Package jibby is a high-performance, streaming JSON-to-BSON decoder. It decodes successive JSON objects into BSON documents from a buffered input byte stream while minimizing memory copies. Only UTF-8 encoding is supported and input text is expected to be well-formed. Jibby optionally supports the MongoDB Extended JSON v2 format (https://docs.mongodb.com/manual/reference/mongodb-extended-json/index.html). There is limited support for the v1 format -- specifically, the `$type` and `$regex` keys use heuristics to determine whether these are extended JSON or MongoDB query operators. Escape sequences are not supported in Extended JSON keys or number formats, only in naturally textual fields like `$symbol`, `$code`, etc. In practice, MongoDB Extended JSON generators should never output escape sequences in keys and number fields anyway. Jibby is extensively tested. Jibby's JSON-to-BSON output is compared against reference output from the MongoDB Go driver. Extended JSON conversion is tested against the MongoDB BSON Corpus: https://github.com/mongodb/specifications/tree/master/source/bson-corpus. JSON parsing support is tested against data sets from Nicholas Seriot's Parsing JSON is a Minefield article (http://seriot.ch/parsing_json.php). It behaves correctly against all "y" (must support) tests and "n" (must error) tests. It passes all "i" (implementation defined) tests except for cases exceeding Go's numerical precision or with invalid/unsupported Unicode encoding.
Package cgi implements the common gateway interface (CGI) for Caddy 2, a modern, full-featured, easy-to-use web server. It has been forked from the fantastic work of Kurt Jung who wrote that plugin for Caddy 1. This plugin lets you generate dynamic content on your website by means of command line scripts. To collect information about the inbound HTTP request, your script examines certain environment variables such as PATH_INFO and QUERY_STRING. Then, to return a dynamically generated web page to the client, your script simply writes content to standard output. In the case of POST requests, your script reads additional inbound content from standard input. The advantage of CGI is that you do not need to fuss with server startup and persistence, long term memory management, sockets, and crash recovery. Your script is called when a request matches one of the patterns that you specify in your Caddyfile. As soon as your script completes its response, it terminates. This simplicity makes CGI a perfect complement to the straightforward operation and configuration of Caddy. The benefits of Caddy, including HTTPS by default, basic access authentication, and lots of middleware options extend easily to your CGI scripts. CGI has some disadvantages. For one, Caddy needs to start a new process for each request. This can adversely impact performance and, if resources are shared between CGI applications, may require the use of some interprocess synchronization mechanism such as a file lock. Your server's responsiveness could in some circumstances be affected, such as when your web server is hit with very high demand, when your script's dependencies require a long startup, or when concurrently running scripts take a long time to respond. However, in many cases, such as using a pre-compiled CGI application like fossil or a Lua script, the impact will generally be insignificant. Another restriction of CGI is that scripts will be run with the same permissions as Caddy itself. This can sometimes be less than ideal, for example when your script needs to read or write files associated with a different owner. Serving dynamic content exposes your server to more potential threats than serving static pages. There are a number of considerations of which you should be aware when using CGI applications. CGI scripts should be located outside of Caddy's document root. Otherwise, an inadvertent misconfiguration could result in Caddy delivering the script as an ordinary static resource. At best, this could merely confuse the site visitor. At worst, it could expose sensitive internal information that should not leave the server. Mistrust the contents of PATH_INFO, QUERY_STRING and standard input. Most of the environment variables available to your CGI program are inherently safe because they originate with Caddy and cannot be modified by external users. This is not the case with PATH_INFO, QUERY_STRING and, in the case of POST actions, the contents of standard input. Be sure to validate and sanitize all inbound content. If you use a CGI library or framework to process your scripts, make sure you understand its limitations. An error in a CGI application is generally handled within the application itself and reported in the headers it returns. Your CGI application can be executed directly or indirectly. In the direct case, the application can be a compiled native executable or it can be a shell script that contains as its first line a shebang that identifies the interpreter to which the file's name should be passed. Caddy must have permission to execute the application. On Posix systems this will mean making sure the application's ownership and permission bits are set appropriately; on Windows, this may involve properly setting up the filename extension association. In the indirect case, the name of the CGI script is passed to an interpreter such as lua, perl or python. This module needs to be installed (obviously). Refer to the Caddy documentation on how to build Caddy with plugins/modules. The basic cgi directive lets you add a handler in the current caddy router location with a given script and optional arguments. The matcher is a default caddy matcher that is used to restrict the scope of this directive. The directive can be repeated any reasonable number of times. Here is the basic syntax: For example: When a request such as https://example.com/report or https://example.com/report/weekly arrives, the cgi middleware will detect the match and invoke the script named /usr/local/cgi-bin/report. The current working directory will be the same as Caddy itself. Here, it is assumed that the script is self-contained, for example a pre-compiled CGI application or a shell script. Here is an example of a standalone script, similar to one used in the cgi plugin's test suite: The environment variables PATH_INFO and QUERY_STRING are populated and passed to the script automatically. There are a number of other standard CGI variables included that are described below. If you need to pass any special environment variables or allow any environment variables that are part of Caddy's process to pass to your script, you will need to use the advanced directive syntax described below. Beware that in Caddy v2 it is (currently) not possible to separate the path left of the matcher from the full URL. Therefore if you require your CGI program to know the SCRIPT_NAME, make sure to pass that explicitly: In order to specify custom environment variables, pass along one or more environment variables known to Caddy, or specify more than one match pattern for a given rule, you will need to use the advanced directive syntax. That looks like this: For example, The script_name subdirective helps the cgi module to separate the path to the script from the (virtual) path afterwards (which shall be passed to the script). env can be used to define a list of key=value environment variable pairs that shall be passed to the script. pass_env can be used to define a list of environment variables of the Caddy process that shall be passed to the script. If your CGI application runs properly at the command line but fails to run from Caddy it is possible that certain environment variables may be missing. For example, the ruby gem loader evidently requires the HOME environment variable to be set; you can do this with the subdirective pass_env HOME. Another class of problematic applications require the COMPUTERNAME variable. The pass_all_env subdirective instructs Caddy to pass each environment variable it knows about to the CGI excutable. This addresses a common frustration that is caused when an executable requires an environment variable and fails without a descriptive error message when the variable cannot be found. These applications often run fine from the command prompt but fail when invoked with CGI. The risk with this subdirective is that a lot of server information is shared with the CGI executable. Use this subdirective only with CGI applications that you trust not to leak this information. buffer_limit is used when a http request has Transfer-Endcoding: chunked. The Go CGI Handler refused to handle these kinds of requests, see https://github.com/golang/go/issues/5613. In order to work around this the chunked request is buffered by caddy and sent to the CGI application as a whole with the correct CONTENT_LENGTH set. The buffer_limit setting marks a threshold between buffering in memory and using a temporary file. Every request body smaller than the buffer_limit is buffered in-memory. It accepts all formats supported by go-humanize. Default: 4MiB. (An example of this is git push if the objects to push are larger than the http.postBuffer) With the unbuffered_output subdirective it is possible to instruct the CGI handler to flush output from the CGI script as soon as possible. By default, the output is buffered into chunks before it is being written to optimize the network usage and allow to determine the Content-Length. When unbuffered, bytes will be written as soon as possible. This will also force the response to be written in chunked encoding. If you run into unexpected results with the CGI plugin, you are able to examine the environment in which your CGI application runs. To enter inspection mode, add the subdirective inspect to your CGI configuration block. This is a development option that should not be used in production. When in inspection mode, the plugin will respond to matching requests with a page that displays variables of interest. In particular, it will show the replacement value of {match} and the environment variables to which your CGI application has access. For example, consider this example CGI block: When you request a matching URL, for example, the Caddy server will deliver a text page similar to the following. The CGI application (in this case, wapptclsh) will not be called. This information can be used to diagnose problems with how a CGI application is called. To return to operation mode, remove or comment out the inspect subdirective. In this example, the Caddyfile looks like this: Note that a request for /show gets mapped to a script named /usr/local/cgi-bin/report/gen. There is no need for any element of the script name to match any element of the match pattern. The contents of /usr/local/cgi-bin/report/gen are: The purpose of this script is to show how request information gets communicated to a CGI script. Note that POST data must be read from standard input. In this particular case, posted data gets stored in the variable POST_DATA. Your script may use a different method to read POST content. Secondly, the SCRIPT_EXEC variable is not a CGI standard. It is provided by this middleware and contains the entire command line, including all arguments, with which the CGI script was executed. When a browser requests the response looks like When a client makes a POST request, such as with the following command the response looks the same except for the following lines: This small example demonstrates how to write a CGI program in Go. The use of a bytes.Buffer makes it easy to report the content length in the CGI header. When this program is compiled and installed as /usr/local/bin/servertime, the following directive in your Caddy file will make it available: The module is written in a way that it expects the scripts you want it to execute to actually exist. A non-existing or non-executable file is considered a setup error and will yield a HTTP 500. If you want to make sure, only existing scripts are executed, use a more specific matcher, as explained in the Caddy docs. Example: When calling a url like /cgi/foo/bar.pl it will check if the local file ./app/foo/bar.pl exists and only then it will proceed with calling the CGI.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package blackfriday is a markdown processor. It translates plain text with simple formatting rules into an AST, which can then be further processed to HTML (provided by Blackfriday itself) or other formats (provided by the community). The simplest way to invoke Blackfriday is to call the Run function. It will take a text input and produce a text output in HTML (or other format). A slightly more sophisticated way to use Blackfriday is to create a Markdown processor and to call Parse, which returns a syntax tree for the input document. You can leverage Blackfriday's parsing for content extraction from markdown documents. You can assign a custom renderer and set various options to the Markdown processor. If you're interested in calling Blackfriday from command line, see https://github.com/russross/blackfriday-tool. Blackfriday includes an algorithm for creating sanitized anchor names corresponding to a given input text. This algorithm is used to create anchors for headings when AutoHeadingIDs extension is enabled. The algorithm is specified below, so that other packages can create compatible anchor names and links to those anchors. The algorithm iterates over the input text, interpreted as UTF-8, one Unicode code point (rune) at a time. All runes that are letters (category L) or numbers (category N) are considered valid characters. They are mapped to lower case, and included in the output. All other runes are considered invalid characters. Invalid characters that precede the first valid character, as well as invalid character that follow the last valid character are dropped completely. All other sequences of invalid characters between two valid characters are replaced with a single dash character '-'. SanitizedAnchorName exposes this functionality, and can be used to create compatible links to the anchor names generated by blackfriday. This algorithm is also implemented in a small standalone package at github.com/shurcooL/sanitized_anchor_name. It can be useful for clients that want a small package and don't need full functionality of blackfriday.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: net/http valyala/fasthttp Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() or Application.QueueUpdateDraw() (see the function documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. You can also call Application.Draw() from any goroutine without having to wrap it in QueueUpdate(). And, as mentioned above, key event callbacks are executed in the main goroutine and thus should not use QueueUpdate() as that may lead to deadlocks. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. The tview package is based on https://github.com/gdamore/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Package tcell provides a lower-level, portable API for building programs that interact with terminals or consoles. It works with both common (and many uncommon!) terminals or terminal emulators, and Windows console implementations. It provides support for up to 256 colors, text attributes, and box drawing elements. A database of terminals built from a real terminfo database is provided, along with code to generate new database entries. Tcell offers very rich support for mice, dependent upon the terminal of course. (Windows, XTerm, and iTerm 2 are known to work very well.) If the environment is not Unicode by default, such as an ISO8859 based locale or GB18030, Tcell can convert input and output, so that your terminal can operate in whatever locale is most convenient, while the application program can just assume "everything is UTF-8". Reasonable defaults are used for updating characters to something suitable for display. Unicode box drawing characters will be converted to use the alternate character set of your terminal, if native conversions are not available. If no ACS is available, then some ASCII fallbacks will be used. Note that support for non-UTF-8 locales (other than C) must be enabled by the application using RegisterEncoding() -- we don't have them all enabled by default to avoid bloating the application unnecessarily. (These days UTF-8 is good enough for almost everyone, and nobody should be using legacy locales anymore.) Also, actual glyphs for various code point will only be displayed if your terminal or emulator (or the font the emulator is using) supports them. A rich set of key codes is supported, with support for up to 65 function keys, and various other special keys.
Package tabwriter implements a write filter (tabwriter.Writer) that translates tabbed columns in input into properly aligned text. The package is using the Elastic Tabstops algorithm described at http://nickgravgaard.com/elastictabstops/index.html. Modified by WeiZhang555 (zhangwei_cs@qq.com)
Package blackfriday is a markdown processor. It translates plain text with simple formatting rules into an AST, which can then be further processed to HTML (provided by Blackfriday itself) or other formats (provided by the community). The simplest way to invoke Blackfriday is to call the Run function. It will take a text input and produce a text output in HTML (or other format). A slightly more sophisticated way to use Blackfriday is to create a Markdown processor and to call Parse, which returns a syntax tree for the input document. You can leverage Blackfriday's parsing for content extraction from markdown documents. You can assign a custom renderer and set various options to the Markdown processor. If you're interested in calling Blackfriday from command line, see https://github.com/russross/blackfriday-tool.
api is a part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. cli is part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. This is part of the dataset package. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrell, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * config is a part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Dataset Project =============== The Dataset Project provides tools for working with collections of JSON Object documents stored on the local file system or via a dataset web service. Two tools are provided, a command line interface (dataset) and a web service (datasetd). dataset command line tool ------------------------- _dataset_ is a command line tool for working with collections of JSON objects. Collections are stored on the file system in a pairtree directory structure or can be accessed via dataset's web service. For collections storing data in a pairtree JSON objects are stored in collections as plain UTF-8 text files. This means the objects can be accessed with common Unix text processing tools as well as most programming languages. The _dataset_ command line tool supports common data management operations such as initialization of collections; document creation, reading, updating and deleting; listing keys of JSON objects in the collection; and associating non-JSON documents (attachments) with specific JSON documents in the collection. datasetd, dataset as a web service ---------------------------------- _datasetd_ is a web service implementation of the _dataset_ command line program. It features a sub-set of capability found in the command line tool. This allows dataset collections to be integrated safely into web applications or used concurrently by multiple processes. It achieves this by storing the dataset collection in a SQL database using JSON columns. Design choices -------------- _dataset_ and _datasetd_ are intended to be simple tools for managing collections JSON object documents in a predictable structured way. _dataset_ is guided by the idea that you should be able to work with JSON documents as easily as you can any plain text document on the Unix command line. _dataset_ is intended to be simple to use with minimal setup (e.g. `dataset init mycollection.ds` creates a new collection called 'mycollection.ds'). _datatset_ stores JSON object documents in a SQL data store or pairtree _datasetd_ stores JSON object documents in a table named for the collection The choice of plain UTF-8 is intended to help future proof reading dataset collections. Care has been taken to keep _dataset_ simple enough and light weight enough that it will run on a machine as small as a Raspberry Pi Zero while being equally comfortable on a more resource rich server or desktop environment. _dataset_ can be re-implement in any programming language supporting file input and output, common string operations and along with JSON encoding and decoding functions. The current implementation is in the Go language. Features -------- _dataset_ supports - Initialize a new dataset collection - Listing _keys_ in a collection - Object level actions _datasetd_ supports - List collections available from the web service - List or update a collection's metadata - List a collection's keys - Object level actions Both _dataset_ and _datasetd_ maybe useful for general data science applications needing JSON object management or in implementing repository systems in research libraries and archives. Limitations of _dataset_ and _datasetd_ ------------------------------------------- _dataset_ has many limitations, some are listed below _datasetd_ is a simple web service intended to run on "localhost:8485". Authors and history ------------------- - R. S. Doiel - Tommy Morrell * Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ptstore is a part of the dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. sqlstore is a part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. table.go provides some utility functions to move string one and two dimensional slices into/out of one and two dimensional slices. texts is part of dataset Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Package dataset includes the operations needed for processing collections of JSON documents and their attachments. Authors R. S. Doiel, <rsdoiel@library.caltech.edu> and Tom Morrel, <tmorrell@library.caltech.edu> Copyright (c) 2022, Caltech All rights not granted herein are expressly reserved by Caltech. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package blackfriday is a Markdown processor. It translates plain text with simple formatting rules into HTML or LaTeX. Blackfriday includes an algorithm for creating sanitized anchor names corresponding to a given input text. This algorithm is used to create anchors for headings when EXTENSION_AUTO_HEADER_IDS is enabled. The algorithm is specified below, so that other packages can create compatible anchor names and links to those anchors. The algorithm iterates over the input text, interpreted as UTF-8, one Unicode code point (rune) at a time. All runes that are letters (category L) or numbers (category N) are considered valid characters. They are mapped to lower case, and included in the output. All other runes are considered invalid characters. Invalid characters that preceed the first valid character, as well as invalid character that follow the last valid character are dropped completely. All other sequences of invalid characters between two valid characters are replaced with a single dash character '-'. SanitizedAnchorName exposes this functionality, and can be used to create compatible links to the anchor names generated by blackfriday. This algorithm is also implemented in a small standalone package at github.com/shurcooL/sanitized_anchor_name. It can be useful for clients that want a small package and don't need full functionality of blackfriday.
Package main provides a command-line tool for formatting input text by aligning columns based on a specified delimiter.
Package cmds helps building both standalone and client-server applications. The basic building blocks are requests, commands, emitters and responses. A command consists of a description of the parameters and a function. The function is passed the request as well as an emitter as arguments. It does operations on the inputs and sends the results to the user by emitting them. There are a number of emitters in this package and subpackages, but the user is free to create their own. A command is a struct containing the commands help text, a description of the arguments and options, the command's processing function and a type to let the caller know what type will be emitted. Optionally one of the functions PostRun and Encoder may be defined that consumes the function's emitted values and generates a visual representation for e.g. the terminal. Encoders work on a value-by-value basis, while PostRun operates on the value stream. An emitter has the Emit method, that takes the command's function's output as an argument and passes it to the user. The command's function does not know what kind of emitter it works with, so the same function may run locally or on a server, using an rpc interface. Emitters can also send errors using the SetError method. The user-facing emitter usually is the cli emitter. Values emitter here will be printed to the terminal using either the Encoders or the PostRun function. A response is a value that the user can read emitted values from. Responses have a method Next() that returns the next emitted value and an error value. If the last element has been received, the returned error value is io.EOF. If the application code has sent an error using SetError, the error ErrRcvdError is returned on next, indicating that the caller should call Error(). Depending on the reponse type, other errors may also occur. Pipes are pairs (emitter, response), such that a value emitted on the emitter can be received in the response value. Most builtin emitters are "pipe" emitters. The most prominent examples are the channel pipe and the http pipe. The channel pipe is backed by a channel. The only error value returned by the response is io.EOF, which happens when the channel is closed. The http pipe is backed by an http connection. The response can also return other errors, e.g. if there are errors on the network. To get a better idea of what's going on, take a look at the examples at https://github.com/bluzelle/go-ipfs-cmds/tree/master/examples.
Package telego provides one-to-one Telegram Bot API method & types. Telego features all methods and types described in official Telegram documentation (https://core.telegram.org/bots/api). It achieves this by generating methods and types from docs (generation is in internal/generator package). The main goal was and is to create a one-to-one library, so that if you know how Telegram bots work, you will immediately know how to implement that in Go using Telego. All types named and contain the same information as documented by Telegram, for methods it's exactly the same. However, some minor differences may be present (like use of interfaces or combined types). Also, all generated codes have the same description as in Telegram docs, so there is actually no need to go to docs (but still, be careful as it is not a full copy of docs due to text only limitation). Telego was also created to simplify work with a Telegram API, so some additional methods for more convenient usage located in long_polling.go and webhook.go and telegoutil package. When you are working with things like chat ID which can be an integer or string Telego provides combined types: or input files that can be URL, file ID or actual file data: you will specify only one of the fields and Telego will figure out what to do with that. For more flexibility, file data for InputFile are provided via simple interface: os.File already implements this interface, so you can use it directly. Most of the examples can be seen in examples folder. Simple echo bot: This bot will send the same messages as you sent to him.
Package blackfriday is a markdown processor. It translates plain text with simple formatting rules into an AST, which can then be further processed to HTML (provided by Blackfriday itself) or other formats (provided by the community). The simplest way to invoke Blackfriday is to call the Run function. It will take a text input and produce a text output in HTML (or other format). A slightly more sophisticated way to use Blackfriday is to create a Markdown processor and to call Parse, which returns a syntax tree for the input document. You can leverage Blackfriday's parsing for content extraction from markdown documents. You can assign a custom renderer and set various options to the Markdown processor. If you're interested in calling Blackfriday from command line, see https://github.com/russross/blackfriday-tool. Blackfriday includes an algorithm for creating sanitized anchor names corresponding to a given input text. This algorithm is used to create anchors for headings when AutoHeadingIDs extension is enabled. The algorithm is specified below, so that other packages can create compatible anchor names and links to those anchors. The algorithm iterates over the input text, interpreted as UTF-8, one Unicode code point (rune) at a time. All runes that are letters (category L) or numbers (category N) are considered valid characters. They are mapped to lower case, and included in the output. All other runes are considered invalid characters. Invalid characters that precede the first valid character, as well as invalid character that follow the last valid character are dropped completely. All other sequences of invalid characters between two valid characters are replaced with a single dash character '-'. SanitizedAnchorName exposes this functionality, and can be used to create compatible links to the anchor names generated by blackfriday. This algorithm is also implemented in a small standalone package at github.com/shurcooL/sanitized_anchor_name. It can be useful for clients that want a small package and don't need full functionality of blackfriday.
Package template implements data-driven templates for generating textual output. To generate HTML output, see html/template, which has the same interface as this package but automatically secures HTML output against certain attacks. Templates are executed by applying them to a data structure. Annotations in the template refer to elements of the data structure (typically a field of a struct or a key in a map) to control execution and derive values to be displayed. Execution of the template walks the structure and sets the cursor, represented by a period '.' and called "dot", to the value at the current location in the structure as execution proceeds. The input text for a template is UTF-8-encoded text in any format. "Actions"--data evaluations or control structures--are delimited by "{{" and "}}"; all text outside actions is copied to the output unchanged. Once parsed, a template may be executed safely in parallel, although if parallel executions share a Writer the output may be interleaved. Here is a trivial example that prints "17 items are made of wool". More intricate examples appear below. By default, all text between actions is copied verbatim when the template is executed. For example, the string " items are made of " in the example above appears on standard output when the program is run. However, to aid in formatting template source code, if an action's left delimiter (by default "{{") is followed immediately by a minus sign and white space, all trailing white space is trimmed from the immediately preceding text. Similarly, if the right delimiter ("}}") is preceded by white space and a minus sign, all leading white space is trimmed from the immediately following text. In these trim markers, the white space must be present: "{{- 3}}" is like "{{3}}" but trims the immediately preceding text, while "{{-3}}" parses as an action containing the number -3. For instance, when executing the template whose source is the generated output would be For this trimming, the definition of white space characters is the same as in Go: space, horizontal tab, carriage return, and newline. Here is the list of actions. "Arguments" and "pipelines" are evaluations of data, defined in detail in the corresponding sections that follow. An argument is a simple value, denoted by one of the following. A boolean, string, character, integer, floating-point, imaginary or complex constant in Go syntax. These behave like Go's untyped constants. Note that, as in Go, whether a large integer constant overflows when assigned or passed to a function can depend on whether the host machine's ints are 32 or 64 bits. The keyword nil, representing an untyped Go nil. The character '.' (period): . The result is the value of dot. A variable name, which is a (possibly empty) alphanumeric string preceded by a dollar sign, such as $piOver2 or $ The result is the value of the variable. Variables are described below. The name of a field of the data, which must be a struct, preceded by a period, such as .Field The result is the value of the field. Field invocations may be chained: .Field1.Field2 Fields can also be evaluated on variables, including chaining: $x.Field1.Field2 The name of a key of the data, which must be a map, preceded by a period, such as .Key The result is the map element value indexed by the key. Key invocations may be chained and combined with fields to any depth: .Field1.Key1.Field2.Key2 Although the key must be an alphanumeric identifier, unlike with field names they do not need to start with an upper case letter. Keys can also be evaluated on variables, including chaining: $x.key1.key2 The name of a niladic method of the data, preceded by a period, such as .Method The result is the value of invoking the method with dot as the receiver, dot.Method(). Such a method must have one return value (of any type) or two return values, the second of which is an error. If it has two and the returned error is non-nil, execution terminates and an error is returned to the caller as the value of Execute. Method invocations may be chained and combined with fields and keys to any depth: .Field1.Key1.Method1.Field2.Key2.Method2 Methods can also be evaluated on variables, including chaining: $x.Method1.Field The name of a niladic function, such as fun The result is the value of invoking the function, fun(). The return types and values behave as in methods. Functions and function names are described below. A parenthesized instance of one the above, for grouping. The result may be accessed by a field or map key invocation. print (.F1 arg1) (.F2 arg2) (.StructValuedMethod "arg").Field Arguments may evaluate to any type; if they are pointers the implementation automatically indirects to the base type when required. If an evaluation yields a function value, such as a function-valued field of a struct, the function is not invoked automatically, but it can be used as a truth value for an if action and the like. To invoke it, use the call function, defined below. A pipeline is a possibly chained sequence of "commands". A command is a simple value (argument) or a function or method call, possibly with multiple arguments: A pipeline may be "chained" by separating a sequence of commands with pipeline characters '|'. In a chained pipeline, the result of each command is passed as the last argument of the following command. The output of the final command in the pipeline is the value of the pipeline. The output of a command will be either one value or two values, the second of which has type error. If that second value is present and evaluates to non-nil, execution terminates and the error is returned to the caller of Execute. A pipeline inside an action may initialize a variable to capture the result. The initialization has syntax where $variable is the name of the variable. An action that declares a variable produces no output. Variables previously declared can also be assigned, using the syntax If a "range" action initializes a variable, the variable is set to the successive elements of the iteration. Also, a "range" may declare two variables, separated by a comma: in which case $index and $element are set to the successive values of the array/slice index or map key and element, respectively. Note that if there is only one variable, it is assigned the element; this is opposite to the convention in Go range clauses. A variable's scope extends to the "end" action of the control structure ("if", "with", or "range") in which it is declared, or to the end of the template if there is no such control structure. A template invocation does not inherit variables from the point of its invocation. When execution begins, $ is set to the data argument passed to Execute, that is, to the starting value of dot. Here are some example one-line templates demonstrating pipelines and variables. All produce the quoted word "output": During execution functions are found in two function maps: first in the template, then in the global function map. By default, no functions are defined in the template but the Funcs method can be used to add them. Predefined global functions are named as follows. The boolean functions take any zero value to be false and a non-zero value to be true. There is also a set of binary comparison operators defined as functions: For simpler multi-way equality tests, eq (only) accepts two or more arguments and compares the second and subsequent to the first, returning in effect (Unlike with || in Go, however, eq is a function call and all the arguments will be evaluated.) The comparison functions work on any values whose type Go defines as comparable. For basic types such as integers, the rules are relaxed: size and exact type are ignored, so any integer value, signed or unsigned, may be compared with any other integer value. (The arithmetic value is compared, not the bit pattern, so all negative integers are less than all unsigned integers.) However, as usual, one may not compare an int with a float32 and so on. Each template is named by a string specified when it is created. Also, each template is associated with zero or more other templates that it may invoke by name; such associations are transitive and form a name space of templates. A template may use a template invocation to instantiate another associated template; see the explanation of the "template" action above. The name must be that of a template associated with the template that contains the invocation. When parsing a template, another template may be defined and associated with the template being parsed. Template definitions must appear at the top level of the template, much like global variables in a Go program. The syntax of such definitions is to surround each template declaration with a "define" and "end" action. The define action names the template being created by providing a string constant. Here is a simple example: This defines two templates, T1 and T2, and a third T3 that invokes the other two when it is executed. Finally it invokes T3. If executed this template will produce the text By construction, a template may reside in only one association. If it's necessary to have a template addressable from multiple associations, the template definition must be parsed multiple times to create distinct *Template values, or must be copied with Template.Clone or Template.AddParseTree. Parse may be called multiple times to assemble the various associated templates; see ParseFiles, ParseGlob, Template.ParseFiles and Template.ParseGlob for simple ways to parse related templates stored in files. A template may be executed directly or through Template.ExecuteTemplate, which executes an associated template identified by name. To invoke our example above, we might write, or to invoke a particular template explicitly by name,
Package telego provides one-to-one Telegram Bot API method & types. Telego features all methods and types described in official Telegram documentation (https://core.telegram.org/bots/api). It achieves this by generating methods and types from docs (generation is in internal/generator package). The main goal was and is to create a one-to-one library, so that if you know how Telegram bots work, you will immediately know how to implement that in Go using Telego. All types named and contain the same information as documented by Telegram, for methods it's exactly the same. However, some minor differences may be present (like use of interfaces or combined types). Also, all generated codes have the same description as in Telegram docs, so there is actually no need to go to docs (but still, be careful as it is not a full copy of docs due to text only limitation). Telego was also created to simplify work with a Telegram API, so some additional methods for more convenient usage located in long_polling.go and webhook.go and telegoutil package. When you are working with things like chat ID which can be an integer or string Telego provides combined types: or input files that can be URL, file ID or actual file data: you will specify only one of the fields and Telego will figure out what to do with that. For more flexibility, file data for InputFile are provided via simple interface: os.File already implements this interface, so you can use it directly. Most of the examples can be seen in examples folder. Simple echo bot: This bot will send the same messages as you sent to him.
Package tcell provides a lower-level, portable API for building programs that interact with terminals or consoles. It works with both common (and many uncommon!) terminals or terminal emulators, and Windows console implementations. It provides support for up to 256 colors, text attributes, and box drawing elements. A database of terminals built from a real terminfo database is provided, along with code to generate new database entries. Tcell offers very rich support for mice, dependent upon the terminal of course. (Windows, XTerm, and iTerm 2 are known to work very well.) If the environment is not Unicode by default, such as an ISO8859 based locale or GB18030, Tcell can convert input and output, so that your terminal can operate in whatever locale is most convenient, while the application program can just assume "everything is UTF-8". Reasonable defaults are used for updating characters to something suitable for display. Unicode box drawing characters will be converted to use the alternate character set of your terminal, if native conversions are not available. If no ACS is available, then some ASCII fallbacks will be used. Note that support for non-UTF-8 locales (other than C) must be enabled by the application using RegisterEncoding() -- we don't have them all enabled by default to avoid bloating the application unnecessarily. (These days UTF-8 is good enough for almost everyone, and nobody should be using legacy locales anymore.) Also, actual glyphs for various code point will only be displayed if your terminal or emulator (or the font the emulator is using) supports them. A rich set of key codes is supported, with support for up to 65 function keys, and various other special keys.
Package headline provides functionality to extract the first non-empty line from a string. This package is useful for processing text data where the first meaningful line needs to be extracted, such as in configuration files, headers, or any text where leading empty lines or whitespace should be ignored. The package contains a single function, Get, which efficiently processes the input string and returns the first line containing non-whitespace characters. The returned string does not include any newline characters. Usage:
Hira accepts, as argument text or as standard input, romaji text. It copies the text to standard output, converting the text that matches the romaji format to hiragana. Note that the output may not be accurate because of false matches and the inability to generate things like the tsu consonant-extending symbol.
Package mimetype uses magic number signatures to detect the MIME type of a file. File formats are stored in a hierarchy with application/octet-stream at its root. For example, the hierarchy for HTML format is application/octet-stream -> text/plain -> text/html. Pure io.Readers (meaning those without a Seek method) cannot be read twice. This means that once DetectReader has been called on an io.Reader, that reader is missing the bytes representing the header of the file. To detect the MIME type and then reuse the input, use a buffer, io.TeeReader, and io.MultiReader to create a new reader containing the original, unaltered data. If the input is an io.ReadSeeker instead, call input.Seek(0, io.SeekStart) before reusing it. Use Extend to add support for a file format which is not detected by mimetype. https://www.garykessler.net/library/file_sigs.html and https://github.com/file/file/tree/master/magic/Magdir have signatures for a multitude of file formats. Considering the definition of a binary file as "a computer file that is not a text file", they can differentiated by searching for the text/plain MIME in their MIME hierarchy.
Package MarkdownToHtml is a markdown processor. It translates plain text with simple formatting rules into an AST, which can then be further processed to HTML (provided by Blackfriday itself) or other formats (provided by the community). The simplest way to invoke Blackfriday is to call the Run function. It will take a text input and produce a text output in HTML (or other format). A slightly more sophisticated way to use Blackfriday is to create a Markdown processor and to call Parse, which returns a syntax tree for the input document. You can leverage Blackfriday's parsing for content extraction from markdown documents. You can assign a custom renderer and set various options to the Markdown processor. If you're interested in calling Blackfriday from command line, see https://github.com/heketong/MarkdownToHtml-tool. Blackfriday includes an algorithm for creating sanitized anchor names corresponding to a given input text. This algorithm is used to create anchors for headings when AutoHeadingIDs extension is enabled. The algorithm is specified below, so that other packages can create compatible anchor names and links to those anchors. The algorithm iterates over the input text, interpreted as UTF-8, one Unicode code point (rune) at a time. All runes that are letters (category L) or numbers (category N) are considered valid characters. They are mapped to lower case, and included in the output. All other runes are considered invalid characters. Invalid characters that precede the first valid character, as well as invalid character that follow the last valid character are dropped completely. All other sequences of invalid characters between two valid characters are replaced with a single dash character '-'. SanitizedAnchorName exposes this functionality, and can be used to create compatible links to the anchor names generated by MarkdownToHtml. This algorithm is also implemented in a small standalone package at github.com/shurcooL/sanitized_anchor_name. It can be useful for clients that want a small package and don't need full functionality of MarkdownToHtml.
Package mimetype uses magic number signatures to detect the MIME type of a file. File formats are stored in a hierarchy with application/octet-stream at its root. For example, the hierarchy for HTML format is application/octet-stream -> text/plain -> text/html. Pure io.Readers (meaning those without a Seek method) cannot be read twice. This means that once DetectReader has been called on an io.Reader, that reader is missing the bytes representing the header of the file. To detect the MIME type and then reuse the input, use a buffer, io.TeeReader, and io.MultiReader to create a new reader containing the original, unaltered data. If the input is an io.ReadSeeker instead, call input.Seek(0, io.SeekStart) before reusing it. Use Extend to add support for a file format which is not detected by mimetype. https://www.garykessler.net/library/file_sigs.html and https://github.com/file/file/tree/master/magic/Magdir have signatures for a multitude of file formats. Considering the definition of a binary file as "a computer file that is not a text file", they can differentiated by searching for the text/plain MIME in their MIME hierarchy.
app_model.go not to be confused with an Ollama model - the app model is the tea.Model for the application. helpers.go contains various helper functions used in the main application. keymap.go contains the KeyMap struct which is used to define the key bindings for the application. main.go model.go contains the Model struct which is used to represent the data for each item in the list view. operations.go contains the functions that perform the operations on the models. spitter.go contains the functions for copying Ollama models to remote hosts using the spitter package. styles.go contains the styles used to render the list view. text_input.go contains the textInputModel struct which is used to render the text input view. top_view.go contains the TopModel struct which is used to render the top view of the application.
Goyacc is a version of yacc generating Go parsers. Note: If no non flag arguments are given, goyacc reads standard input. 2018-03-23: The new option -pool enables using sync.Pool to recycle parser stacks. 2017-08-01: New option -fs emits a table of the follow sets. Index is the state number. 2016-03-17: Error messages now use the last token literal string, if any, to produce nicer text like "unexpected integer constant". If using xerrors the message could be, for example, something like "unexpected integer constant, expected '{'"- 2015-03-24: The search for a custom error message is now extended to include also the last state that was shifted into, if any. This change resolves a problem in which a lookahead symbol is valid for a reduce action in state A, but the same symbol is later never accepted by any shift action in some state B which is popped from the state stack after the reduction is performed. The computed from example state is A but when the error is actually detected, the state is now B and the custom error was thus not used. 2015-02-23: Added -xegen flag. It can be used to automagically generate a skeleton errors by example file which can be, for example, edited and/or submited later as an argument of the -xe option. 2014-12-18: Support %precedence for better bison compatibility[3]. The actual changes are in packages goyacc is dependent on. Goyacc users should rebuild the binary: 2014-12-02: Added support for the optional yyLexerEx interface. The Reduced method can be useful for debugging and/or automatically producing examples by parsing code fragments. If it returns true the parser exits immediately with return value -1. The generated parser is reentrant and mostly backwards compatible with parsers generated by go tool yacc[0]. yyParse expects to be given an argument that conforms to the following interface: Optionally the argument to yyParse may implement the following interface: Lex should return the token identifier, and place other token information in lval (which replaces the usual yylval). Error is equivalent to yyerror in the original yacc. Code inside the parser may refer to the variable yylex, which holds the yyLexer passed to Parse. Multiple grammars compiled into a single program should be placed in distinct packages. If that is impossible, the "-p prefix" flag to yacc sets the prefix, by default yy, that begins the names of symbols, including types, the parser, and the lexer, generated and referenced by yacc's generated code. Setting it to distinct values allows multiple grammars to be placed in a single package. - goyacc implements ideas from "Generating LR Syntax Error Messages from Examples"[1]. Use the -xe flag to pass a name of the example file. For more details about the example format please see [2]. - The grammar report includes example token sequences leading to the particular state. Can help understanding conflicts. - Minor changes in parser debug output.
Package tomledit allows structural edits of a TOML document. To parse a TOML text into a Document, call Parse: Once parsed, the structure of the Document is mutable, and changes to the document will be reflected when it is written back out. Note that the parser does not validate the semantics of the resulting document. Issues such as duplicate keys, incorrect table order, redefinitions, and so forth are not reported by the parser. To write a Document back into TOML format, use a Formatter: A Document consists of one or more sections: A "global" section at the beginning of the input, with top-level key-value mappings that are not captured in a named table; followed by zero or more sections denoting named tables. All sections except the global section have a Heading, which gives the name of the section along with any documentation comments attached to it. The contents of the section are represented as a slice of items, each of which is a block of comments (concrete type parser.Comments) or a key-value mapping (concrete type *parser.KeyValue). Modifying either of these fields updates the structure of the section. Each heading or key-value may have a block comment comment attached to it. Block comments are attached to an item if they occur immediately before it (with no intervening blanks); otherwise block comments stand alone as their own items. Headings and values may also have trailing line comments attached, if they occur on the same line as the value. For example: The comments attached to an item move with that item, and retain their attachments when the document is formatted. To remove an attached comment, set the corresponding field to a zero value. Keys are denoted as slices of strings (parser.Key), representing the dot-separated components of a TOML name (e.g., left.center.right). Use the Equal and IsPrefixOf methods of a key to compare it to another key. It is safe to construct key slices programmatically, or use parser.ParseKey. Values are denoted as parser.Datum implementations. Primitive values (parser.Token) are stored as uninterpreted text; this package does not convert them into Go values (although you are free to do so). Otherwise, a value is either an array (parser.Array) or an inline table (parser.Inline). Values in key-value mappings are bound with an optional trailing line comment, if one occurs on the same line as the value. To construct values programmatically, use parser.ParseValue.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package cmds helps building both standalone and client-server applications. The basic building blocks are requests, commands, emitters and responses. A command consists of a description of the parameters and a function. The function is passed the request as well as an emitter as arguments. It does operations on the inputs and sends the results to the user by emitting them. There are a number of emitters in this package and subpackages, but the user is free to create their own. A command is a struct containing the commands help text, a description of the arguments and options, the command's processing function and a type to let the caller know what type will be emitted. Optionally one of the functions PostRun and Encoder may be defined that consumes the function's emitted values and generates a visual representation for e.g. the terminal. Encoders work on a value-by-value basis, while PostRun operates on the value stream. An emitter has the Emit method, that takes the command's function's output as an argument and passes it to the user. The command's function does not know what kind of emitter it works with, so the same function may run locally or on a server, using an rpc interface. Emitters can also send errors using the SetError method. The user-facing emitter usually is the cli emitter. Values emitter here will be printed to the terminal using either the Encoders or the PostRun function. A response is a value that the user can read emitted values from. Responses have a method Next() that returns the next emitted value and an error value. If the last element has been received, the returned error value is io.EOF. If the application code has sent an error using SetError, the error ErrRcvdError is returned on next, indicating that the caller should call Error(). Depending on the reponse type, other errors may also occur. Pipes are pairs (emitter, response), such that a value emitted on the emitter can be received in the response value. Most builtin emitters are "pipe" emitters. The most prominent examples are the channel pipe and the http pipe. The channel pipe is backed by a channel. The only error value returned by the response is io.EOF, which happens when the channel is closed. The http pipe is backed by an http connection. The response can also return other errors, e.g. if there are errors on the network. To get a better idea of what's going on, take a look at the examples at https://gitlab.dms3.io/dms3/go-dms3-cmds/tree/master/examples.
Package tcell provides a lower-level, portable API for building programs that interact with terminals or consoles. It works with both common (and many uncommon!) terminals or terminal emulators, and Windows console implementations. It provides support for up to 256 colors, text attributes, and box drawing elements. A database of terminals built from a real terminfo database is provided, along with code to generate new database entries. Tcell offers very rich support for mice, dependent upon the terminal of course. (Windows, XTerm, and iTerm 2 are known to work very well.) If the environment is not Unicode by default, such as an ISO8859 based locale or GB18030, Tcell can convert input and output, so that your terminal can operate in whatever locale is most convenient, while the application program can just assume "everything is UTF-8". Reasonable defaults are used for updating characters to something suitable for display. Unicode box drawing characters will be converted to use the alternate character set of your terminal, if native conversions are not available. If no ACS is available, then some ASCII fallbacks will be used. Note that support for non-UTF-8 locales (other than C) must be enabled by the application using RegisterEncoding() -- we don't have them all enabled by default to avoid bloating the application unneccessarily. (These days UTF-8 is good enough for almost everyone, and nobody should be using legacy locales anymore.) Also, actual glyphs for various code point will only be displayed if your terminal or emulator (or the font the emulator is using) supports them. A rich set of keycodes is supported, with support for up to 65 function keys, and various other special keys.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.