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@fishawack/lab-d3

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Comparing version 2.1.1 to 2.1.2

_Build/js/charts/barstacked.js

3

_Build/content.json

@@ -46,2 +46,5 @@ {

{
"name": "BarStacked"
},
{
"name": "Block"

@@ -48,0 +51,0 @@ },

@@ -57,2 +57,16 @@ (function (root, factory) {

},
BarStacked: {
class: require('charts/barstacked.js'),
data: {
},
att: {
min: {
y: 0
},
margin: {
left: 40,
bottom: 0
}
}
},
Block: {

@@ -59,0 +73,0 @@ class: require('charts/block.js'),

59

_Build/js/chart_group.js

@@ -120,2 +120,11 @@ (function (root, factory) {

// LOCAL VARIABLES
var defineLocalVariables = function(d, i, element){
var _ = localVariables[i];
if(!_){
_ = localVariables[i] = {};
}
};
[enter, anim].forEach(function(d){

@@ -210,26 +219,23 @@ d.attr("transform", function(d, i){

// If autoAxis null just call regular calculate
if(!local.pA){
return Chart.prototype._calculateAxis.call(this, scale);
} else {
var calcHeight = 0;
var height = 0;
local.axisHeight = 0;
if(att.label[scale]){
local.axisHeight = Shared.textHeight(chart, att.label[scale], local[local.pD]) + local.padding.space;
}
local.plotHeight = 0;
// Get data in flat structure, all level 0's at levelData[0] cominbed etc
var levelData = Shared.flattenValuesLengths(data, [], data.length);
// Loop over each level of data backwards (top to bottom) as each level need previous levels width to calculate its own
for(var levelIndex = levelData.length; levelIndex--;){
var outerPad = 0;
var innerPad = (local.padding[levelIndex] == null) ? local.padding.inner : local.padding[levelIndex];
// LevelWidth either level above or total width - outer padding
var levelWidth = 0;
// If top level, then apply outer padding as percentage of width/height
if(levelIndex === local.levels){
outerPad = local[local.pD] * local.padding.outer;
var outerPad = local[local.pD] * local.padding.outer;
levelWidth = local[local.pD] - (outerPad * 2);
// Else get previous width from level above
} else {

@@ -239,12 +245,20 @@ levelWidth = local.levelWidth[levelIndex + 1];

// Calculate inner padding as percentage of levelWidth
innerPad *= levelWidth;
// Used to find biggest dataset at current levelIndex
var biggestDataset = 0;
if(levelIndex !== local.levels){
for(var i = levelData[levelIndex + 1].length; i--;){
if(levelData[levelIndex + 1][i].values.length > biggestDataset){
biggestDataset = levelData[levelIndex + 1][i].values.length;
// Find biggest dataset at current levelIndex, need to loop through parents to check all dataset lengths for parent.values
if(levelIndex !== local.levels/* && levelIndex !== 0*/){
var prevLevel = levelData[levelIndex + 1];
for(var i = prevLevel.length; i--;){
var prevLength = prevLevel[i].values.length;
if(prevLength > biggestDataset){
biggestDataset = prevLength;
}
}
// If top level then no parent and can 100% say current dataset is the biggest
} else {

@@ -254,3 +268,5 @@ biggestDataset = data.length;

local.levelWidth[levelIndex] = (levelWidth - (innerPad * (biggestDataset - 1))) / biggestDataset;
// Level width is biggestDataset / currentLevel - inner padding
local.levelWidth[levelIndex] = levelWidth - (innerPad * (biggestDataset - 1));
local.levelWidth[levelIndex] /= biggestDataset;

@@ -281,9 +297,12 @@ var biggest = 0;

}
local.plotHeight += local.levelHeight[levelIndex];
height += local.levelHeight[levelIndex];
}
calcHeight += local.axisHeight;
calcHeight += local.plotHeight;
// Calculate axis label height
if(att.label[scale]){
height += Shared.textHeight(chart, att.label[scale], local[local.pD]) + local.padding.space;
}
return calcHeight;
return height;
}

@@ -290,0 +309,0 @@ };

@@ -50,3 +50,2 @@ (function (root, factory) {

draw: null,
axisHeight : 0,
axis: {

@@ -391,10 +390,2 @@ x: null,

if(this._shared){
this._shared(enter, update, inner, anim, selection, localData, localIndex, levelIndex, hide, localFull, $._);
if(att.inject.shared){
att.inject.shared.call(this, $);
}
}
if(this['_level' + levelIndex]){

@@ -408,2 +399,10 @@ this['_level' + levelIndex](enter, update, inner, anim, selection, localData, localIndex, levelIndex, hide, localFull, $._);

if(this._shared){
this._shared(enter, update, inner, anim, selection, localData, localIndex, levelIndex, hide, localFull, $._);
if(att.inject.shared){
att.inject.shared.call(this, $);
}
}
var that = this;

@@ -780,12 +779,10 @@

var calcHeight = 0;
var height = 0;
local.axisHeight = 0;
if(att.label[scale]){
local.axisHeight = Shared.textHeight(chart, att.label[scale], local[(scale === 'x') ? 'width' : 'height']) + local.padding.space;
height += Shared.textHeight(chart, att.label[scale], local[(scale === 'x') ? 'width' : 'height']) + local.padding.space;
}
if(att.axis[scale].tickSizeInner > 0){
local.axisHeight += att.axis[scale].tickSizeInner * ((att.axis[scale].ratio) ? att.width : 1);
height += att.axis[scale].tickSizeInner * ((att.axis[scale].ratio) ? att.width : 1);
}

@@ -810,8 +807,5 @@

// Don't add spacing if height is 0
local.plotHeight = (biggest) ? biggest + local.padding.space : 0;
height += (biggest) ? biggest + local.padding.space : 0;
calcHeight += local.axisHeight;
calcHeight += local.plotHeight;
return calcHeight;
return height;
};

@@ -818,0 +812,0 @@

{
"name": "@fishawack/lab-d3",
"version": "2.1.1",
"version": "2.1.2",
"description": "Abstract layer built on top of d3",

@@ -5,0 +5,0 @@ "vars": {

Sorry, the diff of this file is not supported yet

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