
Security News
vlt Launches "reproduce": A New Tool Challenging the Limits of Package Provenance
vlt's new "reproduce" tool verifies npm packages against their source code, outperforming traditional provenance adoption in the JavaScript ecosystem.
github.com/robgonnella/ardi
Ardi is a command-line tool for compiling, uploading, and watching logs for your usb connected arduino board. Ardi allows you to develop in an environment you feel comfortable, without being forced to use arduino's web or desktop IDEs.
Ardi's --watch
flag allows you to auto re-compile and upload on save, saving
you time and improving efficiency.
Ardi should work for all boards and platforms supported by arduino-cli.
Run ardi init
to download all supported platforms and index files to ensure
maximum board support. To initialize only for a specific platform, run
ardi init <platform_id>
or ardi init <platform_id@version>
. To see a list of
supported platforms and associated IDs, run ardi platform list
. To see a list
of all supported boards and their associated platforms and fqbns run
ardi board list
.
(Note board fqbn will only be filled in once platform is initialized)
Once initialized run ardi go <sketch_dir> --watch --verbose
and ardi will try
to auto detect your board, compile your sketch, upload, watch for changes in
your sketch file, and re-compile and re-upload. You can also run,
ardi compile <sketch_directory> --fqbn <board_fqbn>
to only compile and
skip uploading.
Ardi also includes a basic library manager. Run ardi lib init
in your project
directory to initialize it as an ardi project directory. Once initialized,
you can use ardi lib add <lib_name>
to add libraries,
ardi lib remove <lib_name>
, ardi lib install
to install missing libraries
defined in ardi.json, and ardi lib search <searchFilter>
to search existing
libraries.
Ardi stores all its platform data in ~/.ardi/
to avoid any conflicts with
existing arduino-cli
installations.
Use "ardi [command] --help" for more information about a command.
Install golang: https://golang.org/doc/install
run:
go get github.com/robgonnella/ardi
Note:
This tool is based directly on a specific commit of arduino-cli. The exact
commit can be found in the go.mod file of ardi. When installing
via "go get" be sure to omit the "-u" flag to prevent updating dependencies
as arduino-cli may have changed and could behave unpredictably with ardi.
Ardi requires certain binaries to be downloaded before it can properly compile sketches, detect connected boards, or list FQBNs (fully qualified board names) for supported boards.
# from any directory
ardi init --verbose
# or to initialize only for a specified platform
ardi init --verbose <platform_id>
# or to initialize for a specific version of a platform
ardi init --verbose <platform_id@version>
# to list the available platforms
ardi platform list <optional_search_param>
Note: Unfortunately, at this time ardi cannot provide a list of available versions for each platform. However, you can find some of the arduino platforms (aka cores) listed here. Click on your desired platform / core, then click on the "releases" tab to see a list of versions for that platform / core.
# from any directory
ardi clean
# list all (alias: search)
ardi platform list
# filter output based on keyword
ardi platform list mega
Ardi will only be able to list FQBNs for boards that have their associated
platforms installed (initialized) already. Use the board list command
bellow to find the desired platform for any board, then run
ardi init <platform_id>
, then run the board list command again to find your
boards FQBN (fully qualified board name).
# list all
ardi board list
# filter output based on keyword
ardi board list mega
Point ardi at any absolute or relative path to a sketch directory.
ardi go ~/<project_root>/<project_sub_dir>/blink/ --verbose
By default ardi will connect to the serial port and print logs. Ardi will read the sketch file and attempt to auto-detect the baud rate. To manually specify the baud rate run:
ardi go <path_to_sketch_dir> --baud <baud_rate>
Accepts the a custom build property flag - see Build Properties
Ardi allows you to compile your sketch without uploading. To do this ardi still needs to know what board to compile for though. Supply the compile command the fqbn for your board. If you don't know the fqbn of your board, run the compile command with no --fqbn argument and ardi will present you with a list of board names and their associated fqbns for each installed platform.
ardi compile <sketch_directory> --fqbn <board_fqbn> --verbose
Accepts the a custom build property flag - see Build Properties
The compile command also allows you print all build properties by using the
--show-props
or -s
flag. When this flag is specified ardi will ONLY
print the build properties, it will not actually compile your sketch.
You can specify custom build properties to the compile
and go
commands by
using the --build-prop
or -p
flag followed by the build property and value.
To specify multiple build properties just precede each property with the
--build-prop
or -p
flag.
ardi compile <sketch_dir> -v -f <fqbn> \
-p build.extra_flags="-DSOME_OPTION" \
-p compiler.cpp.extra_flags="-std=c++11"
Ardi allows you to optionally watch a specified sketch file for changes and
auto re-compile and re-upload. Just add the --watch
flag to the ardi go
command.
ardi go <path_to_sketch_dir> --watch
Ardi has a minimal library manager. Run ardi lib init
in your project
directory and ardi will create the necessary config files to create repeatable
versioned local library downloads and installs for that project. Or you can use
ardi's global library directory. Unfortunately, for now, a project directory
must use one or the other but not both.
Available library commands
# initialize a project directory to use local libraries
# (does not use global directory at all)
ardi lib init
# add a library locally
ardi lib add <library_name>
# add a library to the global directory
ardi lib add <library_name> --global
# remove a local library
ardi lib remove <library_name>
# remove a global library
ardi lib remove <library_name> --global
# install all local library dependencies specified in ardi.json
ardi lib install
# search for available libraries (alias find, list)
ardi lib search <search_filter>
FAQs
Unknown package
Did you know?
Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.
Security News
vlt's new "reproduce" tool verifies npm packages against their source code, outperforming traditional provenance adoption in the JavaScript ecosystem.
Research
Security News
Socket researchers uncovered a malicious PyPI package exploiting Deezer’s API to enable coordinated music piracy through API abuse and C2 server control.
Research
The Socket Research Team discovered a malicious npm package, '@ton-wallet/create', stealing cryptocurrency wallet keys from developers and users in the TON ecosystem.