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babylonjs-gltf2interface

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    babylonjs-gltf2interface

A typescript declaration of babylon's gltf2 interface.


Version published
Weekly downloads
23K
decreased by-19.47%
Maintainers
1
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48.4 kB
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Weekly downloads
 

Changelog

Source

7.5.0

Core

  • Fix CleanURL override - [Bug Fix] by sebavan (#15056)
  • Add Neutral Tone Mapping - by sebavan (#15054)
  • Store the requested texture format in InternalTexture - by ryantrem (#15051)
  • Log the shader compilation error correctly - by RaananW (#15049)
  • Global Illumination manager: Add option to use 32 bits depth buffer - by Popov72 (#15047)
  • WebGL Engine: Rollback the default value for the "antialias" option - [Bug Fix] by Popov72 (#15042)
  • Better individual store for fog serialization - by deltakosh (#15039)
  • Bug: Fix texture size limit issue in GreasedLinePluginMaterial - by Baggins800 (#15031)
  • Allow defines the shader name that appears in spector. - by sebavan (#15038)
  • Inspector: Move shader code to core - [Bug Fix] by Popov72 (#15037)
  • Mesh debug material plugin: Fix crash when showing uvs - [Bug Fix] by Popov72 (#15034)
  • Load file was not injcted to loadShader - by RaananW (#15032)

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Last updated on 02 May 2024

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