Requirements â˘
Usage â˘
Examples â˘
Building locally â˘
Logs â˘
Metrics (CMCD) â˘
Documentation â˘
Contribution â˘
License
Ceeblue WebRTS Client
Web Real-Time Streaming (WebRTS) is a transport-agnostic framework designed to enable live streaming over the web with minimal latency.
Requirements
1. Node Package Manager (npm)
Download and install npm from https://nodejs.org/en/download
2. Create a Ceeblue Account
To create a Stream, you will need a Ceeblue account on Ceeblue Cloud API or Ceeblue Dashboard. A trial account is sufficient. If you do not have one yet, you can request one on the Ceeblue website.
3. Create a Stream
To use this library you'll first need to create a stream either through Ceeblue Cloud API or on Ceeblue Dashboard. Use the Quick Start Guide for fast results.
Once created, obtain its WRTS <endpoint> from the API in the uri field, for example https://<hostname>/wrts/out+12423351-d0a2-4f0f-98a0-015b73f934f2/index.json.
[!NOTE]
From Ceeblue Dashboard you can create an output WRTS endpoint by clicking on the Viewer's eye đ button.
Usage
Add the library as a dependency to your npm project using:
npm install @ceeblue/wrts-client
Then import the library into your project with:
import * as WebRTS from '@ceeblue/wrts-client';
[!TIP]
If your project uses TypeScript, it is recommended to set "target": "ES6" in your configuration to align with our usage of ES6 features and ensures that your build will succeed.
Set "moduleResolution": "Node" in tsconfig.json to ensure TypeScript resolves imports correctly for Node.js.
{
"compilerOptions": {
"target": "ES6",
"moduleResolution": "Node"
}
}
If you require a backwards-compatible UMD version, we recommend building it locally.
Play a stream
To play the stream use the Player class with the WRTS <endpoint> you saved while creating the stream. A complete example is available in player.html under Examples.
import { Player} from '@ceeblue/wrts-client';
const player = new Player(videoElement);
player.onStart = _ => {
console.log('start playing');
}
player.onStop = _ => {
console.log('stop playing');
}
player.start({
endPoint: `https://<hostname>/wrts/out+12423351-d0a2-4f0f-98a0-015b73f934f2/index.json`
});
[!TIP]
By default the player (class) uses HTTPAdaptiveSource which is our HTTP WebRTS implementation. The library now acts as a source factory, you can create a custom Source implementation and select it in the constructor:
import { Player, Source} from '@ceeblue/wrts-client';
class MySource extends Source {
...
}
const player = new Player(videoElement, MySource);
player.start({
endPoint: <endPoint>
});
Examples
To help you get started, we provide the following examples:
[!TIP]
To serve the examples locally, run a static http-server in the project directory:
npx http-server . -p 8081
You can then access the examples at http://localhost:8081/examples/player.html.
Building locally
- Clone this repository
- Enter the
wrts-client folder and run npm install to install packages dependencies.
- Execute
npm run build. The output will be the following files placed in the /dist/ folder:
- wrts-client.d.ts - Typescript definitions file
- wrts-client.js - NPM JavaScript library
- wrts-client.bundle.js - Bundled browser JavaScript library
git clone https://github.com/CeeblueTV/wrts-client.git
cd wrts-client
npm install
npm run build
[!NOTE]
Each JavaScript file is accompanied by a minified min.js version and a .map source map file
[!TIP]
By default, the project format is ES module.
However, you can build the project for the supported module systems (CommonJS or IIFE) using the following commands:
npm run build:cjs
npm run build:iife
The default target is ES6.
If you want to manually test other targets (even though they are not officially supported), you can experiment with:
npm run build -- --target esnext
npm run build:cjs -- --target esnext
Run the watch command to automatically rebuild the bundles whenever changes are made:
npm run watch
If you prefer to watch and build for a specific target, use one of the following commands:
npm run watch:cjs
npm run watch:iife
Logs
WebRTS uses the Log Engine of web-utils project.
There are four log levels:
LogLevel.ERROR - Unrecoverable error
LogLevel.WARN- Error which doesn't interrupt the current operation
LogLevel.INFO- Informational messages at a frequency acceptable in production
LogLevel.DEBUG- High-frequency messages intended for debugging
By default, only LogLevel.ERROR is enabled. To change the level, use the following approach:
import { utils } from '@ceeblue/wrts-client';
const { log, LogLevel } = utils;
log.level = LogLevel.INFO;
To disable all logging, use this approach:
import { utils } from '@ceeblue/wrts-client';
const { log, } = utils;
log.level = false;
[!IMPORTANT]
Beyond basic filtering, the Log Engine of the web-utils project also provides advanced features such as subscription, interception, redirection, and log redefinition.
Metrics (CMCD)
WebRTS integrates support for CMCD (Common Media Client Data) to provide real-time client-side metrics to the server. These metrics help monitor and enhance the viewer's experience by reporting playback quality, buffer status, bitrate adaptation, and other key data points. By leveraging CMCD, WebRTS enables more efficient server-side decision-making for network management, content delivery optimization, and improved end-user quality of service.
By default CMCD is disabled, but you can enable it by setting the cmcd property in the Player object. The following properties are available for customization:
player.cmcd = CMCD.NONE;
player.cmcdMode = CMCDMode.HEADER;
player.cmcdSid = 'client-session-id';
[!TIP]
Set any of these properties to undefined will reset them to their default values, what allows you to safely translate query parameters without worrying about their presence:
const options = Object.fromEntries(new URLSearchParams(location.search));
player.cmcd = options.cmcd;
player.cmcdMode = options.cmcdMode;
player.cmcdSid = options.cmcdSid;
Documentation
You can find the latest built-in API documentation here:
https://ceebluetv.github.io/wrts-client/
To build the documentation locally, run:
npm run build:docs
This generates documentation files, which you can view by opening ./docs/index.html.
[!TIP]
To serve the documentation locally, run a static http-server in the ./docs/ directory:
npx http-server . -p 8081
You can then access the documentation at http://localhost:8081/.
Contribution
All contributions are welcome. Please see our contribution guide for details.
License
By contributing code to this project, you agree to license your contribution under the GNU Affero General Public License.