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@postermywall/fabric-v6
Advanced tools
Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
A simple and powerful Javascript HTML5 canvas library.
JPG
, PNG
, JSON
and SVG
i/oContext | Supported Version | Notes |
---|---|---|
Firefox | ✔️ | modern version (tbd) |
Safari | ✔️ | version >= 10.1 |
Opera | ✔️ | chromium based |
Chrome | ✔️ | modern version (tbd) |
Edge | ✔️ | chromium based |
Edge Legacy | ❌ | |
IE11 | ❌ | |
Node.js | ✔️ | Node.js installation |
Fabric.js Does not use transpilation by default, the browser version we support is determined by the level of canvas api we want to use and some js syntax. While JS can be easily transpiled, canvas API can't.
v6 is a MAJOR effort including migrating to TS and es6, countless fixes, rewrites and features.
Currently in beta, refer to #8299 for guidance.
$ npm install fabric@beta --save
// or
$ yarn add fabric@beta
$ npm install fabric --save
// or
$ yarn add fabric
See browser modules for using es6 imports in the browser or use a dedicated bundler.
Fabric.js depends on node-canvas for a canvas implementation (HTMLCanvasElement
replacement) and jsdom for a window
implementation on node.
This means that you may encounter node-canvas
limitations and bugs.
Follow these instructions to get node-canvas
up and running.
// v6
import { Canvas, Rect } from 'fabric'; // browser
import { StaticCanvas, Rect } from 'fabric/node'; // node
// v5
import { fabric } from 'fabric';
<canvas id="canvas" width="300" height="300"></canvas>
<script src="https://cdn.jsdelivr.net/npm/fabric"></script>
<script>
const canvas = new fabric.Canvas('canvas');
const rect = new fabric.Rect({
top: 100,
left: 100,
width: 60,
height: 70,
fill: 'red',
});
canvas.add(rect);
</script>
import React, { useEffect, useRef } from 'react';
import * as fabric from 'fabric'; // v6
import { fabric } from 'fabric'; // v5
export const FabricJSCanvas = () => {
const canvasEl = useRef<HTMLCanvasElement>(null);
useEffect(() => {
const options = { ... };
const canvas = new fabric.Canvas(canvasEl.current, options);
// make the fabric.Canvas instance available to your app
updateCanvasContext(canvas);
return () => {
updateCanvasContext(null);
canvas.dispose();
}
}, []);
return <canvas width="300" height="300" ref={canvasEl}/>;
};
import http from 'http';
import * as fabric from 'fabric/node'; // v6
import { fabric } from 'fabric'; // v5
const port = 8080;
http
.createServer((req, res) => {
const canvas = new fabric.Canvas(null, { width: 100, height: 100 });
const rect = new fabric.Rect({ width: 20, height: 50, fill: '#ff0000' });
const text = new fabric.Text('fabric.js', { fill: 'blue', fontSize: 24 });
canvas.add(rect, text);
canvas.renderAll();
if (req.url === '/download') {
res.setHeader('Content-Type', 'image/png');
res.setHeader('Content-Disposition', 'attachment; filename="fabric.png"');
canvas.createPNGStream().pipe(res);
} else if (req.url === '/view') {
canvas.createPNGStream().pipe(res);
} else {
const imageData = canvas.toDataURL();
res.writeHead(200, '', { 'Content-Type': 'text/html' });
res.write(`<img src="${imageData}" />`);
res.end();
}
})
.listen(port, (err) => {
if (err) throw err;
console.log(
`> Ready on http://localhost:${port}, http://localhost:${port}/view, http://localhost:${port}/download`
);
});
See our ready to use templates.
Project | Description | Demo |
---|---|---|
Three.js | 3D graphics | |
PixiJS | WebGL renderer | |
Konva | Similar features | ❌ |
Canvas2PDF | PDF renderer | |
html-to-image | HTML to image/canvas |
fabricjs.com
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Codepen.io
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FAQs
Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
We found that @postermywall/fabric-v6 demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 5 open source maintainers collaborating on the project.
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