gulp-build-fozzie :bear:

Gulp build tasks for use across Fozzie modules.
Contents
Setup
First, add gulp
and gulp-build-fozzie
as dependencies
yarn add gulp @justeat/gulp-build-fozzie
Next, inside your gulpfile.js
, require the build function from @justeat/gulp-build-fozzie
, then pass gulp
as the first argument.
const gulp = require('gulp');
const { build } = require('@justeat/gulp-build-fozzie');
build(gulp, );
You can optionally pass in options which will override the default config values.
That's it! You can now run any of the Gulp tasks.
Optional setup
Transpile es2015 code
To ensure that the scripts:bundle
task can transpile es2015 code, add a .babelrc
file, with the @babel/preset-env
preset, to the root of your project:
{
"presets": ["@babel/preset-env"]
}
If you do not add a .babelrc
file (you may be writing es5 code for example) then the code will be bundled up as is.
JavaScript Linting
Add an .eslintrc
file to the root of your project with the following content to use the JS linting rules we recommend when running the scripts:lint
task:
{
"extends": "@justeat/eslint-config-fozzie"
}
If you wish to extend or override these rules you can simply add them after the extends
line in the .eslintrc
file.
For more information on how you can configure eslint check out the documentation.
N.b. You may also find that you get an error when adding eslint which reads Parsing error: Cannot read property 'ecmaFeatures' of undefined
. If you see this message, then add this to your package.json
followed by running yarn install
:
"resolutions": {
"espree": "3.5.4"
}
This is a temporary fix dependent on the progress of this issue open on ESLint.
CSS Linting
To use our recommended fozzie stylelint linting rules add the following into your package.json
file:
"stylelint": {
"extends": "@justeat/stylelint-config-fozzie"
}
If you wish to extend or override these rules you can simply add them after the extends
line in the package.json
file.
For more information on how you can configure stylelint check out the documentation.
Config and pathBuilder
You can also access the config
and pathBuilder
objects which are used inside of gulp-build-fozzie
by requiring them:
const { config, pathBuilder } = require('@justeat/gulp-build-fozzie');
These are exposed for convenience, and means that you do not need to manually build paths and maintain a separate config object for any custom tasks in your project. It also reduces duplication and prevents bugs which can arise from specifying incorrect paths.
config
object
This is the config object which is used inside of gulp-build-fozzie
, if you have passed any options via the build
method they will be available here.
See the Options section below for the details of this object.
pathBuilder
object
The pathBuilder
object is used inside of gulp-build-fozzie
in order to build the paths used in the gulp tasks.
See the Path Builder section below for details on which paths are available.
The Gulp Tasks
css
Runs the following tasks
-
scss:lint
Lint all SCSS files in the source directory — this runs before the css:bundle
task.
This task will also automatically fix any errors that it can (through stylelint's autofix setting).
-
css:lint
Lint all CSS files in the dist directory — this runs after the css:bundle
task.
-
clean:css
Removes any CSS already in the dist directory.
-
css:bundle
Performs a variety of tasks including;
- Makes environment variables available to Sass
- Pull in Eyeglass modules
- Run postcss plugins
- Minify the CSS
- Add hashed version to file name
- Output bundle to the dist directory
scripts
Runs the following tasks
-
scripts:lint
Lint all JavaScript in the source directory. This task will also attempt to automatically fix any rules via the ESLint --fix
flag.
-
scripts:test
Runs any unit tests found in the JavaScript source directory using Jest.
-
scripts:test:coverage
Runs the JS unit tests and display a coverage report once complete.
-
clean:scripts
Removes any JavaScript already in the dist directory.
-
Custom Tasks
The names of custom tasks can be passed into the config object to be run here. See customTasks
for more details.
-
scripts:bundle
Performs a variety of tasks including;
- ES2015 transpilation using Babel
- Bundle all code into a single file
- Generate sourcemap files
- Minify the JavaScript
- Add hashed version to file name
- Output bundle to the dist directory
logger:createFile
Adds the server-side file required for the errorLogger to be inserted into the filesystem.
images
Runs the following tasks
-
clean:images
Removes any images already in the dist directory.
-
images:optimise
Optimises all images found in the source directory then copies them to the dist directory.
-
images:svg-sprite
Generate an SVG sprite and copy into the dist directory
It also runs the copy:img
and copy:assets
tasks.
service-worker
Runs the following tasks
Discovers scripts in the service worker directory.
Copies the worker's internal scripts to the dist directory.
Generates a service worker to pre-cache the assets defined in the config.
copy:js
, copy:css
, copy:img
, copy:fonts
& copy:docs
Each of these tasks copies the specified set of assets from the src
to the dist
asset folders.
See the config section for details on how to configure these tasks.
watch
Runs the default
task then the following watch tasks.
Runs the css
task when a CSS file is changed.
Runs the scripts
task when a JavaScript file is changed.
Runs the scripts:lint
and scripts:test
tasks when a JavaScript unit test file is changed.
Runs the images
task when an image file is changed.
watch:docs
Runs the same tasks as watch
as well as the following watch tasks.
Runs the assemble
task when documentation files are changed.
Development-only tasks
Builds a fresh copy of any documentation found in the config.docs.rootDir
directory using Assemble, then watches for any file changes and reloads the web page when changes are detected in the config.docs.distDir
directory.
Builds the documentation and then pushes the dist directory to the gh-pages branch.
Pushes the documentation dist directory to the gh-pages
branch.
Removes document files already in the docs dist directory.
Copies all of the images in the assets dist folder over to the docs dist folder.
Watches for changes to files and reloads a local website instance.
Generates the documentation files then opens the docs in a local server.
Generates the documentation files.
Config
Here is the outline of the configuration options, descriptions of each are below.
{
webRootDir,
assetSrcDir,
assetDistDir,
applyRevision,
packageVersion,
css: {
scssDir,
cssDir,
lintPaths,
sourcemaps,
usePackageVersion
},
js: {
files: {
main: {
srcPath,
distFile
},
…
],
customTasks,
jsDir,
lintPaths,
allowEmpty
usePackageVersion,
stripDebug
},
logger: {
dir,
file
},
img: {
imgDir,
optimiseImages,
optimiseSVGs,
optimiseGIFs,
optimiseJPEGs,
optimisePNGs,
spriteSvgs,
svgSpriteFilename,
},
importedAssets: {
importedAssetsSrcGlob,
verbose
},
sw: {
isEnabled,
swDir,
outputFile,
staticFileGlobs,
dynamicFileRegex,
dynamicFileStrategy,
importScripts,
cacheId
},
copy: {
js,
css,
img,
fonts,
docs
},
docs: {
rootDir,
srcDir,
distDir,
assetDir,
templDir,
dataDir,
outputAssets,
remoteBase,
helpers,
excludeTemplateDirs
},
fonts: {
fontsDir
},
browserSync: {
files,
proxy,
reloadDebounce
},
misc: {
showFileSize,
showFiles
},
gulp: {
changeEvent,
onError
},
isProduction,
isDev
}
webRootDir
Type: string
Default: '.'
The root directory of your website.
assetSrcDir
Type: string
Default: 'src'
Root source directory for your assets.
assetDistDir
Type: string
Default: 'dist'
Root dist directory for your assets.
applyRevision
Type: boolean
Default: true
Will add a content hash to the JS and CSS filenames, generating a new filename if any of the file's contents have changed. This can be utilised to force the clients to get the latest version of an updated asset.
packageVersion
Type: String
Returns the current package version.
css
-
scssDir
Type: string
Default: 'scss'
The directory where your SCSS files reside.
-
cssDir
Type: string
Default: 'css'
The bundled CSS file will be output to this directory.
-
lintPaths
Type: array
Default: ['']
Allows additional paths to be included or excluded from the linting task.
By default, the task will lint all .scss
files within the scssDir
directory.
-
sourcemaps
Type: boolean
Default: isDev
Turns sourcemaps on or off.
-
usePackageVersion
Type: boolean
Default: false
When set to true
this will bundle a versioned css file e.g 'filename-[version].css'
.
js
-
files
Type: Object
Default:
{
main: {
srcPath: 'index.js',
distFile: 'script.js'
}
}
An Object, that takes one or more child objects each describing a JavaScript bundle entry point and destination. Each of these objects can have the following properties:
-
customTasks
Type: array<string>
Default: []
Array of strings, containing the names of the custom tasks to be run as part of the gulp:scripts
command, in parallel with scripts:bundle
.
These should be defined by (or made available within) the consuming application, e.g., compiling third-party libraries within a scripts:libs
task.
Gulp 4 does not easily allow for the entire default gulp:scripts
implementation to be overridden, so any extra JS-related tasks that you need to run should be passed in here.
-
jsDir
Type: string
Default: 'js'
Name of the directory where all of your JavaScript files are kept.
Compiled JavaScript files will be placed inside a directory with the same name.
-
lintPaths
Type: array
Default: ['']
Allows additional paths to be included or excluded from the JS linting task.
By default, the task will lint all files within the jsDir
directory.
-
allowEmpty
Type: boolean
Default: true
When set to true
, it will allow the globbing patterns not to return any files without failing. If set to false
, no files will result in an exception.
-
usePackageVersion
Type: boolean
Default: false
When set to true
this will bundle a versioned JS file e.g 'filename-[version].js'
.
-
stripDebug
Type: boolean
Default: true
This can also be controlled using the --noStripDebug
flag. When this flag is added, console.log()
statements will not be removed for production builds.
Examples:
gulp scripts:bundle --prod --noStripDebug
This would generate the JS files as part of a production build, but would still include console.log()
statements. Intended for QA releases.
gulp scripts:bundle --prod
This is a normal production build and would not include console.log()
statements.
gulp scripts:bundle --noStripDebug
For non-production builds, the flag has no effect: you will still get debug statements even if include the flag.
logger
img
-
imgDir
Type: string
Default: 'img'
Name of the directory where your image files are kept.
Processed image files will be placed inside a directory with the same name.
-
optimiseImages
Type: boolean
Default: 'true'
Controls whether or not all image typesare optimised as part of the image tasks.
-
optimiseSVGs
Type: boolean
Default: 'true'
Controls whether or not SVGs are optimised as part of the image tasks.
-
optimiseGIFs
Type: boolean
Default: 'true'
Controls whether or not GIFs are optimised as part of the image tasks.
-
optimiseJPEGs
Type: boolean
Default: 'true'
Controls whether or not JPEGs are optimised as part of the image tasks.
-
optimisePNGs
Type: boolean
Default: 'true'
Controls whether or not PNGs are optimised as part of the image tasks.
-
spriteSvgs
Type: boolean
Default: 'true'
Controls whether or not SVGs are turned into an SVG Sprite as part of the image tasks
-
svgSpriteFilename
Type: string
Default: 'sprite.svg'
Filename of the SVG sprite which is generated from any SVG assets found in the image directory.
importedAssets
-
importedAssetsSrcGlob
Type: string
Default: 'node_modules/@justeat/*/'
Glob of packages containing assets to be copied to assetDistDir
.
-
verbose
Type: boolean
Default: 'true'
Whether to log the names of all assets being copied. Passed on to f-copy-assets.
sw
-
isEnabled
Type: boolean
Default: false
Determines whether the service worker is generated or not.
-
swDir
Type: string
Default: 'sw'
Name of the directory where your service worker's custom internal scripts are kept in.
Scripts here will be placed inside a directory with the same name.
-
outputFile
Type: string
Default: 'service-worker.js'
The name of the generated service worker file, to be placed in the root of your application.
-
staticFileGlobs
Type: array
Default: []
The static files in your application to be cached by the service worker.
-
dynamicFileRegex
Type: array
Default: []
An array of regex to match the dynamic content or API calls to cache e.g. [/^https:\/\/example\.com\/api/, /^https:\/\/fonts.googleapis.com\/css/]
.
-
dynamicFileStrategy
Type: string
Default: cacheFirst
The cache strategy to be used for content matched by dynamicFileRegex
- these correspond to the sw-toolbox handlers.
-
importScripts
Type: array
Default: []
Any additional internal scripts to include, aside from those in swDir
.
-
cacheId
Type: string
Default: ''
An optional string used to differentiate caches on the same origin during local development.
copy
-
js
, css
img
, fonts
& docs
Type: Object
Default: {}
copy.js
, copy.css
, copy.img
, copy.fonts
and copy.docs
each take an object list of assets in the format:
copy:
js: {
prism: {
path: '/libs/**/*',
dest: '/libs',
revision: false
}
}
}
In which:
path
is a string specifying the path within the relevant asset src
folder of the asset to be copied.
dest
is a string specifying that destination folder for the asset to be copied to, within the relevant asset dist
folder.
revision
is a boolean such that if it is true
, the asset will be revision hashed when copied to its destination.
path
and dest
must always be defined for each asset you wish to copy (except for copy:docs
which uses the root docsDist
path for the dest
).
The object key (which in the above example is prism
) of each asset is simply for your own use to identify each asset in your config.
-
copy:assets
Copies assets from packages to the dist directory.
docs
-
rootDir
Type: string
Default: './docs'
Root directory where your documentation files reside.
By default your source files will be searched for in docs/src
, and the generated content will be output to docs/dist
.
-
srcDir
Type: string
Default: 'src'
The source directory for your documentation template files.
By default the documentation task will use the path docs/src
– with the src
part of this path controlled by this config variable.
-
distDir
Type: string
Default: 'dist'
The directory your documentation will be compiled to.
By default the documentation task will use docs/dist
– with the dist
part of this path controlled by this config variable.
-
assetDir
Type: string
Default: 'assets/'
The directory your generated assets will be placed inside the documentation directory.
By default the documentation task will use docs/dist/assets/
– with the assets/
part of this path controlled by this config variable.
-
templDir
Type: string
Default: 'templates'
The name of the directory where your documentation template files are kept.
-
dataDir
Type: string
Default: 'data'
The name of the directory where your documentation data files are kept.
-
outputAssets
Type: boolean
Default: false
Indicates whether or not the JavaScript, CSS and image files should be placed into the docs/dist/assets/
directory.
-
remoteBase
Type: string
Default: ''
Applies a base path to asset URLs when publishing documentation to Github pages. By default this is set to be an empty string.
-
helpers
Type: object
Default: {}
Can pass in an object set of functions, which will be exposed in handlebars as helper functions in the documentation tasks when called using their object key.
For example:
{
'toLowercase': input => input.toLowerCase()
}
Will expose the helper toLowercase
so that using {{toLowercase name}}
within a handlebars template will convert the handlebars string name
to lowercase.
-
excludeTemplateDirs
Type: array
Default: ['resources']
Directory names which should be ignored when adding any shared templates to the documentation. By default the array contains known directory names which should be ignored.
fonts
browserSync
-
files
Type: array
Default: []
List of paths to watch for changes. Accepts globs.
-
proxy
Type: string
Default: ''
URL of local website instance.
-
reloadDebounce
Type: number
Default: 1000
Wait for a specified window of event-silence (in milliseconds) before sending any reload events.
misc
gulp
Other config
The following options are also present in the config but cannot be overridden.
-
isProduction
Type: boolean
Set to true
when the --prod
flag is passed.
-
isDev
Type: boolean
Set to the opposite value of isProduction
.
-
lintModules
Type: boolean
When set to true, by setting the --lintModules
flag when running the build, the build will also lint SCSS files within sub-dependencies. This is intended to help with local development when using dependency linking.
Path Builder
You can access the pathBuilder
paths like this.
const { pathBuilder } = require('@justeat/gulp-build-fozzie');
gulp.task('scss', () => gulp.src(`${pathBuilder.scssSrcDir}/**`)
…
These are the paths which the pathBuilder
object provides.
CSS
-
scssSrcDir
Default: 'src/scss'
-
cssDistDir
Default: 'dist/css'
-
jsSrcDir
Default: 'src/js'
-
jsDistDir
Default: 'dist/js'
-
imgSrcDir
Default: 'src/img'
-
imgDistDir
Default: 'dist/img'
-
importedAssetsDistDir
Default: 'dist/imported-assets'
-
swOutputPath
Default: '.'
-
swSrcDir
Default: 'src/sw'
-
swDistDir
Default: 'dist/sw'
-
docsSrcDir
Default: './docs/src'
-
docsDistDir
Default: './docs/dist'
-
docsTemplateDir
Default: './docs/src/templates'
-
docsDataDir
Default: './docs/src/data'
-
docsAssetsDistDir
Default: './docs/dist/assets/'
-
docsCssDistDir
Default: './docs/dist/assets/css'
-
docsJsDistDir
Default: './docs/dist/assets/js'
-
docsImgDistDir
Default: './docs/dist/assets/img'
-
fontsSrcDir
Default: 'src/fonts'
-
fontsDistDir
Default: 'dist/fonts'
Running the unit tests
To run the unit tests for the project run the yarn test
script. To see the test coverage run the test:cover
script.