🚀 Big News: Socket Acquires Coana to Bring Reachability Analysis to Every Appsec Team.Learn more
Socket
DemoInstallSign in
Socket

angular-canvas-base

Package Overview
Dependencies
Maintainers
1
Versions
6
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

angular-canvas-base

The angular canvas base was created to simplify creating canvas components for angular. You can add it to your project via NPM.

0.1.5
latest
Source
npm
Version published
Weekly downloads
0
-100%
Maintainers
1
Weekly downloads
 
Created
Source

angular-canvas-base

The angular canvas base was created to simplify creating canvas components for angular. You can add it to your project via NPM.

npm install angular-canvas-base

Examples

Here some examples how to handle the canvas base.

Create a component that draws a rectangle

import { Component, Injector } from '@angular/core';
import { CanvasBaseDirective, ICanvas, Point } from 'angular-canvas-base';

@Component({
    selector: 'my-canvas-component',
    template: ''
})
export class MyCanvasComponent extends CanvasBaseDirective {
    constructor(injector: Injector) {
        super(injector);

        this.resize(200, 200);
    }

    protected onDraw(canvas: ICanvas) {
        canvas.drawRect(10, 10, 180, 180, false, true);
    }
}

Draw a centered label inside a rectangle

import { Component, Injector } from '@angular/core';
import { CanvasBaseDirective, CanvasFont, FillStyle, ICanvas, StrokeStyle } from 'angular-canvas-base';

@Component({
    selector: 'my-canvas-component',
    template: ''
})
export class MyCanvasComponent extends CanvasBaseDirective {
    constructor(injector: Injector) {
        super(injector);

        this.resize(200, 200);
    }

    protected onDraw(canvas: ICanvas) {
        canvas.setFillStyle(new FillStyle('#F00'));
        canvas.setStrokeStyle(new StrokeStyle('#888', 4));

        canvas.drawRect(10, 10, 180, 180, true, true);

        canvas.setFont(new CanvasFont(24, 'Arial'));
        canvas.setFillStyle(new FillStyle('#FFF'));
        canvas.setTextBaseline('middle');

        canvas.drawText('Button', 60, 96, 90, true);
    }
}

Draw a simple animation with frame-time and continuous drawing

import { Component, Injector } from '@angular/core';
import { CanvasBaseDirective, CanvasDrawMode, FillStyle, ICanvas, StrokeStyle } from 'angular-canvas-base';

@Component({
    selector: 'my-canvas-component',
    template: ''
})
export class MyCanvasComponent extends CanvasBaseDirective {
    private size = 10;
    private direction = 0.2;

    constructor(injector: Injector) {
        super(injector);

        this.setDrawMode(CanvasDrawMode.Continuous);
        this.resize(500, 500);
    }

    protected onDraw(canvas: ICanvas, frameTime: number) {
        canvas.clear();
        canvas.setFillStyle(new FillStyle('#BBB'));
        canvas.setStrokeStyle(new StrokeStyle('#444', 2));

        canvas.drawRect(200 - this.size / 2, 200 - this.size / 2, this.size, this.size, true, true);

        this.size += this.direction * frameTime;

        if (this.size < 10) {
            this.direction = 0.2;
        }

        if (this.size > 200) {
            this.direction = -0.2;
        }
    }
}

Keywords

angular

FAQs

Package last updated on 15 Mar 2022

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts