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@eeue56/coed
Advanced tools
Coed is a small library intended to be used on small TypeScript projects. It contains an Elm-inspired model-view-update loop, complete with relative type-safety and side effects.
Part of the Hiraeth collection.
npm install --save @eeue56/coed
Like Elm, everything is built around functions. There's no JSX to be seen - writing html is done via functions that take three arguments: events, attributes, and children. There's also html.text
which simply takes a string to be rendered.
You should break your program down into logical sections: two types, Model
to represent the data used by the view functions to render, Msg
to represent interactions and state changes. Then you need a view function of the type Model -> HtmlNode<Msg>
, and an update function of the type Msg -> Model -> (?Msg -> void) -> Model
. These will be passed to html.program
. You will need a root element in your index.html file which you pass to html.program
, too.
For example:
import { HtmlNode, div, on, style_, text } from "@eeue56/coed";
import * as coed from "@eeue56/coed";
type FlipName = { kind: "FlipName" };
function FlipName(): Msg {
return {
kind: "FlipName",
};
}
type Msg = FlipName;
type Model = { name: string };
function update(msg: Msg, model: Model): Model {
switch (msg.kind) {
case "FlipName":
if (model.name === "Noah") {
return { name: "Ianto" };
} else {
return { name: "Noah" };
}
}
}
function view(model: Model): HtmlNode<Msg> {
return div(
[on("click", () => FlipName())],
[style_("color", model.name === "Noah" ? "green" : "red")],
[text(model.name)],
);
}
function main() {
const root = document.getElementById("root");
if (root === null) return;
const program = coed.program({
root: root,
initialModel: { name: "Noah" },
view: view,
update: update,
});
}
main();
You can send data to program
at a later point, for example:
function main() {
const root = document.getElementById('root');
const program = coed.program({
root: root
initialModel: { name: "Noah" },
view: view,
update: update,
});
setTimeout(() => {
program.send(FlipName())
}, 3000);
}
Or via the optional argument send
in the update function:
function update(msg: Msg, model: Model, send: (msg: Msg) => void): Model {
switch (msg.kind) {
case "FlipName":
setTimeout(() => {
send(FlipName());
}, 3000);
if (model.name === "Noah") {
return { name: "Ianto" };
} else {
return { name: "Noah" };
}
}
}
There is also hydration support, via using render
with hydrate
. Check out the hydration folder for an example.
Coed is the Welsh word for trees, forest, wood. For English speakers it'd be pronounced similar to "coyed".
FAQs
Write HTML in pure TS
We found that @eeue56/coed demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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