ai.natml.vision.blazepose.detector
Advanced tools
Comparing version 1.0.0 to 1.0.1
@@ -0,2 +1,5 @@ | ||
## 1.0.1 | ||
+ Update `README`. | ||
## 1.0.0 | ||
+ First release. |
{ | ||
"name": "ai.natml.vision.blazepose.detector", | ||
"version": "1.0.0", | ||
"version": "1.0.1", | ||
"displayName": "BlazePose Detector", | ||
@@ -5,0 +5,0 @@ "description": "Pose detection with MediaPipe BlazePose.", |
# BlazePose Detector | ||
![demo](https://natml-hub.s3.us-east-1.amazonaws.com/media/3A5JabuA2GLrG2qM3FKjl/ezgif.com-gif-maker.gif) | ||
[MediaPipe BlazePose](https://google.github.io/mediapipe/solutions/pose.html) for person detection in Unity Engine with [NatML](https://github.com/natmlx/NatML). | ||
## Installing BlazeFace | ||
## Installing BlazePose | ||
Add the following items to your Unity project's `Packages/manifest.json`: | ||
@@ -19,3 +16,3 @@ ```json | ||
"dependencies": { | ||
"ai.natml.vision.blazepose.detector": "1.0.0" | ||
"ai.natml.vision.blazepose.detector": "1.0.1" | ||
} | ||
@@ -25,3 +22,3 @@ } | ||
## Detecting Faces in an Image | ||
## Detecting Poses in an Image | ||
First, create the BlazePose detector: | ||
@@ -45,3 +42,3 @@ ```csharp | ||
imageFeature.aspectMode = modelData.aspectMode; | ||
// Detect faces | ||
// Detect poses | ||
BlazePoseDetector.Pose[] faces = predictor.Predict(imageFeature); | ||
@@ -48,0 +45,0 @@ ``` |
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