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    @yandex/ymaps3-entity-tile-loader

Yandex Maps JS API 3.0 example @yandex/ymaps3-entity-tile-loader


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@yandex/ymaps3-entity-tile-loader package


Yandex JS API package loading data by tiles.

Allows you to load and display on the map only those objects that are included in the tile areas displayed on the map.

The data is loaded tile-by-tile, so you don't have to load all the data at once.

npm version npm

How use

The package is located in the dist folder:

  • dist/types TypeScript types
  • dist/esm es6 modules for direct connection in your project
  • dist/index.js Yandex JS Module

to use Yandex JS Module you need to add your module loading handler to JS API

Recommended use YMapEntityTileLoader as usual npm package:

npm i @yandex/ymaps3-entity-tile-loader

and dynamic import

const {YMapEntityTileLoader} = await import('@yandex/ymaps3-entity-tile-loader/dist/esm/index');

But you can use CDN:

Development

ymaps3.import.loaders.unshift(async (pkg) => {
  if (!pkg.startsWith('@yandex/ymaps3-entity-tile-loader')) {
    return;
  }

  await ymaps3.import.script(`./node_modules/@yandex/ymaps3-entity-tile-loader/dist/index.js`);

  return window[`${pkg}`];
});

Production

ymaps3.import.loaders.unshift(async (pkg) => {
  if (!pkg.includes('@yandex/ymaps3-entity-tile-loader')) {
    return;
  }

  // You can use another CDN
  await ymaps3.import.script(`https://unpkg.com/${pkg}/dist/index.js`);

  return window[`${pkg}`];
});

and in your final code just use ymaps3.import

const {YMapFeature, YMapDefaultFeaturesLayer} = ymaps3;
const {YMapEntityTileLoader} = await ymaps3.import('@yandex/ymaps3-entity-tile-loader@1.0.0');

map.addChild(new YMapDefaultFeaturesLayer());

map.addChild(
  new YMapEntityTileLoader({
    /**
     * By default, when changing tiles, old points are immediately deleted.
     * But the same points may appear in the new tile, then there was no point in deleting them.
     * Set the delay for applying deletion operations
     */
    removalDelay: 500,

    tileSize: 256, // World is 256x256 pixels on 0 zoom in Yandex
    getFeatureId: (feature) => feature.id,
    fetchTile: ({tx, ty, tz, sginal}) => {
      return fetch(`https://geodata.example/${tx}/${ty}/${tz}`, {signal}).then((r) => r.json());
    },

    entity: (feature) =>
      new YMapFeature({id: feature.id.toString(), geometry: feature.geometry, properties: feature.properties}),

    onFeatureAdd: (feature) => {
      console.log(feature);
    },

    onFeatureRemove: (feature) => {
      console.log(feature);
    }
  })
);

API

Constructor parameters YMapEntityTileLoader:

import type {GenericFeature, LngLat, YMapEntity} from '@yandex/ymaps3-types';

export type GeojsonFeature = GenericFeature<LngLat>;

export interface YMapEntityTileLoaderProps {
  /** Tile size in pixels. World is 256x256 pixels on 0 zoom in Yandex */
  readonly tileSize: number;

  /**
   * Function for loading data by tile, should return an array of GeoJSON features
   */
  fetchTile: (args: {tx: number; ty: number; tz: number; signal: AbortSignal}) => Promise<GeojsonFeature[]>;

  /**
   * Function for getting the id of the feature.
   */
  getFeatureId: (feature: GeojsonFeature) => string;

  /**
   * Function for creating an [YMapEntity](https://ymaps3.world/docs/js-api/ref/index.html#class-mmapentity) from a feature.
   */
  entity: (feature: GeojsonFeature) => YMapEntity<unknown>;

  /**
   * Function is called when a feature is added to the map.
   * If the function returns `false`, the feature will not be added to the map.
   * In this case, you should add the feature to the map yourself.
   */
  onFeatureAdd: (feature: GeojsonFeature) => void | false;

  /**
   * Function is called when a feature is removed from the map.
   * If the function returns `false`, the feature will not be removed from the map.
   * In this case, you should remove the feature from the map yourself.
   */
  onFeatureRemove: (feature: GeojsonFeature) => void | false;

  /**
   * By default, when changing tiles, old features are immediately deleted.
   * But the same points may appear in the new tile, then there was no point in deleting them.
   * Set the delay for applying deletion operations.
   * @default 0
   */
  removalDelay?: number;
}

And a React version:

const BOUNDS = [
  [53.20890963521473, 25.52765018907181],
  [57.444403818421854, 24.71096299361919]
];

const LOCATION = {bounds: BOUNDS};

const [ymaps3React] = await Promise.all([ymaps3.import('@yandex/ymaps3-reactify'), ymaps3.ready]);
const reactify = ymaps3React.reactify.bindTo(React, ReactDOM);

const {YMap, YMapDefaultSchemeLayer, YMapDefaultFeaturesLayer, YMapControlButton, YMapControls, YMapFeature} =
  reactify.module(ymaps3);

const {useState, useCallback} = React;

const {YMapZoomControl} = reactify.module(await ymaps3.import('@yandex/ymaps3-controls@0.0.1'));

const {YMapEntityTileLoader} = reactify.module(await ymaps3.import('@yandex/ymaps3-entity-tile-loader'));

function App() {
  return (
    <YMap location={LOCATION} ref={(x) => (map = x)}>
      <YMapDefaultSchemeLayer />
      <YMapDefaultFeaturesLayer />
      <YMapControls position="right">
        <YMapZoomControl />
      </YMapControls>
      <YMapControls position="top">
        <YMapControlButton text={`urban area in loaded tiles: ${total.toFixed(2)} km2`} />
      </YMapControls>
      <YMapEntityTileLoader
        renderDelay={100}
        tileSize={TILE_SIZE}
        getFeatureId={useCallback((feature) => feature.id, [])}
        fetchTile={fetchTile}
        entity={useCallback(
          (feature) => (
            <YMapFeature id={feature.id.toString()} geometry={feature.geometry} properties={feature.properties} />
          ),
          []
        )}
        onFeatureAdd={useCallback((entity) => {
          setTotal((total) => total + entity.properties.area_sqkm);
        }, [])}
        onFeatureRemove={useCallback((entity) => {
          setTotal((total) => total - entity.properties.area_sqkm);
        }, [])}
      />
    </YMap>
  );
}

For react version, you can use renderDelay parameter, because react will call render function for each feature. To avoid unnecessary calls, you can set the delay for applying the changes.

FAQs

Last updated on 12 Oct 2023

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