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babylonjs-gui-editor

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babylonjs-gui-editor - npm Package Versions

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8.8.0

Diff
babylonjs
published 8.8.0 •

Changelog

Source

8.8.0

babylonjs
published 8.7.1 •

Changelog

Source

8.7.1

Core

  • First installment of the Thin Maths - [New Feature] by deltakosh (#16599)
  • Adding handling of InstacedMesh inside of addAllAssetsToContainer that was missing. - [Bug Fix] by VicenteCartas (#16601)
  • FrameGraph: add support for motion blur - by Popov72 (#16602)
  • Add WebAudio node and microphone input sound sources to AudioEngineV2 - [New Feature] by docEdub (#16596)
  • fix shaders uninitialized members - by CedricGuillemet (#16598)
  • Fix screenshot tools fxaa background color - by sebavan (#16595)
  • Clamp NdotV to 0.0 for diffuse roughness - by MiiBond (#16579)
  • Fix animation goToFrame with negative speedRatio - [Bug Fix] by deltakosh (#16589)
  • bug fix - "moveWithCollisions" method parameter slideOnCollide==false now moves mesh to NEAR the collision point, instead of AT the collision point - by jon-heard (#16587)
  • Make explicit the need for engine renderloop for end frame, and fix some small typos - by mthaddon (#16584)
  • IFlowable added - by RolandCsibrei (#16570)
  • new feature - slideOnCollide parameter for "abstractMesh.moveWithCollisions" (defaults to true) - by jon-heard (#16580)

Inspector

  • Expose limitVelocityDamping parameter in particle system editor - [New Feature] by deltakosh (#16603)
  • Deleting particle system velocity limit throws error in console. - [Bug Fix] by deltakosh (#16593)

Loaders

Materials

  • Make explicit the need for engine renderloop for end frame, and fix some small typos - by mthaddon (#16584)

Serializers

babylonjs
published 8.7.0 •

Changelog

Source

8.7.0

Core

Loaders

babylonjs
published 8.6.2 •

Changelog

Source

8.6.2

Core

GUI

  • Pass "allowCanvas" into override serialize functions. - by jamessimo (#16553)

Inspector

Loaders

  • Some fixes for glTF interactivity - by RaananW (#16574)
  • Diffuse Roughness support - by MiiBond (#16253)
  • BVH loader loadAsserContainerAsync support - by noname0310 (#16565)

Node Editor

  • NME Preview window does not pop out correctly - by RaananW (#16571)

Serializers

babylonjs
published 8.6.1 •

Changelog

Source

8.6.1

babylonjs
published 8.6.0 •

Changelog

Source

8.6.0

Core

Loaders

Node Editor

  • Fix nme loading delay when nodes are delay loaded - by deltakosh (#16556)

Playground

  • Fix an issue where playground cannot run when exception is thrown - by RaananW (#16557)
babylonjs
published 8.5.0 •

Changelog

Source

8.5.0

Core

babylonjs
published 8.4.2 •

Changelog

Source

8.4.2

Core

Playground

  • Remove deprecated from templates in playground - by RaananW (#16544)
babylonjs
published 8.4.1 •

Changelog

Source

8.4.1

Core

GUI Editor

  • Delay canvas creation after WorkbenchEditor has been mounted - by simonedevit (#16533)

Loaders

Serializers

babylonjs
published 8.4.0 •

Changelog

Source

8.4.0

Core

  • Fix rotation values in GaussianSplattingMesh to use negative values f… - by takeru (#16521)
  • Add missing blend modes to the particle system dropdown - [New Feature] by georginahalpern (#16520)
  • Optimization tool for animation - by deltakosh (#16519)
  • Implement accumulator pattern for precise frame rate limiting - by ertugrulcetin (#16484)
  • Add warning message when core mesh is not in the GPU picking list - [Bug Fix] by deltakosh (#16512)
  • NME: Support core SFE mode - by alexchuber (#16516)
  • fix cam far plane - [Bug Fix] by CedricGuillemet (#16517)
  • NodeMaterial: Expose method to get processed fragment shader - by alexchuber (#16514)
  • Replace forEach by for..of for performance reasons - [New Feature] by deltakosh (#16513)
  • Restore side effects (e.g. observable) of updating target in ArcRotateCamera interpolation - by ryantrem (#16511)
  • Reduce allocations in ArcRotateCamera interpolation - by ryantrem (#16510)
  • NodeMaterial: Add structural support for building SFE-readable GLSL - by alexchuber (#16505)

Inspector

Node Editor

Serializers

  • glTF Exporter: Fix handedness conversion for rotations - by alexchuber (#16522)
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