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@codingame/monaco-vscode-api

VSCode public API plugged on the monaco editor

  • 10.1.1
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@codingame/monaco-vscode-api · monthly downloads npm version PRs welcome

NPM module that allows to use every part of VSCode, including the monaco editor

Installation

npm install vscode@npm:@codingame/monaco-vscode-api
npm install monaco-editor@npm:@codingame/monaco-vscode-editor-api
npm install -D @types/vscode

@codingame/monaco-vscode-api is installed as an alias to vscode to be able to run import * as vscode from 'vscode', similar to what is done inside a VSCode extension

@codingame/monaco-vscode-editor-api is installed as an alias to monaco-editor because it provides the same api as the official monaco-editor

Usage

Monaco standalone services

monaco-editor, as well as this library by default, uses standalone version or the VSCode services, which are much simpler than the one used in VSCode.

You may want to provide your custom implementations of them. To do so, you can use the initialize method from vscode/services. Also, monaco-editor doesn't provide types for them, so this library exports them.

Example:

import { INotificationService, initialize } from 'vscode/services'

class MyCustomNotificationService implements INotificationService { ... }
await initialize({
  get [INotificationService.toString()] () {
    return new MyCustomNotificationService(...)
  }
})

Additionally, several packages that include the VSCode version of some services (with some glue to make it work with monaco) are published:

  • Base (included by default): @codingame/monaco-vscode-base-service-override

    • Contains some general-use services that are mandatory to most of the other features
  • Monarch:

    • When textmate and theme service overrides are not used, it allows to restore some standalone features (Token inspection and toggle high contrast commands)
  • Host (included by default): @codingame/monaco-vscode-host-service-override

    • Interaction with the host/browser (shutdown veto, focus/active management, window opening, fullscreen...)
  • Extensions (included by default): @codingame/monaco-vscode-extensions-service-override

    • Support for VSCode extensions.
    • A worker configuration can be provided to it:
      • Then, the webworker extension host will be available, allowing to run extensions in a worker which runs in an iframe
  • Files (included by default): @codingame/monaco-vscode-files-service-override

    • It adds the overlay filesystem for file:// files, but also adds the support for lazy loaded extension files. It adds separate memory user files (e.g. config, keybindings), cache files and log files
    • It supports adding overlay filesystems for file:// files
  • QuickAccess (included by default): @codingame/monaco-vscode-quickaccess-service-override

    • Enables the quickaccess menu in the editor (press F1 or ctrl+shift+p)
  • Notifications: @codingame/monaco-vscode-notifications-service-override

    • This services enables vscode notifications you usually find in the bottom right corner
  • Dialogs: @codingame/monaco-vscode-dialogs-service-override

    • Enable VSCode modal dialogs. It allows users to select an action to do. Those actions are exposed to the VSCode API. Additionally, this service can be used by the language client to delegate questions to the user
  • Model: @codingame/monaco-vscode-model-service-override

    • This service creates and takes care of model references. For example:
      • Create model from filesystem if content is unknown
      • Count references
      • Destroy models when they are no longer used
  • Editor: @codingame/monaco-vscode-editor-service-override

    • Enable editor support. This is usually needed when working with the language server protocol. Without enabling the editor service, it will only be able to resolve the currently open model (only internal file references will work)
    • Is exclusive with the views and workbench services. Do not use more than 1 services at the same time
  • Views: @codingame/monaco-vscode-views-service-override

    • Enable full views support
    • Is exclusive with the editor and workbench services. Do not use more than 1 service at the same time
  • Configuration: @codingame/monaco-vscode-configuration-service-override

    • Allows to change the configuration of not only the editors, but every part of VSCode. The language client for instance uses it to send the requested configuration to the server. The default configuration service already allows to change the configuration. This service overrides makes it rely on a user configuration file (with json schema, overridable by language including all VSCode features)
  • Keybindings: @codingame/monaco-vscode-keybindings-service-override

    • Enables platform specific keybindings and make it rely on a user definded keybindings configuration (if available)
  • Languages: @codingame/monaco-vscode-languages-service-override

    • Enable language support. It's like the standalone service with 2 differences:
      • It handle the language extension point (getting languages from VSCode extensions)
      • It triggers the onLanguage:${language} event (to load VSCode extension listening to those events)
  • Textmate: @codingame/monaco-vscode-textmate-service-override

    • Allows to use textmate grammars. Depends on themes service. VSCode extensions use textmate grammars exclusively for highlighting. Once this is enabled monarch grammars can no longer be loaded by monaco-editor
  • TreeSitter: @codingame/monaco-vscode-treesitter-service-override

    • Experimental service which allows to use treesitter grammars, currently only optionally support typescript.
  • Themes: @codingame/monaco-vscode-theme-service-override

    • Allows to use VSCode themes
  • Snippets: @codingame/monaco-vscode-snippets-service-override

    • Add snippet extension point (register VSCode extension snippets)
  • Debug: @codingame/monaco-vscode-debug-service-override

    • Activate debugging support
  • Preferences: @codingame/monaco-vscode-preferences-service-override

    • Allow to read and write preferences
  • Output: @codingame/monaco-vscode-output-service-override

    • Output panel support. Hint: It only makes sense to enable it when Views or Workbench service are used
  • Terminal: @codingame/monaco-vscode-terminal-service-override

    • Terminal panel support. Hint: It only makes sense to enable it when Views or Workbench service are used
  • Search: @codingame/monaco-vscode-search-service-override

    • search panel support. Hint: It only makes sense to enable it when Views or Workbench service are used
  • Markers: @codingame/monaco-vscode-markers-service-override

    • It adds the problems panel tab. Hint: It only makes sense to enable it when Views or Workbench service are used
  • SCM: @codingame/monaco-vscode-scm-service-override

    • It adds the SCM API that can be used to implement source control. Hint: It only makes sense to enable it when Views or Workbench service are used
  • Testing: @codingame/monaco-vscode-testing-service-override

    • It adds the Tests API. Hint: It makes more sense to enable it when Views or Workbench service are used
  • Language detection worker: @codingame/monaco-vscode-language-detection-worker-service-override

    • When opening an untitled model or a file without extension or if VSCode is unable to guess the language simply by the file extension or by reading the first line. Then it will use tensorflow in a worker to try to guess the most probable language (only the open source model can be used)
  • Storage: @codingame/monaco-vscode-storage-service-override

    • Define your own storage or use the default BrowserStorageService. The storage service is used in many places either as a cache or as a user preference store. For instance:
      • Current loaded theme is stored in there to be loaded faster on start
      • Every panel/view positions are stored in there
  • LifeCycle: @codingame/monaco-vscode-lifecycle-service-override

    • Allow other services to veto a page reload (for instance when not all open files are saved)
  • Remote agent: @codingame/monaco-vscode-remote-agent-service-override

    • Connect to a remote VSCode agent and have access to:
      • The remote filesystem
      • The remote file search
      • Running terminals
      • Running VSCode extensions (not web-compatible)
      • and probably more?

    Refer to vscode_server.md for the server part

  • Accessibility: @codingame/monaco-vscode-accessibility-service-override

    • Register accessibility helpers and signals
  • Workspace trust: @codingame/monaco-vscode-workspace-trust-service-override

    • Ask user it they trust the current workspace, disable some features if not
  • Extension Gallery: @codingame/monaco-vscode-extension-gallery-service-override

    • Support for the VSCode marketplace, it allows to install extensions from the marketplace
  • Chat: @codingame/monaco-vscode-chat-service-override

    • Support for chat and inline chat features
  • Notebook: @codingame/monaco-vscode-notebook-service-override

    • Support for Jupyter notebooks
  • Welcome: @codingame/monaco-vscode-welcome-service-override

  • Walkthrough: @codingame/monaco-vscode-walkthrough-service-override

  • User data profile: @codingame/monaco-vscode-user-data-profile-service-override

    • User profiles support
  • User data sync: @codingame/monaco-vscode-user-data-sync-service-override

  • Ai: @codingame/monaco-vscode-ai-service-override

    • Ai support for the ai extension api (RelatedInformation/EmbeddingVector)
  • Task: @codingame/monaco-vscode-task-service-override

    • Task management
  • Outline: @codingame/monaco-vscode-outline-service-override

    • Support for the outline view. Hint: It only makes sense to enable it when Views or Workbench service are used
  • Timeline: @codingame/monaco-vscode-timeline-service-override

    • Support for the timeline view. Hint: It only makes sense to enable it when Views or Workbench service are used
  • Workbench: @codingame/monaco-vscode-workbench-service-override

    • Allows to render the full workbench layout. Is exclusive with the editor and views service. Do not use more than 1 service at the same time
  • Comments

    • Enables comments extension api
  • Edit-sessions

    • Enable cloudchanges
  • Emmet

    • Enables the triggerExpansionOnTab command for the emmet default extension
  • Interactive

    • Interactive notebooks
  • Issue

    • Issue reporting
  • Multi diff editor

  • Performance

    • Performance monitoring
  • Relauncher

    • Detects changes that require a reload (like settings change) and prompt the user for it
  • Share

    • Enables the share extension api
  • Survey

    • Survey/feedback support
  • Update

    • Update detection, release notes...
  • Localization

    • Register callbacks to update the display language from the VSCode UI (either from the Set Display Language command or from the extension gallery extension packs)
  • Secret Storage

    • Storage of secrets for extensions, will store by default in-memory. You can pass a custom implementation as part of the workbench construction options when initializing monaco services (under secretStorageProvider)

Usage:

import * as vscode from 'vscode'
import { initialize } from 'vscode/services'
import getEditorServiceOverride from '@codingame/monaco-vscode-editor-service-override'
import getConfigurationServiceOverride, { updateUserConfiguration, configurationRegistry } from '@codingame/monaco-vscode-configuration-service-override'

await initialize({
  ...getEditorServiceOverride((model, input, sideBySide) => {
    // Open a new editor here and return it
    // It will be called when for instance the user ctrl+click on an import
  }),
  ...getConfigurationServiceOverride()
})

updateUserConfiguration(`{
  "editor.fontSize": 12,
  "[java]": {
    "editor.fontSize": 15,
  }
}`)

Troubleshoot

initialize can only be called once (and it should be called BEFORE creating your first editor).

Model creation

The official monaco-editor package provides a function to create models: monaco.editor.createModel.

This method creates a standalone model that cannot be found or used by any VSCode services.

The recommended way is to used the createModelReference method instead (added on top of the official monaco-editor api) which returns instead a reference to a model.

It has some pros:

  • The model reference can be used by VSCode services, allowing for instance following links between files (ctrl+click)
  • The returned model is bound to a filesystem file, and you have access to methods allowing to control the file lifecycle (saving the file, accessing the dirty state...)
  • It is possible to call the method multiple times on the same file to get multiple references. The model is disposed when there is no reference left

To work, it needs the file to exist on the virtual filesystem. It can be achieved either by:

  • using the registerFileSystemOverlay from the files service override, which can be cleaned when not needed anymore (recommended)
  • by using the second argument of the createModelReference function, which writes the file content to the virtual filesystem before creating the model

before:

import * as monaco from 'monaco-editor'
const model = monaco.editor.createModel(...)
const editor = monaco.editor.create({ model, ... })

...

model.dispose()
editor.dispose()

after:

import * as monaco from 'monaco-editor'
import { RegisteredFileSystemProvider, RegisteredMemoryFile, registerFileSystemOverlay } from '@codingame/monaco-vscode-files-service-override'

const fileUri = monaco.Uri.file(<file uri>);

const fileSystemProvider = new RegisteredFileSystemProvider(false)
fileSystemProvider.registerFile(new RegisteredMemoryFile(fileUri, <file content>))
const overlayDisposable = registerFileSystemOverlay(1, fileSystemProvider)

const modelRef = await monaco.editor.createModelReference(fileUri)

const editor = monaco.editor.create({ model: modelRef.object.textEditorModel })

...

await modelRef.object.save()

...

modelRef.dispose()
editor.dispose()
overlayDisposable.dispose()

createModelReference return a reference to a model. The value is fetched from the memory filesystem. The reference can then be disposed, the model will only be disposed if there is no remaining references.

VSCode api usage

To be able to use the VSCode api directly from your code, you need to import vscode/localExtensionHost and wait for the services to be initialized.

You will then be able to import it as if you were in a VSCode extension:

import * as vscode from 'vscode'
import 'vscode/localExtensionHost'

const range = new vscode.Range(...)
vscode.languages.registerCompletionItemProvider(...)

You can also register a new extension from its manifest:

import { registerExtension, initialize, ExtensionHostKind } from 'vscode/extensions'

await initialize()

const { registerFileUrl, getApi } = registerExtension({
  name: 'my-extension',
  publisher: 'someone',
  version: '1.0.0',
  engines: {
      vscode: '*'
  },
  contributes: {
  }
}, ExtensionHostKind.LocalProcess)

registerFileUrl('/file-extension-path.json', new URL('./file-real-path.json', import.meta.url).toString())

const vscode = await getApi()

vscode.languages.registerCompletionItemProvider(...)

Default vscode extensions

VSCode uses a bunch of default extensions. Most of them are used to load the default languages and grammars (see https://github.com/microsoft/vscode/tree/main/extensions).

This library bundles and publishes them and allows to import the ones you want:

import '@codingame/monaco-vscode-javascript-default-extension'
import '@codingame/monaco-vscode-json-default-extension'
...

See the full list

Loading vsix file

VSCode extensions are bundled as vsix files. This library publishes a rollup plugin (vite-compatible) that allows to load a vsix file.

  • rollup/vite config:
import vsixPlugin from '@codingame/monaco-vscode-rollup-vsix-plugin'
...
plugins: [
  ...,
  vsixPlugin()
]
  • code:
import './extension.vsix'

Localization

This library also offers the possibility to localize vscode and the extensions in the supported languages. To do so, import one of the following packages before anything else:

  • @codingame/monaco-vscode-language-pack-cs
  • @codingame/monaco-vscode-language-pack-de
  • @codingame/monaco-vscode-language-pack-es
  • @codingame/monaco-vscode-language-pack-fr
  • @codingame/monaco-vscode-language-pack-it
  • @codingame/monaco-vscode-language-pack-ja
  • @codingame/monaco-vscode-language-pack-ko
  • @codingame/monaco-vscode-language-pack-pl
  • @codingame/monaco-vscode-language-pack-pt-br
  • @codingame/monaco-vscode-language-pack-qps-ploc
  • @codingame/monaco-vscode-language-pack-ru
  • @codingame/monaco-vscode-language-pack-tr
  • @codingame/monaco-vscode-language-pack-zh-hans
  • @codingame/monaco-vscode-language-pack-zh-hant

⚠️ The language pack should be imported and loaded BEFORE anything else from this library is loaded. Otherwise, some translations would be missing and an error would be displayed in the console. ⚠️

Demo

Try it out on https://monaco-vscode-api.netlify.app/

There is a demo that showcases the service-override features. It includes:

  • Languages
  • VSCode themes
  • Textmate grammars (requires VSCode themes)
  • Notifications/Dialogs
  • Model/Editor services
  • Configuration service, with user configuration editor
  • Keybinding service, with user keybindings editor
  • Debuggers
  • Remote agent
  • and much more

From CLI run:

# build monaco-vscode-api (the demo use it as a local dependency)
npm ci
npm run build
# start demo
cd demo
npm ci
npm start
# OR: for vite debug output
npm run start:debug

For the debug feature, also run:

npm run start:debugServer

⚠️ Building monaco-vscode-api is only supported on Linux or Mac. It you use Windows, have a look at WSL ⚠️

Remote agent

See vscode_server.md

Troubleshooting

Duplicate versions

Many packages are published with the same version, and almost all of them depend on the @codingame/monaco-vscode-api main package (with strict version range).

It is VERY important that only a single version of ALL the packages is installed, otherwise weird things can happen.

You can check that npm list vscode only lists a single version.

If you use Webpack

monaco-editor-webpack-plugin

Starting from v2, monaco-editor-webpack-plugin can't be used

Here's the alternative for each options:

  • filename: it can be configured at the webpack level directly
  • publicPath: it can be configured at the webpack level or by hands when redistering the worker in window.MonacoEnvironment.
  • languages: Import VSCode language extensions (@codingame/monaco-vscode-xxx-default-extension) or (@codingame/@codingame/monaco-vscode-standalone-*). Please obey: VSCode extensions can only be used if themes and textmate service overrides are configured and monaco languages can only be used if those two services are not configured (see here for further details).
  • features: With this lib, you can't remove editor features.
  • globalAPI: you can set window.MonacoEnvironment.globalAPI to true
exclude assets from loaders

Webpack makes all file go through all matching loaders. This libraries need to load a lot of internals resources, including HTML, svg and javascript files (for default extension codes).

We need webpack to let those file untouched:

  • the babel loader shouldn't transform extension javascript files
  • the html loader shouldn't transform the worker extension host iframe html
  • ...

Fortunately, all the assets are loaded via the new URL('asset.extension', import.meta.url) syntax, and webpack provide a way to exclude the file loaded that way: dependency: { not: ['url'] } see https://webpack.js.org/guides/asset-modules/

If you use Vite

Asset management

This library uses a lot the new URL('asset.extension', import.meta.url) syntax which is supported by vite

While it works great in build mode (because rollup is used), there is some issues in watch mode:

  • import.meta.url is not replaced while creating bundles, it is an issue when the syntax is used inside a dependency
  • Vite is still trying to inject/transform javascript assets files, breaking the code by injecting ESM imports in commonjs files

There are workarounds for both:

  • We can help vite by replacing import.meta.url by the original module path:
import importMetaUrlPlugin from '@codingame/esbuild-import-meta-url-plugin'

{
  ...
  optimizeDeps: {
    esbuildOptions: {
      plugins: [importMetaUrlPlugin]
    }
  }
}
Commonjs dependencies

Some dependencies are published only as CommonJS, and vite fails by default to work with them when used in a worker.

Those libraries are concerned:

  • vscode-textmate
  • vscode-oniguruma (textmate dependency)
  • @vscode/vscode-languagedetection

If you use the corresponding service override, you can force vite to optimize them, which will make vite properly handle commonjs, by adding them in the vite config in optimizeDeps.include:

export default defineConfig({
  optimizeDeps: {
    include: [
      'vscode-textmate',
      'vscode-oniguruma',
      '@vscode/vscode-languagedetection'
    ]
  }
})

If using Angular and getting Not allowed to load local resource: errors

The short version: set up and use a custom webpack config file and add this under module:

parser: {
  javascript: {
    url: true,
  }
}

See this issue or this StackOverflow answer for more details, and this discussion for more context.

The typescript language features extension is not providing project-wide intellisense

The typescript language features extensions requires SharedArrayBuffer to enable project wide intellisense or only a per-file intellisense is provided.

It requires crossOriginIsolated to be true, which requires assets files to be servers with some specific headers:

At least thoses files should have the headers:

  • the main page html
  • the worker extension host iframe html: webWorkerExtensionHostIframe.html
  • the worker extension host worker javascript: extensionHost.worker.js

If adding those headers is not an options, you can have a look at https://github.com/gzuidhof/coi-serviceworker, but only if you are not using webviews as it introduces problems then.

History

This project was mainly created to make the implementation of monaco-languageclient more robust and maintainable.

monaco-languageclient uses vscode-languageclient which was built to run inside a VSCode extension. VSCode extensions communicate with the editor via an API they can import into their code.

The VSCode api exports:

The first implementations of monaco-languageclient were using a fake VSCode api implementation. The vscode-languageclient was hacked so the VSCode<->protocol object converters were mainly bypassed, so the fake VSCode api was receiving Language Server Protocol objects. Then the objects were transformed using custom transformers into Monaco objects to communicate with the monaco api.

This approach has some disadvantages:

  • There is a lot of code to transform LSP objects into Monaco objects
  • It's hard to follow the updates of VSCode and the language server protocol
  • It doesn't behave exactly the same as in VSCode

With this library, it would be possible to plug vscode-languageclient directly on top of monaco, monaco-languageclient still helps to do so by:

  • Adding some tweaks to the VSCode LanguageClient (Removing unsupported features...)
  • Providing some examples on how to build an app using it
  • Adding some tools (DisposableCollection)

FAQs

Package last updated on 22 Oct 2024

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