aperture-node
Record the screen on macOS from Node.js
Install
npm install aperture
Requires macOS 10.13 or later.
Usage
import {setTimeout} from 'node:timers/promises';
import {recorder} from 'aperture';
const options = {
fps: 30,
cropArea: {
x: 100,
y: 100,
width: 500,
height: 500,
},
};
await recorder.startRecording(options);
await setTimeout(3000);
console.log(await recorder.stopRecording());
See example.js
if you want to quickly try it out. (The example requires Node.js 18+)
API
screens() -> Promise<Object[]>
Get a list of screens. The first screen is the primary screen.
Example:
[
{
id: 69732482,
name: 'Color LCD',
},
];
audioDevices() -> Promise<Object[]>
Get a list of audio devices.
Example:
[
{
id: 'AppleHDAEngineInput:1B,0,1,0:1',
name: 'Built-in Microphone',
},
];
videoCodecs -> Map
Get a list of available video codecs. The key is the videoCodec
option name and the value is the codec name. It only returns hevc
if your computer supports HEVC hardware encoding.
Example:
Map {
'h264' => 'H264',
'hevc' => 'HEVC',
'proRes422' => 'Apple ProRes 422',
'proRes4444' => 'Apple ProRes 4444'
}
recorder
recorder.startRecording(options?)
Returns a Promise
that fullfills when the recording starts or rejects if the recording didn't start after 5 seconds.
recorder.isFileReady
Promise
that fullfills with the path to the screen recording file when it's ready. This will never reject.
Only available while a recording is happening, undefined
otherwise.
Usually, this resolves around 1 second before the recording starts, but that's not guaranteed.
recorder.pause()
Pauses the recording. To resume, call recorder.resume()
.
Returns a Promise
that fullfills when the recording has been paused.
recorder.resume()
Resumes the recording if it's been paused.
Returns a Promise
that fullfills when the recording has been resumed.
recorder.isPaused()
Returns a Promise
that resolves with a boolean indicating whether or not the recording is currently paused.
recorder.stopRecording()
Returns a Promise
for the path to the screen recording file.
Options
Type: object
fps
Type: number
Default: 30
Number of frames per seconds.
cropArea
Type: object
Default: undefined
Record only an area of the screen. Accepts an object with x
, y
, width
, height
properties.
showCursor
Type: boolean
Default: true
Show the cursor in the screen recording.
highlightClicks
Type: boolean
Default: false
Highlight cursor clicks in the screen recording.
Enabling this will also enable the showCursor
option.
screenId
Type: number
Default: aperture.screens()[0]
(Primary screen)
Screen to record.
audioDeviceId
Type: string
Default: undefined
Audio device to include in the screen recording. Should be one of the id
's from aperture.audioDevices()
.
videoCodec
Type: string
Default: 'h264'
Values: 'hevc' | 'h264' | 'proRes422' | 'proRes4444'
A computer with Intel 6th generation processor or newer is strongly recommended for the hevc
codec, as otherwise it will use software encoding, which only produces 3 FPS fullscreen recording.
The proRes422
and proRes4444
codecs are uncompressed data. They will create huge files.
Why
Aperture was built to fulfill the needs of Kap, providing a JavaScript interface to the best available method for recording the screen. That's why it's currently a wrapper for a Swift script that records the screen using the AVFoundation framework.
But you can use ffmpeg -f avfoundation...
Yes, we can, but the performance is terrible:
Recording the entire screen with ffmpeg -f avfoundation -i 1 -y test.mp4
:
Recording the entire screen with Aperture:
Related
- Aperture - The Swift framework used in this package