@luma.gl/engine
Advanced tools
Comparing version 9.0.0-alpha.46 to 9.0.0-alpha.47
@@ -1,2 +0,2 @@ | ||
import { Buffer, uid, assert } from '@luma.gl/core'; | ||
import { Buffer, uid, assert, getVertexFormatFromAttribute } from '@luma.gl/core'; | ||
export class GPUGeometry { | ||
@@ -90,5 +90,9 @@ constructor(props) { | ||
}); | ||
const { | ||
value, | ||
size | ||
} = attribute; | ||
bufferLayout.push({ | ||
name, | ||
format: `float32x${attribute.size}` | ||
format: getVertexFormatFromAttribute(value, size) | ||
}); | ||
@@ -95,0 +99,0 @@ } |
@@ -39,2 +39,4 @@ import type { TypedArray, RenderPipelineProps, RenderPipelineParameters, BufferLayout, VertexArray, AttributeInfo, TransformFeedback } from '@luma.gl/core'; | ||
constantAttributes?: Record<string, TypedArray>; | ||
/** @internal For use with {@link TransformFeedback}, WebGL 2 only. */ | ||
varyings?: string[]; | ||
transformFeedback?: TransformFeedback; | ||
@@ -41,0 +43,0 @@ /** Mapped uniforms for shadertool modules */ |
@@ -264,2 +264,3 @@ import { RenderPipeline, log, uid, deepEqual, splitUniformsAndBindings } from '@luma.gl/core'; | ||
constantAttributes: {}, | ||
varyings: [], | ||
pipelineFactory: undefined, | ||
@@ -266,0 +267,0 @@ transformFeedback: undefined, |
@@ -1,4 +0,4 @@ | ||
import { Device, Buffer, Texture, Framebuffer } from '@luma.gl/core'; | ||
import { GLParameters } from '@luma.gl/constants'; | ||
type TransformFeedback = any; | ||
import { Device, Buffer, BufferRange, Framebuffer, TransformFeedback, PrimitiveTopology, RenderPassParameters, BufferLayout } from '@luma.gl/core'; | ||
import { ShaderModule } from '@luma.gl/shadertools'; | ||
import { Model } from '../model/model'; | ||
/** Properties for creating Transforms */ | ||
@@ -8,26 +8,15 @@ export type TransformProps = { | ||
vs?: string; | ||
elementCount?: number; | ||
fs?: string; | ||
vertexCount?: number; | ||
sourceBuffers?: Record<string, Buffer>; | ||
feedbackBuffers?: Record<string, string | Buffer | { | ||
buffer: Buffer; | ||
byteOffset?: number; | ||
}>; | ||
feedbackBuffers?: Record<string, Buffer | BufferRange>; | ||
varyings?: string[]; | ||
feedbackMap?: Record<string, string>; | ||
modules?: object[]; | ||
modules?: ShaderModule[]; | ||
attributes?: Record<string, any>; | ||
bufferLayout?: BufferLayout[]; | ||
uniforms?: Record<string, any>; | ||
defines?: Record<string, any>; | ||
parameters?: GLParameters; | ||
discard?: boolean; | ||
isIndexed?: boolean; | ||
inject?: Record<string, string>; | ||
drawMode?: number; | ||
framebuffer?: Framebuffer; | ||
_sourceTextures?: Record<string, Texture>; | ||
_targetTexture?: string | Texture; | ||
_targetTextureVarying?: string; | ||
_swapTexture?: string | null; | ||
_fs?: string; | ||
fs?: string; | ||
topology?: PrimitiveTopology; | ||
}; | ||
@@ -37,26 +26,8 @@ /** Options that can be provided when running a Transform */ | ||
framebuffer?: Framebuffer; | ||
clearRenderTarget?: boolean; | ||
/** @deprecated Use uniform buffers for portability. */ | ||
uniforms?: Record<string, any>; | ||
parameters?: Record<string, any>; | ||
parameters?: RenderPassParameters; | ||
discard?: boolean; | ||
}; | ||
/** Options that control drawing a Transform. Used by subclasses to return draw parameters */ | ||
export type TransformDrawOptions = { | ||
attributes?: Record<string, any>; | ||
framebuffer?: any; | ||
uniforms?: object; | ||
discard?: boolean; | ||
parameters?: object; | ||
transformFeedback?: any; | ||
}; | ||
export type TransformBinding = { | ||
sourceBuffers: Record<string, Buffer>; | ||
sourceTextures: Record<string, Texture>; | ||
feedbackBuffers?: Record<string, Buffer | { | ||
buffer: Buffer; | ||
}>; | ||
transformFeedback?: TransformFeedback; | ||
framebuffer?: Framebuffer; | ||
targetTexture?: Texture; | ||
}; | ||
/** | ||
@@ -66,16 +37,11 @@ * Takes source and target buffers/textures and sets up the pipeline | ||
export declare class Transform { | ||
/** | ||
* Check if Transforms are supported (they are not under WebGL1) | ||
* @todo differentiate writing to buffer vs not | ||
*/ | ||
static isSupported(device: Device | WebGLRenderingContext): boolean; | ||
readonly device: Device; | ||
readonly gl: WebGL2RenderingContext; | ||
elementCount: number; | ||
readonly model: Model; | ||
readonly transformFeedback: TransformFeedback; | ||
/** @deprecated Use device feature test. */ | ||
static isSupported(device: Device): boolean; | ||
elementIDBuffer: Buffer | null; | ||
constructor(device: Device | WebGLRenderingContext, props?: TransformProps); | ||
/** Delete owned resources. */ | ||
constructor(device: Device, props?: TransformProps); | ||
/** Destroy owned resources. */ | ||
destroy(): void; | ||
/** @deprecated Use destroy*() */ | ||
delete(): void; | ||
/** Run one transform loop. */ | ||
@@ -85,5 +51,9 @@ run(options?: TransformRunOptions): void; | ||
swap(): void; | ||
/** Return Buffer object for given varying name. */ | ||
getBuffer(varyingName: string): Buffer | null; | ||
/** Return data either from Buffer or from Texture */ | ||
/** Returns the {@link Buffer} or {@link BufferRange} for given varying name. */ | ||
getBuffer(varyingName: string): Buffer | BufferRange | null; | ||
readAsync(varyingName: string): Promise<Uint8Array>; | ||
/** | ||
* Return data either from Buffer or from Texture. | ||
* @deprecated Prefer {@link readAsync}. | ||
*/ | ||
getData(options?: { | ||
@@ -98,6 +68,3 @@ packed?: boolean; | ||
_updateModelProps(props: TransformProps): TransformProps; | ||
_buildResourceTransforms(props: TransformProps): void; | ||
_updateDrawOptions(options: TransformRunOptions): TransformDrawOptions; | ||
} | ||
export {}; | ||
//# sourceMappingURL=transform.d.ts.map |
@@ -0,4 +1,7 @@ | ||
import { Buffer, assert } from '@luma.gl/core'; | ||
import { getShaderInfo, getPassthroughFS } from '@luma.gl/shadertools'; | ||
import { Model } from "../model/model.js"; | ||
export class Transform { | ||
static isSupported(device) { | ||
return false; | ||
return device.features.has('transform-feedback-webgl2'); | ||
} | ||
@@ -8,42 +11,81 @@ constructor(device) { | ||
this.device = void 0; | ||
this.gl = void 0; | ||
this.elementCount = 0; | ||
this.model = void 0; | ||
this.transformFeedback = void 0; | ||
this.elementIDBuffer = null; | ||
assert(device.features.has('transform-feedback-webgl2'), 'Device must support transform feedback'); | ||
this.device = device; | ||
this.model = new Model(this.device, { | ||
vs: props.vs, | ||
fs: props.fs || getPassthroughFS({ | ||
version: getShaderInfo(props.vs).version | ||
}), | ||
id: props.id || 'transform-model', | ||
varyings: props.varyings, | ||
attributes: props.attributes, | ||
bufferLayout: props.bufferLayout, | ||
topology: props.topology || 'point-list', | ||
vertexCount: props.vertexCount, | ||
defines: props.defines, | ||
modules: props.modules | ||
}); | ||
this.transformFeedback = this.device.createTransformFeedback({ | ||
layout: this.model.pipeline.shaderLayout, | ||
buffers: props.feedbackBuffers | ||
}); | ||
this.model.setTransformFeedback(this.transformFeedback); | ||
Object.seal(this); | ||
} | ||
destroy() {} | ||
delete() { | ||
this.destroy(); | ||
destroy() { | ||
if (this.model) { | ||
this.model.destroy(); | ||
} | ||
} | ||
run(options) { | ||
const { | ||
clearRenderTarget = true | ||
framebuffer, | ||
parameters, | ||
discard, | ||
uniforms | ||
} = options || {}; | ||
const updatedOpts = this._updateDrawOptions(options); | ||
if (clearRenderTarget && updatedOpts.framebuffer) {} | ||
const renderPass = this.device.beginRenderPass({ | ||
framebuffer, | ||
parameters, | ||
discard | ||
}); | ||
if (uniforms) this.model.setUniforms(uniforms); | ||
this.model.draw(renderPass); | ||
renderPass.end(); | ||
} | ||
swap() {} | ||
swap() { | ||
throw new Error('Not implemented'); | ||
} | ||
getBuffer(varyingName) { | ||
return null; | ||
return this.transformFeedback.getBuffer(varyingName); | ||
} | ||
readAsync(varyingName) { | ||
const result = this.getBuffer(varyingName); | ||
if (result instanceof Buffer) { | ||
return result.readAsync(); | ||
} | ||
const { | ||
buffer, | ||
byteOffset = 0, | ||
byteLength = buffer.byteLength | ||
} = result; | ||
return buffer.readAsync(byteOffset, byteLength); | ||
} | ||
getData() { | ||
let options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; | ||
throw new Error('Not implemented'); | ||
} | ||
getFramebuffer() { | ||
return null; | ||
throw new Error('Not implemented'); | ||
} | ||
update(props) {} | ||
update(props) { | ||
throw new Error('Not implemented'); | ||
} | ||
_updateModelProps(props) { | ||
const updatedProps = { | ||
...props | ||
}; | ||
return updatedProps; | ||
throw new Error('Not implemented'); | ||
} | ||
_buildResourceTransforms(props) {} | ||
_updateDrawOptions(options) { | ||
const updatedOpts = { | ||
...options | ||
}; | ||
return updatedOpts; | ||
} | ||
} | ||
//# sourceMappingURL=transform.js.map |
{ | ||
"name": "@luma.gl/engine", | ||
"version": "9.0.0-alpha.46", | ||
"version": "9.0.0-alpha.47", | ||
"description": "WebGL2 Components for High Performance Rendering and Computation", | ||
@@ -43,5 +43,5 @@ "type": "module", | ||
"@babel/runtime": "^7.0.0", | ||
"@luma.gl/constants": "9.0.0-alpha.46", | ||
"@luma.gl/core": "9.0.0-alpha.46", | ||
"@luma.gl/shadertools": "9.0.0-alpha.46", | ||
"@luma.gl/constants": "9.0.0-alpha.47", | ||
"@luma.gl/core": "9.0.0-alpha.47", | ||
"@luma.gl/shadertools": "9.0.0-alpha.47", | ||
"@math.gl/core": "^4.0.0", | ||
@@ -51,3 +51,3 @@ "@probe.gl/log": "^4.0.2", | ||
}, | ||
"gitHead": "c1e0602fd739f8d08e6532034a02e8cf658e188a" | ||
"gitHead": "7c6e28518021f98c7d0739f5cbdac386144206a1" | ||
} |
import type {PrimitiveTopology, BufferLayout} from '@luma.gl/core'; | ||
import {Device, Buffer, uid, assert} from '@luma.gl/core'; | ||
import {Device, Buffer, uid, assert, getVertexFormatFromAttribute} from '@luma.gl/core'; | ||
import type {Geometry} from '../geometry/geometry'; | ||
@@ -117,3 +117,4 @@ | ||
attributes[name] = device.createBuffer({data: attribute.value, id: `${attributeName}-buffer`}); | ||
bufferLayout.push({name, format: `float32x${attribute.size as 2 | 3 | 4}`}); | ||
const {value, size} = attribute; | ||
bufferLayout.push({name, format: getVertexFormatFromAttribute(value, size)}); | ||
} | ||
@@ -120,0 +121,0 @@ |
@@ -63,2 +63,5 @@ // luma.gl, MIT license | ||
/** @internal For use with {@link TransformFeedback}, WebGL 2 only. */ | ||
varyings?: string[]; | ||
transformFeedback?: TransformFeedback; | ||
@@ -93,2 +96,3 @@ | ||
constantAttributes: {}, | ||
varyings: [], | ||
@@ -95,0 +99,0 @@ pipelineFactory: undefined!, |
@@ -1,18 +0,11 @@ | ||
// luma.gl, MIT license | ||
// Copyright (c) vis.gl contributors | ||
import {Device, Buffer, Texture, Framebuffer} from '@luma.gl/core'; | ||
import {GLParameters} from '@luma.gl/constants'; | ||
// import {getShaderInfo, getPassthroughFS} from '@luma.gl/shadertools'; | ||
// import {GL} from '@luma.gl/constants'; | ||
// import {Model} from '../model/model'; | ||
import {Device, Buffer, BufferRange, Framebuffer, TransformFeedback, assert, PrimitiveTopology, RenderPassParameters, BufferLayout} from '@luma.gl/core'; | ||
import {getShaderInfo, getPassthroughFS, ShaderModule} from '@luma.gl/shadertools'; | ||
import {Model} from '../model/model'; | ||
// import {AccessorObject} from '@luma.gl/webgl'; | ||
// import {default as TransformFeedback} from '../classic/transform-feedback'; | ||
// import BufferTransform from './buffer-transform'; | ||
// import TextureTransform from './texture-transform'; | ||
type TransformFeedback = any; | ||
/** Properties for creating Transforms */ | ||
@@ -22,23 +15,24 @@ export type TransformProps = { | ||
vs?: string; | ||
elementCount?: number; | ||
fs?: string; | ||
vertexCount?: number; | ||
sourceBuffers?: Record<string, Buffer>; | ||
feedbackBuffers?: Record<string, string | Buffer | {buffer: Buffer; byteOffset?: number}>; | ||
feedbackBuffers?: Record<string, Buffer | BufferRange>; | ||
varyings?: string[]; | ||
feedbackMap?: Record<string, string>; | ||
modules?: object[]; // TODO use ShaderModule type | ||
modules?: ShaderModule[]; | ||
attributes?: Record<string, any>; | ||
bufferLayout?: BufferLayout[]; | ||
uniforms?: Record<string, any>; | ||
defines?: Record<string, any> | ||
parameters?: GLParameters; | ||
// parameters?: GLParameters; | ||
discard?: boolean; | ||
isIndexed?: boolean; | ||
inject?: Record<string, string>; | ||
drawMode?: number; | ||
framebuffer?: Framebuffer; | ||
_sourceTextures?: Record<string, Texture>; | ||
_targetTexture?: string | Texture; | ||
_targetTextureVarying?: string; | ||
_swapTexture?: string | null; | ||
_fs?: string; | ||
fs?: string; | ||
// isIndexed?: boolean; | ||
// inject?: Record<string, string>; | ||
topology?: PrimitiveTopology; | ||
// framebuffer?: Framebuffer; | ||
// _sourceTextures?: Record<string, Texture>; | ||
// _targetTexture?: string | Texture; | ||
// _targetTextureVarying?: string; | ||
// _swapTexture?: string | null; | ||
// _fs?: string; | ||
}; | ||
@@ -49,5 +43,6 @@ | ||
framebuffer?: Framebuffer; | ||
clearRenderTarget?: boolean; | ||
// clearRenderTarget?: boolean; | ||
/** @deprecated Use uniform buffers for portability. */ | ||
uniforms?: Record<string, any>; | ||
parameters?: Record<string, any>; | ||
parameters?: RenderPassParameters; | ||
discard?: boolean; | ||
@@ -57,19 +52,19 @@ }; | ||
/** Options that control drawing a Transform. Used by subclasses to return draw parameters */ | ||
export type TransformDrawOptions = { | ||
attributes?: Record<string, any>; | ||
framebuffer?: any; | ||
uniforms?: object; | ||
discard?: boolean; | ||
parameters?: object; | ||
transformFeedback?: any; | ||
}; | ||
// export type TransformDrawOptions = { | ||
// attributes?: Record<string, any>; | ||
// framebuffer?: any; | ||
// uniforms?: object; | ||
// discard?: boolean; | ||
// parameters?: object; | ||
// transformFeedback?: TransformFeedback; | ||
// }; | ||
export type TransformBinding = { | ||
sourceBuffers: Record<string, Buffer>; | ||
sourceTextures: Record<string, Texture>; | ||
feedbackBuffers?: Record<string, Buffer | {buffer: Buffer}>; | ||
transformFeedback?: TransformFeedback; | ||
framebuffer?: Framebuffer; | ||
targetTexture?: Texture; | ||
}; | ||
// export type TransformBinding = { | ||
// sourceBuffers: Record<string, Buffer>; | ||
// sourceTextures: Record<string, Texture>; | ||
// feedbackBuffers?: Record<string, Buffer | BufferRange>; | ||
// transformFeedback?: TransformFeedback; | ||
// framebuffer?: Framebuffer; | ||
// targetTexture?: Texture; | ||
// }; | ||
@@ -80,20 +75,11 @@ /** | ||
export class Transform { | ||
/** | ||
* Check if Transforms are supported (they are not under WebGL1) | ||
* @todo differentiate writing to buffer vs not | ||
*/ | ||
static isSupported(device: Device | WebGLRenderingContext): boolean { | ||
// try { | ||
// const webglDevice = WebGLDevice.attach(device); | ||
// return webglDevice.isWebGL2; | ||
// } catch { | ||
// return false; | ||
// } | ||
return false; | ||
readonly device: Device; | ||
readonly model: Model; | ||
readonly transformFeedback: TransformFeedback; | ||
/** @deprecated Use device feature test. */ | ||
static isSupported(device: Device): boolean { | ||
return device.features.has('transform-feedback-webgl2'); | ||
} | ||
readonly device: Device; | ||
readonly gl: WebGL2RenderingContext; | ||
// model: Model; | ||
elementCount = 0; | ||
// bufferTransform: BufferTransform | null = null; | ||
@@ -103,31 +89,43 @@ // textureTransform: TextureTransform | null = null; | ||
constructor(device: Device | WebGLRenderingContext, props: TransformProps = {}) { | ||
/* | ||
this.device = WebGLDevice.attach(device); | ||
// TODO assert webgl2? | ||
this.gl = this.device.gl2; | ||
this._buildResourceTransforms(props); | ||
constructor(device: Device, props: TransformProps = {}) { | ||
assert(device.features.has('transform-feedback-webgl2'), 'Device must support transform feedback'); | ||
props = this._updateModelProps(props); | ||
// @ts-expect-error TODO this is valid type error for params | ||
this.device = device; | ||
// this._buildResourceTransforms(props); | ||
// props = this._updateModelProps(props); | ||
this.model = new Model(this.device, { | ||
...props, | ||
vs: props.vs, | ||
fs: props.fs || getPassthroughFS({version: getShaderInfo(props.vs).version}), | ||
id: props.id || 'transform-model', | ||
drawMode: props.drawMode || GL.POINTS, | ||
vertexCount: props.elementCount | ||
varyings: props.varyings, | ||
attributes: props.attributes, | ||
bufferLayout: props.bufferLayout, | ||
topology: props.topology || 'point-list', | ||
vertexCount: props.vertexCount, | ||
defines: props.defines, | ||
modules: props.modules, | ||
}); | ||
this.transformFeedback = this.device.createTransformFeedback({ | ||
layout: this.model.pipeline.shaderLayout, | ||
buffers: props.feedbackBuffers, | ||
}); | ||
this.model.setTransformFeedback(this.transformFeedback); | ||
// if (this.bufferTransform) { | ||
// this.bufferTransform.setupResources({model: this.model}); | ||
// } | ||
Object.seal(this); | ||
*/ | ||
} | ||
/** Delete owned resources. */ | ||
/** Destroy owned resources. */ | ||
destroy(): void { | ||
// if (this.model) { | ||
// this.model.destroy(); | ||
// } | ||
if (this.model) { | ||
this.model.destroy(); | ||
} | ||
// if (this.bufferTransform) { | ||
@@ -141,18 +139,17 @@ // this.bufferTransform.destroy(); | ||
/** @deprecated Use destroy*() */ | ||
delete(): void { | ||
this.destroy(); | ||
} | ||
/** Run one transform loop. */ | ||
run(options?: TransformRunOptions): void { | ||
const {clearRenderTarget = true} = options || {}; | ||
const {framebuffer, parameters, discard, uniforms} = options || {}; | ||
// const {clearRenderTarget = true} = options || {}; | ||
const updatedOpts = this._updateDrawOptions(options); | ||
// const updatedOpts = this._updateDrawOptions(options); | ||
if (clearRenderTarget && updatedOpts.framebuffer) { | ||
// clear(this.device, {framebuffer: updatedOpts.framebuffer, color: true}); | ||
} | ||
// if (clearRenderTarget && updatedOpts.framebuffer) { | ||
// clear(this.device, {framebuffer: updatedOpts.framebuffer, color: true}); | ||
// } | ||
// this.model.transform(updatedOpts); | ||
const renderPass = this.device.beginRenderPass({framebuffer, parameters, discard}); | ||
if (uniforms) this.model.setUniforms(uniforms); | ||
this.model.draw(renderPass); | ||
renderPass.end(); | ||
} | ||
@@ -168,11 +165,23 @@ | ||
// assert(swapped, 'Nothing to swap'); | ||
throw new Error('Not implemented'); | ||
} | ||
/** Return Buffer object for given varying name. */ | ||
getBuffer(varyingName: string): Buffer | null { | ||
// return this.bufferTransform && this.bufferTransform.getBuffer(varyingName); | ||
return null; | ||
/** Returns the {@link Buffer} or {@link BufferRange} for given varying name. */ | ||
getBuffer(varyingName: string): Buffer | BufferRange | null { | ||
return this.transformFeedback.getBuffer(varyingName); | ||
} | ||
/** Return data either from Buffer or from Texture */ | ||
readAsync(varyingName: string): Promise<Uint8Array> { | ||
const result = this.getBuffer(varyingName); | ||
if (result instanceof Buffer) { | ||
return result.readAsync(); | ||
} | ||
const {buffer, byteOffset = 0, byteLength = buffer.byteLength} = result; | ||
return buffer.readAsync(byteOffset, byteLength); | ||
} | ||
/** | ||
* Return data either from Buffer or from Texture. | ||
* @deprecated Prefer {@link readAsync}. | ||
*/ | ||
getData(options: {packed?: boolean; varyingName?: string} = {}) { | ||
@@ -187,2 +196,3 @@ // const resourceTransforms = [this.bufferTransform, this.textureTransform].filter(Boolean); | ||
// return null; | ||
throw new Error('Not implemented'); | ||
} | ||
@@ -193,3 +203,3 @@ | ||
// return this.textureTransform?.getFramebuffer() || null; | ||
return null; | ||
throw new Error('Not implemented'); | ||
} | ||
@@ -206,2 +216,3 @@ | ||
// } | ||
throw new Error('Not implemented'); | ||
} | ||
@@ -212,3 +223,3 @@ | ||
_updateModelProps(props: TransformProps): TransformProps { | ||
const updatedProps: TransformProps = {...props}; | ||
// const updatedProps: TransformProps = {...props}; | ||
// const resourceTransforms = [this.bufferTransform, this.textureTransform].filter(Boolean) ; | ||
@@ -218,26 +229,27 @@ // for (const resourceTransform of resourceTransforms) { | ||
// } | ||
return updatedProps; | ||
// return updatedProps; | ||
throw new Error('Not implemented'); | ||
} | ||
_buildResourceTransforms(props: TransformProps) { | ||
// if (canCreateBufferTransform(props)) { | ||
// this.bufferTransform = new BufferTransform(this.device, props); | ||
// } | ||
// if (canCreateTextureTransform(props)) { | ||
// this.textureTransform = new TextureTransform(this.device, props); | ||
// } | ||
// assert( | ||
// this.bufferTransform || this.textureTransform, | ||
// 'must provide source/feedback buffers or source/target textures' | ||
// ); | ||
} | ||
// _buildResourceTransforms(props: TransformProps) { | ||
// if (canCreateBufferTransform(props)) { | ||
// this.bufferTransform = new BufferTransform(this.device, props); | ||
// } | ||
// if (canCreateTextureTransform(props)) { | ||
// this.textureTransform = new TextureTransform(this.device, props); | ||
// } | ||
// assert( | ||
// this.bufferTransform || this.textureTransform, | ||
// 'must provide source/feedback buffers or source/target textures' | ||
// ); | ||
// } | ||
_updateDrawOptions(options: TransformRunOptions): TransformDrawOptions { | ||
const updatedOpts = {...options}; | ||
// const resourceTransforms = [this.bufferTransform, this.textureTransform].filter(Boolean) ; | ||
// for (const resourceTransform of resourceTransforms) { | ||
// updatedOpts = Object.assign(updatedOpts, resourceTransform.getDrawOptions(updatedOpts)); | ||
// } | ||
return updatedOpts; | ||
} | ||
// _updateDrawOptions(options: TransformRunOptions): TransformDrawOptions { | ||
// const updatedOpts = {...options}; | ||
// const resourceTransforms = [this.bufferTransform, this.textureTransform].filter(Boolean) ; | ||
// for (const resourceTransform of resourceTransforms) { | ||
// updatedOpts = Object.assign(updatedOpts, resourceTransform.getDrawOptions(updatedOpts)); | ||
// } | ||
// return updatedOpts; | ||
// } | ||
} | ||
@@ -244,0 +256,0 @@ |
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Unidentified License
License(Experimental) Something that seems like a license was found, but its contents could not be matched with a known license
Found 1 instance in 1 package
882274
140
17084
2
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+ Added@luma.gl/constants@9.0.0-alpha.47(transitive)
+ Added@luma.gl/core@9.0.0-alpha.47(transitive)
+ Added@luma.gl/shadertools@9.0.0-alpha.47(transitive)
- Removed@luma.gl/constants@9.0.0-alpha.46(transitive)
- Removed@luma.gl/core@9.0.0-alpha.46(transitive)
- Removed@luma.gl/shadertools@9.0.0-alpha.46(transitive)
Updated@luma.gl/core@9.0.0-alpha.47