@use-gesture/core
Advanced tools
Comparing version 10.2.7 to 10.2.8
@@ -5,3 +5,3 @@ 'use strict'; | ||
var actions_dist_useGestureCoreActions = require('../../dist/actions-124920ed.cjs.dev.js'); | ||
var actions_dist_useGestureCoreActions = require('../../dist/actions-015d8084.cjs.dev.js'); | ||
require('../../dist/maths-125ca19a.cjs.dev.js'); | ||
@@ -8,0 +8,0 @@ |
@@ -5,3 +5,3 @@ 'use strict'; | ||
var actions_dist_useGestureCoreActions = require('../../dist/actions-4eaf1e3d.cjs.prod.js'); | ||
var actions_dist_useGestureCoreActions = require('../../dist/actions-be2ed163.cjs.prod.js'); | ||
require('../../dist/maths-a42ecce1.cjs.prod.js'); | ||
@@ -8,0 +8,0 @@ |
@@ -1,2 +0,2 @@ | ||
export { C as ConfigResolverMap, E as EngineMap, e as dragAction, h as hoverAction, m as moveAction, f as pinchAction, r as registerAction, s as scrollAction, w as wheelAction } from '../../dist/actions-60708698.esm.js'; | ||
export { C as ConfigResolverMap, E as EngineMap, e as dragAction, h as hoverAction, m as moveAction, f as pinchAction, r as registerAction, s as scrollAction, w as wheelAction } from '../../dist/actions-48b2e5b4.esm.js'; | ||
import '../../dist/maths-b2a210f4.esm.js'; |
# @use-gesture/core | ||
## 10.2.8 | ||
### Patch Changes | ||
- 2c0fde118: fix: delta is now derived from the `offset` value _after_ it is clamped by bounds. | ||
## 10.2.7 | ||
@@ -4,0 +10,0 @@ |
@@ -5,3 +5,3 @@ 'use strict'; | ||
var actions_dist_useGestureCoreActions = require('./actions-124920ed.cjs.dev.js'); | ||
var actions_dist_useGestureCoreActions = require('./actions-015d8084.cjs.dev.js'); | ||
require('./maths-125ca19a.cjs.dev.js'); | ||
@@ -8,0 +8,0 @@ |
@@ -5,3 +5,3 @@ 'use strict'; | ||
var actions_dist_useGestureCoreActions = require('./actions-4eaf1e3d.cjs.prod.js'); | ||
var actions_dist_useGestureCoreActions = require('./actions-be2ed163.cjs.prod.js'); | ||
require('./maths-a42ecce1.cjs.prod.js'); | ||
@@ -8,0 +8,0 @@ |
@@ -1,2 +0,2 @@ | ||
import { S as SUPPORT, C as ConfigResolverMap, _ as _objectSpread2, a as _defineProperty, t as toDomEventType, i as isTouch, b as touchIds, E as EngineMap, c as chain, p as parseProp, d as toHandlerProp } from './actions-60708698.esm.js'; | ||
import { S as SUPPORT, C as ConfigResolverMap, _ as _objectSpread2, a as _defineProperty, t as toDomEventType, i as isTouch, b as touchIds, E as EngineMap, c as chain, p as parseProp, d as toHandlerProp } from './actions-48b2e5b4.esm.js'; | ||
import './maths-b2a210f4.esm.js'; | ||
@@ -3,0 +3,0 @@ |
{ | ||
"name": "@use-gesture/core", | ||
"version": "10.2.7", | ||
"version": "10.2.8", | ||
"description": "Core engine for receiving gestures", | ||
@@ -5,0 +5,0 @@ "license": "MIT", |
@@ -289,4 +289,7 @@ import { Controller } from '../Controller' | ||
if (this.intent) this.intent(movement) | ||
const previousOffset = state.offset | ||
if ((state._active && !state._blocked) || state.active) { | ||
const gestureIsActive = (state._active && !state._blocked) || state.active | ||
if (gestureIsActive) { | ||
state.first = state._active && !state.active | ||
@@ -303,19 +306,3 @@ state.last = !state._active && state.active | ||
state.movement = movement | ||
const previousOffset = state.offset | ||
this.computeOffset() | ||
if (!state.last || dt > BEFORE_LAST_KINEMATICS_DELAY) { | ||
state.delta = V.sub(state.offset, previousOffset) | ||
const absoluteDelta = state.delta.map(Math.abs) as Vector2 | ||
V.addTo(state.distance, absoluteDelta) | ||
state.direction = state.delta.map(Math.sign) as Vector2 | ||
state._direction = state._delta.map(Math.sign) as Vector2 | ||
if (!state.first && dt > 0) { | ||
// calculates kinematics unless the gesture starts or ends | ||
state.velocity = [absoluteDelta[0] / dt, absoluteDelta[1] / dt] | ||
} | ||
} | ||
} | ||
@@ -345,3 +332,19 @@ } | ||
state.offset = computeRubberband(state._bounds, state.offset, rubberband) | ||
state.delta = V.sub(state.offset, previousOffset) | ||
this.computeMovement() | ||
if (gestureIsActive && (!state.last || dt > BEFORE_LAST_KINEMATICS_DELAY)) { | ||
state.delta = V.sub(state.offset, previousOffset) | ||
const absoluteDelta = state.delta.map(Math.abs) as Vector2 | ||
V.addTo(state.distance, absoluteDelta) | ||
state.direction = state.delta.map(Math.sign) as Vector2 | ||
state._direction = state._delta.map(Math.sign) as Vector2 | ||
if (!state.first && dt > 0) { | ||
// calculates kinematics unless the gesture starts or ends | ||
state.velocity = [absoluteDelta[0] / dt, absoluteDelta[1] / dt] | ||
} | ||
} | ||
} | ||
@@ -348,0 +351,0 @@ /** |
Environment variable access
Supply chain riskPackage accesses environment variables, which may be a sign of credential stuffing or data theft.
Found 1 instance in 1 package
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