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@luma.gl/constants

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Comparing version 9.0.0-alpha.35 to 9.0.0-alpha.36

5

dist/webgl-types.d.ts
import { GL } from './constants-enum';
/** Type covering all typed arrays and classic arrays consisting of numbers */
export type NumberArray = number[] | TypedArray;
/** Type covering all typed arrays and classic arrays consisting of numbers */
export type NumericArray = TypedArray | number[];
/** TypeScript type covering all typed arrays */
export type TypedArray = Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array;
/** type covering all typed arrays and classic arrays consisting of numbers */
export type NumberArray = number[] | TypedArray;
/** We don't know the type of Framebuffer at this stage */

@@ -7,0 +10,0 @@ type Framebuffer = unknown;

4

package.json
{
"name": "@luma.gl/constants",
"version": "9.0.0-alpha.35",
"version": "9.0.0-alpha.36",
"description": "WebGL and WebGL2 constants",

@@ -41,3 +41,3 @@ "type": "module",

},
"gitHead": "5b93557731aaf1b9fd0fc1d84b5a3c7c0717298a"
"gitHead": "05d6f82f0006047f9a6a562a1da1011d3b6b15e3"
}
// luma.gl, MIT license
/* eslint-disable camelcase */
import {GL} from './constants-enum';
/* eslint-disable camelcase */ // TODO is this needed?
/** Type covering all typed arrays and classic arrays consisting of numbers */
export type NumberArray = number[] | TypedArray;
/** Type covering all typed arrays and classic arrays consisting of numbers */
export type NumericArray = TypedArray | number[];

@@ -20,3 +23,2 @@ /** TypeScript type covering all typed arrays */

/** type covering all typed arrays and classic arrays consisting of numbers */
export type NumberArray = number[] | TypedArray;

@@ -23,0 +25,0 @@ /** We don't know the type of Framebuffer at this stage */

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