filters themselves can instruct the request flow to shunt by calling the Serve(*http.Response) method of the filter context. Another case of a route without a network backend is the 'loopback'. A loopback route can be used to match a request, modified by filters, against the lookup tree with different conditions and then execute a different route. One example scenario can be to use a single route as an entry point to execute some calculation to get an A/B testing decision and then matching the updated request metadata for the actual destination route. This way the calculation can be executed for only those requests that don't contain information about a previously calculated decision. For further details, see the 'proxy' and 'filters' package documentation. Finding a request's route happens by matching the request attributes to the conditions in the route's definitions. Such definitions may have the following conditions: - method - path (optionally with wildcards) - path regular expressions - host regular expressions - headers - header regular expressions It is also possible to create custom predicates with any other matching criteria. The relation between the conditions in a route definition is 'and', meaning, that a request must fulfill each condition to match a route. For further details, see the 'routing' package documentation. Filters are applied in order of definition to the request and in reverse order to the response. They are used to modify request and response attributes, such as headers, or execute background tasks, like logging. Some filters may handle the requests without proxying them to service backends. Filters, depending on their implementation, may accept/require parameters, that are set specifically to the route. For further details, see the 'filters' package documentation. Each route has one of the following backends: HTTP endpoint, shunt, loopback or dynamic. Backend endpoints can be any HTTP service. They are specified by their network address, including the protocol scheme, the domain name or the IP address, and optionally the port number: e.g. "https://www.example.org:4242". (The path and query are sent from the original request, or set by filters.) A shunt route means that Skipper handles the request alone and doesn't make requests to a backend service. In this case, it is the responsibility of one of the filters to generate the response. A loopback route executes the routing mechanism on current state of the request from the start, including the route lookup. This way it serves as a form of an internal redirect. A dynamic route means that the final target will be defined in a filter. One of the filters in the chain must set the target backend url explicitly. Route definitions consist of the following: - request matching conditions (predicates) - filter chain (optional) - backend The eskip package implements the in-memory and text representations of route definitions, including a parser. (Note to contributors: in order to stay compatible with 'go get', the generated part of the parser is stored in the repository. When changing the grammar, 'go generate' needs to be executed explicitly to update the parser.) For further details, see the 'eskip' package documentation Skipper has filter implementations of basic auth and OAuth2. It can be integrated with tokeninfo based OAuth2 providers. For details, see: https://godoc.org/github.com/zalando/skipper/filters/auth. Skipper's route definitions of Skipper are loaded from one or more data sources. It can receive incremental updates from those data sources at runtime. It provides three different data clients: - Kubernetes: Skipper can be used as part of a Kubernetes Ingress Controller implementation together with https://github.com/zalando-incubator/kube-ingress-aws-controller . In this scenario, Skipper uses the Kubernetes API's Ingress extensions as a source for routing. For a complete deployment example, see more details in: https://github.com/zalando-incubator/kubernetes-on-aws/ . - Innkeeper: the Innkeeper service implements a storage for large sets of Skipper routes, with an HTTP+JSON API, OAuth2 authentication and role management. See the 'innkeeper' package and https://github.com/zalando/innkeeper. - etcd: Skipper can load routes and receive updates from etcd clusters (https://github.com/coreos/etcd). See the 'etcd' package. - static file: package eskipfile implements a simple data client, which can load route definitions from a static file in eskip format. Currently, it loads the routes on startup. It doesn't support runtime updates. Skipper can use additional data sources, provided by extensions. Sources must implement the DataClient interface in the routing package. Skipper provides circuit breakers, configured either globally, based on backend hosts or based on individual routes. It supports two types of circuit breaker behavior: open on N consecutive failures, or open on N failures out of M requests. For details, see: https://godoc.org/github.com/zalando/skipper/circuit. Skipper can be started with the default executable command 'skipper', or as a library built into an application. The easiest way to start Skipper as a library is to execute the 'Run' function of the current, root package. Each option accepted by the 'Run' function is wired in the default executable as well, as a command line flag. E.g. EtcdUrls becomes -etcd-urls as a comma separated list. For command line help, enter: An additional utility, eskip, can be used to verify, print, update and delete routes from/to files or etcd (Innkeeper on the roadmap). See the cmd/eskip command package, and/or enter in the command line: Skipper doesn't use dynamically loaded plugins, however, it can be used as a library, and it can be extended with custom predicates, filters and/or custom data sources. To create a custom predicate, one needs to implement the PredicateSpec interface in the routing package. Instances of the PredicateSpec are used internally by the routing package to create the actual Predicate objects as referenced in eskip routes, with concrete arguments. Example, randompredicate.go: In the above example, a custom predicate is created, that can be referenced in eskip definitions with the name 'Random': To create a custom filter we need to implement the Spec interface of the filters package. 'Spec' is the specification of a filter, and it is used to create concrete filter instances, while the raw route definitions are processed. Example, hellofilter.go: The above example creates a filter specification, and in the routes where they are included, the filter instances will set the 'X-Hello' header for each and every response. The name of the filter is 'hello', and in a route definition it is referenced as: The easiest way to create a custom Skipper variant is to implement the required filters (as in the example above) by importing the Skipper package, and starting it with the 'Run' command. Example, hello.go: A file containing the routes, routes.eskip: Start the custom router: The 'Run' function in the root Skipper package starts its own listener but it doesn't provide the best composability. The proxy package, however, provides a standard http.Handler, so it is possible to use it in a more complex solution as a building block for routing. Skipper provides detailed logging of failures, and access logs in Apache log format. Skipper also collects detailed performance metrics, and exposes them on a separate listener endpoint for pulling snapshots. For details, see the 'logging' and 'metrics' packages documentation. The router's performance depends on the environment and on the used filters. Under ideal circumstances, and without filters, the biggest time factor is the route lookup. Skipper is able to scale to thousands of routes with logarithmic performance degradation. However, this comes at the cost of increased memory consumption, due to storing the whole lookup tree in a single structure. Benchmarks for the tree lookup can be run by: In case more aggressive scale is needed, it is possible to setup Skipper in a cascade model, with multiple Skipper instances for specific route segments.
Example_http illustrates how to create an HTTP server and client using memconn. Example_http_mapped_network illustrates how to create an HTTP server and client with the "tcp" network mapped to "memu" to make creating an HTTP client easier.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: net/http valyala/fasthttp Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package appmesh provides the API client, operations, and parameter types for AWS App Mesh. App Mesh is a service mesh based on the Envoy proxy that makes it easy to monitor and control microservices. App Mesh standardizes how your microservices communicate, giving you end-to-end visibility and helping to ensure high availability for your applications. App Mesh gives you consistent visibility and network traffic controls for every microservice in an application. You can use App Mesh with Amazon Web Services Fargate, Amazon ECS, Amazon EKS, Kubernetes on Amazon Web Services, and Amazon EC2. App Mesh supports microservice applications that use service discovery naming for their components. For more information about service discovery on Amazon ECS, see Service Discoveryin the Amazon Elastic Container Service Developer Guide. Kubernetes kube-dns and coredns are supported. For more information, see DNS for Services and Pods in the Kubernetes documentation.
Package networkfirewall provides the API client, operations, and parameter types for AWS Network Firewall. This is the API Reference for Network Firewall. This guide is for developers who need detailed information about the Network Firewall API actions, data types, and errors. The REST API requires you to handle connection details, such as calculating signatures, handling request retries, and error handling. For general information about using the Amazon Web Services REST APIs, see Amazon Web Services APIs. To view the complete list of Amazon Web Services Regions where Network Firewall is available, see Service endpoints and quotasin the Amazon Web Services General Reference. To access Network Firewall using the IPv4 REST API endpoint: https://network-firewall..amazonaws.com To access Network Firewall using the Dualstack (IPv4 and IPv6) REST API endpoint: https://network-firewall..aws.api Alternatively, you can use one of the Amazon Web Services SDKs to access an API that's tailored to the programming language or platform that you're using. For more information, see Amazon Web Services SDKs. For descriptions of Network Firewall features, including and step-by-step instructions on how to use them through the Network Firewall console, see the Network Firewall Developer Guide. Network Firewall is a stateful, managed, network firewall and intrusion detection and prevention service for Amazon Virtual Private Cloud (Amazon VPC). With Network Firewall, you can filter traffic at the perimeter of your VPC. This includes filtering traffic going to and coming from an internet gateway, NAT gateway, or over VPN or Direct Connect. Network Firewall uses rules that are compatible with Suricata, a free, open source network analysis and threat detection engine. You can use Network Firewall to monitor and protect your VPC traffic in a number of ways. The following are just a few examples: Allow domains or IP addresses for known Amazon Web Services service endpoints, such as Amazon S3, and block all other forms of traffic. Use custom lists of known bad domains to limit the types of domain names that your applications can access. Perform deep packet inspection on traffic entering or leaving your VPC. Use stateful protocol detection to filter protocols like HTTPS, regardless of the port used. To enable Network Firewall for your VPCs, you perform steps in both Amazon VPC and in Network Firewall. For information about using Amazon VPC, see Amazon VPC User Guide. To start using Network Firewall, do the following: (Optional) If you don't already have a VPC that you want to protect, create it in Amazon VPC. In Amazon VPC, in each Availability Zone where you want to have a firewall endpoint, create a subnet for the sole use of Network Firewall. In Network Firewall, create stateless and stateful rule groups, to define the components of the network traffic filtering behavior that you want your firewall to have. In Network Firewall, create a firewall policy that uses your rule groups and specifies additional default traffic filtering behavior. In Network Firewall, create a firewall and specify your new firewall policy and VPC subnets. Network Firewall creates a firewall endpoint in each subnet that you specify, with the behavior that's defined in the firewall policy. In Amazon VPC, use ingress routing enhancements to route traffic through the new firewall endpoints.
Package addrmgr implements concurrency safe Decred address manager. In order maintain the peer-to-peer Decred network, there needs to be a source of addresses to connect to as nodes come and go. The Decred protocol provides the getaddr and addr messages to allow peers to communicate known addresses with each other. However, there needs to a mechanism to store those results and select peers from them. It is also important to note that remote peers can't be trusted to send valid peers nor attempt to provide you with only peers they control with malicious intent. With that in mind, this package provides a concurrency safe address manager for caching and selecting peers in a non-deterministic manner. The general idea is the caller adds addresses to the address manager and notifies it when addresses are connected, known good, and attempted. The caller also requests addresses as it needs them. The address manager internally segregates the addresses into groups and non-deterministically selects groups in a cryptographically random manner. This reduce the chances multiple addresses from the same nets are selected which generally helps provide greater peer diversity, and perhaps more importantly, drastically reduces the chances an attacker is able to coerce your peer into only connecting to nodes they control. The address manager also understands routability and Tor addresses and tries hard to only return routable addresses. In addition, it uses the information provided by the caller about connected, known good, and attempted addresses to periodically purge peers which no longer appear to be good peers as well as bias the selection toward known good peers. The general idea is to make a best effort at only providing usable addresses.
Package stack contains The Things Stack for LoRaWAN.
Package noise is an opinionated, easy-to-use P2P network stack for decentralized applications, and cryptographic protocols written in Go. noise is made to be minimal, robust, developer-friendly, performant, secure, and cross-platform across multitudes of devices by making use of a small amount of well-tested, production-grade dependencies. This example demonstrates messaging with registering Go types to be serialized/deserialized on-the-wire provided marshal/unmarshal functions, how to decode serialized messages received from a peer, and how to send serialized messages. This example demonstrates sending registered serialized Go types as requests, decoding registered serialized Go types from peers, and sending registered serialized Go types as responses. This example demonstrates how to send and receive raw bytes across peers, how to listen for incoming peers, and how to cleanup node instances after you are done using them. This example demonstrates how to use Kademlia to have three peers Alice, Charlie and bob discover each other in an open, trustless network. This example demonstrates how to send/handle RPC requests across peers, how to listen for incoming peers, how to check if a message received is a request or not, how to reply to a RPC request, and how to cleanup node instances after you are done using them.
Package log15 provides an opinionated, simple toolkit for best-practice logging that is both human and machine readable. It is modeled after the standard library's io and net/http packages. This package enforces you to only log key/value pairs. Keys must be strings. Values may be any type that you like. The default output format is logfmt, but you may also choose to use JSON instead if that suits you. Here's how you log: This will output a line that looks like: To get started, you'll want to import the library: Now you're ready to start logging: Because recording a human-meaningful message is common and good practice, the first argument to every logging method is the value to the *implicit* key 'msg'. Additionally, the level you choose for a message will be automatically added with the key 'lvl', and so will the current timestamp with key 't'. You may supply any additional context as a set of key/value pairs to the logging function. log15 allows you to favor terseness, ordering, and speed over safety. This is a reasonable tradeoff for logging functions. You don't need to explicitly state keys/values, log15 understands that they alternate in the variadic argument list: If you really do favor your type-safety, you may choose to pass a log.Ctx instead: Frequently, you want to add context to a logger so that you can track actions associated with it. An http request is a good example. You can easily create new loggers that have context that is automatically included with each log line: This will output a log line that includes the path context that is attached to the logger: The Handler interface defines where log lines are printed to and how they are formated. Handler is a single interface that is inspired by net/http's handler interface: Handlers can filter records, format them, or dispatch to multiple other Handlers. This package implements a number of Handlers for common logging patterns that are easily composed to create flexible, custom logging structures. Here's an example handler that prints logfmt output to Stdout: Here's an example handler that defers to two other handlers. One handler only prints records from the rpc package in logfmt to standard out. The other prints records at Error level or above in JSON formatted output to the file /var/log/service.json This package implements three Handlers that add debugging information to the context, CallerFileHandler, CallerFuncHandler and CallerStackHandler. Here's an example that adds the source file and line number of each logging call to the context. This will output a line that looks like: Here's an example that logs the call stack rather than just the call site. This will output a line that looks like: The "%+v" format instructs the handler to include the path of the source file relative to the compile time GOPATH. The github.com/go-stack/stack package documents the full list of formatting verbs and modifiers available. The Handler interface is so simple that it's also trivial to write your own. Let's create an example handler which tries to write to one handler, but if that fails it falls back to writing to another handler and includes the error that it encountered when trying to write to the primary. This might be useful when trying to log over a network socket, but if that fails you want to log those records to a file on disk. This pattern is so useful that a generic version that handles an arbitrary number of Handlers is included as part of this library called FailoverHandler. Sometimes, you want to log values that are extremely expensive to compute, but you don't want to pay the price of computing them if you haven't turned up your logging level to a high level of detail. This package provides a simple type to annotate a logging operation that you want to be evaluated lazily, just when it is about to be logged, so that it would not be evaluated if an upstream Handler filters it out. Just wrap any function which takes no arguments with the log.Lazy type. For example: If this message is not logged for any reason (like logging at the Error level), then factorRSAKey is never evaluated. The same log.Lazy mechanism can be used to attach context to a logger which you want to be evaluated when the message is logged, but not when the logger is created. For example, let's imagine a game where you have Player objects: You always want to log a player's name and whether they're alive or dead, so when you create the player object, you might do: Only now, even after a player has died, the logger will still report they are alive because the logging context is evaluated when the logger was created. By using the Lazy wrapper, we can defer the evaluation of whether the player is alive or not to each log message, so that the log records will reflect the player's current state no matter when the log message is written: If log15 detects that stdout is a terminal, it will configure the default handler for it (which is log.StdoutHandler) to use TerminalFormat. This format logs records nicely for your terminal, including color-coded output based on log level. Becasuse log15 allows you to step around the type system, there are a few ways you can specify invalid arguments to the logging functions. You could, for example, wrap something that is not a zero-argument function with log.Lazy or pass a context key that is not a string. Since logging libraries are typically the mechanism by which errors are reported, it would be onerous for the logging functions to return errors. Instead, log15 handles errors by making these guarantees to you: - Any log record containing an error will still be printed with the error explained to you as part of the log record. - Any log record containing an error will include the context key LOG15_ERROR, enabling you to easily (and if you like, automatically) detect if any of your logging calls are passing bad values. Understanding this, you might wonder why the Handler interface can return an error value in its Log method. Handlers are encouraged to return errors only if they fail to write their log records out to an external source like if the syslog daemon is not responding. This allows the construction of useful handlers which cope with those failures like the FailoverHandler. log15 is intended to be useful for library authors as a way to provide configurable logging to users of their library. Best practice for use in a library is to always disable all output for your logger by default and to provide a public Logger instance that consumers of your library can configure. Like so: Users of your library may then enable it if they like: The ability to attach context to a logger is a powerful one. Where should you do it and why? I favor embedding a Logger directly into any persistent object in my application and adding unique, tracing context keys to it. For instance, imagine I am writing a web browser: When a new tab is created, I assign a logger to it with the url of the tab as context so it can easily be traced through the logs. Now, whenever we perform any operation with the tab, we'll log with its embedded logger and it will include the tab title automatically: There's only one problem. What if the tab url changes? We could use log.Lazy to make sure the current url is always written, but that would mean that we couldn't trace a tab's full lifetime through our logs after the user navigate to a new URL. Instead, think about what values to attach to your loggers the same way you think about what to use as a key in a SQL database schema. If it's possible to use a natural key that is unique for the lifetime of the object, do so. But otherwise, log15's ext package has a handy RandId function to let you generate what you might call "surrogate keys" They're just random hex identifiers to use for tracing. Back to our Tab example, we would prefer to set up our Logger like so: Now we'll have a unique traceable identifier even across loading new urls, but we'll still be able to see the tab's current url in the log messages. For all Handler functions which can return an error, there is a version of that function which will return no error but panics on failure. They are all available on the Must object. For example: All of the following excellent projects inspired the design of this library: code.google.com/p/log4go github.com/op/go-logging github.com/technoweenie/grohl github.com/Sirupsen/logrus github.com/kr/logfmt github.com/spacemonkeygo/spacelog golang's stdlib, notably io and net/http https://xkcd.com/927/
Package tenus allows to configure and manage Linux network devices programmatically. You can create, configure and manage various advanced Linux network setups directly from your Go code. tenus also allows you to configure advanced network setups with Linux containers including Docker. It leverages Linux Kernenl's netlink facility and exposes easier to work with programming API than the one provided by netlink. Actual implementations are in: link_linux.go, bridge_linux.go, veth_linux.go, vlan_linux.go and macvlan_linux.go
Package eventsource implements a client and server to allow streaming data one-way over a HTTP connection using the Server-Sent Events API http://dev.w3.org/html5/eventsource/ The client and server respect the Last-Event-ID header. If the Repository interface is implemented on the server, events can be replayed in case of a network disconnection.
This is the official Go SDK for Oracle Cloud Infrastructure Refer to https://github.com/oracle/oci-go-sdk/blob/master/README.md#installing for installation instructions. Refer to https://github.com/oracle/oci-go-sdk/blob/master/README.md#configuring for configuration instructions. The following example shows how to get started with the SDK. The example belows creates an identityClient struct with the default configuration. It then utilizes the identityClient to list availability domains and prints them out to stdout More examples can be found in the SDK Github repo: https://github.com/oracle/oci-go-sdk/tree/master/example Optional fields are represented with the `mandatory:"false"` tag on input structs. The SDK will omit all optional fields that are nil when making requests. In the case of enum-type fields, the SDK will omit fields whose value is an empty string. The SDK uses pointers for primitive types in many input structs. To aid in the construction of such structs, the SDK provides functions that return a pointer for a given value. For example: The SDK exposes functionality that allows the user to customize any http request before is sent to the service. You can do so by setting the `Interceptor` field in any of the `Client` structs. For example: The Interceptor closure gets called before the signing process, thus any changes done to the request will be properly signed and submitted to the service. The SDK exposes a stand-alone signer that can be used to signing custom requests. Related code can be found here: https://github.com/oracle/oci-go-sdk/blob/master/common/http_signer.go. The example below shows how to create a default signer. The signer also allows more granular control on the headers used for signing. For example: You can combine a custom signer with the exposed clients in the SDK. This allows you to add custom signed headers to the request. Following is an example: Bear in mind that some services have a white list of headers that it expects to be signed. Therefore, adding an arbitrary header can result in authentications errors. To see a runnable example, see https://github.com/oracle/oci-go-sdk/blob/master/example/example_identity_test.go For more information on the signing algorithm refer to: https://docs.cloud.oracle.com/Content/API/Concepts/signingrequests.htm Some operations accept or return polymorphic JSON objects. The SDK models such objects as interfaces. Further the SDK provides structs that implement such interfaces. Thus, for all operations that expect interfaces as input, pass the struct in the SDK that satisfies such interface. For example: In the case of a polymorphic response you can type assert the interface to the expected type. For example: An example of polymorphic JSON request handling can be found here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_core_test.go#L63 When calling a list operation, the operation will retrieve a page of results. To retrieve more data, call the list operation again, passing in the value of the most recent response's OpcNextPage as the value of Page in the next list operation call. When there is no more data the OpcNextPage field will be nil. An example of pagination using this logic can be found here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_core_pagination_test.go The SDK has a built-in logging mechanism used internally. The internal logging logic is used to record the raw http requests, responses and potential errors when (un)marshalling request and responses. Built-in logging in the SDK is controlled via the environment variable "OCI_GO_SDK_DEBUG" and its contents. The below are possible values for the "OCI_GO_SDK_DEBUG" variable 1. "info" or "i" enables all info logging messages 2. "debug" or "d" enables all debug and info logging messages 3. "verbose" or "v" or "1" enables all verbose, debug and info logging messages 4. "null" turns all logging messages off. If the value of the environment variable does not match any of the above then default logging level is "info". If the environment variable is not present then no logging messages are emitted. The default destination for logging is Stderr and if you want to output log to a file you can set via environment variable "OCI_GO_SDK_LOG_OUTPUT_MODE". The below are possible values 1. "file" or "f" enables all logging output saved to file 2. "combine" or "c" enables all logging output to both stderr and file You can also customize the log file location and name via "OCI_GO_SDK_LOG_FILE" environment variable, the value should be the path to a specific file If this environment variable is not present, the default location will be the project root path Sometimes you may need to wait until an attribute of a resource, such as an instance or a VCN, reaches a certain state. An example of this would be launching an instance and then waiting for the instance to become available, or waiting until a subnet in a VCN has been terminated. You might also want to retry the same operation again if there's network issue etc... This can be accomplished by using the RequestMetadata.RetryPolicy(request level configuration), alternatively, global(all services) or client level RetryPolicy configration is also possible. You can find the examples here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_retry_test.go If you are trying to make a PUT/POST API call with binary request body, please make sure the binary request body is resettable, which means the request body should inherit Seeker interface. The Retry behavior Precedence (Highest to lowest) is defined as below:- The OCI Go SDK defines a default retry policy that retries on the errors suitable for retries (see https://docs.oracle.com/en-us/iaas/Content/API/References/apierrors.htm), for a recommended period of time (up to 7 attempts spread out over at most approximately 1.5 minutes). The default retry policy is defined by : Default Retry-able Errors Below is the list of default retry-able errors for which retry attempts should be made. The following errors should be retried (with backoff). HTTP Code Customer-facing Error Code Apart from the above errors, retries should also be attempted in the following Client Side errors : 1. HTTP Connection timeout 2. Request Connection Errors 3. Request Exceptions 4. Other timeouts (like Read Timeout) The above errors can be avoided through retrying and hence, are classified as the default retry-able errors. Additionally, retries should also be made for Circuit Breaker exceptions (Exceptions raised by Circuit Breaker in an open state) Default Termination Strategy The termination strategy defines when SDKs should stop attempting to retry. In other words, it's the deadline for retries. The OCI SDKs should stop retrying the operation after 7 retry attempts. This means the SDKs will have retried for ~98 seconds or ~1.5 minutes have elapsed due to total delays. SDKs will make a total of 8 attempts. (1 initial request + 7 retries) Default Delay Strategy Default Delay Strategy - The delay strategy defines the amount of time to wait between each of the retry attempts. The default delay strategy chosen for the SDK – Exponential backoff with jitter, using: 1. The base time to use in retry calculations will be 1 second 2. An exponent of 2. When calculating the next retry time, the SDK will raise this to the power of the number of attempts 3. A maximum wait time between calls of 30 seconds (Capped) 4. Added jitter value between 0-1000 milliseconds to spread out the requests Configure and use default retry policy You can set this retry policy for a single request: or for all requests made by a client: or for all requests made by all clients: or setting default retry via environment varaible, which is a global switch for all services: Some services enable retry for operations by default, this can be overridden using any alternatives mentioned above. To know which service operations have retries enabled by default, look at the operation's description in the SDK - it will say whether that it has retries enabled by default Some resources may have to be replicated across regions and are only eventually consistent. That means the request to create, update, or delete the resource succeeded, but the resource is not available everywhere immediately. Creating, updating, or deleting any resource in the Identity service is affected by eventual consistency, and doing so may cause other operations in other services to fail until the Identity resource has been replicated. For example, the request to CreateTag in the Identity service in the home region succeeds, but immediately using that created tag in another region in a request to LaunchInstance in the Compute service may fail. If you are creating, updating, or deleting resources in the Identity service, we recommend using an eventually consistent retry policy for any service you access. The default retry policy already deals with eventual consistency. Example: This retry policy will use a different strategy if an eventually consistent change was made in the recent past (called the "eventually consistent window", currently defined to be 4 minutes after the eventually consistent change). This special retry policy for eventual consistency will: 1. make up to 9 attempts (including the initial attempt); if an attempt is successful, no more attempts will be made 2. retry at most until (a) approximately the end of the eventually consistent window or (b) the end of the default retry period of about 1.5 minutes, whichever is farther in the future; if an attempt is successful, no more attempts will be made, and the OCI Go SDK will not wait any longer 3. retry on the error codes 400-RelatedResourceNotAuthorizedOrNotFound, 404-NotAuthorizedOrNotFound, and 409-NotAuthorizedOrResourceAlreadyExists, for which the default retry policy does not retry, in addition to the errors the default retry policy retries on (see https://docs.oracle.com/en-us/iaas/Content/API/References/apierrors.htm) If there were no eventually consistent actions within the recent past, then this special retry strategy is not used. If you want a retry policy that does not handle eventual consistency in a special way, for example because you retry on all error responses, you can use DefaultRetryPolicyWithoutEventualConsistency or NewRetryPolicyWithOptions with the common.ReplaceWithValuesFromRetryPolicy(common.DefaultRetryPolicyWithoutEventualConsistency()) option: The NewRetryPolicy function also creates a retry policy without eventual consistency. Circuit Breaker can prevent an application repeatedly trying to execute an operation that is likely to fail, allowing it to continue without waiting for the fault to be rectified or wasting CPU cycles, of course, it also enables an application to detect whether the fault has been resolved. If the problem appears to have been rectified, the application can attempt to invoke the operation. Go SDK intergrates sony/gobreaker solution, wraps in a circuit breaker object, which monitors for failures. Once the failures reach a certain threshold, the circuit breaker trips, and all further calls to the circuit breaker return with an error, this also saves the service from being overwhelmed with network calls in case of an outage. Circuit Breaker Configuration Definitions 1. Failure Rate Threshold - The state of the CircuitBreaker changes from CLOSED to OPEN when the failure rate is equal or greater than a configurable threshold. For example when more than 50% of the recorded calls have failed. 2. Reset Timeout - The timeout after which an open circuit breaker will attempt a request if a request is made 3. Failure Exceptions - The list of Exceptions that will be regarded as failures for the circuit. 4. Minimum number of calls/ Volume threshold - Configures the minimum number of calls which are required (per sliding window period) before the CircuitBreaker can calculate the error rate. 1. Failure Rate Threshold - 80% - This means when 80% of the requests calculated for a time window of 120 seconds have failed then the circuit will transition from closed to open. 2. Minimum number of calls/ Volume threshold - A value of 10, for the above defined time window of 120 seconds. 3. Reset Timeout - 30 seconds to wait before setting the breaker to halfOpen state, and trying the action again. 4. Failure Exceptions - The failures for the circuit will only be recorded for the retryable/transient exceptions. This means only the following exceptions will be regarded as failure for the circuit. HTTP Code Customer-facing Error Code Apart from the above, the following client side exceptions will also be treated as a failure for the circuit : 1. HTTP Connection timeout 2. Request Connection Errors 3. Request Exceptions 4. Other timeouts (like Read Timeout) Go SDK enable circuit breaker with default configuration for most of the service clients, if you don't want to enable the solution, can disable the functionality before your application running Go SDK also supports customize Circuit Breaker with specified configurations. You can find the examples here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_circuitbreaker_test.go To know which service clients have circuit breakers enabled, look at the service client's description in the SDK - it will say whether that it has circuit breakers enabled by default The GO SDK uses the net/http package to make calls to OCI services. If your environment requires you to use a proxy server for outgoing HTTP requests then you can set this up in the following ways: 1. Configuring environment variable as described here https://golang.org/pkg/net/http/#ProxyFromEnvironment 2. Modifying the underlying Transport struct for a service client In order to modify the underlying Transport struct in HttpClient, you can do something similar to (sample code for audit service client): The Object Storage service supports multipart uploads to make large object uploads easier by splitting the large object into parts. The Go SDK supports raw multipart upload operations for advanced use cases, as well as a higher level upload class that uses the multipart upload APIs. For links to the APIs used for multipart upload operations, see Managing Multipart Uploads (https://docs.cloud.oracle.com/iaas/Content/Object/Tasks/usingmultipartuploads.htm). Higher level multipart uploads are implemented using the UploadManager, which will: split a large object into parts for you, upload the parts in parallel, and then recombine and commit the parts as a single object in storage. This code sample shows how to use the UploadManager to automatically split an object into parts for upload to simplify interaction with the Object Storage service: https://github.com/oracle/oci-go-sdk/blob/master/example/example_objectstorage_test.go Some response fields are enum-typed. In the future, individual services may return values not covered by existing enums for that field. To address this possibility, every enum-type response field is a modeled as a type that supports any string. Thus if a service returns a value that is not recognized by your version of the SDK, then the response field will be set to this value. When individual services return a polymorphic JSON response not available as a concrete struct, the SDK will return an implementation that only satisfies the interface modeling the polymorphic JSON response. If you are using a version of the SDK released prior to the announcement of a new region, you may need to use a workaround to reach it, depending on whether the region is in the oraclecloud.com realm. A region is a localized geographic area. For more information on regions and how to identify them, see Regions and Availability Domains(https://docs.cloud.oracle.com/iaas/Content/General/Concepts/regions.htm). A realm is a set of regions that share entities. You can identify your realm by looking at the domain name at the end of the network address. For example, the realm for xyz.abc.123.oraclecloud.com is oraclecloud.com. oraclecloud.com Realm: For regions in the oraclecloud.com realm, even if common.Region does not contain the new region, the forward compatibility of the SDK can automatically handle it. You can pass new region names just as you would pass ones that are already defined. For more information on passing region names in the configuration, see Configuring (https://github.com/oracle/oci-go-sdk/blob/master/README.md#configuring). For details on common.Region, see (https://github.com/oracle/oci-go-sdk/blob/master/common/common.go). Other Realms: For regions in realms other than oraclecloud.com, you can use the following workarounds to reach new regions with earlier versions of the SDK. NOTE: Be sure to supply the appropriate endpoints for your region. You can overwrite the target host with client.Host: If you are authenticating via instance principals, you can set the authentication endpoint in an environment variable: Got a fix for a bug, or a new feature you'd like to contribute? The SDK is open source and accepting pull requests on GitHub https://github.com/oracle/oci-go-sdk Licensing information available at: https://github.com/oracle/oci-go-sdk/blob/master/LICENSE.txt To be notified when a new version of the Go SDK is released, subscribe to the following feed: https://github.com/oracle/oci-go-sdk/releases.atom Please refer to this link: https://github.com/oracle/oci-go-sdk#help
This is the official Go SDK for Oracle Cloud Infrastructure Refer to https://github.com/oracle/oci-go-sdk/blob/master/README.md#installing for installation instructions. Refer to https://github.com/oracle/oci-go-sdk/blob/master/README.md#configuring for configuration instructions. The following example shows how to get started with the SDK. The example belows creates an identityClient struct with the default configuration. It then utilizes the identityClient to list availability domains and prints them out to stdout More examples can be found in the SDK Github repo: https://github.com/oracle/oci-go-sdk/tree/master/example Optional fields are represented with the `mandatory:"false"` tag on input structs. The SDK will omit all optional fields that are nil when making requests. In the case of enum-type fields, the SDK will omit fields whose value is an empty string. The SDK uses pointers for primitive types in many input structs. To aid in the construction of such structs, the SDK provides functions that return a pointer for a given value. For example: Dedicated endpoints are the endpoint templates defined by the service for a specific realm at client level. OCI Go SDK allows you to enable the use of these realm-specific endpoint templates feature at application level and at client level. The value set at client level takes precedence over the value set at the application level. This feature is disabled by default. For reference, please refer https://github.com/oracle/oci-go-sdk/blob/master/example/example_objectstorage_test.go#L222-L251 The SDK exposes functionality that allows the user to customize any http request before is sent to the service. You can do so by setting the `Interceptor` field in any of the `Client` structs. For example: The Interceptor closure gets called before the signing process, thus any changes done to the request will be properly signed and submitted to the service. The SDK exposes a stand-alone signer that can be used to signing custom requests. Related code can be found here: https://github.com/oracle/oci-go-sdk/blob/master/common/http_signer.go. The example below shows how to create a default signer. The signer also allows more granular control on the headers used for signing. For example: You can combine a custom signer with the exposed clients in the SDK. This allows you to add custom signed headers to the request. Following is an example: Bear in mind that some services have a white list of headers that it expects to be signed. Therefore, adding an arbitrary header can result in authentications errors. To see a runnable example, see https://github.com/oracle/oci-go-sdk/blob/master/example/example_identity_test.go For more information on the signing algorithm refer to: https://docs.cloud.oracle.com/Content/API/Concepts/signingrequests.htm Some operations accept or return polymorphic JSON objects. The SDK models such objects as interfaces. Further the SDK provides structs that implement such interfaces. Thus, for all operations that expect interfaces as input, pass the struct in the SDK that satisfies such interface. For example: In the case of a polymorphic response you can type assert the interface to the expected type. For example: An example of polymorphic JSON request handling can be found here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_core_test.go#L63 When calling a list operation, the operation will retrieve a page of results. To retrieve more data, call the list operation again, passing in the value of the most recent response's OpcNextPage as the value of Page in the next list operation call. When there is no more data the OpcNextPage field will be nil. An example of pagination using this logic can be found here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_core_pagination_test.go The SDK has a built-in logging mechanism used internally. The internal logging logic is used to record the raw http requests, responses and potential errors when (un)marshalling request and responses. Built-in logging in the SDK is controlled via the environment variable "OCI_GO_SDK_DEBUG" and its contents. The below are possible values for the "OCI_GO_SDK_DEBUG" variable 1. "info" or "i" enables all info logging messages 2. "debug" or "d" enables all debug and info logging messages 3. "verbose" or "v" or "1" enables all verbose, debug and info logging messages 4. "null" turns all logging messages off. If the value of the environment variable does not match any of the above then default logging level is "info". If the environment variable is not present then no logging messages are emitted. You can also enable logs by code. For example This way you enable debug logs by code. The default destination for logging is Stderr and if you want to output log to a file you can set via environment variable "OCI_GO_SDK_LOG_OUTPUT_MODE". The below are possible values 1. "file" or "f" enables all logging output saved to file 2. "combine" or "c" enables all logging output to both stderr and file You can also customize the log file location and name via "OCI_GO_SDK_LOG_FILE" environment variable, the value should be the path to a specific file If this environment variable is not present, the default location will be the project root path Sometimes you may need to wait until an attribute of a resource, such as an instance or a VCN, reaches a certain state. An example of this would be launching an instance and then waiting for the instance to become available, or waiting until a subnet in a VCN has been terminated. You might also want to retry the same operation again if there's network issue etc... This can be accomplished by using the RequestMetadata.RetryPolicy(request level configuration), alternatively, global(all services) or client level RetryPolicy configration is also possible. You can find the examples here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_retry_test.go If you are trying to make a PUT/POST API call with binary request body, please make sure the binary request body is resettable, which means the request body should inherit Seeker interface. The Retry behavior Precedence (Highest to lowest) is defined as below:- The OCI Go SDK defines a default retry policy that retries on the errors suitable for retries (see https://docs.oracle.com/en-us/iaas/Content/API/References/apierrors.htm), for a recommended period of time (up to 7 attempts spread out over at most approximately 1.5 minutes). The default retry policy is defined by : Default Retry-able Errors Below is the list of default retry-able errors for which retry attempts should be made. The following errors should be retried (with backoff). HTTP Code Customer-facing Error Code Apart from the above errors, retries should also be attempted in the following Client Side errors : 1. HTTP Connection timeout 2. Request Connection Errors 3. Request Exceptions 4. Other timeouts (like Read Timeout) The above errors can be avoided through retrying and hence, are classified as the default retry-able errors. Additionally, retries should also be made for Circuit Breaker exceptions (Exceptions raised by Circuit Breaker in an open state) Default Termination Strategy The termination strategy defines when SDKs should stop attempting to retry. In other words, it's the deadline for retries. The OCI SDKs should stop retrying the operation after 7 retry attempts. This means the SDKs will have retried for ~98 seconds or ~1.5 minutes have elapsed due to total delays. SDKs will make a total of 8 attempts. (1 initial request + 7 retries) Default Delay Strategy Default Delay Strategy - The delay strategy defines the amount of time to wait between each of the retry attempts. The default delay strategy chosen for the SDK – Exponential backoff with jitter, using: 1. The base time to use in retry calculations will be 1 second 2. An exponent of 2. When calculating the next retry time, the SDK will raise this to the power of the number of attempts 3. A maximum wait time between calls of 30 seconds (Capped) 4. Added jitter value between 0-1000 milliseconds to spread out the requests Configure and use default retry policy You can set this retry policy for a single request: or for all requests made by a client: or for all requests made by all clients: or setting default retry via environment variable, which is a global switch for all services: Some services enable retry for operations by default, this can be overridden using any alternatives mentioned above. To know which service operations have retries enabled by default, look at the operation's description in the SDK - it will say whether that it has retries enabled by default Some resources may have to be replicated across regions and are only eventually consistent. That means the request to create, update, or delete the resource succeeded, but the resource is not available everywhere immediately. Creating, updating, or deleting any resource in the Identity service is affected by eventual consistency, and doing so may cause other operations in other services to fail until the Identity resource has been replicated. For example, the request to CreateTag in the Identity service in the home region succeeds, but immediately using that created tag in another region in a request to LaunchInstance in the Compute service may fail. If you are creating, updating, or deleting resources in the Identity service, we recommend using an eventually consistent retry policy for any service you access. The default retry policy already deals with eventual consistency. Example: This retry policy will use a different strategy if an eventually consistent change was made in the recent past (called the "eventually consistent window", currently defined to be 4 minutes after the eventually consistent change). This special retry policy for eventual consistency will: 1. make up to 9 attempts (including the initial attempt); if an attempt is successful, no more attempts will be made 2. retry at most until (a) approximately the end of the eventually consistent window or (b) the end of the default retry period of about 1.5 minutes, whichever is farther in the future; if an attempt is successful, no more attempts will be made, and the OCI Go SDK will not wait any longer 3. retry on the error codes 400-RelatedResourceNotAuthorizedOrNotFound, 404-NotAuthorizedOrNotFound, and 409-NotAuthorizedOrResourceAlreadyExists, for which the default retry policy does not retry, in addition to the errors the default retry policy retries on (see https://docs.oracle.com/en-us/iaas/Content/API/References/apierrors.htm) If there were no eventually consistent actions within the recent past, then this special retry strategy is not used. If you want a retry policy that does not handle eventual consistency in a special way, for example because you retry on all error responses, you can use DefaultRetryPolicyWithoutEventualConsistency or NewRetryPolicyWithOptions with the common.ReplaceWithValuesFromRetryPolicy(common.DefaultRetryPolicyWithoutEventualConsistency()) option: The NewRetryPolicy function also creates a retry policy without eventual consistency. Circuit Breaker can prevent an application repeatedly trying to execute an operation that is likely to fail, allowing it to continue without waiting for the fault to be rectified or wasting CPU cycles, of course, it also enables an application to detect whether the fault has been resolved. If the problem appears to have been rectified, the application can attempt to invoke the operation. Go SDK intergrates sony/gobreaker solution, wraps in a circuit breaker object, which monitors for failures. Once the failures reach a certain threshold, the circuit breaker trips, and all further calls to the circuit breaker return with an error, this also saves the service from being overwhelmed with network calls in case of an outage. Circuit Breaker Configuration Definitions 1. Failure Rate Threshold - The state of the CircuitBreaker changes from CLOSED to OPEN when the failure rate is equal or greater than a configurable threshold. For example when more than 50% of the recorded calls have failed. 2. Reset Timeout - The timeout after which an open circuit breaker will attempt a request if a request is made 3. Failure Exceptions - The list of Exceptions that will be regarded as failures for the circuit. 4. Minimum number of calls/ Volume threshold - Configures the minimum number of calls which are required (per sliding window period) before the CircuitBreaker can calculate the error rate. 1. Failure Rate Threshold - 80% - This means when 80% of the requests calculated for a time window of 120 seconds have failed then the circuit will transition from closed to open. 2. Minimum number of calls/ Volume threshold - A value of 10, for the above defined time window of 120 seconds. 3. Reset Timeout - 30 seconds to wait before setting the breaker to halfOpen state, and trying the action again. 4. Failure Exceptions - The failures for the circuit will only be recorded for the retryable/transient exceptions. This means only the following exceptions will be regarded as failure for the circuit. HTTP Code Customer-facing Error Code Apart from the above, the following client side exceptions will also be treated as a failure for the circuit : 1. HTTP Connection timeout 2. Request Connection Errors 3. Request Exceptions 4. Other timeouts (like Read Timeout) Go SDK enable circuit breaker with default configuration for most of the service clients, if you don't want to enable the solution, can disable the functionality before your application running Go SDK also supports customize Circuit Breaker with specified configurations. You can find the examples here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_circuitbreaker_test.go To know which service clients have circuit breakers enabled, look at the service client's description in the SDK - it will say whether that it has circuit breakers enabled by default As a result of the SDK treating responses with a non-2xx HTTP status code as an error, the SDK will produce an error on 3xx responses. This can impact operations which support conditional GETs, such as GetObject() and HeadObject() methods as these can return responses with an HTTP status code of 304 if passed an 'IfNoneMatch' that corresponds to the current etag of the object / bucket. In order to account for this, you should check for status code 304 when an error is produced. For example: The GO SDK uses the net/http package to make calls to OCI services. If your environment requires you to use a proxy server for outgoing HTTP requests then you can set this up in the following ways: 1. Configuring environment variable as described here https://golang.org/pkg/net/http/#ProxyFromEnvironment 2. Modifying the underlying Transport struct for a service client In order to modify the underlying Transport struct in HttpClient, you can do something similar to (sample code for audit service client): The Object Storage service supports multipart uploads to make large object uploads easier by splitting the large object into parts. The Go SDK supports raw multipart upload operations for advanced use cases, as well as a higher level upload class that uses the multipart upload APIs. For links to the APIs used for multipart upload operations, see Managing Multipart Uploads (https://docs.cloud.oracle.com/iaas/Content/Object/Tasks/usingmultipartuploads.htm). Higher level multipart uploads are implemented using the UploadManager, which will: split a large object into parts for you, upload the parts in parallel, and then recombine and commit the parts as a single object in storage. This code sample shows how to use the UploadManager to automatically split an object into parts for upload to simplify interaction with the Object Storage service: https://github.com/oracle/oci-go-sdk/blob/master/example/example_objectstorage_test.go Some response fields are enum-typed. In the future, individual services may return values not covered by existing enums for that field. To address this possibility, every enum-type response field is a modeled as a type that supports any string. Thus if a service returns a value that is not recognized by your version of the SDK, then the response field will be set to this value. When individual services return a polymorphic JSON response not available as a concrete struct, the SDK will return an implementation that only satisfies the interface modeling the polymorphic JSON response. If you are using a version of the SDK released prior to the announcement of a new region, you may need to use a workaround to reach it, depending on whether the region is in the oraclecloud.com realm. A region is a localized geographic area. For more information on regions and how to identify them, see Regions and Availability Domains(https://docs.cloud.oracle.com/iaas/Content/General/Concepts/regions.htm). A realm is a set of regions that share entities. You can identify your realm by looking at the domain name at the end of the network address. For example, the realm for xyz.abc.123.oraclecloud.com is oraclecloud.com. oraclecloud.com Realm: For regions in the oraclecloud.com realm, even if common.Region does not contain the new region, the forward compatibility of the SDK can automatically handle it. You can pass new region names just as you would pass ones that are already defined. For more information on passing region names in the configuration, see Configuring (https://github.com/oracle/oci-go-sdk/blob/master/README.md#configuring). For details on common.Region, see (https://github.com/oracle/oci-go-sdk/blob/master/common/common.go). Other Realms: For regions in realms other than oraclecloud.com, you can use the following workarounds to reach new regions with earlier versions of the SDK. NOTE: Be sure to supply the appropriate endpoints for your region. You can overwrite the target host with client.Host: If you are authenticating via instance principals, you can set the authentication endpoint in an environment variable: In order to use a custom CA bundle, you can set the environment variable OCI_DEFAULT_CERTS_PATH to point to the path of custom CA Bundle you want the OCI GO SDK to use while making API calls to the OCI services If you additionally want to set custom leaf/client certs, then you can use the the environment variables OCI_DEFAULT_CLIENT_CERTS_PATH and OCI_DEFAULT_CLIENT_CERTS_PRIVATE_KEY_PATH to set the path of the custom client/leaf cert and the private key respectively. The default refresh interval for custom CA bundle or client certs is 30 minutes. If you want to modify this, then you can configure the refresh interval in minutes by using either the Global property OciGlobalRefreshIntervalForCustomCerts defined in the common package or set the environment variable OCI_DEFAULT_REFRESH_INTERVAL_FOR_CUSTOM_CERTS to set it instead. Please note, that the property OciGlobalRefreshIntervalForCustomCerts has a higher precedence than the environment variable OCI_DEFAULT_REFRESH_INTERVAL_FOR_CUSTOM_CERTS. If this value is negative, then it would be assumed that it is unset. If it is set to 0, then the SDK would disable the custom ca bundle and client cert refresh Got a fix for a bug, or a new feature you'd like to contribute? The SDK is open source and accepting pull requests on GitHub https://github.com/oracle/oci-go-sdk Licensing information available at: https://github.com/oracle/oci-go-sdk/blob/master/LICENSE.txt To be notified when a new version of the Go SDK is released, subscribe to the following feed: https://github.com/oracle/oci-go-sdk/releases.atom Please refer to this link: https://github.com/oracle/oci-go-sdk#help
This is the official Go SDK for Oracle Cloud Infrastructure Refer to https://github.com/oracle/oci-go-sdk/blob/master/README.md#installing for installation instructions. Refer to https://github.com/oracle/oci-go-sdk/blob/master/README.md#configuring for configuration instructions. The following example shows how to get started with the SDK. The example belows creates an identityClient struct with the default configuration. It then utilizes the identityClient to list availability domains and prints them out to stdout More examples can be found in the SDK Github repo: https://github.com/oracle/oci-go-sdk/tree/master/example Optional fields are represented with the `mandatory:"false"` tag on input structs. The SDK will omit all optional fields that are nil when making requests. In the case of enum-type fields, the SDK will omit fields whose value is an empty string. The SDK uses pointers for primitive types in many input structs. To aid in the construction of such structs, the SDK provides functions that return a pointer for a given value. For example: The SDK exposes functionality that allows the user to customize any http request before is sent to the service. You can do so by setting the `Interceptor` field in any of the `Client` structs. For example: The Interceptor closure gets called before the signing process, thus any changes done to the request will be properly signed and submitted to the service. The SDK exposes a stand-alone signer that can be used to signing custom requests. Related code can be found here: https://github.com/oracle/oci-go-sdk/blob/master/common/http_signer.go. The example below shows how to create a default signer. The signer also allows more granular control on the headers used for signing. For example: You can combine a custom signer with the exposed clients in the SDK. This allows you to add custom signed headers to the request. Following is an example: Bear in mind that some services have a white list of headers that it expects to be signed. Therefore, adding an arbitrary header can result in authentications errors. To see a runnable example, see https://github.com/oracle/oci-go-sdk/blob/master/example/example_identity_test.go For more information on the signing algorithm refer to: https://docs.cloud.oracle.com/Content/API/Concepts/signingrequests.htm Some operations accept or return polymorphic JSON objects. The SDK models such objects as interfaces. Further the SDK provides structs that implement such interfaces. Thus, for all operations that expect interfaces as input, pass the struct in the SDK that satisfies such interface. For example: In the case of a polymorphic response you can type assert the interface to the expected type. For example: An example of polymorphic JSON request handling can be found here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_core_test.go#L63 When calling a list operation, the operation will retrieve a page of results. To retrieve more data, call the list operation again, passing in the value of the most recent response's OpcNextPage as the value of Page in the next list operation call. When there is no more data the OpcNextPage field will be nil. An example of pagination using this logic can be found here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_core_pagination_test.go The SDK has a built-in logging mechanism used internally. The internal logging logic is used to record the raw http requests, responses and potential errors when (un)marshalling request and responses. Built-in logging in the SDK is controlled via the environment variable "OCI_GO_SDK_DEBUG" and its contents. The below are possible values for the "OCI_GO_SDK_DEBUG" variable 1. "info" or "i" enables all info logging messages 2. "debug" or "d" enables all debug and info logging messages 3. "verbose" or "v" or "1" enables all verbose, debug and info logging messages 4. "null" turns all logging messages off. If the value of the environment variable does not match any of the above then default logging level is "info". If the environment variable is not present then no logging messages are emitted. The default destination for logging is Stderr and if you want to output log to a file you can set via environment variable "OCI_GO_SDK_LOG_OUTPUT_MODE". The below are possible values 1. "file" or "f" enables all logging output saved to file 2. "combine" or "c" enables all logging output to both stderr and file You can also customize the log file location and name via "OCI_GO_SDK_LOG_FILE" environment variable, the value should be the path to a specific file If this environment variable is not present, the default location will be the project root path Sometimes you may need to wait until an attribute of a resource, such as an instance or a VCN, reaches a certain state. An example of this would be launching an instance and then waiting for the instance to become available, or waiting until a subnet in a VCN has been terminated. You might also want to retry the same operation again if there's network issue etc... This can be accomplished by using the RequestMetadata.RetryPolicy(request level configuration), alternatively, global(all services) or client level RetryPolicy configration is also possible. You can find the examples here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_retry_test.go If you are trying to make a PUT/POST API call with binary request body, please make sure the binary request body is resettable, which means the request body should inherit Seeker interface. The Retry behavior Precedence (Highest to lowest) is defined as below:- The OCI Go SDK defines a default retry policy that retries on the errors suitable for retries (see https://docs.oracle.com/en-us/iaas/Content/API/References/apierrors.htm), for a recommended period of time (up to 7 attempts spread out over at most approximately 1.5 minutes). The default retry policy is defined by : Default Retry-able Errors Below is the list of default retry-able errors for which retry attempts should be made. The following errors should be retried (with backoff). HTTP Code Customer-facing Error Code Apart from the above errors, retries should also be attempted in the following Client Side errors : 1. HTTP Connection timeout 2. Request Connection Errors 3. Request Exceptions 4. Other timeouts (like Read Timeout) The above errors can be avoided through retrying and hence, are classified as the default retry-able errors. Additionally, retries should also be made for Circuit Breaker exceptions (Exceptions raised by Circuit Breaker in an open state) Default Termination Strategy The termination strategy defines when SDKs should stop attempting to retry. In other words, it's the deadline for retries. The OCI SDKs should stop retrying the operation after 7 retry attempts. This means the SDKs will have retried for ~98 seconds or ~1.5 minutes have elapsed due to total delays. SDKs will make a total of 8 attempts. (1 initial request + 7 retries) Default Delay Strategy Default Delay Strategy - The delay strategy defines the amount of time to wait between each of the retry attempts. The default delay strategy chosen for the SDK – Exponential backoff with jitter, using: 1. The base time to use in retry calculations will be 1 second 2. An exponent of 2. When calculating the next retry time, the SDK will raise this to the power of the number of attempts 3. A maximum wait time between calls of 30 seconds (Capped) 4. Added jitter value between 0-1000 milliseconds to spread out the requests Configure and use default retry policy You can set this retry policy for a single request: or for all requests made by a client: or for all requests made by all clients: or setting default retry via environment varaible, which is a global switch for all services: Some services enable retry for operations by default, this can be overridden using any alternatives mentioned above. To know which service operations have retries enabled by default, look at the operation's description in the SDK - it will say whether that it has retries enabled by default Some resources may have to be replicated across regions and are only eventually consistent. That means the request to create, update, or delete the resource succeeded, but the resource is not available everywhere immediately. Creating, updating, or deleting any resource in the Identity service is affected by eventual consistency, and doing so may cause other operations in other services to fail until the Identity resource has been replicated. For example, the request to CreateTag in the Identity service in the home region succeeds, but immediately using that created tag in another region in a request to LaunchInstance in the Compute service may fail. If you are creating, updating, or deleting resources in the Identity service, we recommend using an eventually consistent retry policy for any service you access. The default retry policy already deals with eventual consistency. Example: This retry policy will use a different strategy if an eventually consistent change was made in the recent past (called the "eventually consistent window", currently defined to be 4 minutes after the eventually consistent change). This special retry policy for eventual consistency will: 1. make up to 9 attempts (including the initial attempt); if an attempt is successful, no more attempts will be made 2. retry at most until (a) approximately the end of the eventually consistent window or (b) the end of the default retry period of about 1.5 minutes, whichever is farther in the future; if an attempt is successful, no more attempts will be made, and the OCI Go SDK will not wait any longer 3. retry on the error codes 400-RelatedResourceNotAuthorizedOrNotFound, 404-NotAuthorizedOrNotFound, and 409-NotAuthorizedOrResourceAlreadyExists, for which the default retry policy does not retry, in addition to the errors the default retry policy retries on (see https://docs.oracle.com/en-us/iaas/Content/API/References/apierrors.htm) If there were no eventually consistent actions within the recent past, then this special retry strategy is not used. If you want a retry policy that does not handle eventual consistency in a special way, for example because you retry on all error responses, you can use DefaultRetryPolicyWithoutEventualConsistency or NewRetryPolicyWithOptions with the common.ReplaceWithValuesFromRetryPolicy(common.DefaultRetryPolicyWithoutEventualConsistency()) option: The NewRetryPolicy function also creates a retry policy without eventual consistency. Circuit Breaker can prevent an application repeatedly trying to execute an operation that is likely to fail, allowing it to continue without waiting for the fault to be rectified or wasting CPU cycles, of course, it also enables an application to detect whether the fault has been resolved. If the problem appears to have been rectified, the application can attempt to invoke the operation. Go SDK intergrates sony/gobreaker solution, wraps in a circuit breaker object, which monitors for failures. Once the failures reach a certain threshold, the circuit breaker trips, and all further calls to the circuit breaker return with an error, this also saves the service from being overwhelmed with network calls in case of an outage. Circuit Breaker Configuration Definitions 1. Failure Rate Threshold - The state of the CircuitBreaker changes from CLOSED to OPEN when the failure rate is equal or greater than a configurable threshold. For example when more than 50% of the recorded calls have failed. 2. Reset Timeout - The timeout after which an open circuit breaker will attempt a request if a request is made 3. Failure Exceptions - The list of Exceptions that will be regarded as failures for the circuit. 4. Minimum number of calls/ Volume threshold - Configures the minimum number of calls which are required (per sliding window period) before the CircuitBreaker can calculate the error rate. 1. Failure Rate Threshold - 80% - This means when 80% of the requests calculated for a time window of 120 seconds have failed then the circuit will transition from closed to open. 2. Minimum number of calls/ Volume threshold - A value of 10, for the above defined time window of 120 seconds. 3. Reset Timeout - 30 seconds to wait before setting the breaker to halfOpen state, and trying the action again. 4. Failure Exceptions - The failures for the circuit will only be recorded for the retryable/transient exceptions. This means only the following exceptions will be regarded as failure for the circuit. HTTP Code Customer-facing Error Code Apart from the above, the following client side exceptions will also be treated as a failure for the circuit : 1. HTTP Connection timeout 2. Request Connection Errors 3. Request Exceptions 4. Other timeouts (like Read Timeout) Go SDK enable circuit breaker with default configuration for most of the service clients, if you don't want to enable the solution, can disable the functionality before your application running Go SDK also supports customize Circuit Breaker with specified configurations. You can find the examples here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_circuitbreaker_test.go To know which service clients have circuit breakers enabled, look at the service client's description in the SDK - it will say whether that it has circuit breakers enabled by default The GO SDK uses the net/http package to make calls to OCI services. If your environment requires you to use a proxy server for outgoing HTTP requests then you can set this up in the following ways: 1. Configuring environment variable as described here https://golang.org/pkg/net/http/#ProxyFromEnvironment 2. Modifying the underlying Transport struct for a service client In order to modify the underlying Transport struct in HttpClient, you can do something similar to (sample code for audit service client): The Object Storage service supports multipart uploads to make large object uploads easier by splitting the large object into parts. The Go SDK supports raw multipart upload operations for advanced use cases, as well as a higher level upload class that uses the multipart upload APIs. For links to the APIs used for multipart upload operations, see Managing Multipart Uploads (https://docs.cloud.oracle.com/iaas/Content/Object/Tasks/usingmultipartuploads.htm). Higher level multipart uploads are implemented using the UploadManager, which will: split a large object into parts for you, upload the parts in parallel, and then recombine and commit the parts as a single object in storage. This code sample shows how to use the UploadManager to automatically split an object into parts for upload to simplify interaction with the Object Storage service: https://github.com/oracle/oci-go-sdk/blob/master/example/example_objectstorage_test.go Some response fields are enum-typed. In the future, individual services may return values not covered by existing enums for that field. To address this possibility, every enum-type response field is a modeled as a type that supports any string. Thus if a service returns a value that is not recognized by your version of the SDK, then the response field will be set to this value. When individual services return a polymorphic JSON response not available as a concrete struct, the SDK will return an implementation that only satisfies the interface modeling the polymorphic JSON response. If you are using a version of the SDK released prior to the announcement of a new region, you may need to use a workaround to reach it, depending on whether the region is in the oraclecloud.com realm. A region is a localized geographic area. For more information on regions and how to identify them, see Regions and Availability Domains(https://docs.cloud.oracle.com/iaas/Content/General/Concepts/regions.htm). A realm is a set of regions that share entities. You can identify your realm by looking at the domain name at the end of the network address. For example, the realm for xyz.abc.123.oraclecloud.com is oraclecloud.com. oraclecloud.com Realm: For regions in the oraclecloud.com realm, even if common.Region does not contain the new region, the forward compatibility of the SDK can automatically handle it. You can pass new region names just as you would pass ones that are already defined. For more information on passing region names in the configuration, see Configuring (https://github.com/oracle/oci-go-sdk/blob/master/README.md#configuring). For details on common.Region, see (https://github.com/oracle/oci-go-sdk/blob/master/common/common.go). Other Realms: For regions in realms other than oraclecloud.com, you can use the following workarounds to reach new regions with earlier versions of the SDK. NOTE: Be sure to supply the appropriate endpoints for your region. You can overwrite the target host with client.Host: If you are authenticating via instance principals, you can set the authentication endpoint in an environment variable: Got a fix for a bug, or a new feature you'd like to contribute? The SDK is open source and accepting pull requests on GitHub https://github.com/oracle/oci-go-sdk Licensing information available at: https://github.com/oracle/oci-go-sdk/blob/master/LICENSE.txt To be notified when a new version of the Go SDK is released, subscribe to the following feed: https://github.com/oracle/oci-go-sdk/releases.atom Please refer to this link: https://github.com/oracle/oci-go-sdk#help
The ethtool package aims to provide a library that provides easy access to the Linux SIOCETHTOOL ioctl operations. It can be used to retrieve information from a network device such as statistics, driver related information or even the peer of a VETH interface. Package ethtool aims to provide a library giving a simple access to the Linux SIOCETHTOOL ioctl operations. It can be used to retrieve informations from a network device like statistics, driver related informations or even the peer of a VETH interface. Package ethtool aims to provide a library giving a simple access to the Linux SIOCETHTOOL ioctl operations. It can be used to retrieve informations from a network device like statistics, driver related informations or even the peer of a VETH interface.
Package connmgr implements a generic Decred network connection manager. Connection manager handles all the general connection concerns such as maintaining a set number of outbound connections, sourcing peers, banning, limiting max connections, tor lookup, etc.
Package blockchain implements Decred block handling and chain selection rules. The Decred block handling and chain selection rules are an integral, and quite likely the most important, part of decred. At its core, Decred is a distributed consensus of which blocks are valid and which ones will comprise the main block chain (public ledger) that ultimately determines accepted transactions, so it is extremely important that fully validating nodes agree on all rules. At a high level, this package provides support for inserting new blocks into the block chain according to the aforementioned rules. It includes functionality such as rejecting duplicate blocks, ensuring blocks and transactions follow all rules, orphan handling, and best chain selection along with reorganization. Since this package does not deal with other Decred specifics such as network communication or wallets, it provides a notification system which gives the caller a high level of flexibility in how they want to react to certain events such as orphan blocks which need their parents requested and newly connected main chain blocks which might result in wallet updates. Before a block is allowed into the block chain, it must go through an intensive series of validation rules. The following list serves as a general outline of those rules to provide some intuition into what is going on under the hood, but is by no means exhaustive: Errors returned by this package are either the raw errors provided by underlying calls or of type blockchain.RuleError. This allows the caller to differentiate between unexpected errors, such as database errors, versus errors due to rule violations through type assertions. In addition, callers can programmatically determine the specific rule violation by examining the ErrorCode field of the type asserted blockchain.RuleError.
Package blockchain implements Decred block handling and chain selection rules. The Decred block handling and chain selection rules are an integral, and quite likely the most important, part of Decred. At its core, Decred is a distributed consensus of which blocks are valid and which ones will comprise the main block chain (public ledger) that ultimately determines accepted transactions, so it is extremely important that fully validating nodes agree on all rules. At a high level, this package provides support for inserting new blocks into the block chain according to the aforementioned rules. It includes functionality such as rejecting duplicate blocks, ensuring blocks and transactions follow all rules, and best chain selection along with reorganization. Since this package does not deal with other Decred specifics such as network communication or wallets, it provides a notification system which gives the caller a high level of flexibility in how they want to react to certain events such as newly connected main chain blocks which might result in wallet updates. Before a block is allowed into the block chain, it must go through an intensive series of validation rules. The following list serves as a general outline of those rules to provide some intuition into what is going on under the hood, but is by no means exhaustive: This package supports headers-first semantics such that block data can be processed out of order so long as the associated header is already known. The headers themselves, however, must be processed in the correct order since headers that do not properly connect are rejected. In other words, orphan headers are not allowed. The processing code always maintains the best chain as the branch tip that has the most cumulative proof of work, so it is important to keep that in mind when considering errors returned from processing blocks. Notably, due to the ability to process blocks out of order, and the fact blocks can only be fully validated once all of their ancestors have the block data available, it is to be expected that no error is returned immediately for blocks that are valid enough to make it to the point they require the remaining ancestor block data to be fully validated even though they might ultimately end up failing validation. Similarly, because the data for a block becoming available makes any of its direct descendants that already have their data available eligible for validation, an error being returned does not necessarily mean the block being processed is the one that failed validation. Errors returned by this package have full support for the standard library errors.Is and errors.As methods and are either the raw errors provided by underlying calls or of type blockchain.RuleError, possibly wrapped in a blockchain.MultiError. This allows the caller to differentiate between unexpected errors, such as database errors, versus errors due to rule violations through errors.As. In addition, callers can programmatically determine the specific rule violation by making use of errors.Is with any of the wrapped error kinds.
Package peer provides a common base for creating and managing Decred network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the Decred wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the decred network to use, which services it supports, and callbacks to invoke when decred messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to decred messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported decred messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, PushGetHeadersMsg, and PushRejectMsg functions are provided as a convenience. While it is of course possible to create and send these message manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Next, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. Finally, the PushRejectMsg function can be used to easily create and send an appropriate reject message based on the provided parameters as well as optionally provides a flag to cause it to block until the message is actually sent. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a slog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all improvement proposals supported by the wire package. (https://godoc.org/github.com/decred/dcrd/wire#hdr-Bitcoin_Improvement_Proposals) This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package rtnetlink allows the kernel's routing tables to be read and altered. Network routes, IP addresses, Link parameters, Neighbor setups, Queueing disciplines, Traffic classes and Packet classifiers may all be controlled. It is based on netlink messages. A convenient, high-level API wrapper is available using package rtnl: https://godoc.org/github.com/jsimonetti/rtnetlink/rtnl. The base rtnetlink library xplicitly only exposes a limited low-level API to rtnetlink. It is not the intention (nor wish) to create an iproute2 replacement. When in doubt about your message structure it can always be useful to look at the message send by iproute2 using 'strace -f -esendmsg' or similar. Another (and possibly even more flexible) way would be using 'nlmon' and wireshark. nlmod is a special kernel module which allows you to capture all (not just rtnetlink) netlink traffic inside the kernel. Be aware that this might be overwhelming on a system with a lot of netlink traffic. At this point use wireshark or tcpdump on the nlmon0 interface to view all netlink traffic. Have a look at the examples for common uses of rtnetlink. Add IP address '127.0.0.2/8' to an interface 'lo' Add a route Delete IP address '127.0.0.2/8' from interface 'lo' List all IPv4 addresses configured on interface 'lo' List all interfaces List all neighbors on interface 'lo' List all rules Set the operational state an interface to Down Set the hw address of an interface Set the operational state an interface to Up
Package aw is a "plug-and-play" workflow development library/framework for Alfred 3 & 4 (https://www.alfredapp.com/). It requires Go 1.13 or later. It provides everything you need to create a polished and blazing-fast Alfred frontend for your project. As of AwGo 0.26, all applicable features of Alfred 4.1 are supported. The main features are: AwGo is an opinionated framework that expects to be used in a certain way in order to eliminate boilerplate. It *will* panic if not run in a valid, minimally Alfred-like environment. At a minimum the following environment variables should be set to meaningful values: NOTE: AwGo is currently in development. The API *will* change and should not be considered stable until v1.0. Until then, be sure to pin a version using go modules or similar. Be sure to also check out the _examples/ subdirectory, which contains some simple, but complete, workflows that demonstrate the features of AwGo and useful workflow idioms. Typically, you'd call your program's main entry point via Workflow.Run(). This way, the library will rescue any panic, log the stack trace and show an error message to the user in Alfred. In the Script box (Language = "/bin/bash"): To generate results for Alfred to show in a Script Filter, use the feedback API of Workflow: You can set workflow variables (via feedback) with Workflow.Var, Item.Var and Modifier.Var. See Workflow.SendFeedback for more documentation. Alfred requires a different JSON format if you wish to set workflow variables. Use the ArgVars (named for its equivalent element in Alfred) struct to generate output from Run Script actions. Be sure to set TextErrors to true to prevent Workflow from generating Alfred JSON if it catches a panic: See ArgVars for more information. New() creates a *Workflow using the default values and workflow settings read from environment variables set by Alfred. You can change defaults by passing one or more Options to New(). If you do not want to use Alfred's environment variables, or they aren't set (i.e. you're not running the code in Alfred), use NewFromEnv() with a custom Env implementation. A Workflow can be re-configured later using its Configure() method. See the documentation for Option for more information on configuring a Workflow. AwGo can check for and install new versions of your workflow. Subpackage update provides an implementation of the Updater interface and sources to load updates from GitHub or Gitea releases, or from the URL of an Alfred `metadata.json` file. See subpackage update and _examples/update. AwGo can filter Script Filter feedback using a Sublime Text-like fuzzy matching algorithm. Workflow.Filter() sorts feedback Items against the provided query, removing those that do not match. See _examples/fuzzy for a basic demonstration, and _examples/bookmarks for a demonstration of implementing fuzzy.Sortable on your own structs and customising the fuzzy sort settings. Fuzzy matching is done by package https://godoc.org/go.deanishe.net/fuzzy AwGo automatically configures the default log package to write to STDERR (Alfred's debugger) and a log file in the workflow's cache directory. The log file is necessary because background processes aren't connected to Alfred, so their output is only visible in the log. It is rotated when it exceeds 1 MiB in size. One previous log is kept. AwGo detects when Alfred's debugger is open (Workflow.Debug() returns true) and in this case prepends filename:linenumber: to log messages. The Config struct (which is included in Workflow as Workflow.Config) provides an interface to the workflow's settings from the Workflow Environment Variables panel (see https://www.alfredapp.com/help/workflows/advanced/variables/#environment). Alfred exports these settings as environment variables, and you can read them ad-hoc with the Config.Get*() methods, and save values back to Alfred/info.plist with Config.Set(). Using Config.To() and Config.From(), you can "bind" your own structs to the settings in Alfred: See the documentation for Config.To and Config.From for more information, and _examples/settings for a demo workflow based on the API. The Alfred struct provides methods for the rest of Alfred's AppleScript API. Amongst other things, you can use it to tell Alfred to open, to search for a query, to browse/action files & directories, or to run External Triggers. See documentation of the Alfred struct for more information. AwGo provides a basic, but useful, API for loading and saving data. In addition to reading/writing bytes and marshalling/unmarshalling to/from JSON, the API can auto-refresh expired cache data. See Cache and Session for the API documentation. Workflow has three caches tied to different directories: These all share (almost) the same API. The difference is in when the data go away. Data saved with Session are deleted after the user closes Alfred or starts using a different workflow. The Cache directory is in a system cache directory, so may be deleted by the system or "system maintenance" tools. The Data directory lives with Alfred's application data and would not normally be deleted. Subpackage util provides several functions for running script files and snippets of AppleScript/JavaScript code. See util for documentation and examples. AwGo offers a simple API to start/stop background processes via Workflow's RunInBackground(), IsRunning() and Kill() methods. This is useful for running checks for updates and other jobs that hit the network or take a significant amount of time to complete, allowing you to keep your Script Filters extremely responsive. See _examples/update and _examples/workflows for demonstrations of this API.
Package peer provides a common base for creating and managing Decred network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the Decred wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the decred network to use, which services it supports, and callbacks to invoke when decred messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to decred messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported decred messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, and PushGetHeadersMsg functions are provided as a convenience. While it is of course possible to create and send these messages manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Finally, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a slog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all improvement proposals supported by the wire package. This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package utp implements uTP, the micro transport protocol as used with Bittorrent. It opts for simplicity and reliability over strict adherence to the (poor) spec. It allows using the underlying OS-level transport despite dispatching uTP on top to allow for example, shared socket use with DHT. Additionally, multiple uTP connections can share the same OS socket, to truly realize uTP's claim to be light on system and network switching resources. Socket is a wrapper of net.UDPConn, and performs dispatching of uTP packets to attached uTP Conns. Dial and Accept is done via Socket. Conn implements net.Conn over uTP, via aforementioned Socket.
Package tus provides a client to tus protocol version 1.0.0. tus is a protocol based on HTTP for resumable file uploads. Resumable means that an upload can be interrupted at any moment and can be resumed without re-uploading the previous data again. An interruption may happen willingly, if the user wants to pause, or by accident in case of an network issue or server outage (http://tus.io).
This is the official Go SDK for Oracle Cloud Infrastructure Refer to https://github.com/oracle/oci-go-sdk/blob/master/README.md#installing for installation instructions. Refer to https://github.com/oracle/oci-go-sdk/blob/master/README.md#configuring for configuration instructions. The following example shows how to get started with the SDK. The example belows creates an identityClient struct with the default configuration. It then utilizes the identityClient to list availability domains and prints them out to stdout More examples can be found in the SDK Github repo: https://github.com/oracle/oci-go-sdk/tree/master/example Optional fields are represented with the `mandatory:"false"` tag on input structs. The SDK will omit all optional fields that are nil when making requests. In the case of enum-type fields, the SDK will omit fields whose value is an empty string. The SDK uses pointers for primitive types in many input structs. To aid in the construction of such structs, the SDK provides functions that return a pointer for a given value. For example: The SDK exposes functionality that allows the user to customize any http request before is sent to the service. You can do so by setting the `Interceptor` field in any of the `Client` structs. For example: The Interceptor closure gets called before the signing process, thus any changes done to the request will be properly signed and submitted to the service. The SDK exposes a stand-alone signer that can be used to signing custom requests. Related code can be found here: https://github.com/oracle/oci-go-sdk/blob/master/common/http_signer.go. The example below shows how to create a default signer. The signer also allows more granular control on the headers used for signing. For example: You can combine a custom signer with the exposed clients in the SDK. This allows you to add custom signed headers to the request. Following is an example: Bear in mind that some services have a white list of headers that it expects to be signed. Therefore, adding an arbitrary header can result in authentications errors. To see a runnable example, see https://github.com/oracle/oci-go-sdk/blob/master/example/example_identity_test.go For more information on the signing algorithm refer to: https://docs.cloud.oracle.com/Content/API/Concepts/signingrequests.htm Some operations accept or return polymorphic JSON objects. The SDK models such objects as interfaces. Further the SDK provides structs that implement such interfaces. Thus, for all operations that expect interfaces as input, pass the struct in the SDK that satisfies such interface. For example: In the case of a polymorphic response you can type assert the interface to the expected type. For example: An example of polymorphic JSON request handling can be found here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_core_test.go#L63 When calling a list operation, the operation will retrieve a page of results. To retrieve more data, call the list operation again, passing in the value of the most recent response's OpcNextPage as the value of Page in the next list operation call. When there is no more data the OpcNextPage field will be nil. An example of pagination using this logic can be found here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_core_pagination_test.go The SDK has a built-in logging mechanism used internally. The internal logging logic is used to record the raw http requests, responses and potential errors when (un)marshalling request and responses. Built-in logging in the SDK is controlled via the environment variable "OCI_GO_SDK_DEBUG" and its contents. The below are possible values for the "OCI_GO_SDK_DEBUG" variable 1. "info" or "i" enables all info logging messages 2. "debug" or "d" enables all debug and info logging messages 3. "verbose" or "v" or "1" enables all verbose, debug and info logging messages 4. "null" turns all logging messages off. If the value of the environment variable does not match any of the above then default logging level is "info". If the environment variable is not present then no logging messages are emitted. The default destination for logging is Stderr and if you want to output log to a file you can set via environment variable "OCI_GO_SDK_LOG_OUTPUT_MODE". The below are possible values 1. "file" or "f" enables all logging output saved to file 2. "combine" or "c" enables all logging output to both stderr and file You can also customize the log file location and name via "OCI_GO_SDK_LOG_FILE" environment variable, the value should be the path to a specific file If this environment variable is not present, the default location will be the project root path Sometimes you may need to wait until an attribute of a resource, such as an instance or a VCN, reaches a certain state. An example of this would be launching an instance and then waiting for the instance to become available, or waiting until a subnet in a VCN has been terminated. You might also want to retry the same operation again if there's network issue etc... This can be accomplished by using the RequestMetadata.RetryPolicy. You can find the examples here: https://github.com/oracle/oci-go-sdk/blob/master/example/example_retry_test.go The GO SDK uses the net/http package to make calls to OCI services. If your environment requires you to use a proxy server for outgoing HTTP requests then you can set this up in the following ways: 1. Configuring environment variable as described here https://golang.org/pkg/net/http/#ProxyFromEnvironment 2. Modifying the underlying Transport struct for a service client In order to modify the underlying Transport struct in HttpClient, you can do something similar to (sample code for audit service client): The Object Storage service supports multipart uploads to make large object uploads easier by splitting the large object into parts. The Go SDK supports raw multipart upload operations for advanced use cases, as well as a higher level upload class that uses the multipart upload APIs. For links to the APIs used for multipart upload operations, see Managing Multipart Uploads (https://docs.cloud.oracle.com/iaas/Content/Object/Tasks/usingmultipartuploads.htm). Higher level multipart uploads are implemented using the UploadManager, which will: split a large object into parts for you, upload the parts in parallel, and then recombine and commit the parts as a single object in storage. This code sample shows how to use the UploadManager to automatically split an object into parts for upload to simplify interaction with the Object Storage service: https://github.com/oracle/oci-go-sdk/blob/master/example/example_objectstorage_test.go Some response fields are enum-typed. In the future, individual services may return values not covered by existing enums for that field. To address this possibility, every enum-type response field is a modeled as a type that supports any string. Thus if a service returns a value that is not recognized by your version of the SDK, then the response field will be set to this value. When individual services return a polymorphic JSON response not available as a concrete struct, the SDK will return an implementation that only satisfies the interface modeling the polymorphic JSON response. If you are using a version of the SDK released prior to the announcement of a new region, you may need to use a workaround to reach it, depending on whether the region is in the oraclecloud.com realm. A region is a localized geographic area. For more information on regions and how to identify them, see Regions and Availability Domains(https://docs.cloud.oracle.com/iaas/Content/General/Concepts/regions.htm). A realm is a set of regions that share entities. You can identify your realm by looking at the domain name at the end of the network address. For example, the realm for xyz.abc.123.oraclecloud.com is oraclecloud.com. oraclecloud.com Realm: For regions in the oraclecloud.com realm, even if common.Region does not contain the new region, the forward compatibility of the SDK can automatically handle it. You can pass new region names just as you would pass ones that are already defined. For more information on passing region names in the configuration, see Configuring (https://github.com/oracle/oci-go-sdk/blob/master/README.md#configuring). For details on common.Region, see (https://github.com/oracle/oci-go-sdk/blob/master/common/common.go). Other Realms: For regions in realms other than oraclecloud.com, you can use the following workarounds to reach new regions with earlier versions of the SDK. NOTE: Be sure to supply the appropriate endpoints for your region. You can overwrite the target host with client.Host: If you are authenticating via instance principals, you can set the authentication endpoint in an environment variable: Got a fix for a bug, or a new feature you'd like to contribute? The SDK is open source and accepting pull requests on GitHub https://github.com/oracle/oci-go-sdk Licensing information available at: https://github.com/oracle/oci-go-sdk/blob/master/LICENSE.txt To be notified when a new version of the Go SDK is released, subscribe to the following feed: https://github.com/oracle/oci-go-sdk/releases.atom Please refer to this link: https://github.com/oracle/oci-go-sdk#help
Package rollbar is a Golang Rollbar client that makes it easy to report errors to Rollbar with full stacktraces. This package is designed to be used via the functions exposed at the root of the `rollbar` package. These work by managing a single instance of the `Client` type that is configurable via the setter functions at the root of the package. If you wish for more fine grained control over the client or you wish to have multiple independent clients then you can create and manage your own instances of the `Client` type. We provide two implementations of the `Transport` interface, `AsyncTransport` and `SyncTransport`. These manage the communication with the network layer. The Async version uses a buffered channel to communicate with the Rollbar API in a separate go routine. The Sync version is fully synchronous. It is possible to create your own `Transport` and configure a Client to use your preferred implementation. Go does not provide a mechanism for handling all panics automatically, therefore we provide two functions `Wrap` and `WrapAndWait` to make working with panics easier. They both take a function with arguments and then report to Rollbar if that function panics. They use the recover mechanism to capture the panic, and therefore if you wish your process to have the normal behaviour on panic (i.e. to crash), you will need to re-panic the result of calling `Wrap`. For example, The above pattern of calling `Wrap(...)` and then `Wait(...)` can be combined via `WrapAndWait(...)`. When `WrapAndWait(...)` returns if there was a panic it has already been sent to the Rollbar API. The error is still returned by this function if there is one. `Wrap` and `WrapAndWait` will accept functions with any number and type of arguments and return values. However, they do not return the function's return value, instead returning the error value. To add Rollbar panic handling to a function while preserving access to the function's return values, we provide the `LogPanic` helper designed to be used inside your deferred function. This offers virtually the same functionality as `Wrap` and `WrapAndWait` while preserving access to the function return values. Due to the nature of the `error` type in Go, it can be difficult to attribute errors to their original origin without doing some extra work. To account for this, we provide multiple ways of configuring the client to unwrap errors and extract stack traces. The client will automatically unwrap any error type which implements the `Unwrap() error` method specified in Go 1.13. (See https://golang.org/pkg/errors/ for details.) This behavior can be extended for other types of errors by calling `SetUnwrapper`. For stack traces, we provide the `Stacker` interface, which can be implemented on custom error types: If you cannot implement the `Stacker` interface on your error type (which is common for third-party error libraries), you can provide a custom tracing function by calling `SetStackTracer`. See the documentation of `SetUnwrapper` and `SetStackTracer` for more information and examples. Finally, users of github.com/pkg/errors can use the utilities provided in the `errors` sub-package.
Package peer provides a common base for creating and managing Decred network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the Decred wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the decred network to use, which services it supports, and callbacks to invoke when decred messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to decred messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported decred messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, PushGetHeadersMsg, and PushRejectMsg functions are provided as a convenience. While it is of course possible to create and send these message manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Next, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. Finally, the PushRejectMsg function can be used to easily create and send an appropriate reject message based on the provided parameters as well as optionally provides a flag to cause it to block until the message is actually sent. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a slog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all improvement proposals supported by the wire package. This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package transport implements various networking related functions used throughout the Pion modules.
Package tenus allows to configure and manage Linux network devices programmatically. You can create, configure and manage various advanced Linux network setups directly from your Go code. tenus also allows you to configure advanced network setups with Linux containers including Docker. It leverages Linux Kernenl's netlink facility and exposes easier to work with programming API than the one provided by netlink. Actual implementations are in: link_linux.go, bridge_linux.go, veth_linux.go, vlan_linux.go and macvlan_linux.go
Package weaver provides the interface for building single-image distributed programs. A program is composed of a set of Go interfaces called components. Components are recognized by "weaver generate" (typically invoked via "go generate"). "weaver generate" generates code that allows a component to be invoked over the network. This flexibility allows Service Weaver to decompose the program execution across many processes and machines.
Package cmds helps building both standalone and client-server applications. The basic building blocks are requests, commands, emitters and responses. A command consists of a description of the parameters and a function. The function is passed the request as well as an emitter as arguments. It does operations on the inputs and sends the results to the user by emitting them. There are a number of emitters in this package and subpackages, but the user is free to create their own. A command is a struct containing the commands help text, a description of the arguments and options, the command's processing function and a type to let the caller know what type will be emitted. Optionally one of the functions PostRun and Encoder may be defined that consumes the function's emitted values and generates a visual representation for e.g. the terminal. Encoders work on a value-by-value basis, while PostRun operates on the value stream. An emitter has the Emit method, that takes the command's function's output as an argument and passes it to the user. The command's function does not know what kind of emitter it works with, so the same function may run locally or on a server, using an rpc interface. Emitters can also send errors using the SetError method. The user-facing emitter usually is the cli emitter. Values emitter here will be printed to the terminal using either the Encoders or the PostRun function. A response is a value that the user can read emitted values from. Responses have a method Next() that returns the next emitted value and an error value. If the last element has been received, the returned error value is io.EOF. If the application code has sent an error using SetError, the error ErrRcvdError is returned on next, indicating that the caller should call Error(). Depending on the reponse type, other errors may also occur. Pipes are pairs (emitter, response), such that a value emitted on the emitter can be received in the response value. Most builtin emitters are "pipe" emitters. The most prominent examples are the channel pipe and the http pipe. The channel pipe is backed by a channel. The only error value returned by the response is io.EOF, which happens when the channel is closed. The http pipe is backed by an http connection. The response can also return other errors, e.g. if there are errors on the network. To get a better idea of what's going on, take a look at the examples at https://github.com/ipfs/go-ipfs-cmds/tree/master/examples.
Package restlayer is an API framework heavily inspired by the excellent Python Eve (http://python-eve.org/). It helps you create a comprehensive, customizable, and secure REST (graph) API on top of pluggable backend storages with no boiler plate code so can focus on your business logic. Implemented as a net/http middleware, it plays well with other middleware like CORS (http://github.com/rs/cors) and is net/context aware thanks to xhandler. REST Layer is an opinionated framework. Unlike many API frameworks, you don’t directly control the routing and you don’t have to write handlers. You just define resources and sub-resources with a schema, the framework automatically figures out what routes to generate behind the scene. You don’t have to take care of the HTTP headers and response, JSON encoding, etc. either. REST layer handles HTTP conditional requests, caching, integrity checking for you. A powerful and extensible validation engine make sure that data comes pre-validated to your custom storage handlers. Generic resource handlers for MongoDB (http://github.com/rs/rest-layer-mongo), ElasticSearch (http://github.com/rs/rest-layer-es) and other databases are also available so you have few to no code to write to make the whole system work. Moreover, REST Layer let you create a graph API by linking resources between them. Thanks to its advanced field selection syntax (and coming support of GraphQL), you can gather resources and their dependencies in a single request, saving you from costly network roundtrips. REST Layer is composed of several sub-packages: See https://github.com/rs/rest-layer/blob/master/README.md for full REST Layer documentation.
Package etherscan provides Go bindings to the Etherscan.io API. This work is a nearly Full implementation (accounts, transactions, tokens, contracts, blocks, stats), with full network support(Mainnet, Ropsten, Kovan, Rinkby, Tobalaba), and only depending on standard library. Example can be found at https://github.com/nanmu42/etherscan-api
Package uplink is the main entrypoint to interacting with Storj Labs' decentralized storage network. Sign up for an account on a Satellite today! https://storj.io/ The fundamental unit of access in the Storj Labs storage network is the Access Grant. An access grant is a serialized structure that is internally comprised of an API Key, a set of encryption key information, and information about which Storj Labs or Tardigrade network Satellite is responsible for the metadata. An access grant is always associated with exactly one Project on one Satellite. If you don't already have an access grant, you will need make an account on a Satellite, generate an API Key, and encapsulate that API Key with encryption information into an access grant. If you don't already have an account on a Satellite, first make one at https://storj.io/ and note the Satellite you choose (such as us1.storj.io, eu1.storj.io, etc). Then, make an API Key in the web interface. The first step to any project is to generate a restricted access grant with the minimal permissions that are needed. Access grants contains all encryption information and they should be restricted as much as possible. To make an access grant, you can create one using our Uplink CLI tool's 'share' subcommand (after setting up the Uplink CLI tool), or you can make one as follows: In the above example, 'serializedAccess' is a human-readable string that represents read-only access to just the "logs" bucket, and is only able to decrypt that one bucket thanks to hierarchical deterministic key derivation. Note: RequestAccessWithPassphrase is CPU-intensive, and your application's normal lifecycle should avoid it and use ParseAccess where possible instead. To revoke an access grant see the Project.RevokeAccess method. A common architecture for building applications is to have a single bucket for the entire application to store the objects of all users. In such architecture, it is of utmost importance to guarantee that users can access only their objects but not the objects of other users. This can be achieved by implementing an app-specific authentication service that generates an access grant for each user by restricting the main access grant of the application. This user-specific access grant is restricted to access the objects only within a specific key prefix defined for the user. When initialized, the authentication server creates the main application access grant with an empty passphrase as follows. The authentication service does not hold any encryption information about users, so the passphrase used to request the main application access grant does not matter. The encryption keys related to user objects will be overridden in a next step on the client-side. It is important that once set to a specific value, this passphrase never changes in the future. Therefore, the best practice is to use an empty passphrase. Whenever a user is authenticated, the authentication service generates the user-specific access grant as follows: The userID is something that uniquely identifies the users in the application and must never change. Along with the user access grant, the authentication service should return a user-specific salt. The salt must be always the same for this user. The salt size is 16-byte or 32-byte. Once the application receives the user-specific access grant and the user-specific salt from the authentication service, it has to override the encryption key in the access grant, so users can encrypt and decrypt their files with encryption keys derived from their passphrase. The user-specific access grant is now ready to use by the application. Once you have a valid access grant, you can open a Project with the access that access grant allows for. Projects allow you to manage buckets and objects within buckets. A bucket represents a collection of objects. You can upload, download, list, and delete objects of any size or shape. Objects within buckets are represented by keys, where keys can optionally be listed using the "/" delimiter. Note: Objects and object keys within buckets are end-to-end encrypted, but bucket names themselves are not encrypted, so the billing interface on the Satellite can show you bucket line items. Objects support a couple kilobytes of arbitrary key/value metadata, and arbitrary-size primary data streams with the ability to read at arbitrary offsets. If you want to access only a small subrange of the data you uploaded, you can use `uplink.DownloadOptions` to specify the download range. Listing objects returns an iterator that allows to walk through all the items: