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github.com/jesseduffield/gocui

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    github.com/jesseduffield/gocui

Package gocui allows to create console user interfaces. Create a new GUI: Set the layout function: On each iteration of the GUI's main loop, the "layout function" is executed. These layout functions can be used to set-up and update the application's main views, being possible to freely switch between them. Also, it is important to mention that a main loop iteration is executed on each reported event (key-press, mouse event, window resize, etc). GUIs are composed by Views, you can think of it as buffers. Views implement the io.ReadWriter interface, so you can just write to them if you want to modify their content. The same is valid for reading. Create and initialize a view with absolute coordinates: Views can also be created using relative coordinates: Configure keybindings: gocui implements full mouse support that can be enabled with: Mouse events are handled like any other keybinding: IMPORTANT: Views can only be created, destroyed or updated in three ways: from layout functions, from keybinding callbacks or via *Gui.Execute(). The reason for this is that it allows gocui to be conccurent-safe. So, if you want to update your GUI from a goroutine, you must use *Gui.Execute(). For example: By default, gocui provides a basic edition mode. This mode can be extended and customized creating a new Editor and assigning it to *Gui.Editor: DefaultEditor can be taken as example to create your own custom Editor: Colored text: Views allow to add colored text using ANSI colors. For example: For more information, see the examples in folder "_examples/".


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Readme

Source

GOCUI - Go Console User Interface

GoDoc

Minimalist Go package aimed at creating Console User Interfaces.

Features

  • Minimalist API.
  • Views (the "windows" in the GUI) implement the interface io.ReadWriter.
  • Support for overlapping views.
  • The GUI can be modified at runtime (concurrent-safe).
  • Global and view-level keybindings.
  • Mouse support.
  • Colored text.
  • Customizable edition mode.

Installation

Execute:

$ go get github.com/jroimartin/gocui

Documentation

Execute:

$ go doc github.com/jroimartin/gocui

Or visit godoc.org to read it online.

Example

package main

import (
	"fmt"
	"log"

	"github.com/jroimartin/gocui"
)

func main() {
	g := gocui.NewGui()
	if err := g.Init(); err != nil {
		log.Panicln(err)
	}
	defer g.Close()

	g.SetLayout(layout)

	if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
		log.Panicln(err)
	}

	if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
		log.Panicln(err)
	}
}

func layout(g *gocui.Gui) error {
	maxX, maxY := g.Size()
	if v, err := g.SetView("hello", maxX/2-7, maxY/2, maxX/2+7, maxY/2+2); err != nil {
		if err != gocui.ErrUnknownView {
			return err
		}
		fmt.Fprintln(v, "Hello world!")
	}
	return nil
}

func quit(g *gocui.Gui, v *gocui.View) error {
	return gocui.ErrQuit
}

Screenshots

_examples/demo.go:

_examples/demo.go

_examples/dynamic.go:

_examples/dynamic.go

FAQs

Last updated on 11 Oct 2016

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