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@dxos/broadcast

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    @dxos/broadcast

Abstract module to send broadcast messages.


Version published
Weekly downloads
2
Maintainers
13
Created
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Changelog

Source

0.1.17 (2022-12-10)

Bug Fixes

  • esbuild: clear output path before build (#2088) (04caaf3)

Readme

Source

Broadcast

Abstract module to send broadcast messages.

Allows a node to originate a message that will be received at least once, within a reasonably short time, on all nodes that are reachable from the origin node. Messages are propagated via the middleware specified. Broadcast storms are avoided by means of a flooding routing scheme.

Broadcast messages follows the schema:

message Packet {
  bytes seqno = 1;
  bytes origin = 2;
  bytes from = 3;
  bytes data = 4;
}
  • seqno: By default is a random 32-bit but could be used to provide an alternative sorted sequence number.
  • origin: Represents the author's ID of the message. To identify a message (msgId) in the network you should check for the: seqno + origin.
  • from: Represents the current sender's ID of the message.
  • data: Represents an opaque blob of data, it can contain any data that the publisher wants it to defined by higher layers (e.g. a presence information message).

Nodes send any message originating locally to all current peers. Upon receiving a message, a node delivers it locally to any listeners, and forward the message on to its current peers, excluding the peer from which it was received.

Nodes maintain a record of the messages they have received and originated recently, by msgId(seqno + from). This is used to avoid sending the same message to the same peer more than once. These records expire after some time to limit memory consumption by: maxAge and maxSize.

graph

Install

$ npm install @dxos/broadcast

Usage

import { Broadcast } from '@dxos/broadcast';

const middleware = {
  subscribe: (onData, updatePeers) => {
    // Defines how to process incoming data and peers update.

    // on('peers', onPeers)
    // on('data', onData)
    return () => {
      // Return a dispose function.
    }
  },
  send: async (packet, node) => {
    // Define how to send your packets.
    // "packet" is the encoded message to send.
    // "node" is the peer object generate from the lookup.
  }
};

const broadcast = new Broadcast(middleware, {
  id: crypto.randomBytes(32),
  maxAge: 15 * 1000, // Timeout for each message in the LRU cache.
  maxSize: 1000 // Limit of messages in the LRU cache.
})

// We initialize the middleware and subscription inside the broadcast.
await broadcast.open()

broadcast.publish(Buffer.from('Hello everyone'))

await broadcast.close()

You can check a real example in: example

API

const broadcast = new Broadcast(middleware, [options])
  • middleware: The middleware defines an interface to connect the broadcast to any request/response solution.

    • subscribe: ({ onData, onPeers }) => unsubscribeFunction: Defines how to subscribe to incoming packets and peers update.
      • onData: (data: Buffer) => (Packet|undefined): Callback to process incoming data. It returns true if the broadcast could decode the message or false if not.
      • onPeers: (peers: [Peer]): Callback to update the internal list of peers. A Peer object must follow the spec: { id: Buffer, ...props }
      • unsubscribeFunction: Function: Defines a way to unsubscribe from listening messages if the broadcast stop working. Helpful if you are working with streams and event emitters.
    • send: (packet: Buffer, peer: Object) => Promise: Defines how to send the packet builded by the broadcast.
  • options

    • id: Buffer: Defines an id for the current peer. Default: crypto.randomBytes(32).
    • maxAge: number: Defines the max live time for the cache messages. Default: 10 * 1000.
    • maxSize: number: Defines the max size for the cache messages. Default: 1000.
broadcast.open() => Promise

Initialize the cache and runs the defined subscription.

broadcast.close() => Promise

Clear the cache and unsubscribe from incoming messages.

broadcast.publish(data, [options]) -> Promise<Packet>

Broadcast a flooding message to the peers neighboors.

  • data: Buffer: Any data that you want to broadcast.

  • options

    • seqno: Buffer: Defines a custom seqno for the message. Default: crypto.randomBytes(32).
  • Packet

    • seqno: Buffer
    • origin: Buffer
    • from: Buffer
    • data: Buffer

FAQs

Last updated on 10 Dec 2022

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