Audio Recorder Polyfill
MediaRecorder polyfill to record audio in Edge and Safari.
Try it in online demo and see API.
- Spec compatible. In the future when all browsers will support
MediaRecorder, you will remove polyfill.
- Small. 1.11 KB (minified and gzipped). No dependencies.
It uses Size Limit to control size.
- One file. In contrast to other recorders, this polyfill uses
“inline worker” and don’t need a separated file for Web Worker.
- MP3 and WAV encoder support.
navigator.mediaDevices.getUserMedia({ audio: true }).then(stream => {
recorder = new MediaRecorder(stream)
recorder.addEventListener('dataavailable', e => {
audio.src = URL.createObjectURL(e.data)
})
recorder.start()
})
Install
Install package:
npm install --save audio-recorder-polyfill
We recommend creating separated webpack/Parcel bundle with polyfill.
In this case, polyfill will be downloaded only by Edge and Safari.
Good browsers will download less.
Files recorded without the polyfill will not be playable on Safari,
it is highly recommended to convert it to MP3 on the back-end
of your application. If that’s not an option you can use the polyfill
in all browsers to force the audio to be converted to the right format
with the price of client’s performance.
entry: {
app: './src/app.js',
+ polyfill: './src/polyfill.js'
}
Install polyfill as MediaRecorder in this new bundle src/polyfill.js
:
import AudioRecorder from 'audio-recorder-polyfill'
window.MediaRecorder = AudioRecorder
Add this code to your HTML to load this new bundle only for browsers
without MediaRecorder support:
+ <script>
+ if (!window.MediaRecorder) {
+ document.write(
+ decodeURI('%3Cscript defer src="/polyfill.js">%3C/script>')
+ )
+ }
+ </script>
<script src="/app.js" defer></script>
ES Modules
Polyfill supports ES modules. You do not need to do anything for bundlers.
For quick hacks you can load polyfill from CDN. Do not use it in production
because of low performance.
import AudioRecorder from 'https://cdn.jsdelivr.net/npm/audio-recorder-polyfill/index.js'
window.MediaRecorder = AudioRecorder
Usage
In the beginning, we need to show a warning in browsers without Web Audio API:
if (MediaRecorder.notSupported) {
noSupport.style.display = 'block'
dictaphone.style.display = 'none'
}
Then you can use standard MediaRecorder API:
let recorder
recordButton.addEventListener('click', () => {
navigator.mediaDevices.getUserMedia({ audio: true }).then(stream => {
recorder = new MediaRecorder(stream)
recorder.addEventListener('dataavailable', e => {
audio.src = URL.createObjectURL(e.data)
})
recorder.start()
})
})
stopButton.addEventListener('click', () => {
recorder.stop()
recorder.stream.getTracks().forEach(i => i.stop())
})
If you need to upload record to the server, we recommend using timeslice
.
MediaRecorder will send recorded data every specified millisecond.
So you will start uploading before recording would finish.
recorder.addEventListener('dataavailable', e => {
sendNextPiece(e.data)
})
recorder.start(1000)
Audio Formats
Chrome records natively only to .webm
files. Firefox to .ogg
.
You can get used file format in e.data.type
:
recorder.addEventListener('dataavailable', e => {
e.data.type
})
WAV
As default, this polyfill saves records to .wav
files. Compression
is not very good, but encoding is fast and simple.
MP3
For better compression you may use the MP3 encoder.
import AudioRecorder from 'audio-recorder-polyfill'
import mpegEncoder from 'audio-recorder-polyfill/mpeg-encoder'
AudioRecorder.encoder = mpegEncoder
AudioRecorder.prototype.mimeType = 'audio/mpeg'
window.MediaRecorder = AudioRecorder
Limitations
This polyfill tries to be MediaRecorder API compatible.
But it still has small differences.
- WAV format contains duration in the file header. As result, with
timeslice
or requestData()
call, dataavailable
will receive a separated file
with header on every call. In contrast, MediaRecorder sends header only
to first dataavailable
. Other events receive addition bytes
to the same file. - Constructor options are not supported.
BlobEvent.timecode
is not supported.
Custom Encoder
If you need audio format with better compression,
you can change polyfill’s encoder:
import AudioRecorder from 'audio-recorder-polyfill'
+ import customEncoder from './ogg-opus-encoder'
+
+ AudioRecorder.encoder = customEncoder
+ AudioRecorder.prototype.mimeType = 'audio/ogg'
window.MediaRecorder = AudioRecorder
The encoder should be a function with Web Worker in the body.
Polyfill converts function to the string to make Web Worker.
module.exports = () => {
function init (sampleRate) {
…
}
function encode (input) {
…
}
function dump (sampleRate) {
…
postMessage(output)
}
onmessage = e => {
if (e.data[0] === 'init') {
init(e.data[1])
} else if (e.data[0] === 'encode') {
encode(e.data[1])
} else if (e.data[0] === 'dump') {
dump(e.data[1])
}
}
}