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decky-frontend-lib

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Comparing version 3.18.7 to 3.18.8

1

dist/deck-components/Router.d.ts

@@ -94,3 +94,2 @@ export declare enum SideMenu {

export declare const Router: Router;
export declare const InternalNavigators: any;
export interface Navigation {

@@ -97,0 +96,0 @@ Navigate(path: string): void;

75

dist/deck-components/Router.js

@@ -0,1 +1,2 @@

import { sleep } from '../utils';
import { findModuleChild } from '../webpack';

@@ -66,34 +67,52 @@ export var SideMenu;

});
// With how much Valve is changing these, you really shouldn't use them directly, instead see Navigation
export const InternalNavigators = findModuleChild((m) => {
if (typeof m !== 'object')
return undefined;
for (let prop in m) {
if (m[prop]?.GetNavigator) {
return m[prop];
}
}
})?.GetNavigator();
export let Navigation = {};
try {
Navigation = {
Navigate: Router.Navigate.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(Router.WindowStore.GamepadUIMainWindowInstance),
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties.bind(Router),
NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites.bind(Router),
NavigateToChat: Router.NavigateToChat.bind(Router),
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(Router.WindowStore.GamepadUIMainWindowInstance),
NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(Router.WindowStore.GamepadUIMainWindowInstance),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(Router.WindowStore.GamepadUIMainWindowInstance.MenuStore),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(Router.WindowStore.GamepadUIMainWindowInstance.MenuStore),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(Router.WindowStore.GamepadUIMainWindowInstance.MenuStore),
CloseSideMenus: Router.CloseSideMenus.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
};
(async () => {
// With how much Valve is changing these, you really shouldn't use them directly, instead see Navigation
let InternalNavigators;
function initInternalNavigators() {
try {
InternalNavigators = findModuleChild((m) => {
if (typeof m !== 'object')
return undefined;
for (let prop in m) {
if (m[prop]?.GetNavigator) {
return m[prop];
}
}
})?.GetNavigator();
}
catch (e) {
console.error('[DFL:Router]: Failed to init internal navigators, trying again');
}
}
initInternalNavigators();
while (!InternalNavigators?.AppProperties) {
console.log('[DFL:Router]: Trying to init internal navigators again');
await sleep(100);
initInternalNavigators();
}
console.log("got navigators", InternalNavigators);
const newNavigation = {
Navigate: Router.Navigate.bind(Router),
NavigateBack: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateBack.bind(Router.WindowStore.GamepadUIMainWindowInstance),
NavigateToAppProperties: InternalNavigators?.AppProperties || Router.NavigateToAppProperties.bind(Router),
NavigateToExternalWeb: Router.NavigateToExternalWeb.bind(Router),
NavigateToInvites: InternalNavigators?.Invites || Router.NavigateToInvites.bind(Router),
NavigateToChat: Router.NavigateToChat.bind(Router),
NavigateToLibraryTab: InternalNavigators?.LibraryTab || Router.NavigateToLibraryTab.bind(Router),
NavigateToLayoutPreview: Router.NavigateToLayoutPreview.bind(Router),
NavigateToSteamWeb: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToSteamWeb.bind(Router.WindowStore.GamepadUIMainWindowInstance),
NavigateToWebRoute: Router.WindowStore?.GamepadUIMainWindowInstance?.NavigateToWebRoute.bind(Router.WindowStore.GamepadUIMainWindowInstance),
OpenSideMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenSideMenu.bind(Router.WindowStore.GamepadUIMainWindowInstance.MenuStore),
OpenQuickAccessMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenQuickAccessMenu.bind(Router.WindowStore.GamepadUIMainWindowInstance.MenuStore),
OpenMainMenu: Router.WindowStore?.GamepadUIMainWindowInstance?.MenuStore.OpenMainMenu.bind(Router.WindowStore.GamepadUIMainWindowInstance.MenuStore),
CloseSideMenus: Router.CloseSideMenus.bind(Router),
OpenPowerMenu: Router.OpenPowerMenu.bind(Router),
};
Object.assign(Navigation, newNavigation);
})();
}
catch (e) {
console.error("[DFL:Router]: Error initializing Navigation interface", e);
console.error('[DFL:Router]: Error initializing Navigation interface', e);
}
{
"name": "decky-frontend-lib",
"version": "3.18.7",
"version": "3.18.8",
"description": "A library for building decky plugins",

@@ -5,0 +5,0 @@ "main": "dist/index.js",

Sorry, the diff of this file is not supported yet

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