Big Block
An javascript game engine designed to work in a browser and on a node.js
server.
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Big Block is still very early in development. Expect API changes as we make it
more simple, flexible and testable.
Goals
Simple
Big Block is simple. It does not impose how the game loop must work nor any
other core functionality you get from other game engines.
Flexible
Big Block has been made so you can compose your game with the Entities, Components and
Systems that you need. There are already a few on NPM to choose from
or you can simply create your own.
Testable
I don't like manual testing. I just want to know that my game will work across
the browsers I want to support. Big Block has been built with automated
testing at its core. Just write your tests once and know that your game is
stable each time it passes.
Example
Install
With npm do:
npm install big-block
Entities
Components
Systems
Dependency Injection
Big Block uses di.js
for dependency injection. di.js
relieves developers
of having to maintain a main method to instantiate and pass around the systems
(aka singletons). When you create a new game with Big Block you pass in an
array of systems that have been registered with di.js
. When one of these
systems is requested, di.js
instantiates and injects all dependencies into
the system. The dependencies that are injected are singletons and are only
instantiated once in the lifetime of a game.
API
var BigBlock = require('big-block');
BigBlock.di
Reference to the di.js module;
BigBlock.EntitySystem
Reference to the EntitySystem class;
var game = BigBlock([systems])
game.get(token)
Get the instantiated system associated with token
.
To Do
License
(The MIT License)
Copyright (c) 2014 RGBboy <l-_-l@rgbboy.com>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
'Software'), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.