
Research
/Security News
Popular Tinycolor npm Package Compromised in Supply Chain Attack Affecting 40+ Packages
Malicious update to @ctrl/tinycolor on npm is part of a supply-chain attack hitting 40+ packages across maintainers
coherent-gameface-stepper
Advanced tools
The stepper is part of the Gameface custom components suite. As most of the components in this suite it uses slots to allow dynamic content.
npm i coherent-gameface-stepper
<script src="./node_modules/stepper/dist/stepper.production.min.js"></script>
<stepper class="stepper-component"></stepper>
This is all! Load the file in Gameface to see the stepper.
If you wish to import the Stepper using JavaScript you can remove the script tag and import it like this:
import { Stepper } from 'coherent-gameface-stepper';
or simply
import 'coherent-gameface-stepper';
Note that this approach requires a module bundler like Webpack or Rollup to resolve the modules from the node_modules folder.
<link rel="stylesheet" href="coherent-gameface-components-theme.css">
<link rel="stylesheet" href="style.css">
To overwrite the default styles, simply create new rules for the class names that you wish to change and include them after the default styles.
Class Name | What it styles |
---|---|
guic-stepper | The stepper element |
guic-stepper-button | The buttons that control the stepper |
guic-stepper-button:hover | The style while hovering on the button |
guic-stepper-button:active | The style while pressing the button |
guic-stepper-left::after | The left button. Change the content to change the button type or add an image |
guic-stepper-right::after | The right button. Change the content to change the button type or add an image |
guic-stepper-value | The container of the value of the stepper |
Load the HTML file in Gameface to see the stepper.
To use add to your html code the following
<gameface-stepper>
<gameface-stepper-item>Easy</gameface-stepper-item>
<gameface-stepper-item>Medium</gameface-stepper-item>
<gameface-stepper-item>Hard</gameface-stepper-item>
<gameface-stepper-item>Expert</gameface-stepper-item>
<gameface-stepper-item>Legendary</gameface-stepper-item>
<gameface-stepper-item>Impossible</gameface-stepper-item>
</gameface-stepper>
Add your stepper options using the <gameface-stepper-item>
element. If there is one or no values, it will default to true
and false
.
To set a default selected value add the selected
attribute to the <gameface-stepper-item>
element, otherwise it will select the first option.
<gameface-stepper-item selected>Easy</gameface-stepper-item>
To set a default value, add the value
attribute to the <gameface-stepper>
element, otherwise it will select the first option.
<gameface-stepper value="Legendary">
<gameface-stepper-item>Easy</gameface-stepper-item>
<gameface-stepper-item>Medium</gameface-stepper-item>
<gameface-stepper-item>Hard</gameface-stepper-item>
<gameface-stepper-item>Expert</gameface-stepper-item>
<gameface-stepper-item>Legendary</gameface-stepper-item>
<gameface-stepper-item>Impossible</gameface-stepper-item>
</gameface-stepper>
You can change runtime some properties of the stepper. For example you can set a different value or change the options of the stepper.
const stepper = document.querySelector('gameface-stepper');
stepper.items = ['Creative', ...stepper.items]; // This will add the 'Creative' option to the stepper as a first one
// This will change the value of the stepper to 'Medium'
stepper.value = 'Medium' // or stepper.setAttribute('value', 'Medium');
Value is always a string that is a member of the items
array. Setting a value from a different type or a string that is not a member of the items
array will fallback to the first item of the items
array. It is the same if the gameface-stepper
has value
attribute that is invalid on initialization. For example in the case below it will set Easy
as a value to the stepper because the attribute value
has value that is not Easy
or Medium
.
<gameface-stepper value="invalid">
<gameface-stepper-item>Easy</gameface-stepper-item>
<gameface-stepper-item>Medium</gameface-stepper-item>
</gameface-stepper>
Setting new options to the stepper component via items
array should always happen with array with string values. Otherwise the operation will fail and not set the new items. Also if the current value of the stepper is not a member of the new options it will be automatically changed to the first option.
To control the stepper you must select using JS and then use the next
and prev
methods.
For example this is how you would control it using the keyboard left and right arrow keys:
const stepper = document.querySelector('gameface-stepper');
document.addEventListener('keydown', (e) => {
if (e.keyCode === 37) {
stepper.prev();
}
if (e.keyCode === 39) {
stepper.next();
}
});
You can easily get the current value of the stepper by accessing the value
property like:
const stepperValue = document.querySelector('gameface-stepper').value;
And if you ever need to manually set the current value of the stepper, you can do it like so:
document.querySelector('gameface-stepper').value = "Impossible";
//The new value must always be a member of the items array
// If "Impossible" is not part of the array, the value will default to the first item.
FAQs
A component for Coherent Labs Gameface.
We found that coherent-gameface-stepper demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
Did you know?
Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.
Research
/Security News
Malicious update to @ctrl/tinycolor on npm is part of a supply-chain attack hitting 40+ packages across maintainers
Security News
pnpm's new minimumReleaseAge setting delays package updates to prevent supply chain attacks, with other tools like Taze and NCU following suit.
Security News
The Rust Security Response WG is warning of phishing emails from rustfoundation.dev targeting crates.io users.