AudioPlayr

Audio playback manager for persistent and on-demand themes and sounds.
Usage
Constructor
import { AudioPlayr } from "audioplayr";
const audioPlayer = new AudioPlayr();
audioPlayer.play("Hello world.mp3");
nameTransform
By default, provided names are treated as the src file names for their sounds.
You can define a mapping of names to file names by providing a nameTransform method.
It should take in a string and return a string.
const audioPlayer = new AudioPlayr({
nameTransform: (name: string) => `Sounds/${name}.mp3`,
storage: new ItemsHoldr(),
});
audioPlayer.play("Hello world");
Internally, all sound names will be transformed with the nameTransform.
storage
You must pass a storage parameter to an AudioPlayr to keep muted and volume stored locally.
It should have the following methods:
getMuted(): boolean
getVolume(): boolean
setMuted(value: boolean)
setVolume(value: number)
You can use the provided wrapNativeStorage method to have that come from localStorage:
import { AudioPlayr, wrapNativeStorage } from "audioplayr";
const audioPlayer = new AudioPlayr({
storage: wrapNativeStorage(localStorage),
});
Keys that may be stored are:
play
Parameters:
name: string: Name of the audio file, used as its src.
settings: Object (optional): Any additional options.
Returns: Promise<void> for starting playback.
audioPlayer.play("beep.mp3");
If the same audio name is played twice, the first will be stopped before the second starts.
audioPlayer.play("beep.mp3");
audioPlayer.play("beep.mp3");
settings may contain any of the following keys:
-
alias:
Changes what name the sound will be stored under.
Defaults to the given name.
As with play, if two sounds with the same alias are played, the first will be stopped before the second starts.
audioPlayer.play("Overworld.mp3", { alias: "Theme" });
audioPlayer.play("Underworld.mp3", { alias: "Theme" });
If a nameTransform was provided, it's applied to this alias as well.
-
loop:
Whether the sound should loop continuously.
Defaults to false.
audioPlayer.play("Bloop.mp3", { loop: true });
-
muted:
Whether the sound should be muted.
Defaults to false.
audioPlayer.play("Boop.mp3", { muted: true });
If the AudioPlayr is globally muted, muted: false will be ignored.
-
volume:
Volume as a number in [0, 1].
Defaults to 1.
audioPlayer.play("Bop.mp3", { volume: 0.5 });
The sound's playing volume is computed as this times the global volume.
getMuted
Returns: boolean for whether all sounds are muted.
getVolume
Returns: number in [0, 1] for global sound volume.
setMuted
Parameters:
muted: boolean: Whether this all sounds are globally muted.
Returns: Promise<void> for setting whether all sounds are globally muted.
setVolume
Parameters:
volume: number: number in [0, 1] for global sound volume.
Returns: Promise<void> for setting the global sound volume.
pauseAll
Returns: Promise<void> for pausing all sounds.
Pauses all sounds in parallel.
This only affects sounds that are playing.
resumeAll
Returns: Promise<void> for resuming all sounds.
Resumes all sounds in parallel.
This only affects sounds that are paused.
stopAll
Returns: Promise<void> for stopping all sounds.
Stops all sounds.
Any individual sound settings are cleared.
hasSound
Parameters:
alias: string: Alias to check under.
name: string (optional): Name the sound must have, if not the same as alias.
Returns: boolean for whether a sound exists under the alias.
Development
This repository is a portion of the EightBittr monorepo.
See its docs/Development.md for details on how to get started. 💖
Running Tests
yarn run test
Tests are written in Mocha and Chai.
Their files are written using alongside source files under src/ and named *.test.ts?.
Whenever you add, remove, or rename a *.test.t* file under src/, watch will re-run yarn run test:setup to regenerate the list of static test files in test/index.html.
You can open that file in a browser to debug through the tests, or run yarn test:run to run them in headless Chrome.