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color-hash

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    color-hash

Generate color based on the given string (using HSL color space and SHA256).


Version published
Weekly downloads
72K
decreased by-0.7%
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1
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82.2 kB
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Changelog

Source

v2.0.2

  • Expose ESM in package.json

Readme

Source

Color Hash

Generate color based on the given string.

Demo

https://zenozeng.github.io/color-hash/demo/

Usage

Deno

import ColorHash from "https://deno.land/x/color_hash@v2.0.0/mod.ts"

Node.js

npm install color-hash
import ColorHash from 'color-hash'

or

const ColorHash = require('color-hash').default;

<script type="module">
import ColorHash from '../dist/esm.js';
</script>

Basic
var colorHash = new ColorHash();

// in HSL, Hue ∈ [0, 360), Saturation ∈ [0, 1], Lightness ∈ [0, 1]
colorHash.hsl('Hello World'); // [ 225, 0.65, 0.35 ]

// in RGB, R, G, B ∈ [0, 255]
colorHash.rgb('Hello World'); // [ 135, 150, 197 ]

// in HEX
colorHash.hex('Hello World'); // '#8796c5'
Custom Hash Function
var customHash = function(str) {
    var hash = 0;
    for(var i = 0; i < str.length; i++) {
        hash += str.charCodeAt(i);
    }
    return hash;
};
var colorHash = new ColorHash({hash: customHash});
colorHash.hsl('Hello World!');
colorHash.rgb('Hello World!');
colorHash.hex('Hello World!');
Custom Hue
var colorHash = new ColorHash({hue: 90});
var colorHash = new ColorHash({hue: {min: 90, max: 270}});
var colorHash = new ColorHash({hue: [ {min: 30, max: 90}, {min: 180, max: 210}, {min: 270, max: 285} ]});
Custom Lightness
var colorHash = new ColorHash({lightness: 0.5});
var colorHash = new ColorHash({lightness: [0.35, 0.5, 0.65]});
Custom Saturation
var colorHash = new ColorHash({saturation: 0.5});
var colorHash = new ColorHash({saturation: [0.35, 0.5, 0.65]});

License

MIT.

FAQ

How does it work?

It uses the hash function (default is BKDRHash) to calculate the hash of the given string.

Hue = hash % 359. (Note that 359 is a prime)
Saturation = SaturationArray[hash / 360 % SaturationArray.length]
Lightness = LightnessArray[hash / 360 / SaturationArray.length % LightnessArray.length]

By default,
SaturationArray = LightnessArray = [0.35, 0.5, 0.65]

Why not LAB?

Though LAB is more perceptually uniform, HSL is easier to control. Simply sets lightness and saturation and change hue uniformly can generate uniform colors.

Dev

Test

deno test
Coverage Report

https://zenozeng.github.io/color-hash/coverage/lcov-report/lib/index.html

Follow Semantic Versioning

http://semver.org/lang/zh-CN/

FAQs

Last updated on 03 Dec 2022

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