Package snd provides methods and types for sound processing and synthesis. Audio hardware is accessed via package snd/al which in turn manages the dispatching of sound synthesis via golang.org/x/mobile/audio/al. Start the dispatcher as follows: Once running, add a source for sound synthesis. For example: This results in a 440Hz tone being played back through the audio hardware. Synthesis types in package snd implement the Sound interface and many type methods accept a Sound argument that can affect sampling. For example, one may modulate an oscillator by passing in a third argument to NewOscil. The above results in a lower frequency sound that may require decent speakers to hear properly. Note the sine argument in the previous example. There are two conceptual types of sounds, ContinuousFunc and Discrete. ContinuousFunc represents an indefinite series over time. Discrete is the sampling of a ContinuousFunc over an interval. Functions such as Sine, Triangle, and Square (non-exhaustive) return Discretes created by sampling a ContinuousFunc such as SineFunc, TriangleFunc, and SquareFunc. Discrete signals serve as a lookup table to efficiently synthesize sound. A Discrete is a []float64 and can sample any ContinuousFunc, within the package or user defined which is a func(t float64) float64. Discrete signals may be further modified with intent or arbitrarily. For example, Discrete.Add(Discrete, int) performs additive synthesis and is used by functions such as SquareSynthesis(int) to return an approximation of a square signal based on a sinusoidal. Functions that take a time.Duration argument approximate the value to the closest number of frames. For example, if sample rate is 44.1kHz and duration is 75ms, this results in the argument representing 3307 frames which is approximately 74.99ms.
Pipeline is a go library that helps you build pipelines without worrying about channel management and concurrency. It contains common fan-in and fan-out operations as well as useful utility funcs for batch processing and scaling. If you have another common use case you would like to see covered by this package, please (open a feature request) https://github.com/deliveryhero/pipeline/issues. * (How to run a pipeline until the container is killed) https://github.com/deliveryhero/pipeline#PipelineShutsDownWhenContainerIsKilled * (How to shut down a pipeline when there is a error) https://github.com/deliveryhero/pipeline#PipelineShutsDownOnError * (How to shut down a pipeline after it has finished processing a batch of data) https://github.com/deliveryhero/pipeline#PipelineShutsDownWhenInputChannelIsClosed The following example shows how you can shutdown a pipeline gracefully when it receives an error message This example demonstrates a pipline that runs until the os / container the pipline is running in kills it The following example demonstrates a pipeline that naturally finishes its run when the input channel is closed
Package workpool implements a pool of go routines that are dedicated to processing work that is posted into the pool. The following is a list of parameters for creating a TraceLog: Go routines are used to manage and process all the work. A single Queue routine provides the safe queuing of work. The Queue routine keeps track of the amount of work in the queue and reports an error if the queue is full. The concurrencyLevel parameter defines the number of work routines to create. These work routines will process work subbmitted to the queue. The work routines keep track of the number of active work routines for reporting. The PostWork method is used to post work into the ThreadPool. This call will block until the Queue routine reports back success or failure that the work is in queue. The following shows a simple test application The following shows some sample output
package casket implements the Casket server manager. To use this package: You should call Wait() on your instance to wait for all servers to quit before your process exits.
Package peer provides a common base for creating and managing Bitcoin network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the bitcoin wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: Provides a basic concurrent safe bitcoin peer for handling bitcoin communications via the peer-to-peer protocol Full duplex reading and writing of bitcoin protocol messages Automatic handling of the initial handshake process including protocol version negotiation Asynchronous message queuing of outbound messages with optional channel for notification when the message is actually sent Flexible peer configuration Caller is responsible for creating outgoing connections and listening for incoming connections so they have flexibility to establish connections asthey see fit (proxies, etc) User agent name and version Bitcoin network Service support signalling (full nodes, bloom filters, etc) Maximum supported protocol version Ability to register callbacks for handling bitcoin protocol messages Inventory message batching and send trickling with known inventory detection and avoidance Automatic periodic keep-alive pinging and pong responses Random Nonce generation and self connection detection Proper handling of bloom filter related commands when the caller does not specify the related flag to signal support Disconnects the peer when the protocol version is high enough Does not invoke the related callbacks for older protocol versions Snapshottable peer statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version Helper functions pushing addresses, getblocks, getheaders, and reject messages These could all be sent manually via the standard message output function, but the helpers provide additional nice functionality such as duplicate filtering and address randomization Ability to wait for shutdown/disconnect Comprehensive test coverage All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the bitcoin network to use, which services it supports, and callbacks to invoke when bitcoin messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to bitcoin messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported bitcoin messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, PushGetHeadersMsg, and PushRejectMsg functions are provided as a convenience. While it is of course possible to create and send these message manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Next, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. Finally, the PushRejectMsg function can be used to easily create and send an appropriate reject message based on the provided parameters as well as optionally provides a flag to cause it to block until the message is actually sent. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a btclog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all BIPS supported by the wire package. (https://godoc.org/github.com/p9c/pod/wire#hdr-Bitcoin_Improvement_Proposals) This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
accesscontrolcc contains all the code related to the AccessControlPolicy struct, including CRUD operations and any related verification functions certificateUtils contains a bunch of helper functions for dealing with certificates decoders contains all of our custom decoders to converting json `[]byte`s into structs. We are using customs decoders for this since the default Unmarshal function doesn't error when the json `[]byte` contains unknown fields There is a function for each struct because unfortulately Go doesn't have generics handleExternalRequest contains the chaincode function to process an interop request coming from a remote network helper contains miscelaneous helper functions used throughout the code manage_assets is a chaincode that contains all the code related to asset management operations (e.g., Lock, Unlock, Claim) and any related utility functions membershipcc contains all the code related to the Membership struct, including CRUD operations and any related verification functions verficationpolicycc contains all the code related to the VerificiatonPolicy struct, including CRUD operations and any related verification functions
Package nakadi is a client library for the Nakadi event broker. It provides convenient access to many features of Nakadi's API. The package can be used to manage event type definitions. The EventAPI can be used to inspect existing event types and allows further to create new event types and to update existing ones. The SubscriptionAPI provides subscription management: existing subscriptions can be fetched from Nakadi and of course it is also possible to create new ones. The PublishAPI of this package is used to broadcast event types of all event type categories via Nakadi. Last but not least, the package also implements a StreamAPI, which enables event processing on top of Nakadi's subscription based high level API. To make the communication with Nakadi more resilient all sub APIs of this package can be configured to retry failed requests using an exponential back-off algorithm.
Package iris provides a beautifully expressive and easy to use foundation for your next website, API, or distributed app. Source code and other details for the project are available at GitHub: 8.5.9 Final The only requirement is the Go Programming Language, at least version 1.8 but 1.9 is highly recommended. Iris takes advantage of the vendor directory feature wisely: https://docs.google.com/document/d/1Bz5-UB7g2uPBdOx-rw5t9MxJwkfpx90cqG9AFL0JAYo. You get truly reproducible builds, as this method guards against upstream renames and deletes. A simple copy-paste and `go get ./...` to resolve two dependencies: https://github.com/kataras/golog and the https://github.com/iris-contrib/httpexpect will work for ever even for older versions, the newest version can be retrieved by `go get` but this file contains documentation for an older version of Iris. Follow the instructions below: 1. install the Go Programming Language: https://golang.org/dl 2. clear yours previously `$GOPATH/src/github.com/kataras/iris` folder or create new 3. download the Iris v8.5.9 (final): https://github.com/kataras/iris/archive/v8.zip 4. extract the contents of the `iris-v8` folder that's inside the downloaded zip file to your `$GOPATH/src/github.com/kataras/iris` 5. navigate to your `$GOPATH/src/github.com/kataras/iris` folder if you're not already there and open a terminal/command prompt, execute the command: `go get ./...` and you're ready to GO:) Example code: You can start the server(s) listening to any type of `net.Listener` or even `http.Server` instance. The method for initialization of the server should be passed at the end, via `Run` function. Below you'll see some useful examples: UNIX and BSD hosts can take advandage of the reuse port feature. Example code: That's all with listening, you have the full control when you need it. Let's continue by learning how to catch CONTROL+C/COMMAND+C or unix kill command and shutdown the server gracefully. In order to manually manage what to do when app is interrupted, we have to disable the default behavior with the option `WithoutInterruptHandler` and register a new interrupt handler (globally, across all possible hosts). Example code: Access to all hosts that serve your application can be provided by the `Application#Hosts` field, after the `Run` method. But the most common scenario is that you may need access to the host before the `Run` method, there are two ways of gain access to the host supervisor, read below. First way is to use the `app.NewHost` to create a new host and use one of its `Serve` or `Listen` functions to start the application via the `iris#Raw` Runner. Note that this way needs an extra import of the `net/http` package. Example Code: Second, and probably easier way is to use the `host.Configurator`. Note that this method requires an extra import statement of "github.com/kataras/iris/core/host" when using go < 1.9, if you're targeting on go1.9 then you can use the `iris#Supervisor` and omit the extra host import. All common `Runners` we saw earlier (`iris#Addr, iris#Listener, iris#Server, iris#TLS, iris#AutoTLS`) accept a variadic argument of `host.Configurator`, there are just `func(*host.Supervisor)`. Therefore the `Application` gives you the rights to modify the auto-created host supervisor through these. Example Code: Read more about listening and gracefully shutdown by navigating to: All HTTP methods are supported, developers can also register handlers for same paths for different methods. The first parameter is the HTTP Method, second parameter is the request path of the route, third variadic parameter should contains one or more iris.Handler executed by the registered order when a user requests for that specific resouce path from the server. Example code: In order to make things easier for the user, iris provides functions for all HTTP Methods. The first parameter is the request path of the route, second variadic parameter should contains one or more iris.Handler executed by the registered order when a user requests for that specific resouce path from the server. Example code: A set of routes that are being groupped by path prefix can (optionally) share the same middleware handlers and template layout. A group can have a nested group too. `.Party` is being used to group routes, developers can declare an unlimited number of (nested) groups. Example code: iris developers are able to register their own handlers for http statuses like 404 not found, 500 internal server error and so on. Example code: With the help of iris's expressionist router you can build any form of API you desire, with safety. Example code: Iris has first-class support for the MVC pattern, you'll not find these stuff anywhere else in the Go world. Example Code: Iris web framework supports Request data, Models, Persistence Data and Binding with the fastest possible execution. Characteristics: All HTTP Methods are supported, for example if want to serve `GET` then the controller should have a function named `Get()`, you can define more than one method function to serve in the same Controller struct. Persistence data inside your Controller struct (share data between requests) via `iris:"persistence"` tag right to the field or Bind using `app.Controller("/" , new(myController), theBindValue)`. Models inside your Controller struct (set-ed at the Method function and rendered by the View) via `iris:"model"` tag right to the field, i.e User UserModel `iris:"model" name:"user"` view will recognise it as `{{.user}}`. If `name` tag is missing then it takes the field's name, in this case the `"User"`. Access to the request path and its parameters via the `Path and Params` fields. Access to the template file that should be rendered via the `Tmpl` field. Access to the template data that should be rendered inside the template file via `Data` field. Access to the template layout via the `Layout` field. Access to the low-level `iris.Context` via the `Ctx` field. Get the relative request path by using the controller's name via `RelPath()`. Get the relative template path directory by using the controller's name via `RelTmpl()`. Flow as you used to, `Controllers` can be registered to any `Party`, including Subdomains, the Party's begin and done handlers work as expected. Optional `BeginRequest(ctx)` function to perform any initialization before the method execution, useful to call middlewares or when many methods use the same collection of data. Optional `EndRequest(ctx)` function to perform any finalization after any method executed. Inheritance, recursively, see for example our `mvc.SessionController/iris.SessionController`, it has the `mvc.Controller/iris.Controller` as an embedded field and it adds its logic to its `BeginRequest`. Source file: https://github.com/kataras/iris/blob/v8/mvc/session_controller.go. Read access to the current route via the `Route` field. Support for more than one input arguments (map to dynamic request path parameters). Register one or more relative paths and able to get path parameters, i.e Response via output arguments, optionally, i.e Where `any` means everything, from custom structs to standard language's types-. `Result` is an interface which contains only that function: Dispatch(ctx iris.Context) and Get where HTTP Method function(Post, Put, Delete...). Iris has a very powerful and blazing fast MVC support, you can return any value of any type from a method function and it will be sent to the client as expected. * if `string` then it's the body. * if `string` is the second output argument then it's the content type. * if `int` then it's the status code. * if `bool` is false then it throws 404 not found http error by skipping everything else. * if `error` and not nil then (any type) response will be omitted and error's text with a 400 bad request will be rendered instead. * if `(int, error)` and error is not nil then the response result will be the error's text with the status code as `int`. * if `custom struct` or `interface{}` or `slice` or `map` then it will be rendered as json, unless a `string` content type is following. * if `mvc.Result` then it executes its `Dispatch` function, so good design patters can be used to split the model's logic where needed. The example below is not intended to be used in production but it's a good showcase of some of the return types we saw before; Another good example with a typical folder structure, that many developers are used to work, can be found at: https://github.com/kataras/iris/tree/v8/_examples/mvc/overview. By creating components that are independent of one another, developers are able to reuse components quickly and easily in other applications. The same (or similar) view for one application can be refactored for another application with different data because the view is simply handling how the data is being displayed to the user. If you're new to back-end web development read about the MVC architectural pattern first, a good start is that wikipedia article: https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller. Follow the examples at: https://github.com/kataras/iris/tree/v8/_examples/#mvc At the previous example, we've seen static routes, group of routes, subdomains, wildcard subdomains, a small example of parameterized path with a single known parameter and custom http errors, now it's time to see wildcard parameters and macros. iris, like net/http std package registers route's handlers by a Handler, the iris' type of handler is just a func(ctx iris.Context) where context comes from github.com/kataras/iris/context. Iris has the easiest and the most powerful routing process you have ever meet. At the same time, iris has its own interpeter(yes like a programming language) for route's path syntax and their dynamic path parameters parsing and evaluation, We call them "macros" for shortcut. How? It calculates its needs and if not any special regexp needed then it just registers the route with the low-level path syntax, otherwise it pre-compiles the regexp and adds the necessary middleware(s). Standard macro types for parameters: if type is missing then parameter's type is defaulted to string, so {param} == {param:string}. If a function not found on that type then the "string"'s types functions are being used. i.e: Besides the fact that iris provides the basic types and some default "macro funcs" you are able to register your own too!. Register a named path parameter function: at the func(argument ...) you can have any standard type, it will be validated before the server starts so don't care about performance here, the only thing it runs at serve time is the returning func(paramValue string) bool. Example Code: A path parameter name should contain only alphabetical letters, symbols, containing '_' and numbers are NOT allowed. If route failed to be registered, the app will panic without any warnings if you didn't catch the second return value(error) on .Handle/.Get.... Last, do not confuse ctx.Values() with ctx.Params(). Path parameter's values goes to ctx.Params() and context's local storage that can be used to communicate between handlers and middleware(s) goes to ctx.Values(), path parameters and the rest of any custom values are separated for your own good. Run Static Files Example code: More examples can be found here: https://github.com/kataras/iris/tree/v8/_examples/beginner/file-server Middleware is just a concept of ordered chain of handlers. Middleware can be registered globally, per-party, per-subdomain and per-route. Example code: iris is able to wrap and convert any external, third-party Handler you used to use to your web application. Let's convert the https://github.com/rs/cors net/http external middleware which returns a `next form` handler. Example code: Iris supports 5 template engines out-of-the-box, developers can still use any external golang template engine, as `context/context#ResponseWriter()` is an `io.Writer`. All of these five template engines have common features with common API, like Layout, Template Funcs, Party-specific layout, partial rendering and more. Example code: View engine supports bundled(https://github.com/jteeuwen/go-bindata) template files too. go-bindata gives you two functions, asset and assetNames, these can be setted to each of the template engines using the `.Binary` func. Example code: A real example can be found here: https://github.com/kataras/iris/tree/v8/_examples/view/embedding-templates-into-app. Enable auto-reloading of templates on each request. Useful while developers are in dev mode as they no neeed to restart their app on every template edit. Example code: Note: In case you're wondering, the code behind the view engines derives from the "github.com/kataras/iris/view" package, access to the engines' variables can be granded by "github.com/kataras/iris" package too. Each one of these template engines has different options located here: https://github.com/kataras/iris/tree/v8/view . This example will show how to store and access data from a session. You don’t need any third-party library, but If you want you can use any session manager compatible or not. In this example we will only allow authenticated users to view our secret message on the /secret page. To get access to it, the will first have to visit /login to get a valid session cookie, which logs him in. Additionally he can visit /logout to revoke his access to our secret message. Example code: Running the example: Sessions persistence can be achieved using one (or more) `sessiondb`. Example Code: More examples: In this example we will create a small chat between web sockets via browser. Example Server Code: Example Client(javascript) Code: Running the example: But you should have a basic idea of the framework by now, we just scratched the surface. If you enjoy what you just saw and want to learn more, please follow the below links: Examples: Middleware: Home Page:
Package iris provides a beautifully expressive and easy to use foundation for your next website, API, or distributed app. Source code and other details for the project are available at GitHub: 11.1.1 The only requirement is the Go Programming Language, at least version 1.8 but 1.11.1 and above is highly recommended. Example code: You can start the server(s) listening to any type of `net.Listener` or even `http.Server` instance. The method for initialization of the server should be passed at the end, via `Run` function. Below you'll see some useful examples: UNIX and BSD hosts can take advantage of the reuse port feature. Example code: That's all with listening, you have the full control when you need it. Let's continue by learning how to catch CONTROL+C/COMMAND+C or unix kill command and shutdown the server gracefully. In order to manually manage what to do when app is interrupted, we have to disable the default behavior with the option `WithoutInterruptHandler` and register a new interrupt handler (globally, across all possible hosts). Example code: Access to all hosts that serve your application can be provided by the `Application#Hosts` field, after the `Run` method. But the most common scenario is that you may need access to the host before the `Run` method, there are two ways of gain access to the host supervisor, read below. First way is to use the `app.NewHost` to create a new host and use one of its `Serve` or `Listen` functions to start the application via the `iris#Raw` Runner. Note that this way needs an extra import of the `net/http` package. Example Code: Second, and probably easier way is to use the `host.Configurator`. Note that this method requires an extra import statement of "github.com/kataras/iris/core/host" when using go < 1.9, if you're targeting on go1.9 then you can use the `iris#Supervisor` and omit the extra host import. All common `Runners` we saw earlier (`iris#Addr, iris#Listener, iris#Server, iris#TLS, iris#AutoTLS`) accept a variadic argument of `host.Configurator`, there are just `func(*host.Supervisor)`. Therefore the `Application` gives you the rights to modify the auto-created host supervisor through these. Example Code: Read more about listening and gracefully shutdown by navigating to: All HTTP methods are supported, developers can also register handlers for same paths for different methods. The first parameter is the HTTP Method, second parameter is the request path of the route, third variadic parameter should contains one or more iris.Handler executed by the registered order when a user requests for that specific resouce path from the server. Example code: In order to make things easier for the user, iris provides functions for all HTTP Methods. The first parameter is the request path of the route, second variadic parameter should contains one or more iris.Handler executed by the registered order when a user requests for that specific resouce path from the server. Example code: A set of routes that are being groupped by path prefix can (optionally) share the same middleware handlers and template layout. A group can have a nested group too. `.Party` is being used to group routes, developers can declare an unlimited number of (nested) groups. Example code: iris developers are able to register their own handlers for http statuses like 404 not found, 500 internal server error and so on. Example code: With the help of iris's expressionist router you can build any form of API you desire, with safety. Example code: At the previous example, we've seen static routes, group of routes, subdomains, wildcard subdomains, a small example of parameterized path with a single known parameter and custom http errors, now it's time to see wildcard parameters and macros. iris, like net/http std package registers route's handlers by a Handler, the iris' type of handler is just a func(ctx iris.Context) where context comes from github.com/kataras/iris/context. Iris has the easiest and the most powerful routing process you have ever meet. At the same time, iris has its own interpeter(yes like a programming language) for route's path syntax and their dynamic path parameters parsing and evaluation, We call them "macros" for shortcut. How? It calculates its needs and if not any special regexp needed then it just registers the route with the low-level path syntax, otherwise it pre-compiles the regexp and adds the necessary middleware(s). Standard macro types for parameters: if type is missing then parameter's type is defaulted to string, so {param} == {param:string}. If a function not found on that type then the "string"'s types functions are being used. i.e: Besides the fact that iris provides the basic types and some default "macro funcs" you are able to register your own too!. Register a named path parameter function: at the func(argument ...) you can have any standard type, it will be validated before the server starts so don't care about performance here, the only thing it runs at serve time is the returning func(paramValue string) bool. Example Code: Last, do not confuse ctx.Values() with ctx.Params(). Path parameter's values goes to ctx.Params() and context's local storage that can be used to communicate between handlers and middleware(s) goes to ctx.Values(), path parameters and the rest of any custom values are separated for your own good. Run Static Files Example code: More examples can be found here: https://github.com/kataras/iris/tree/master/_examples/beginner/file-server Middleware is just a concept of ordered chain of handlers. Middleware can be registered globally, per-party, per-subdomain and per-route. Example code: iris is able to wrap and convert any external, third-party Handler you used to use to your web application. Let's convert the https://github.com/rs/cors net/http external middleware which returns a `next form` handler. Example code: Iris supports 5 template engines out-of-the-box, developers can still use any external golang template engine, as `context/context#ResponseWriter()` is an `io.Writer`. All of these five template engines have common features with common API, like Layout, Template Funcs, Party-specific layout, partial rendering and more. Example code: View engine supports bundled(https://github.com/shuLhan/go-bindata) template files too. go-bindata gives you two functions, asset and assetNames, these can be setted to each of the template engines using the `.Binary` func. Example code: A real example can be found here: https://github.com/kataras/iris/tree/master/_examples/view/embedding-templates-into-app. Enable auto-reloading of templates on each request. Useful while developers are in dev mode as they no neeed to restart their app on every template edit. Example code: Note: In case you're wondering, the code behind the view engines derives from the "github.com/kataras/iris/view" package, access to the engines' variables can be granded by "github.com/kataras/iris" package too. Each one of these template engines has different options located here: https://github.com/kataras/iris/tree/master/view . This example will show how to store and access data from a session. You don’t need any third-party library, but If you want you can use any session manager compatible or not. In this example we will only allow authenticated users to view our secret message on the /secret page. To get access to it, the will first have to visit /login to get a valid session cookie, which logs him in. Additionally he can visit /logout to revoke his access to our secret message. Example code: Running the example: Sessions persistence can be achieved using one (or more) `sessiondb`. Example Code: More examples: In this example we will create a small chat between web sockets via browser. Example Server Code: Example Client(javascript) Code: Running the example: Iris has first-class support for the MVC pattern, you'll not find these stuff anywhere else in the Go world. Example Code: // GetUserBy serves // Method: GET // Resource: http://localhost:8080/user/{username:string} // By is a reserved "keyword" to tell the framework that you're going to // bind path parameters in the function's input arguments, and it also // helps to have "Get" and "GetBy" in the same controller. // // func (c *ExampleController) GetUserBy(username string) mvc.Result { // return mvc.View{ // Name: "user/username.html", // Data: username, // } // } Can use more than one, the factory will make sure that the correct http methods are being registered for each route for this controller, uncomment these if you want: Iris web framework supports Request data, Models, Persistence Data and Binding with the fastest possible execution. Characteristics: All HTTP Methods are supported, for example if want to serve `GET` then the controller should have a function named `Get()`, you can define more than one method function to serve in the same Controller. Register custom controller's struct's methods as handlers with custom paths(even with regex parametermized path) via the `BeforeActivation` custom event callback, per-controller. Example: Persistence data inside your Controller struct (share data between requests) by defining services to the Dependencies or have a `Singleton` controller scope. Share the dependencies between controllers or register them on a parent MVC Application, and ability to modify dependencies per-controller on the `BeforeActivation` optional event callback inside a Controller, i.e Access to the `Context` as a controller's field(no manual binding is neede) i.e `Ctx iris.Context` or via a method's input argument, i.e Models inside your Controller struct (set-ed at the Method function and rendered by the View). You can return models from a controller's method or set a field in the request lifecycle and return that field to another method, in the same request lifecycle. Flow as you used to, mvc application has its own `Router` which is a type of `iris/router.Party`, the standard iris api. `Controllers` can be registered to any `Party`, including Subdomains, the Party's begin and done handlers work as expected. Optional `BeginRequest(ctx)` function to perform any initialization before the method execution, useful to call middlewares or when many methods use the same collection of data. Optional `EndRequest(ctx)` function to perform any finalization after any method executed. Session dynamic dependency via manager's `Start` to the MVC Application, i.e Inheritance, recursively. Access to the dynamic path parameters via the controller's methods' input arguments, no binding is needed. When you use the Iris' default syntax to parse handlers from a controller, you need to suffix the methods with the `By` word, uppercase is a new sub path. Example: Register one or more relative paths and able to get path parameters, i.e Response via output arguments, optionally, i.e Where `any` means everything, from custom structs to standard language's types-. `Result` is an interface which contains only that function: Dispatch(ctx iris.Context) and Get where HTTP Method function(Post, Put, Delete...). Iris has a very powerful and blazing fast MVC support, you can return any value of any type from a method function and it will be sent to the client as expected. * if `string` then it's the body. * if `string` is the second output argument then it's the content type. * if `int` then it's the status code. * if `bool` is false then it throws 404 not found http error by skipping everything else. * if `error` and not nil then (any type) response will be omitted and error's text with a 400 bad request will be rendered instead. * if `(int, error)` and error is not nil then the response result will be the error's text with the status code as `int`. * if `custom struct` or `interface{}` or `slice` or `map` then it will be rendered as json, unless a `string` content type is following. * if `mvc.Result` then it executes its `Dispatch` function, so good design patters can be used to split the model's logic where needed. Examples with good patterns to follow but not intend to be used in production of course can be found at: https://github.com/kataras/iris/tree/master/_examples/#mvc. By creating components that are independent of one another, developers are able to reuse components quickly and easily in other applications. The same (or similar) view for one application can be refactored for another application with different data because the view is simply handling how the data is being displayed to the user. If you're new to back-end web development read about the MVC architectural pattern first, a good start is that wikipedia article: https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller. But you should have a basic idea of the framework by now, we just scratched the surface. If you enjoy what you just saw and want to learn more, please follow the below links: Examples: Middleware: Home Page: Book (in-progress):
Package autorest implements an HTTP request pipeline suitable for use across multiple go-routines and provides the shared routines relied on by AutoRest (see https://github.com/Azure/autorest/) generated Go code. The package breaks sending and responding to HTTP requests into three phases: Preparing, Sending, and Responding. A typical pattern is: Each phase relies on decorators to modify and / or manage processing. Decorators may first modify and then pass the data along, pass the data first and then modify the result, or wrap themselves around passing the data (such as a logger might do). Decorators run in the order provided. For example, the following: will set the URL to: Preparers and Responders may be shared and re-used (assuming the underlying decorators support sharing and re-use). Performant use is obtained by creating one or more Preparers and Responders shared among multiple go-routines, and a single Sender shared among multiple sending go-routines, all bound together by means of input / output channels. Decorators hold their passed state within a closure (such as the path components in the example above). Be careful to share Preparers and Responders only in a context where such held state applies. For example, it may not make sense to share a Preparer that applies a query string from a fixed set of values. Similarly, sharing a Responder that reads the response body into a passed struct (e.g., ByUnmarshallingJson) is likely incorrect. Lastly, the Swagger specification (https://swagger.io) that drives AutoRest (https://github.com/Azure/autorest/) precisely defines two date forms: date and date-time. The github.com/Azure/go-autorest/autorest/date package provides time.Time derivations to ensure correct parsing and formatting. Errors raised by autorest objects and methods will conform to the autorest.Error interface. See the included examples for more detail. For details on the suggested use of this package by generated clients, see the Client described below.
Package seamless implements a seamless restart strategy for daemons monitored by a service supervisor expecting non-forking daemons like daemontools, runit, systemd etc. The seamless strategy is to fully rely on the service supervisor to restart the daemon, while providing to the daemon the full control of the restart process. To achieve this, seamless duplicates the daemon at startup in order to establish a supervisor -> launcher -> daemon relationship. The launcher is the first generation of the daemon hijacked by seamless to act as a circuit breaker between the supervisor and the supervised process. This way, when the supervisor sends a TERM signal to stop the daemon, the launcher intercepts the signal and send an USR2 signal to its child (the actual daemon). In the daemon, seamless intercepts the USR2 signals to initiate the first stage of the seamless restart. During the first stage, the daemon prepare itself to welcome a new version of itself by creating a PID file (see below) and by for instance closing file descriptors. At this point, the daemon is still supposed to accept requests. Once read, seamless sends a CHLD signal by default (or one defined by the user in SetParentTermSignal) back to the launcher (parent) on behalf of the child daemon. Upon reception, the launcher, immediately die, cutting to link between the supervisor and the daemon, making the supervisor attempting a restart of the daemon while current daemon is still running, detached and unsupervised. Once the supervisor restarted the daemon, the daemon can start serving traffic in place of the old (still running) daemon by rebinding sockets using SO_REUSEPORT for instance (see different strategies in examples/). This is the second stage of the seamless restart. When ready, the new daemon calls seamless.Started which will look for a PID file, and if found, will send a TERM signal to the old daemon using the PID found in this file. When the old daemon receives this TERM signal, the third and last stage of the seamless restart is engaged. The OnShutdown function is called so the daemon can gracefully shutdown using Go 1.8 http graceful Shutdown method for instance. This stage can last as long as you decide. When done, the old process can exit in order to conclude the seamless restart. Seamless does not try to implement the actual graceful shutdown or to manage sockets migration. This task is left to the caller. See the examples directory for different implementations.
Package sqlite provides a Go interface to SQLite 3. The semantics of this package are deliberately close to the SQLite3 C API, so it is helpful to be familiar with http://www.sqlite.org/c3ref/intro.html. An SQLite connection is represented by a *sqlite.Conn. Connections cannot be used concurrently. A typical Go program will create a pool of connections (using Open to create a *sqlitex.Pool) so goroutines can borrow a connection while they need to talk to the database. This package assumes SQLite will be used concurrently by the process through several connections, so the build options for SQLite enable multi-threading and the shared cache: https://www.sqlite.org/sharedcache.html The implementation automatically handles shared cache locking, see the documentation on Stmt.Step for details. The optional SQLite3 compiled in are: FTS5, RTree, JSON1, Session, GeoPoly This is not a database/sql driver. Statements are prepared with the Prepare and PrepareTransient methods. When using Prepare, statements are keyed inside a connection by the original query string used to create them. This means long-running high-performance code paths can write: After all the connections in a pool have been warmed up by passing through one of these Prepare calls, subsequent calls are simply a map lookup that returns an existing statement. The sqlite package supports the SQLite incremental I/O interface for streaming blob data into and out of the the database without loading the entire blob into a single []byte. (This is important when working either with very large blobs, or more commonly, a large number of moderate-sized blobs concurrently.) To write a blob, first use an INSERT statement to set the size of the blob and assign a rowid: Use BindZeroBlob or SetZeroBlob to set the size of myblob. Then you can open the blob with: Every connection can have a done channel associated with it using the SetInterrupt method. This is typically the channel returned by a context.Context Done method. For example, a timeout can be associated with a connection session: As database connections are long-lived, the SetInterrupt method can be called multiple times to reset the associated lifetime. When using pools, the shorthand for associating a context with a connection is: SQLite transactions have to be managed manually with this package by directly calling BEGIN / COMMIT / ROLLBACK or SAVEPOINT / RELEASE/ ROLLBACK. The sqlitex has a Savepoint function that helps automate this. Using a Pool to execute SQL in a concurrent HTTP handler. For helper functions that make some kinds of statements easier to write see the sqlitex package.
Extensible Go library for creating fast, SSR-first frontend avoiding vanilla templating downsides. Creating asynchronous and dynamic layout parts is a complex problem for larger projects using `html/template`. Library tries to simplify this process. Let's go straight into a simple example. Then, we will dig into details, step by step, how it works. Kyoto provides a simple net/http handlers and function wrappers to handle pages rendering and serving. See functions inside of nethttp.go file for details and advanced usage. Example: Kyoto provides a way to define components. It's a very common approach for modern libraries to manage frontend parts. In kyoto each component is a context receiver, which returns it's state. Each component becomes a part of the page or top-level component, which executes component asynchronously and gets a state future object. In that way your components are executing in a non-blocking way. Pages are just top-level components, where you can configure rendering and page related stuff. Example: As an option, you can wrap component with another function to accept additional paramenters from top-level page/component. Example: Kyoto provides a context, which holds common objects like http.ResponseWriter, *http.Request, etc. See kyoto.Context for details. Example: Kyoto provides a set of parameters and functions to provide a comfortable template building process. You can configure template building parameters with kyoto.TemplateConf configuration. See template.go for available functions and kyoto.TemplateConfiguration for configuration details. Example: Kyoto provides a way to simplify building dynamic UIs. For this purpose it has a feature named actions. Logic is pretty simple. Client calls an action (sends a request to the server). Action is executing on server side and server is sending updated component markup to the client which will be morphed into DOM. That's it. To use actions, you need to go through a few steps. You'll need to include a client into page (JS functions for communication) and register an actions handler for a needed component. Let's start from including a client. Then, let's register an actions handler for a needed component. That's all! Now we ready to use actions to provide a dynamic UI. Example: In this example you can see provided modifications to the quick start example. First, we've added a state and name into our components' markup. In this way we are saving our components' state between actions and find a component root. Unfortunately, we have to manually provide a component name for now, we haven't found a way to provide it dynamically. Second, we've added a reload button with onclick function call. We're using a function Action provided by a client. Action triggering will be described in details later. Third, we've added an action handler inside of our component. This handler will be executed when a client calls an action with a corresponding name. It's highly recommended to keep components' state as small as possible. It will be transmitted on each action call. Kyoto have multiple ways to trigger actions. Now we will check them one by one. This is the simplest way to trigger an action. It's just a function call with a referer (usually 'this', f.e. button) as a first argument (used to determine root), action name as a second argument and arguments as a rest. Arguments must to be JSON serializable. It's possible to trigger an action of another component. If you want to call an action of parent component, use $ prefix in action name. If you want to call an action of component by id, use <id:action> as an action name. This is a specific action which is triggered when a form is submitted. Usually called in onsubmit="..." attribute of a form. You'll need to implement 'Submit' action to handle this trigger. This is a special HTML attribute which will trigger an action on page load. This may be useful for components' lazy loading. With this special HTML attributes you can trigger an action with interval. Useful for components that must to be updated over time (f.e. charts, stats, etc). You can use this trigger with ssa:poll and ssa:poll.interval HTML attributes. This one attribute allows you to trigger an action when an element is visible on the screen. May be useful for lazy loading. Kyoto provides a way to control action flow. For now, it's possible to control display style on component call and push multiple UI updates to the client during a single action. Because kyoto makes a roundtrip to the server every time an action is triggered on the page, there are cases where the page may not react immediately to a user event (like a click). That's why the library provides a way to easily control display attributes on action call. You can use this HTML attribute to control display during action call. At the end of an action the layout will be restored. A small note. Don't forget to set a default display for loading elements like spinners and loaders. You can push multiple component UI updates during a single action call. Just call kyoto.ActionFlush(ctx, state) to initiate an update. Kyoto provides a way to control action rendering. Now there is at least 2 rendering options after an action call: morph (default) and replace. Morph will try to morph received markup to the current one with morphdom library. In case of an error, or explicit "replace" mode, markup will be replaced with x.outerHTML = '...'.
Package cgi implements the common gateway interface (CGI) for Caddy 2, a modern, full-featured, easy-to-use web server. It has been forked from the fantastic work of Kurt Jung who wrote that plugin for Caddy 1. This plugin lets you generate dynamic content on your website by means of command line scripts. To collect information about the inbound HTTP request, your script examines certain environment variables such as PATH_INFO and QUERY_STRING. Then, to return a dynamically generated web page to the client, your script simply writes content to standard output. In the case of POST requests, your script reads additional inbound content from standard input. The advantage of CGI is that you do not need to fuss with server startup and persistence, long term memory management, sockets, and crash recovery. Your script is called when a request matches one of the patterns that you specify in your Caddyfile. As soon as your script completes its response, it terminates. This simplicity makes CGI a perfect complement to the straightforward operation and configuration of Caddy. The benefits of Caddy, including HTTPS by default, basic access authentication, and lots of middleware options extend easily to your CGI scripts. CGI has some disadvantages. For one, Caddy needs to start a new process for each request. This can adversely impact performance and, if resources are shared between CGI applications, may require the use of some interprocess synchronization mechanism such as a file lock. Your server's responsiveness could in some circumstances be affected, such as when your web server is hit with very high demand, when your script's dependencies require a long startup, or when concurrently running scripts take a long time to respond. However, in many cases, such as using a pre-compiled CGI application like fossil or a Lua script, the impact will generally be insignificant. Another restriction of CGI is that scripts will be run with the same permissions as Caddy itself. This can sometimes be less than ideal, for example when your script needs to read or write files associated with a different owner. Serving dynamic content exposes your server to more potential threats than serving static pages. There are a number of considerations of which you should be aware when using CGI applications. CGI scripts should be located outside of Caddy's document root. Otherwise, an inadvertent misconfiguration could result in Caddy delivering the script as an ordinary static resource. At best, this could merely confuse the site visitor. At worst, it could expose sensitive internal information that should not leave the server. Mistrust the contents of PATH_INFO, QUERY_STRING and standard input. Most of the environment variables available to your CGI program are inherently safe because they originate with Caddy and cannot be modified by external users. This is not the case with PATH_INFO, QUERY_STRING and, in the case of POST actions, the contents of standard input. Be sure to validate and sanitize all inbound content. If you use a CGI library or framework to process your scripts, make sure you understand its limitations. An error in a CGI application is generally handled within the application itself and reported in the headers it returns. Your CGI application can be executed directly or indirectly. In the direct case, the application can be a compiled native executable or it can be a shell script that contains as its first line a shebang that identifies the interpreter to which the file's name should be passed. Caddy must have permission to execute the application. On Posix systems this will mean making sure the application's ownership and permission bits are set appropriately; on Windows, this may involve properly setting up the filename extension association. In the indirect case, the name of the CGI script is passed to an interpreter such as lua, perl or python. - This module needs to be installed (obviously). - The directive needs to be registered in the Caddyfile: The basic cgi directive lets you add a handler in the current caddy router location with a given script and optional arguments. The matcher is a default caddy matcher that is used to restrict the scope of this directive. The directive can be repeated any reasonable number of times. Here is the basic syntax: For example: When a request such as https://example.com/report or https://example.com/report/weekly arrives, the cgi middleware will detect the match and invoke the script named /usr/local/cgi-bin/report. The current working directory will be the same as Caddy itself. Here, it is assumed that the script is self-contained, for example a pre-compiled CGI application or a shell script. Here is an example of a standalone script, similar to one used in the cgi plugin's test suite: The environment variables PATH_INFO and QUERY_STRING are populated and passed to the script automatically. There are a number of other standard CGI variables included that are described below. If you need to pass any special environment variables or allow any environment variables that are part of Caddy's process to pass to your script, you will need to use the advanced directive syntax described below. Beware that in Caddy v2 it is (currently) not possible to separate the path left of the matcher from the full URL. Therefore if you require your CGI program to know the SCRIPT_NAME, make sure to pass that explicitly: In order to specify custom environment variables, pass along one or more environment variables known to Caddy, or specify more than one match pattern for a given rule, you will need to use the advanced directive syntax. That looks like this: For example, The script_name subdirective helps the cgi module to separate the path to the script from the (virtual) path afterwards (which shall be passed to the script). env can be used to define a list of key=value environment variable pairs that shall be passed to the script. pass_env can be used to define a list of environment variables of the Caddy process that shall be passed to the script. If your CGI application runs properly at the command line but fails to run from Caddy it is possible that certain environment variables may be missing. For example, the ruby gem loader evidently requires the HOME environment variable to be set; you can do this with the subdirective pass_env HOME. Another class of problematic applications require the COMPUTERNAME variable. The pass_all_env subdirective instructs Caddy to pass each environment variable it knows about to the CGI excutable. This addresses a common frustration that is caused when an executable requires an environment variable and fails without a descriptive error message when the variable cannot be found. These applications often run fine from the command prompt but fail when invoked with CGI. The risk with this subdirective is that a lot of server information is shared with the CGI executable. Use this subdirective only with CGI applications that you trust not to leak this information. buffer_limit is used when a http request has Transfer-Endcoding: chunked. The Go CGI Handler refused to handle these kinds of requests, see https://github.com/golang/go/issues/5613. In order to work around this the chunked request is buffered by caddy and sent to the CGI application as a whole with the correct CONTENT_LENGTH set. The buffer_limit setting marks a threshold between buffering in memory and using a temporary file. Every request body smaller than the buffer_limit is buffered in-memory. It accepts all formats supported by go-humanize. Default: 4MiB. (An example of this is git push if the objects to push are larger than the http.postBuffer) With the unbuffered_output subdirective it is possible to instruct the CGI handler to flush output from the CGI script as soon as possible. By default, the output is buffered into chunks before it is being written to optimize the network usage and allow to determine the Content-Length. When unbuffered, bytes will be written as soon as possible. This will also force the response to be written in chunked encoding. If you run into unexpected results with the CGI plugin, you are able to examine the environment in which your CGI application runs. To enter inspection mode, add the subdirective inspect to your CGI configuration block. This is a development option that should not be used in production. When in inspection mode, the plugin will respond to matching requests with a page that displays variables of interest. In particular, it will show the replacement value of {match} and the environment variables to which your CGI application has access. For example, consider this example CGI block: When you request a matching URL, for example, the Caddy server will deliver a text page similar to the following. The CGI application (in this case, wapptclsh) will not be called. This information can be used to diagnose problems with how a CGI application is called. To return to operation mode, remove or comment out the inspect subdirective. In this example, the Caddyfile looks like this: Note that a request for /show gets mapped to a script named /usr/local/cgi-bin/report/gen. There is no need for any element of the script name to match any element of the match pattern. The contents of /usr/local/cgi-bin/report/gen are: The purpose of this script is to show how request information gets communicated to a CGI script. Note that POST data must be read from standard input. In this particular case, posted data gets stored in the variable POST_DATA. Your script may use a different method to read POST content. Secondly, the SCRIPT_EXEC variable is not a CGI standard. It is provided by this middleware and contains the entire command line, including all arguments, with which the CGI script was executed. When a browser requests the response looks like When a client makes a POST request, such as with the following command the response looks the same except for the following lines: This small example demonstrates how to write a CGI program in Go. The use of a bytes.Buffer makes it easy to report the content length in the CGI header. When this program is compiled and installed as /usr/local/bin/servertime, the following directive in your Caddy file will make it available: The module is written in a way that it expects the scripts you want it to execute to actually exist. A non-existing or non-executable file is considered a setup error and will yield a HTTP 500. If you want to make sure, only existing scripts are executed, use a more specific matcher, as explained in the Caddy docs. Example: When calling a url like /cgi/foo/bar.pl it will check if the local file ./app/foo/bar.pl exists and only then it will proceed with calling the CGI.
Package jsii provides utilities that user code can leverage to facilitate working with libraries generated by the `jsii-pacmak` tool. This includes type conversion helpers as well as utilities to manage the runtime process' lifecycle.
Package gophercloud provides a multi-vendor interface to OpenStack-compatible clouds. The library has a three-level hierarchy: providers, services, and resources. Provider structs represent the cloud providers that offer and manage a collection of services. You will generally want to create one Provider client per OpenStack cloud. Use your OpenStack credentials to create a Provider client. The IdentityEndpoint is typically refered to as "auth_url" or "OS_AUTH_URL" in information provided by the cloud operator. Additionally, the cloud may refer to TenantID or TenantName as project_id and project_name. Credentials are specified like so: You can also use AK/SK authentication to construct provider: You may also use the openstack.AuthOptionsFromEnv() helper function. This function reads in standard environment variables frequently found in an OpenStack `openrc` file. Again note that Gophercloud currently uses "tenant" instead of "project". Service structs are specific to a provider and handle all of the logic and operations for a particular OpenStack service. Examples of services include: Compute, Object Storage, Block Storage. In order to define one, you need to pass in the parent provider, like so: Resource structs are the domain models that services make use of in order to work with and represent the state of API resources: Intermediate Result structs are returned for API operations, which allow generic access to the HTTP headers, response body, and any errors associated with the network transaction. To turn a result into a usable resource struct, you must call the Extract method which is chained to the response, or an Extract function from an applicable extension: All requests that enumerate a collection return a Pager struct that is used to iterate through the results one page at a time. Use the EachPage method on that Pager to handle each successive Page in a closure, then use the appropriate extraction method from that request's package to interpret that Page as a slice of results: If you want to obtain the entire collection of pages without doing any intermediary processing on each page, you can use the AllPages method: This top-level package contains utility functions and data types that are used throughout the provider and service packages. Of particular note for end users are the AuthOptions and EndpointOpts structs.
Package scheduler provides a managed API to Goroutines using Lifecycles. The most basic type of management is using the Schedulable interface with a Scheduler: Schedulers terminate when all of their children exit. You can choose from three canned error behaviors for most lifecycles: ErrorBehaviorDrop, ErrorBehaviorCollect, and ErrorBehaviorTerminate. ErrorBehaviorDrop ignores errors, allowing the lifecycle to continue executing normally. ErrorBehaviorCollect stores all errors returned (potentially allowing for unbounded memory growth, so use with discretion) and provides them when the lifecycle completes. ErrorBehaviorTerminate causes the lifecycle to close as soon as it receives an error. You may implement your own error behaviors by conforming to the ErrorBehavior interface. If you have a few lifecycles that are parameterized differently and you want to manage them together, the Parent lifecycle aggregates them and runs them in parallel. This package also provides a more sophisticated lifecycle, Segment. A Segment provides a worker pool and a mechanism for dispatching work. Dispatchers implement the Descriptor interface and work items implement the Process interface. The example above could equivalently be written as follows: Descriptors are particularly useful when asynchronously waiting on events from external APIs for processing.
Package amqp091 is an AMQP 0.9.1 client with RabbitMQ extensions Understand the AMQP 0.9.1 messaging model by reviewing these links first. Much of the terminology in this library directly relates to AMQP concepts. Most other broker clients publish to queues, but in AMQP, clients publish Exchanges instead. AMQP is programmable, meaning that both the producers and consumers agree on the configuration of the broker, instead of requiring an operator or system configuration that declares the logical topology in the broker. The routing between producers and consumer queues is via Bindings. These bindings form the logical topology of the broker. In this library, a message sent from publisher is called a "Publishing" and a message received to a consumer is called a "Delivery". The fields of Publishings and Deliveries are close but not exact mappings to the underlying wire format to maintain stronger types. Many other libraries will combine message properties with message headers. In this library, the message well known properties are strongly typed fields on the Publishings and Deliveries, whereas the user defined headers are in the Headers field. The method naming closely matches the protocol's method name with positional parameters mapping to named protocol message fields. The motivation here is to present a comprehensive view over all possible interactions with the server. Generally, methods that map to protocol methods of the "basic" class will be elided in this interface, and "select" methods of various channel mode selectors will be elided for example Channel.Confirm and Channel.Tx. The library is intentionally designed to be synchronous, where responses for each protocol message are required to be received in an RPC manner. Some methods have a noWait parameter like Channel.QueueDeclare, and some methods are asynchronous like Channel.Publish. The error values should still be checked for these methods as they will indicate IO failures like when the underlying connection closes. Clients of this library may be interested in receiving some of the protocol messages other than Deliveries like basic.ack methods while a channel is in confirm mode. The Notify* methods with Connection and Channel receivers model the pattern of asynchronous events like closes due to exceptions, or messages that are sent out of band from an RPC call like basic.ack or basic.flow. Any asynchronous events, including Deliveries and Publishings must always have a receiver until the corresponding chans are closed. Without asynchronous receivers, the synchronous methods will block. It's important as a client to an AMQP topology to ensure the state of the broker matches your expectations. For both publish and consume use cases, make sure you declare the queues, exchanges and bindings you expect to exist prior to calling Channel.PublishWithContext or Channel.Consume. When Dial encounters an amqps:// scheme, it will use the zero value of a tls.Config. This will only perform server certificate and host verification. Use DialTLS when you wish to provide a client certificate (recommended), include a private certificate authority's certificate in the cert chain for server validity, or run insecure by not verifying the server certificate. DialTLS will use the provided tls.Config when it encounters an amqps:// scheme and will dial a plain connection when it encounters an amqp:// scheme. SSL/TLS in RabbitMQ is documented here: http://www.rabbitmq.com/ssl.html In order to be notified when a connection or channel gets closed, both structures offer the possibility to register channels using Channel.NotifyClose and Connection.NotifyClose functions: No errors will be sent in case of a graceful connection close. In case of a non-graceful closure due to e.g. network issue, or forced connection closure from the Management UI, the error will be notified synchronously by the library. The library sends to notification channels just once. After sending a notification to all channels, the library closes all registered notification channels. After receiving a notification, the application should create and register a new channel. To avoid deadlocks in the library, it is necessary to consume from the channels. This could be done inside a different goroutine with a select listening on the two channels inside a for loop like: It is strongly recommended to use buffered channels to avoid deadlocks inside the library. Using Channel.NotifyPublish allows the caller of the library to be notified, through a go channel, when a message has been received and confirmed by the broker. It's advisable to wait for all Confirmations to arrive before calling Channel.Close or Connection.Close. It is also necessary to consume from this channel until it gets closed. The library sends synchronously to the registered channel. It is advisable to use a buffered channel, with capacity set to the maximum acceptable number of unconfirmed messages. It is important to consume from the confirmation channel at all times, in order to avoid deadlocks in the library. This exports a Client object that wraps this library. It automatically reconnects when the connection fails, and blocks all pushes until the connection succeeds. It also confirms every outgoing message, so none are lost. It doesn't automatically ack each message, but leaves that to the parent process, since it is usage-dependent. Try running this in one terminal, and rabbitmq-server in another. Stop & restart RabbitMQ to see how the queue reacts.
api is a part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. api_docs.go is a part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. cli is part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. This is part of the dataset package. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * config is a part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Dataset Project =============== The Dataset Project provides tools for working with collections of JSON Object documents stored on the local file system or via a dataset web service. Two tools are provided, a command line interface (dataset) and a web service (datasetd). dataset command line tool ------------------------- _dataset_ is a command line tool for working with collections of JSON objects. Collections are stored on the file system in a pairtree directory structure or can be accessed via dataset's web service. For collections storing data in a pairtree JSON objects are stored in collections as plain UTF-8 text files. This means the objects can be accessed with common Unix text processing tools as well as most programming languages. The _dataset_ command line tool supports common data management operations such as initialization of collections; document creation, reading, updating and deleting; listing keys of JSON objects in the collection; and associating non-JSON documents (attachments) with specific JSON documents in the collection. ### enhanced features include - aggregate objects into data frames - generate sample sets of keys and objects datasetd, dataset as a web service ---------------------------------- _datasetd_ is a web service implementation of the _dataset_ command line program. It features a sub-set of capability found in the command line tool. This allows dataset collections to be integrated safely into web applications or used concurrently by multiple processes. It achieves this by storing the dataset collection in a SQL database using JSON columns. Design choices -------------- _dataset_ and _datasetd_ are intended to be simple tools for managing collections JSON object documents in a predictable structured way. _dataset_ is guided by the idea that you should be able to work with JSON documents as easily as you can any plain text document on the Unix command line. _dataset_ is intended to be simple to use with minimal setup (e.g. `dataset init mycollection.ds` creates a new collection called 'mycollection.ds'). _datatset_ stores JSON object documents in a pairtree _datasetd_ stores JSON object documents in a table named for the collection The choice of plain UTF-8 is intended to help future proof reading dataset collections. Care has been taken to keep _dataset_ simple enough and light weight enough that it will run on a machine as small as a Raspberry Pi Zero while being equally comfortable on a more resource rich server or desktop environment. _dataset_ can be re-implement in any programming language supporting file input and output, common string operations and along with JSON encoding and decoding functions. The current implementation is in the Go language. Features -------- _dataset_ supports - Initialize a new dataset collection - Listing _keys_ in a collection - Object level actions _datasetd_ supports - List collections available from the web service - List or update a collection's metadata - List a collection's keys - Object level actions Both _dataset_ and _datasetd_ maybe useful for general data science applications needing JSON object management or in implementing repository systems in research libraries and archives. Limitations of _dataset_ and _datasetd_ ------------------------------------------- _dataset_ has many limitations, some are listed below _datasetd_ is a simple web service intended to run on "localhost:8485". Authors and history ------------------- - R. S. Doiel - Tommy Morrell Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ptstore is a part of the dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. sqlstore is a part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. table.go provides some utility functions to move string one and two dimensional slices into/out of one and two dimensional slices. texts is part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Pact Go enables consumer driven contract testing, providing a mock service and DSL for the consumer project, and interaction playback and verification for the service provider project. Consumer side Pact testing is an isolated test that ensures a given component is able to collaborate with another (remote) component. Pact will automatically start a Mock server in the background that will act as the collaborators' test double. This implies that any interactions expected on the Mock server will be validated, meaning a test will fail if all interactions were not completed, or if unexpected interactions were found: A typical consumer-side test would look something like this: If this test completed successfully, a Pact file should have been written to ./pacts/my_consumer-my_provider.json containing all of the interactions expected to occur between the Consumer and Provider. In addition to verbatim value matching, you have 3 useful matching functions in the `dsl` package that can increase expressiveness and reduce brittle test cases. Here is a complex example that shows how all 3 terms can be used together: This example will result in a response body from the mock server that looks like: See the examples in the dsl package and the matcher tests (https://github.com/pact-foundation/pact-go/blob/master/dsl/matcher_test.go) for more matching examples. NOTE: You will need to use valid Ruby regular expressions (http://ruby-doc.org/core-2.1.5/Regexp.html) and double escape backslashes. Read more about flexible matching (https://github.com/pact-foundation/pact-ruby/wiki/Regular-expressions-and-type-matching-with-Pact. Provider side Pact testing, involves verifying that the contract - the Pact file - can be satisfied by the Provider. A typical Provider side test would like something like: The `VerifyProvider` will handle all verifications, treating them as subtests and giving you granular test reporting. If you don't like this behaviour, you may call `VerifyProviderRaw` directly and handle the errors manually. Note that `PactURLs` may be a list of local pact files or remote based urls (possibly from a Pact Broker - http://docs.pact.io/documentation/sharings_pacts.html). Pact reads the specified pact files (from remote or local sources) and replays the interactions against a running Provider. If all of the interactions are met we can say that both sides of the contract are satisfied and the test passes. When validating a Provider, you have 3 options to provide the Pact files: 1. Use "PactURLs" to specify the exact set of pacts to be replayed: Options 2 and 3 are particularly useful when you want to validate that your Provider is able to meet the contracts of what's in Production and also the latest in development. See this [article](http://rea.tech/enter-the-pact-matrix-or-how-to-decouple-the-release-cycles-of-your-microservices/) for more on this strategy. Each interaction in a pact should be verified in isolation, with no context maintained from the previous interactions. So how do you test a request that requires data to exist on the provider? Provider states are how you achieve this using Pact. Provider states also allow the consumer to make the same request with different expected responses (e.g. different response codes, or the same resource with a different subset of data). States are configured on the consumer side when you issue a dsl.Given() clause with a corresponding request/response pair. Configuring the provider is a little more involved, and (currently) requires running an API endpoint to configure any [provider states](http://docs.pact.io/documentation/provider_states.html) during the verification process. The option you must provide to the dsl.VerifyRequest is: An example route using the standard Go http package might look like this: See the examples or read more at http://docs.pact.io/documentation/provider_states.html. See the Pact Broker (http://docs.pact.io/documentation/sharings_pacts.html) documentation for more details on the Broker and this article (http://rea.tech/enter-the-pact-matrix-or-how-to-decouple-the-release-cycles-of-your-microservices/) on how to make it work for you. Publishing using Go code: Publishing from the CLI: Use a cURL request like the following to PUT the pact to the right location, specifying your consumer name, provider name and consumer version. The following flags are required to use basic authentication when publishing or retrieving Pact files to/from a Pact Broker: Pact Go uses a simple log utility (logutils - https://github.com/hashicorp/logutils) to filter log messages. The CLI already contains flags to manage this, should you want to control log level in your tests, you can set it like so:
Pact Go enables consumer driven contract testing, providing a mock service and DSL for the consumer project, and interaction playback and verification for the service provider project. Consumer side Pact testing is an isolated test that ensures a given component is able to collaborate with another (remote) component. Pact will automatically start a Mock server in the background that will act as the collaborators' test double. This implies that any interactions expected on the Mock server will be validated, meaning a test will fail if all interactions were not completed, or if unexpected interactions were found: A typical consumer-side test would look something like this: If this test completed successfully, a Pact file should have been written to ./pacts/my_consumer-my_provider.json containing all of the interactions expected to occur between the Consumer and Provider. In addition to verbatim value matching, you have 3 useful matching functions in the `dsl` package that can increase expressiveness and reduce brittle test cases. Here is a complex example that shows how all 3 terms can be used together: This example will result in a response body from the mock server that looks like: See the examples in the dsl package and the matcher tests (https://github.com/you54f/pact-go/v2/blob/master/dsl/matcher_test.go) for more matching examples. NOTE: You will need to use valid Ruby regular expressions (http://ruby-doc.org/core-2.1.5/Regexp.html) and double escape backslashes. Read more about flexible matching (https://github.com/pact-foundation/pact-ruby/wiki/Regular-expressions-and-type-matching-with-Pact. Provider side Pact testing, involves verifying that the contract - the Pact file - can be satisfied by the Provider. A typical Provider side test would like something like: The `VerifyProvider` will handle all verifications, treating them as subtests and giving you granular test reporting. If you don't like this behaviour, you may call `VerifyProviderRaw` directly and handle the errors manually. Note that `PactURLs` may be a list of local pact files or remote based urls (possibly from a Pact Broker - http://docs.pact.io/documentation/sharings_pacts.html). Pact reads the specified pact files (from remote or local sources) and replays the interactions against a running Provider. If all of the interactions are met we can say that both sides of the contract are satisfied and the test passes. When validating a Provider, you have 3 options to provide the Pact files: 1. Use "PactURLs" to specify the exact set of pacts to be replayed: Options 2 and 3 are particularly useful when you want to validate that your Provider is able to meet the contracts of what's in Production and also the latest in development. See this [article](http://rea.tech/enter-the-pact-matrix-or-how-to-decouple-the-release-cycles-of-your-microservices/) for more on this strategy. Each interaction in a pact should be verified in isolation, with no context maintained from the previous interactions. So how do you test a request that requires data to exist on the provider? Provider states are how you achieve this using Pact. Provider states also allow the consumer to make the same request with different expected responses (e.g. different response codes, or the same resource with a different subset of data). States are configured on the consumer side when you issue a dsl.Given() clause with a corresponding request/response pair. Configuring the provider is a little more involved, and (currently) requires running an API endpoint to configure any [provider states](http://docs.pact.io/documentation/provider_states.html) during the verification process. The option you must provide to the dsl.VerifyRequest is: An example route using the standard Go http package might look like this: See the examples or read more at http://docs.pact.io/documentation/provider_states.html. See the Pact Broker (http://docs.pact.io/documentation/sharings_pacts.html) documentation for more details on the Broker and this article (http://rea.tech/enter-the-pact-matrix-or-how-to-decouple-the-release-cycles-of-your-microservices/) on how to make it work for you. Publishing using Go code: Publishing from the CLI: Use a cURL request like the following to PUT the pact to the right location, specifying your consumer name, provider name and consumer version. The following flags are required to use basic authentication when publishing or retrieving Pact files to/from a Pact Broker: Pact Go uses a simple log utility (logutils - https://github.com/hashicorp/logutils) to filter log messages. The CLI already contains flags to manage this, should you want to control log level in your tests, you can set it like so:
Package lunk provides a set of tools for structured logging in the style of Google's Dapper or Twitter's Zipkin. When we consider a complex event in a distributed system, we're actually considering a partially-ordered tree of events from various services, libraries, and modules. Consider a user-initiated web request. Their browser sends an HTTP request to an edge server, which extracts the credentials (e.g., OAuth token) and authenticates the request by communicating with an internal authentication service, which returns a signed set of internal credentials (e.g., signed user ID). The edge web server then proxies the request to a cluster of web servers, each running a PHP application. The PHP application loads some data from several databases, places the user in a number of treatment groups for running A/B experiments, writes some data to a Dynamo-style distributed database, and returns an HTML response. The edge server receives this response and proxies it to the user's browser. In this scenario we have a number of infrastructure-specific events: This scenario also involves a number of events which have little to do with the infrastructure, but are still critical information for the business the system supports: There are a number of different teams all trying to monitor and improve aspects of this system. Operational staff need to know if a particular host or service is experiencing a latency spike or drop in throughput. Development staff need to know if their application's response times have gone down as a result of a recent deploy. Customer support staff need to know if the system is operating nominally as a whole, and for customers in particular. Product designers and managers need to know the effect of an A/B test on user behavior. But the fact that these teams will be consuming the data in different ways for different purposes does mean that they are working on different systems. In order to instrument the various components of the system, we need a common data model. We adopt Dapper's notion of a tree to mean a partially-ordered tree of events from a distributed system. A tree in Lunk is identified by its root ID, which is the unique ID of its root event. All events in a common tree share a root ID. In our photo example, we would assign a unique root ID as soon as the edge server received the request. Events inside a tree are causally ordered: each event has a unique ID, and an optional parent ID. By passing the IDs across systems, we establish causal ordering between events. In our photo example, the two database queries from the app would share the same parent ID--the ID of the event corresponding to the app handling the request which caused those queries. Each event has a schema of properties, which allow us to record specific pieces of information about each event. For HTTP requests, we can record the method, the request URI, the elapsed time to handle the request, etc. Lunk is agnostic in terms of aggregation technologies, but two use cases seem clear: real-time process monitoring and offline causational analysis. For real-time process monitoring, events can be streamed to a aggregation service like Riemann (http://riemann.io) or Storm (http://storm.incubator.apache.org), which can calculate process statistics (e.g., the 95th percentile latency for the edge server responses) in real-time. This allows for adaptive monitoring of all services, with the option of including example root IDs in the alerts (e.g., 95th percentile latency is over 300ms, mostly as a result of requests like those in tree XXXXX). For offline causational analysis, events can be written in batches to batch processing systems like Hadoop or OLAP databases like Vertica. These aggregates can be queried to answer questions traditionally reserved for A/B testing systems. "Did users who were show the new navbar view more photos?" "Did the new image optimization algorithm we enabled for 1% of views run faster? Did it produce smaller images? Did it have any effect on user engagement?" "Did any services have increased exception rates after any recent deploys?" &tc &tc By capturing the root ID of a particular web request, we can assemble a partially-ordered tree of events which were involved in the handling of that request. All events with a common root ID are in a common tree, which allows for O(M) retrieval for a tree of M events. To send a request with a root ID and a parent ID, use the Event-ID HTTP header: The header value is simply the root ID and event ID, hex-encoded and separated with a slash. If the event has a parent ID, that may be included as an optional third parameter. A server that receives a request with this header can use this to properly parent its own events. Each event has a set of named properties, the keys and values of which are strings. This allows aggregation layers to take advantage of simplifying assumptions and either store events in normalized form (with event data separate from property data) or in denormalized form (essentially pre-materializing an outer join of the normalized relations). Durations are always recorded as fractional milliseconds. Lunk currently provides two formats for log entries: text and JSON. Text-based logs encode each entry as a single line of text, using key="value" formatting for all properties. Event property keys are scoped to avoid collisions. JSON logs encode each entry as a single JSON object.
shortinette is the core framework for managing and automating the process of grading coding bootcamps (Shorts). It provides a comprehensive set of tools for running and testing student submissions across various programming languages. The shortinette package is composed of several sub-packages, each responsible for a specific aspect of the grading pipeline: `logger`: Handles logging for the framework, including general informational messages, error reporting, and trace logging for feedback on individual submissions. This package ensures that all important events and errors are captured for debugging and auditing purposes. `requirements`: Validates the necessary environment variables and dependencies required by the framework. This includes checking for essential configuration values in a `.env` file and ensuring that all necessary tools (e.g., Docker images) are available before grading begins. `testutils`: Provides utility functions for compiling and running code submissions. This includes functions for compiling Rust code, running executables with various options (such as timeouts and real-time output), and manipulating files. The utility functions are designed to handle the intricacies of running untrusted student code safely and efficiently. `git`: Manages interactions with GitHub, including cloning repositories, managing collaborators, and uploading files. This package abstracts the GitHub API to simplify common tasks such as adding collaborators to repositories, creating branches, and pushing code or data to specific locations in a repository. `exercise`: Defines the structure and behavior of individual coding exercises. This includes specifying the files that students are allowed to submit, the expected output, and the functions to be tested. The `exercise` package provides the framework for setting up exercises, running tests, and reporting results. `module`: Organizes exercises into modules, allowing for the grouping of related exercises into a coherent curriculum. The `module` package handles the execution of all exercises within a module, aggregates results, and manages the overall grading process. `webhook`: Enables automatic grading triggered by GitHub webhooks. This allows for a fully automated workflow where student submissions are graded as soon as they are pushed to a specific branch in a GitHub repository. `short`: The central orchestrator of the grading process, integrating all sub-packages into a cohesive system. The `short` package handles the setup and teardown of grading environments, manages the execution of modules and exercises, and ensures that all results are properly recorded and reported.
Package gomempool implements a simple memory pool for byte slices. The Go garbage collector runs more often when more bytes are allocated. (For full details, see the runtime package documentation on the GOGC variable.) Avoiding allocations can help the stop-the-world GC run much less often. To determine if you should use this, first deploy your code into as realistic an environment as possible. Extract a runtime.MemStats structure from your running code. Examine the various Pause fields in that structure to determine if you have a GC problem, preferably in conjunction with some other monitoring of real performance. (Remember the numbers are in nanoseconds.) If the numbers you have are OK for your use case, STOP HERE. Do not proceed. If you are generating a lot of garbage collection pauses, the next question is why. Profile the heap. If the answer is anything other than []byte slices, STOP HERE. Do not proceed. Finally, if you are indeed seeing a lot of allocations of []bytes, you may wish to preceed with using this library. gomempool is a power tool; it can save your program, but it can blow your feet off, too. (I've done both.) That said, despite the narrow use case of this library, it can have an effect in certain situations, which I happened to encounter. I suspect the biggest use case is a network application that often allocates large messages, which is what I have, causing an otherwise relatively memory-svelte program to allocate dozens of megabytes per second of []byte buffers to process messages. To use the pool, there are three basic steps: The following prose documentation will cover each step at length. Expand the Example below for concise usage examples and things you can copy & paste. First, create a pool. A *Pool is obtained by calling gomempool.New. All methods on the *Pool are threadsafe. The pool can be configured via the New call. A nil pointer of type *gomempool.Pool is also a valid pool. This will use normal make() to create byte slices and simply discard the slice when asked to .Return() it. This is convenient for testing whether you've got a memory error in your code, because you can swap in a nil Pool pointer without changing any other code. If an error goes away when you do that, you have a memory error. (Probably .Return()ing something too soon.) []bytes in the pool come with an "Allocator" that is responsible for returning them correctly. To obtain an allocator, you call GetNewAllocator() on the pool. This returns an allocator that is not yet used. You may then call .Allocate(uint64) on it to assign a []byte from the pool. This []byte is then associated with that Allocator until you call .Return() on the allocator, after which the []byte goes back into the pool. Allocations never fail (barring a complete out-of-memory situation, of course). If the pool does not have a correctly-sized []byte on hand, it will create one. If you ask for more bytes than the pool is configured to store, the Allocator will create a transient []byte, which it will not manage. You can check whether you are invoking this case by calling .MaxSize on the pool. You MUST NOT call .Return() until you are entirely done with the []byte. This includes shared slices you may have created; this is by far the easiest way to get in trouble with a []byte pool, as it is easy to accidentally introduce sharing without realizing it. You must also make sure not to do anything with your []byte that might cause another []byte to be created instead; for instance, using your pooled []byte in an "append" call is dangerous, because the runtime might decide to give you back a []byte that backs to an entirely different array. In this case your []byte and your Allocator will cease to be related. If the Allocator is correctly managed, your code will not fail, but you won't be getting any benefit, either. You may retrieve the []byte slice corresponding to an Allocator at any time by calling .Bytes(). This means that if you do need to pass the []byte and Allocator around, it suffices to pass just the Allocator. (Though, be aware that the Allocator's []byte will be of the original size you asked for. This can not be changed, as you can not change the original slice itself.) Allocators can be reused freely, as long as they are used correctly. However, an individual Allocator is not threadsafe. Its interaction with the Pool is, but its internal values are not; do not use the same Allocator from more than one goroutine at a time. Once allocated, an allocator will PANIC if you try to allocate again with ErrBytesAlreadyAllocated. Once .Return() has been called, an allocator will PANIC if you try to .Return() the []byte again. If no []byte is currently allocated, .Bytes() will PANIC if called. This is fully on purpose. All of these situations represent profound errors in your code. This sort of error is just as dangerous in Go as it is in any other language. Go may not segfault, but memory management issues can still dish out the pain; better to find out earlier rather than later. You can combine obtaining an Allocator and a particular sized []byte by calling .Allocate() on the pool. The Allocators returned by the nil *Pool use make() to create new slices every time, and simply discard the []byte when done, but they enforce the exact same rules as the "real" Allocators, and panic in all the same places. This is so there is as little difference as possible between the two types of pools. Optionally return the byte slices Calling .Return() on an allocator is optional. If a []byte is not returned to the pool, you do not get any further benefit from the pool for that []byte, but the garbage collector will still clean it up normally. This means using a pool is still feasible even if some of your code paths may need to retain a []byte for a long or complicated period of time. If you have a byte slice that is getting passed through some goroutines, I recommend creating a structure that holds all the relevant data about the object bound together with the allocator: which makes it easy to keep the two bound together, and pass them around, with only the last user finally performing the deallocation. This library does not provide this structure since all I could give you is basically the above struct, with an interface{} in it. You can query the pool for its cache statistics by calling Stats(), which will return a structure describing how the individual buckets are performing.
Package gomempool implements a simple memory pool for byte slices. The Go garbage collector runs more often when more bytes are allocated. (For full details, see the runtime package documentation on the GOGC variable.) Avoiding allocations can help the stop-the-world GC run much less often. To determine if you should use this, first deploy your code into as realistic an environment as possible. Extract a runtime.MemStats structure from your running code. Examine the various Pause fields in that structure to determine if you have a GC problem, preferably in conjunction with some other monitoring of real performance. (Remember the numbers are in nanoseconds.) If the numbers you have are OK for your use case, STOP HERE. Do not proceed. If you are generating a lot of garbage collection pauses, the next question is why. Profile the heap. If the answer is anything other than []byte slices, STOP HERE. Do not proceed. Finally, if you are indeed seeing a lot of allocations of []bytes, you may wish to preceed with using this library. gomempool is a power tool; it can save your program, but it can blow your feet off, too. (I've done both.) That said, despite the narrow use case of this library, it can have an effect in certain situations, which I happened to encounter. I suspect the biggest use case is a network application that often allocates large messages, which is what I have, causing an otherwise relatively memory-svelte program to allocate dozens of megabytes per second of []byte buffers to process messages. To use the pool, there are three basic steps: The following prose documentation will cover each step at length. Expand the Example below for concise usage examples and things you can copy & paste. First, create a pool. A *Pool is obtained by calling gomempool.New. All methods on the *Pool are threadsafe. The pool can be configured via the New call. A nil pointer of type *gomempool.Pool is also a valid pool. This will use normal make() to create byte slices and simply discard the slice when asked to .Return() it. This is convenient for testing whether you've got a memory error in your code, because you can swap in a nil Pool pointer without changing any other code. If an error goes away when you do that, you have a memory error. (Probably .Return()ing something too soon.) []bytes in the pool come with an "Allocator" that is responsible for returning them correctly. To obtain an allocator, you call GetNewAllocator() on the pool. This returns an allocator that is not yet used. You may then call .Allocate(uint64) on it to assign a []byte from the pool. This []byte is then associated with that Allocator until you call .Return() on the allocator, after which the []byte goes back into the pool. If you ask for more bytes than the pool is configured to store, the Allocator will create a transient []byte, which it will not manage. You can check whether you are invoking this case by calling .MaxSize on the pool. You MUST NOT call .Return() until you are entirely done with the []byte. This includes shared slices you may have created; this is by far the easiest way to get in trouble with a []byte pool, as it is easy to accidentally introduce sharing without realizing it. You must also make sure not to do anything with your []byte that might cause another []byte to be created instead; for instance, using your pooled []byte in an "append" call is dangerous, because the runtime might decide to give you back a []byte that backs to an entirely different array. In this case your []byte and your Allocator will cease to be related. If the Allocator is correctly managed, your code will not fail, but you won't be getting any benefit, either. You may retrieve the []byte slice corresponding to an Allocator at any time by calling .Bytes(). This means that if you do need to pass the []byte and Allocator around, it suffices to pass just the Allocator. (Though, be aware that the Allocator's []byte will be of the original size you asked for. This can not be changed, as you can not change the original slice itself.) Allocators can be reused freely, as long as they are used correctly. However, an individual Allocator is not threadsafe. Its interaction with the Pool is, but its internal values are not; do not use the same Allocator from more than one goroutine at a time. Once allocated, an allocator will PANIC if you try to allocate again with ErrBytesAlreadyAllocated. Once .Return() has been called, an allocator will PANIC if you try to .Return() the []byte again. If no []byte is currently allocated, .Bytes() will PANIC if called. This is fully on purpose. All of these situations represent profound errors in your code. This sort of error is just as dangerous in Go as it is in any other language. Go may not segfault, but memory management issues can still dish out the pain; better to find out earlier rather than later. You can combine obtaining an Allocator and a particular sized []byte by calling .Allocate() on the pool. The Allocators returned by the nil *Pool use make() to create new slices every time, and simply discard the []byte when done, but they enforce the exact same rules as the "real" Allocators, and panic in all the same places. This is so there is as little difference as possible between the two types of pools. Optionally return the byte slices Calling .Return() on an allocator is optional. If a []byte is not returned to the pool, you do not get any further benefit from the pool for that []byte, but the garbage collector will still clean it up normally. This means using a pool is still feasible even if some of your code paths may need to retain a []byte for a long or complicated period of time. If you have a byte slice that is getting passed through some goroutines, I recommend creating a structure that holds all the relevant data about the object bound together with the allocator: which makes it easy to keep the two bound together, and pass them around, with only the last user finally performing the deallocation. This library does not provide this structure since all I could give you is basically the above struct, with an interface{} in it. You can query the pool for its cache statistics by calling Stats(), which will return a structure describing how the individual buckets are performing. Quality: At the moment I would call this alpha code. Go lint clean, go vet clean, 100% coverage in the tests. You and I both know that doesn't prove this is bug-free, but at least it shows I care.
Extensible Go library for creating fast, SSR-first frontend avoiding vanilla templating downsides. Creating asynchronous and dynamic layout parts is a complex problem for larger projects using `html/template`. Library tries to simplify this process. Let's go straight into a simple example. Then, we will dig into details, step by step, how it works. Kyoto provides a simple net/http handlers and function wrappers to handle pages rendering and serving. See functions inside of nethttp.go file for details and advanced usage. Example: Kyoto provides a way to define components. It's a very common approach for modern libraries to manage frontend parts. In kyoto each component is a context receiver, which returns it's state. Each component becomes a part of the page or top-level component, which executes component asynchronously and gets a state future object. In that way your components are executing in a non-blocking way. Pages are just top-level components, where you can configure rendering and page related stuff. Example: As an option, you can wrap component with another function to accept additional paramenters from top-level page/component. Example: Kyoto provides a context, which holds common objects like http.ResponseWriter, *http.Request, etc. See kyoto.Context for details. Example: Kyoto provides a set of parameters and functions to provide a comfortable template building process. You can configure template building parameters with kyoto.TemplateConf configuration. See template.go for available functions and kyoto.TemplateConfiguration for configuration details. Example: Kyoto provides a way to simplify building dynamic UIs. For this purpose it has a feature named actions. Logic is pretty simple. Client calls an action (sends a request to the server). Action is executing on server side and server is sending updated component markup to the client which will be morphed into DOM. That's it. To use actions, you need to go through a few steps. You'll need to include a client into page (JS functions for communication) and register an actions handler for a needed component. Let's start from including a client. Then, let's register an actions handler for a needed component. That's all! Now we ready to use actions to provide a dynamic UI. Example: In this example you can see provided modifications to the quick start example. First, we've added a state and name into our components' markup. In this way we are saving our components' state between actions and find a component root. Unfortunately, we have to manually provide a component name for now, we haven't found a way to provide it dynamically. Second, we've added a reload button with onclick function call. We're using a function Action provided by a client. Action triggering will be described in details later. Third, we've added an action handler inside of our component. This handler will be executed when a client calls an action with a corresponding name. It's highly recommended to keep components' state as small as possible. It will be transmitted on each action call. Kyoto have multiple ways to trigger actions. Now we will check them one by one. This is the simplest way to trigger an action. It's just a function call with a referer (usually 'this', f.e. button) as a first argument (used to determine root), action name as a second argument and arguments as a rest. Arguments must to be JSON serializable. It's possible to trigger an action of another component. If you want to call an action of parent component, use $ prefix in action name. If you want to call an action of component by id, use <id:action> as an action name. This is a specific action which is triggered when a form is submitted. Usually called in onsubmit="..." attribute of a form. You'll need to implement 'Submit' action to handle this trigger. This is a special HTML attribute which will trigger an action on page load. This may be useful for components' lazy loading. With this special HTML attributes you can trigger an action with interval. Useful for components that must to be updated over time (f.e. charts, stats, etc). You can use this trigger with ssa:poll and ssa:poll.interval HTML attributes. This one attribute allows you to trigger an action when an element is visible on the screen. May be useful for lazy loading. Kyoto provides a way to control action flow. For now, it's possible to control display style on component call and push multiple UI updates to the client during a single action. Because kyoto makes a roundtrip to the server every time an action is triggered on the page, there are cases where the page may not react immediately to a user event (like a click). That's why the library provides a way to easily control display attributes on action call. You can use this HTML attribute to control display during action call. At the end of an action the layout will be restored. A small note. Don't forget to set a default display for loading elements like spinners and loaders. You can push multiple component UI updates during a single action call. Just call kyoto.ActionFlush(ctx, state) to initiate an update. Kyoto provides a way to control action rendering. Now there is at least 2 rendering options after an action call: morph (default) and replace. Morph will try to morph received markup to the current one with morphdom library. In case of an error, or explicit "replace" mode, markup will be replaced with x.outerHTML = '...'.