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babylonjs-gui-editor

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babylonjs-gui-editor - npm Package Versions

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8.6.1

Diff
babylonjs
published 8.6.1 •
babylonjs
published 8.6.0 •

Changelog

Source

8.6.0

Core

  • Get WebAudio working on iOS when ringer switch is turned off - by docEdub (#16558)
  • Naming conventions - linting - by RaananW (#16455)
  • Particle Flow map - [New Feature] by deltakosh (#16550)
  • Fix MeshparticleEmitter bug - [Bug Fix] by deltakosh (#16554)
  • WebGPU material plugins: Fix arrays declaration - [Bug Fix] by Popov72 (#16552)

Loaders

Node Editor

  • Fix nme loading delay when nodes are delay loaded - by deltakosh (#16556)

Playground

  • Fix an issue where playground cannot run when exception is thrown - by RaananW (#16557)
babylonjs
published 8.5.0 •

Changelog

Source

8.5.0

Core

babylonjs
published 8.4.2 •

Changelog

Source

8.4.2

Core

Playground

  • Remove deprecated from templates in playground - by RaananW (#16544)
babylonjs
published 8.4.1 •

Changelog

Source

8.4.1

Core

GUI Editor

  • Delay canvas creation after WorkbenchEditor has been mounted - by simonedevit (#16533)

Loaders

Serializers

babylonjs
published 8.4.0 •

Changelog

Source

8.4.0

Core

  • Fix rotation values in GaussianSplattingMesh to use negative values f… - by takeru (#16521)
  • Add missing blend modes to the particle system dropdown - [New Feature] by georginahalpern (#16520)
  • Optimization tool for animation - by deltakosh (#16519)
  • Implement accumulator pattern for precise frame rate limiting - by ertugrulcetin (#16484)
  • Add warning message when core mesh is not in the GPU picking list - [Bug Fix] by deltakosh (#16512)
  • NME: Support core SFE mode - by alexchuber (#16516)
  • fix cam far plane - [Bug Fix] by CedricGuillemet (#16517)
  • NodeMaterial: Expose method to get processed fragment shader - by alexchuber (#16514)
  • Replace forEach by for..of for performance reasons - [New Feature] by deltakosh (#16513)
  • Restore side effects (e.g. observable) of updating target in ArcRotateCamera interpolation - by ryantrem (#16511)
  • Reduce allocations in ArcRotateCamera interpolation - by ryantrem (#16510)
  • NodeMaterial: Add structural support for building SFE-readable GLSL - by alexchuber (#16505)

Inspector

Node Editor

Serializers

  • glTF Exporter: Fix handedness conversion for rotations - by alexchuber (#16522)
babylonjs
published 8.3.1 •

Changelog

Source

8.3.1

Core

  • Remove legacy copyTexture and bump the native protocol version - by ryantrem (#16508)

Playground

  • Playground: Prevents crashes when running multiple PG's in succession - [Bug Fix] by Popov72 (#16504)

Serializers

babylonjs
published 8.3.0 •

Changelog

Source

8.3.0

Core

Inspector

  • update treeitemselectablecomponent to accept shiftclick to expand all - [New Feature] by georginahalpern (#16500)

Viewer

babylonjs
published 8.2.2 •

Changelog

Source

8.2.2

Core

Loaders

babylonjs
published 8.2.1 •

Changelog

Source

8.2.1

Core

  • Prevent floats and integers from working together in glTF interactivity - by RaananW (#16486)
  • glTF Exporter: Replace AbstractMesh with Mesh to capture InstancedMesh - by alexchuber (#16469)
  • NME: Fix wrong prefix for vReflectivityColor in WebGPU - [Bug Fix] by Popov72 (#16485)
  • Post processes: Fix Depth of Field effect - [Bug Fix] by Popov72 (#16480)
  • NME - indexOfRefraction is optional, so it has no variable name. defaulting to 1.5 - [Bug Fix] by RaananW (#16479)
  • Shader pre-processor: Improve parsing + fix WGSL - by Popov72 (#16474)
  • Interactivity fixes - by RaananW (#16473)
  • GS Kernel size & opacity compensation - by CedricGuillemet (#16472)

Inspector

  • force npm to re-install the contextmenu dependency - by RaananW (#16475)

Loaders

  • Prevent floats and integers from working together in glTF interactivity - by RaananW (#16486)
  • Interactivity fixes - by RaananW (#16473)

Serializers

  • glTF Exporter: Replace AbstractMesh with Mesh to capture InstancedMesh - by alexchuber (#16469)
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