Socket
Book a DemoInstallSign in
Socket

@cloudinary/assets

Package Overview
Dependencies
Maintainers
1
Versions
7
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@cloudinary/assets

<!-- Start Summary [summary] --> ## Summary

0.4.0
latest
Source
npmnpm
Version published
Weekly downloads
2
Maintainers
1
Weekly downloads
 
Created
Source

Cloudinary Assets JS SDK

Summary

Table of Contents

SDK Installation

The SDK can be installed with either npm, pnpm, bun or yarn package managers.

NPM

npm add @cloudinary/assets

PNPM

pnpm add @cloudinary/assets

Bun

bun add @cloudinary/assets

Yarn

yarn add @cloudinary/assets zod

# Note that Yarn does not install peer dependencies automatically. You will need
# to install zod as shown above.

Model Context Protocol (MCP) Server

This SDK is also an installable MCP server where the various SDK methods are exposed as tools that can be invoked by AI applications.

Node.js v20 or greater is required to run the MCP server from npm.

Claude installation steps

Add the following server definition to your claude_desktop_config.json file:

{
  "mcpServers": {
    "CloudinaryAssets": {
      "command": "npx",
      "args": [
        "-y", "--package", "@cloudinary/assets",
        "--",
        "mcp", "start",
        "--api-key", "...",
        "--api-secret", "...",
        "--cloud-name", "..."
      ]
    }
  }
}
Cursor installation steps

Create a .cursor/mcp.json file in your project root with the following content:

{
  "mcpServers": {
    "CloudinaryAssets": {
      "command": "npx",
      "args": [
        "-y", "--package", "@cloudinary/assets",
        "--",
        "mcp", "start",
        "--api-key", "...",
        "--api-secret", "...",
        "--cloud-name", "..."
      ]
    }
  }
}

You can also run MCP servers as a standalone binary with no additional dependencies. You must pull these binaries from available Github releases:

curl -L -o mcp-server \
    https://github.com/cloudinary/assets-js/releases/download/{tag}/mcp-server-bun-darwin-arm64 && \
chmod +x mcp-server

For a full list of server arguments, run:

npx -y --package @cloudinary/assets -- mcp start --help

Requirements

For supported JavaScript runtimes, please consult RUNTIMES.md.

SDK Example Usage

Example

import { CloudinaryAssets } from "@cloudinary/assets";

const cloudinaryAssets = new CloudinaryAssets({
  cloudName: "<value>",
  security: {
    apiKey: "CLOUDINARY_API_KEY",
    apiSecret: "CLOUDINARY_API_SECRET",
  },
});

async function run() {
  const result = await cloudinaryAssets.upload.upload("auto", {
    headers: "X-Robots-Tag: noindex",
    moderation: "google_video_moderation",
    rawConvert: "google_speech:vtt:en-US",
    backgroundRemoval: "pixelz",
    format: "jpg",
    allowedFormats: "mp4,ogv,jpg,png,pdf",
    autoTagging: 0.5,
    detection: "coco_v2",
    file: "", // Populate with string from file, for example example.file,
  });

  console.log(result);
}

run();

Global Parameters

A parameter is configured globally. This parameter may be set on the SDK client instance itself during initialization. When configured as an option during SDK initialization, This global value will be used as the default on the operations that use it. When such operations are called, there is a place in each to override the global value, if needed.

For example, you can set cloud_name to "<value>" at SDK initialization and then you do not have to pass the same value on calls to operations like upload. But if you want to do so you may, which will locally override the global setting. See the example code below for a demonstration.

Available Globals

The following global parameter is available. Global parameters can also be set via environment variable.

NameTypeDescriptionEnvironment
cloudNamestringThe cloud name of your product environment.CLOUDINARY_CLOUD_NAME

Example

import { CloudinaryAssets } from "@cloudinary/assets";

const cloudinaryAssets = new CloudinaryAssets({
  cloudName: "<value>",
  security: {
    apiKey: "CLOUDINARY_API_KEY",
    apiSecret: "CLOUDINARY_API_SECRET",
  },
});

async function run() {
  const result = await cloudinaryAssets.upload.upload("auto", {
    headers: "X-Robots-Tag: noindex",
    moderation: "google_video_moderation",
    rawConvert: "google_speech:vtt:en-US",
    backgroundRemoval: "pixelz",
    format: "jpg",
    allowedFormats: "mp4,ogv,jpg,png,pdf",
    autoTagging: 0.5,
    detection: "coco_v2",
    file: "", // Populate with string from file, for example example.file,
  });

  console.log(result);
}

run();

Authentication

Per-Client Security Schemes

This SDK supports the following security scheme globally:

NameTypeSchemeEnvironment Variable
apiKey
apiSecret
httpCustom HTTPCLOUDINARY_API_KEY
CLOUDINARY_API_SECRET

You can set the security parameters through the security optional parameter when initializing the SDK client instance. For example:

import { CloudinaryAssets } from "@cloudinary/assets";

const cloudinaryAssets = new CloudinaryAssets({
  security: {
    apiKey: "CLOUDINARY_API_KEY",
    apiSecret: "CLOUDINARY_API_SECRET",
  },
  cloudName: "<value>",
});

async function run() {
  const result = await cloudinaryAssets.upload.upload("auto", {
    headers: "X-Robots-Tag: noindex",
    moderation: "google_video_moderation",
    rawConvert: "google_speech:vtt:en-US",
    backgroundRemoval: "pixelz",
    format: "jpg",
    allowedFormats: "mp4,ogv,jpg,png,pdf",
    autoTagging: 0.5,
    detection: "coco_v2",
    file: "", // Populate with string from file, for example example.file,
  });

  console.log(result);
}

run();

Available Resources and Operations

Available methods

assetRelations

assets

backups

explode

folders

moderations

  • searchAssets - Provides a powerful query interface to filter and retrieve assets and their details
  • visualSearchAssets - Finds images in your asset library based on visual similarity or content

tags

  • listResourceTags - Retrieves a list of tags currently applied to assets in your Cloudinary account

upload

  • upload - Uploads media assets (images, videos, raw files) to your Cloudinary product environment
  • uploadChunk - Upload a single chunk of a large file
  • destroyAsset - Destroys an asset/resource
  • text - Create image from text

usage

  • getUsage - Retrieves comprehensive usage metrics and account statistics

videoAnalytics

Standalone functions

All the methods listed above are available as standalone functions. These functions are ideal for use in applications running in the browser, serverless runtimes or other environments where application bundle size is a primary concern. When using a bundler to build your application, all unused functionality will be either excluded from the final bundle or tree-shaken away.

To read more about standalone functions, check FUNCTIONS.md.

Available standalone functions

Retries

Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.

To change the default retry strategy for a single API call, simply provide a retryConfig object to the call:

import { CloudinaryAssets } from "@cloudinary/assets";

const cloudinaryAssets = new CloudinaryAssets({
  cloudName: "<value>",
  security: {
    apiKey: "CLOUDINARY_API_KEY",
    apiSecret: "CLOUDINARY_API_SECRET",
  },
});

async function run() {
  const result = await cloudinaryAssets.upload.upload("auto", {
    headers: "X-Robots-Tag: noindex",
    moderation: "google_video_moderation",
    rawConvert: "google_speech:vtt:en-US",
    backgroundRemoval: "pixelz",
    format: "jpg",
    allowedFormats: "mp4,ogv,jpg,png,pdf",
    autoTagging: 0.5,
    detection: "coco_v2",
    file: "", // Populate with string from file, for example example.file,
  }, {
    retries: {
      strategy: "backoff",
      backoff: {
        initialInterval: 1,
        maxInterval: 50,
        exponent: 1.1,
        maxElapsedTime: 100,
      },
      retryConnectionErrors: false,
    },
  });

  console.log(result);
}

run();

If you'd like to override the default retry strategy for all operations that support retries, you can provide a retryConfig at SDK initialization:

import { CloudinaryAssets } from "@cloudinary/assets";

const cloudinaryAssets = new CloudinaryAssets({
  retryConfig: {
    strategy: "backoff",
    backoff: {
      initialInterval: 1,
      maxInterval: 50,
      exponent: 1.1,
      maxElapsedTime: 100,
    },
    retryConnectionErrors: false,
  },
  cloudName: "<value>",
  security: {
    apiKey: "CLOUDINARY_API_KEY",
    apiSecret: "CLOUDINARY_API_SECRET",
  },
});

async function run() {
  const result = await cloudinaryAssets.upload.upload("auto", {
    headers: "X-Robots-Tag: noindex",
    moderation: "google_video_moderation",
    rawConvert: "google_speech:vtt:en-US",
    backgroundRemoval: "pixelz",
    format: "jpg",
    allowedFormats: "mp4,ogv,jpg,png,pdf",
    autoTagging: 0.5,
    detection: "coco_v2",
    file: "", // Populate with string from file, for example example.file,
  });

  console.log(result);
}

run();

Error Handling

CloudinaryAssetsError is the base class for all HTTP error responses. It has the following properties:

PropertyTypeDescription
error.messagestringError message
error.statusCodenumberHTTP response status code eg 404
error.headersHeadersHTTP response headers
error.bodystringHTTP body. Can be empty string if no body is returned.
error.rawResponseResponseRaw HTTP response
error.data$Optional. Some errors may contain structured data. See Error Classes.

Example

import { CloudinaryAssets } from "@cloudinary/assets";
import * as errors from "@cloudinary/assets/models/errors";

const cloudinaryAssets = new CloudinaryAssets({
  cloudName: "<value>",
  security: {
    apiKey: "CLOUDINARY_API_KEY",
    apiSecret: "CLOUDINARY_API_SECRET",
  },
});

async function run() {
  try {
    const result = await cloudinaryAssets.upload.upload("auto", {
      headers: "X-Robots-Tag: noindex",
      moderation: "google_video_moderation",
      rawConvert: "google_speech:vtt:en-US",
      backgroundRemoval: "pixelz",
      format: "jpg",
      allowedFormats: "mp4,ogv,jpg,png,pdf",
      autoTagging: 0.5,
      detection: "coco_v2",
      file: "", // Populate with string from file, for example example.file,
    });

    console.log(result);
  } catch (error) {
    // The base class for HTTP error responses
    if (error instanceof errors.CloudinaryAssetsError) {
      console.log(error.message);
      console.log(error.statusCode);
      console.log(error.body);
      console.log(error.headers);

      // Depending on the method different errors may be thrown
      if (error instanceof errors.ApiError) {
        console.log(error.data$.error); // components.ApiErrorError
      }
    }
  }
}

run();

Error Classes

Primary errors:

Less common errors (10)

Network errors:

Inherit from CloudinaryAssetsError:

* Check the method documentation to see if the error is applicable.

Server Selection

Select Server by Index

You can override the default server globally by passing a server index to the serverIdx: number optional parameter when initializing the SDK client instance. The selected server will then be used as the default on the operations that use it. This table lists the indexes associated with the available servers:

#ServerVariablesDescription
0https://{region}.cloudinary.comregionRegional API endpoints for optimal performance.
1https://{host}hostCustom domains for enterprise deployments.

If the selected server has variables, you may override its default values through the additional parameters made available in the SDK constructor:

VariableParameterSupported ValuesDefaultDescription
regionregion: models.ServerRegion- "api"
- "api-eu"
- "api-ap"
"api"Regional endpoint selection
hosthost: stringstring"api.cloudinary.com"API host domain.

Example

import { CloudinaryAssets } from "@cloudinary/assets";

const cloudinaryAssets = new CloudinaryAssets({
  serverIdx: 1,
  host: "nutritious-fisherman.net",
  cloudName: "<value>",
  security: {
    apiKey: "CLOUDINARY_API_KEY",
    apiSecret: "CLOUDINARY_API_SECRET",
  },
});

async function run() {
  const result = await cloudinaryAssets.upload.upload("auto", {
    headers: "X-Robots-Tag: noindex",
    moderation: "google_video_moderation",
    rawConvert: "google_speech:vtt:en-US",
    backgroundRemoval: "pixelz",
    format: "jpg",
    allowedFormats: "mp4,ogv,jpg,png,pdf",
    autoTagging: 0.5,
    detection: "coco_v2",
    file: "", // Populate with string from file, for example example.file,
  });

  console.log(result);
}

run();

Override Server URL Per-Client

The default server can also be overridden globally by passing a URL to the serverURL: string optional parameter when initializing the SDK client instance. For example:

import { CloudinaryAssets } from "@cloudinary/assets";

const cloudinaryAssets = new CloudinaryAssets({
  serverURL: "https://api.cloudinary.com",
  cloudName: "<value>",
  security: {
    apiKey: "CLOUDINARY_API_KEY",
    apiSecret: "CLOUDINARY_API_SECRET",
  },
});

async function run() {
  const result = await cloudinaryAssets.upload.upload("auto", {
    headers: "X-Robots-Tag: noindex",
    moderation: "google_video_moderation",
    rawConvert: "google_speech:vtt:en-US",
    backgroundRemoval: "pixelz",
    format: "jpg",
    allowedFormats: "mp4,ogv,jpg,png,pdf",
    autoTagging: 0.5,
    detection: "coco_v2",
    file: "", // Populate with string from file, for example example.file,
  });

  console.log(result);
}

run();

Custom HTTP Client

The TypeScript SDK makes API calls using an HTTPClient that wraps the native Fetch API. This client is a thin wrapper around fetch and provides the ability to attach hooks around the request lifecycle that can be used to modify the request or handle errors and response.

The HTTPClient constructor takes an optional fetcher argument that can be used to integrate a third-party HTTP client or when writing tests to mock out the HTTP client and feed in fixtures.

The following example shows how to use the "beforeRequest" hook to to add a custom header and a timeout to requests and how to use the "requestError" hook to log errors:

import { CloudinaryAssets } from "@cloudinary/assets";
import { HTTPClient } from "@cloudinary/assets/lib/http";

const httpClient = new HTTPClient({
  // fetcher takes a function that has the same signature as native `fetch`.
  fetcher: (request) => {
    return fetch(request);
  }
});

httpClient.addHook("beforeRequest", (request) => {
  const nextRequest = new Request(request, {
    signal: request.signal || AbortSignal.timeout(5000)
  });

  nextRequest.headers.set("x-custom-header", "custom value");

  return nextRequest;
});

httpClient.addHook("requestError", (error, request) => {
  console.group("Request Error");
  console.log("Reason:", `${error}`);
  console.log("Endpoint:", `${request.method} ${request.url}`);
  console.groupEnd();
});

const sdk = new CloudinaryAssets({ httpClient });

Debugging

You can setup your SDK to emit debug logs for SDK requests and responses.

You can pass a logger that matches console's interface as an SDK option.

[!WARNING] Beware that debug logging will reveal secrets, like API tokens in headers, in log messages printed to a console or files. It's recommended to use this feature only during local development and not in production.

import { CloudinaryAssets } from "@cloudinary/assets";

const sdk = new CloudinaryAssets({ debugLogger: console });

You can also enable a default debug logger by setting an environment variable CLOUDINARY_DEBUG to true.

FAQs

Package last updated on 12 Jun 2025

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

About

Packages

Stay in touch

Get open source security insights delivered straight into your inbox.

  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc

U.S. Patent No. 12,346,443 & 12,314,394. Other pending.