The Wreck Tic-Tac-Toe Engine
Wreck is a tic-tac-toe analysis engine which is capable of perfect play,
i.e, it can win any winnable, and defend any defendable position. A full
game played against Wreck will either end in a draw or a win for Wreck.
Installation
git clone https://github.com/raklaptudirm/wreck.git
cd wreck
go build ./cmd/wreck
./wreck
Usage
Main Command
wreck [position]
REPL Commands
wreck :: help
wreck :: load <position>
wreck :: play <move>
wreck :: eval
wreck :: exit
Evaluation
Wreck evaluates position as a number. An evaluation of ±00 means the
position is equal, and perfect play will result in a draw. An evaluation
starting with a +, like +Wn means means player X will win in n
steps, and an evaluation starting with - means player O will win in n
steps.
Position Strings
A tic tac toe position is represented by a 9-character long position string
which is composed of x, o, and . symbols. Each of the nine characters
represents one of the cells on a tic tac toe board, and the symbols represent
a mark by player X, a mark by player O, and an empty cell respectively.
Any tic-tac-toe position:
1 2 3 x o .
4 5 6 x . .
7 8 9 o . .
Is represented in the following format:
123456789
xo.x..o..
Moves
A move on the tic tac toe board which is at a particular position is
represented by a number from 1-9, each of which represent a particular cell
on the board.