useVibration
A React hook for controlling device vibration.
Why should we use more haptic feedback on the web? Please read about it here.
Installation
npm install @luxonauta/use-vibration
Basic Usage
import useVibration, { VibrationPatterns } from "@luxonauta/use-vibration";
export const Component = () => {
const [{ isSupported, isVibrating }, { vibrate, stop }] = useVibration();
if (!isSupported) {
return <p>Vibration not supported on your device</p>;
}
return (
<>
<button
type="button"
onClick={() => vibrate(VibrationPatterns.tap)}
disabled={isVibrating}
>
{isVibrating ? "Vibrating" : "Tap me for haptic feedback"}
</button>
{isVibrating && (
<button type="button" onClick={stop}>
Stop Vibration
</button>
)}
</>
);
};
API Reference
Hook Return Values
const [state, controls] = useVibration();
State Object
isSupported | boolean | Whether the device supports vibration |
isVibrating | boolean | Whether the device is currently vibrating |
Controls Object
vibrate | (pattern?: VibrationPattern) => void | Triggers vibration with an optional pattern |
stop | () => void | Stops any ongoing vibration |
Types
type VibrationPattern = number | number[];
Predefined Patterns
The hook comes with common vibration patterns for different interactions:
tap | Subtle feedback | 100 |
standard | Standard vibration | 200 |
heavy | Emphasis | 500 |
double | Double-tap pattern | [100, 30, 100] |
triple | Triple-tap pattern | [100, 30, 100, 30, 100] |
success | Success feedback | [100, 50, 200] |
error | Error or warning | [300, 100, 500] |
notification | For notifications | [200, 100, 100] |
sos | SOS in morse code | [100, 100, 100, 100, 100, 100, 300, 100, 300, 100, 300, 100, 100, 100, 100, 100, 100] |
heartbeat | Heartbeat simulation | [100, 100, 100, 400] |
Advanced Usage
Custom Patterns
You can create custom vibration patterns using arrays where:
- Even-indexed elements (
0, 2, 4, ...) specify vibration durations;
- Odd-indexed elements (
1, 3, 5, ...) specify pause durations.
const customPattern = [200, 100, 400, 100, 200];
vibrate(customPattern);
Creating UI Feedback
const FeedbackApp = () => {
const [, { vibrate }] = useVibration();
const handleSuccess = () => {
vibrate(VibrationPatterns.success);
setStatus("Success!");
};
const handleError = () => {
vibrate(VibrationPatterns.error);
setStatus("Error!");
};
};
Game Example
const Game = () => {
const [, { vibrate }] = useVibration();
const handleCollision = (intensity) => {
const duration = Math.min(Math.round(intensity * 300), 1000);
vibrate(duration);
};
};
Browser Compatibility
The Vibration API is supported across most modern browsers:
Desktop Browsers
- Chrome:
32+;
- Edge:
79+;
- Opera:
19+;
- Firefox: Not supported;
- Safari: Not supported.
Mobile Browsers
- Chrome for Android:
32+;
- Firefox for Android:
79+;
- Opera for Android:
19+;
- Samsung Internet:
2.0+;
- "WebView Android":
4.4.3+;
- Safari iOS: Not supported.
Important Notes
- The Vibration API is primarily designed for mobile devices;
- Desktop browsers may support the API, but won't produce actual vibration.
Recommendation: Always check isSupported before using vibration features in your app.
Best Practices
Limitations
- Some Android devices may ignore pattern details and use their default vibration;
- Vibration might not work when browser is in background.
License
MIT