Socket
Socket
Sign inDemoInstall

discord-slim

Package Overview
Dependencies
4
Maintainers
1
Versions
68
Alerts
File Explorer

Advanced tools

Install Socket

Detect and block malicious and high-risk dependencies

Install

Comparing version 2.0.0-dev.5 to 2.0.0-dev.6

4

dist/client.js

@@ -43,2 +43,3 @@ "use strict";

this._lastSequence = 0;
await util_1.Sleep(5000);
}

@@ -59,2 +60,3 @@ const response = await util_1.SafePromise(request_1.Request('GET', '/gateway/bot', this._auth));

this.emit('disconnect', code);
this._setHeartbeatTimer();
this._ws.removeAllListeners();

@@ -154,3 +156,3 @@ this._ws.close(code);

this._intents = intents;
this._wsConnect();
this._wsConnect(true);
};

@@ -157,0 +159,0 @@ this.Disconnect = (code) => {

/// <reference types="node" />
import { EventEmitter } from 'events';
import type * as types from './types';
import type { Events, TargetUserTypes } from './helpers';
import type * as helpers from './helpers';
export declare enum Events {
READY = "READY",
RESUMED = "RESUMED",
APPLICATION_COMMAND_CREATE = "APPLICATION_COMMAND_CREATE",
APPLICATION_COMMAND_UPDATE = "APPLICATION_COMMAND_UPDATE",
APPLICATION_COMMAND_DELETE = "APPLICATION_COMMAND_DELETE",
CHANNEL_CREATE = "CHANNEL_CREATE",
CHANNEL_UPDATE = "CHANNEL_UPDATE",
CHANNEL_DELETE = "CHANNEL_DELETE",
CHANNEL_PINS_UPDATE = "CHANNEL_PINS_UPDATE",
GUILD_CREATE = "GUILD_CREATE",
GUILD_UPDATE = "GUILD_UPDATE",
GUILD_DELETE = "GUILD_DELETE",
GUILD_BAN_ADD = "GUILD_BAN_ADD",
GUILD_BAN_REMOVE = "GUILD_BAN_REMOVE",
GUILD_EMOJIS_UPDATE = "GUILD_EMOJIS_UPDATE",
GUILD_INTEGRATIONS_UPDATE = "GUILD_INTEGRATIONS_UPDATE",
GUILD_MEMBER_ADD = "GUILD_MEMBER_ADD",
GUILD_MEMBER_REMOVE = "GUILD_MEMBER_REMOVE",
GUILD_MEMBER_UPDATE = "GUILD_MEMBER_UPDATE",
GUILD_MEMBERS_CHUNK = "GUILD_MEMBERS_CHUNK",
GUILD_ROLE_CREATE = "GUILD_ROLE_CREATE",
GUILD_ROLE_UPDATE = "GUILD_ROLE_UPDATE",
GUILD_ROLE_DELETE = "GUILD_ROLE_DELETE",
INTERACTION_CREATE = "INTERACTION_CREATE",
INVITE_CREATE = "INVITE_CREATE",
INVITE_DELETE = "INVITE_DELETE",
MESSAGE_CREATE = "MESSAGE_CREATE",
MESSAGE_UPDATE = "MESSAGE_UPDATE",
MESSAGE_DELETE = "MESSAGE_DELETE",
MESSAGE_DELETE_BULK = "MESSAGE_DELETE_BULK",
MESSAGE_REACTION_ADD = "MESSAGE_REACTION_ADD",
MESSAGE_REACTION_REMOVE = "MESSAGE_REACTION_REMOVE",
MESSAGE_REACTION_REMOVE_ALL = "MESSAGE_REACTION_REMOVE_ALL",
MESSAGE_REACTION_REMOVE_EMOJI = "MESSAGE_REACTION_REMOVE_EMOJI",
PRESENCE_UPDATE = "PRESENCE_UPDATE",
TYPING_START = "TYPING_START",
USER_UPDATE = "USER_UPDATE",
VOICE_STATE_UPDATE = "VOICE_STATE_UPDATE",
VOICE_SERVER_UPDATE = "VOICE_SERVER_UPDATE",
WEBHOOKS_UPDATE = "WEBHOOKS_UPDATE"
}
export declare type GenericEvents = {

@@ -101,3 +143,3 @@ [Events.READY]: {

target_user?: types.User;
target_user_type?: TargetUserTypes;
target_user_type?: helpers.TargetUserTypes;
temporary: boolean;

@@ -149,9 +191,3 @@ uses: number;

};
[Events.PRESENCE_UPDATE]: {
user: types.User;
guild_id: string;
status: string;
activities: types.Activity[];
client_status: types.ClientStatus;
};
[Events.PRESENCE_UPDATE]: types.Presence;
[Events.TYPING_START]: {

@@ -158,0 +194,0 @@ channel_id: string;

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.EventHandler = void 0;
exports.EventHandler = exports.Events = void 0;
const events_1 = require("events");
var Events;
(function (Events) {
Events["READY"] = "READY";
Events["RESUMED"] = "RESUMED";
Events["APPLICATION_COMMAND_CREATE"] = "APPLICATION_COMMAND_CREATE";
Events["APPLICATION_COMMAND_UPDATE"] = "APPLICATION_COMMAND_UPDATE";
Events["APPLICATION_COMMAND_DELETE"] = "APPLICATION_COMMAND_DELETE";
Events["CHANNEL_CREATE"] = "CHANNEL_CREATE";
Events["CHANNEL_UPDATE"] = "CHANNEL_UPDATE";
Events["CHANNEL_DELETE"] = "CHANNEL_DELETE";
Events["CHANNEL_PINS_UPDATE"] = "CHANNEL_PINS_UPDATE";
Events["GUILD_CREATE"] = "GUILD_CREATE";
Events["GUILD_UPDATE"] = "GUILD_UPDATE";
Events["GUILD_DELETE"] = "GUILD_DELETE";
Events["GUILD_BAN_ADD"] = "GUILD_BAN_ADD";
Events["GUILD_BAN_REMOVE"] = "GUILD_BAN_REMOVE";
Events["GUILD_EMOJIS_UPDATE"] = "GUILD_EMOJIS_UPDATE";
Events["GUILD_INTEGRATIONS_UPDATE"] = "GUILD_INTEGRATIONS_UPDATE";
Events["GUILD_MEMBER_ADD"] = "GUILD_MEMBER_ADD";
Events["GUILD_MEMBER_REMOVE"] = "GUILD_MEMBER_REMOVE";
Events["GUILD_MEMBER_UPDATE"] = "GUILD_MEMBER_UPDATE";
Events["GUILD_MEMBERS_CHUNK"] = "GUILD_MEMBERS_CHUNK";
Events["GUILD_ROLE_CREATE"] = "GUILD_ROLE_CREATE";
Events["GUILD_ROLE_UPDATE"] = "GUILD_ROLE_UPDATE";
Events["GUILD_ROLE_DELETE"] = "GUILD_ROLE_DELETE";
Events["INTERACTION_CREATE"] = "INTERACTION_CREATE";
Events["INVITE_CREATE"] = "INVITE_CREATE";
Events["INVITE_DELETE"] = "INVITE_DELETE";
Events["MESSAGE_CREATE"] = "MESSAGE_CREATE";
Events["MESSAGE_UPDATE"] = "MESSAGE_UPDATE";
Events["MESSAGE_DELETE"] = "MESSAGE_DELETE";
Events["MESSAGE_DELETE_BULK"] = "MESSAGE_DELETE_BULK";
Events["MESSAGE_REACTION_ADD"] = "MESSAGE_REACTION_ADD";
Events["MESSAGE_REACTION_REMOVE"] = "MESSAGE_REACTION_REMOVE";
Events["MESSAGE_REACTION_REMOVE_ALL"] = "MESSAGE_REACTION_REMOVE_ALL";
Events["MESSAGE_REACTION_REMOVE_EMOJI"] = "MESSAGE_REACTION_REMOVE_EMOJI";
Events["PRESENCE_UPDATE"] = "PRESENCE_UPDATE";
Events["TYPING_START"] = "TYPING_START";
Events["USER_UPDATE"] = "USER_UPDATE";
Events["VOICE_STATE_UPDATE"] = "VOICE_STATE_UPDATE";
Events["VOICE_SERVER_UPDATE"] = "VOICE_SERVER_UPDATE";
Events["WEBHOOKS_UPDATE"] = "WEBHOOKS_UPDATE";
})(Events = exports.Events || (exports.Events = {}));
class EventHandler {

@@ -6,0 +49,0 @@ constructor() {

@@ -19,44 +19,2 @@ export declare const HOST: "https://discord.com", API: "https://discord.com/api", API_VERSION = 8, API_PATH: "https://discord.com/api/v8", CDN = "https://cdn.discordapp.com";

}
export declare enum Events {
READY = "READY",
RESUMED = "RESUMED",
APPLICATION_COMMAND_CREATE = "APPLICATION_COMMAND_CREATE",
APPLICATION_COMMAND_UPDATE = "APPLICATION_COMMAND_UPDATE",
APPLICATION_COMMAND_DELETE = "APPLICATION_COMMAND_DELETE",
CHANNEL_CREATE = "CHANNEL_CREATE",
CHANNEL_UPDATE = "CHANNEL_UPDATE",
CHANNEL_DELETE = "CHANNEL_DELETE",
CHANNEL_PINS_UPDATE = "CHANNEL_PINS_UPDATE",
GUILD_CREATE = "GUILD_CREATE",
GUILD_UPDATE = "GUILD_UPDATE",
GUILD_DELETE = "GUILD_DELETE",
GUILD_BAN_ADD = "GUILD_BAN_ADD",
GUILD_BAN_REMOVE = "GUILD_BAN_REMOVE",
GUILD_EMOJIS_UPDATE = "GUILD_EMOJIS_UPDATE",
GUILD_INTEGRATIONS_UPDATE = "GUILD_INTEGRATIONS_UPDATE",
GUILD_MEMBER_ADD = "GUILD_MEMBER_ADD",
GUILD_MEMBER_REMOVE = "GUILD_MEMBER_REMOVE",
GUILD_MEMBER_UPDATE = "GUILD_MEMBER_UPDATE",
GUILD_MEMBERS_CHUNK = "GUILD_MEMBERS_CHUNK",
GUILD_ROLE_CREATE = "GUILD_ROLE_CREATE",
GUILD_ROLE_UPDATE = "GUILD_ROLE_UPDATE",
GUILD_ROLE_DELETE = "GUILD_ROLE_DELETE",
INTERACTION_CREATE = "INTERACTION_CREATE",
INVITE_CREATE = "INVITE_CREATE",
INVITE_DELETE = "INVITE_DELETE",
MESSAGE_CREATE = "MESSAGE_CREATE",
MESSAGE_UPDATE = "MESSAGE_UPDATE",
MESSAGE_DELETE = "MESSAGE_DELETE",
MESSAGE_DELETE_BULK = "MESSAGE_DELETE_BULK",
MESSAGE_REACTION_ADD = "MESSAGE_REACTION_ADD",
MESSAGE_REACTION_REMOVE = "MESSAGE_REACTION_REMOVE",
MESSAGE_REACTION_REMOVE_ALL = "MESSAGE_REACTION_REMOVE_ALL",
MESSAGE_REACTION_REMOVE_EMOJI = "MESSAGE_REACTION_REMOVE_EMOJI",
PRESENCE_UPDATE = "PRESENCE_UPDATE",
TYPING_START = "TYPING_START",
USER_UPDATE = "USER_UPDATE",
VOICE_STATE_UPDATE = "VOICE_STATE_UPDATE",
VOICE_SERVER_UPDATE = "VOICE_SERVER_UPDATE",
WEBHOOKS_UPDATE = "WEBHOOKS_UPDATE"
}
export declare enum Permissions {

@@ -63,0 +21,0 @@ NO_PERMISSIONS = 0,

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.InteractionResponseFlags = exports.InteractionResponseTypes = exports.InteractionTypes = exports.ApplicationCommandOptionTypes = exports.ActivityFlags = exports.WebhookTypes = exports.VisibilityTypes = exports.PremiumTypes = exports.UserFlags = exports.WidgetStyleOptions = exports.ActivityTypes = exports.TargetUserTypes = exports.PremiumTier = exports.IntegrationExpireBehaviors = exports.GuildFeatures = exports.SystemChannelFlags = exports.VerificationLevel = exports.MFA_Level = exports.ExplicitContentFilterLevel = exports.DefaultMessageNotificationLevel = exports.AllowedMentionTypes = exports.PermissionsOverwriteTypes = exports.MessageStickerFormatTypes = exports.MessageFlags = exports.MessageActivityTypes = exports.MessageTypes = exports.ChannelTypes = exports.AuditLogEvents = exports.Intents = exports.Permissions = exports.Events = exports.OPCodes = exports.TokenTypes = exports.CDN = exports.API_PATH = exports.API_VERSION = exports.API = exports.HOST = void 0;
exports.InteractionResponseFlags = exports.InteractionResponseTypes = exports.InteractionTypes = exports.ApplicationCommandOptionTypes = exports.ActivityFlags = exports.WebhookTypes = exports.VisibilityTypes = exports.PremiumTypes = exports.UserFlags = exports.WidgetStyleOptions = exports.ActivityTypes = exports.TargetUserTypes = exports.PremiumTier = exports.IntegrationExpireBehaviors = exports.GuildFeatures = exports.SystemChannelFlags = exports.VerificationLevel = exports.MFA_Level = exports.ExplicitContentFilterLevel = exports.DefaultMessageNotificationLevel = exports.AllowedMentionTypes = exports.PermissionsOverwriteTypes = exports.MessageStickerFormatTypes = exports.MessageFlags = exports.MessageActivityTypes = exports.MessageTypes = exports.ChannelTypes = exports.AuditLogEvents = exports.Intents = exports.Permissions = exports.OPCodes = exports.TokenTypes = exports.CDN = exports.API_PATH = exports.API_VERSION = exports.API = exports.HOST = void 0;
exports.HOST = 'https://discord.com', exports.API = `${exports.HOST}/api`, exports.API_VERSION = 8, exports.API_PATH = `${exports.API}/v${exports.API_VERSION}`, exports.CDN = 'https://cdn.discordapp.com';

@@ -24,45 +24,2 @@ var TokenTypes;

})(OPCodes = exports.OPCodes || (exports.OPCodes = {}));
var Events;
(function (Events) {
Events["READY"] = "READY";
Events["RESUMED"] = "RESUMED";
Events["APPLICATION_COMMAND_CREATE"] = "APPLICATION_COMMAND_CREATE";
Events["APPLICATION_COMMAND_UPDATE"] = "APPLICATION_COMMAND_UPDATE";
Events["APPLICATION_COMMAND_DELETE"] = "APPLICATION_COMMAND_DELETE";
Events["CHANNEL_CREATE"] = "CHANNEL_CREATE";
Events["CHANNEL_UPDATE"] = "CHANNEL_UPDATE";
Events["CHANNEL_DELETE"] = "CHANNEL_DELETE";
Events["CHANNEL_PINS_UPDATE"] = "CHANNEL_PINS_UPDATE";
Events["GUILD_CREATE"] = "GUILD_CREATE";
Events["GUILD_UPDATE"] = "GUILD_UPDATE";
Events["GUILD_DELETE"] = "GUILD_DELETE";
Events["GUILD_BAN_ADD"] = "GUILD_BAN_ADD";
Events["GUILD_BAN_REMOVE"] = "GUILD_BAN_REMOVE";
Events["GUILD_EMOJIS_UPDATE"] = "GUILD_EMOJIS_UPDATE";
Events["GUILD_INTEGRATIONS_UPDATE"] = "GUILD_INTEGRATIONS_UPDATE";
Events["GUILD_MEMBER_ADD"] = "GUILD_MEMBER_ADD";
Events["GUILD_MEMBER_REMOVE"] = "GUILD_MEMBER_REMOVE";
Events["GUILD_MEMBER_UPDATE"] = "GUILD_MEMBER_UPDATE";
Events["GUILD_MEMBERS_CHUNK"] = "GUILD_MEMBERS_CHUNK";
Events["GUILD_ROLE_CREATE"] = "GUILD_ROLE_CREATE";
Events["GUILD_ROLE_UPDATE"] = "GUILD_ROLE_UPDATE";
Events["GUILD_ROLE_DELETE"] = "GUILD_ROLE_DELETE";
Events["INTERACTION_CREATE"] = "INTERACTION_CREATE";
Events["INVITE_CREATE"] = "INVITE_CREATE";
Events["INVITE_DELETE"] = "INVITE_DELETE";
Events["MESSAGE_CREATE"] = "MESSAGE_CREATE";
Events["MESSAGE_UPDATE"] = "MESSAGE_UPDATE";
Events["MESSAGE_DELETE"] = "MESSAGE_DELETE";
Events["MESSAGE_DELETE_BULK"] = "MESSAGE_DELETE_BULK";
Events["MESSAGE_REACTION_ADD"] = "MESSAGE_REACTION_ADD";
Events["MESSAGE_REACTION_REMOVE"] = "MESSAGE_REACTION_REMOVE";
Events["MESSAGE_REACTION_REMOVE_ALL"] = "MESSAGE_REACTION_REMOVE_ALL";
Events["MESSAGE_REACTION_REMOVE_EMOJI"] = "MESSAGE_REACTION_REMOVE_EMOJI";
Events["PRESENCE_UPDATE"] = "PRESENCE_UPDATE";
Events["TYPING_START"] = "TYPING_START";
Events["USER_UPDATE"] = "USER_UPDATE";
Events["VOICE_STATE_UPDATE"] = "VOICE_STATE_UPDATE";
Events["VOICE_SERVER_UPDATE"] = "VOICE_SERVER_UPDATE";
Events["WEBHOOKS_UPDATE"] = "WEBHOOKS_UPDATE";
})(Events = exports.Events || (exports.Events = {}));
var Permissions;

@@ -69,0 +26,0 @@ (function (Permissions) {

export { Client } from './client';
export { Authorization } from './request';
export { Events } from './eventhandler';
export * as Actions from './actions';

@@ -4,0 +5,0 @@ export * as Helpers from './helpers';

@@ -22,3 +22,3 @@ "use strict";

Object.defineProperty(exports, "__esModule", { value: true });
exports.Helpers = exports.Actions = exports.Authorization = exports.Client = void 0;
exports.Helpers = exports.Actions = exports.Events = exports.Authorization = exports.Client = void 0;
var client_1 = require("./client");

@@ -28,3 +28,5 @@ Object.defineProperty(exports, "Client", { enumerable: true, get: function () { return client_1.Client; } });

Object.defineProperty(exports, "Authorization", { enumerable: true, get: function () { return request_1.Authorization; } });
var eventhandler_1 = require("./eventhandler");
Object.defineProperty(exports, "Events", { enumerable: true, get: function () { return eventhandler_1.Events; } });
exports.Actions = __importStar(require("./actions"));
exports.Helpers = __importStar(require("./helpers"));

@@ -18,3 +18,2 @@ import { TokenTypes } from './helpers';

rateLimit?: {
retryTimeout?: number;
retryCount?: number;

@@ -21,0 +20,0 @@ callback?: (response: {

@@ -10,3 +10,3 @@ "use strict";

const helpers_1 = require("./helpers");
const DEFAULT_RETRY_TIMEOUT = 1000, DEFAULT_CONNECTION_TIMEOUT = 5000, DEFAULT_RETRY_COUNT = 5;
const DEFAULT_CONNECTION_TIMEOUT = 5000, DEFAULT_RETRY_COUNT = 5;
class Authorization {

@@ -46,7 +46,7 @@ constructor(token, type) {

return new Promise((resolve, reject) => {
var _a, _b, _c, _d;
const URL = helpers_1.API_PATH + endpoint, retryTimeout = (_b = (_a = options === null || options === void 0 ? void 0 : options.rateLimit) === null || _a === void 0 ? void 0 : _a.retryTimeout) !== null && _b !== void 0 ? _b : DEFAULT_RETRY_TIMEOUT, retryCount = (_d = (_c = options === null || options === void 0 ? void 0 : options.rateLimit) === null || _c === void 0 ? void 0 : _c.retryCount) !== null && _d !== void 0 ? _d : DEFAULT_RETRY_COUNT;
var _a, _b;
const URL = helpers_1.API_PATH + endpoint, retryCount = (_b = (_a = options === null || options === void 0 ? void 0 : options.rateLimit) === null || _a === void 0 ? void 0 : _a.retryCount) !== null && _b !== void 0 ? _b : DEFAULT_RETRY_COUNT;
let attempts = 0;
const RequestResult = (result) => {
var _a, _b, _c;
var _a, _b;
const code = result.code;

@@ -61,4 +61,4 @@ if ((code >= 200) && (code < 300)) {

(_b = (_a = options === null || options === void 0 ? void 0 : options.rateLimit) === null || _a === void 0 ? void 0 : _a.callback) === null || _b === void 0 ? void 0 : _b.call(_a, response, attempts);
if (attempts < retryCount)
setTimeout(TryRequest, (_c = Math.ceil(Number(response.retry_after) * 1000)) !== null && _c !== void 0 ? _c : retryTimeout);
if (response.retry_after && (attempts < retryCount))
setTimeout(TryRequest, Math.ceil(Number(response.retry_after) * 1000));
else

@@ -65,0 +65,0 @@ RequestError({ code, response });

@@ -553,6 +553,9 @@ import type * as helpers from './helpers';

export declare type Presence = {
since: number | null;
activities: Activity[] | null;
status: string;
afk: boolean;
user: {
id: string;
};
guild_id?: string;
status?: 'online' | 'dnd' | 'idle' | 'offline';
activities?: Activity[];
client_status?: ClientStatus;
};

@@ -559,0 +562,0 @@ export declare type Activity = {

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.SafePromise = exports.SafeJsonParse = void 0;
exports.Sleep = exports.SafePromise = exports.SafeJsonParse = void 0;
const SafeJsonParse = (data) => {

@@ -15,1 +15,3 @@ if (data != null)

exports.SafePromise = SafePromise;
const Sleep = (time) => new Promise((resolve) => setTimeout(resolve, time));
exports.Sleep = Sleep;
{
"name": "discord-slim",
"version": "2.0.0-dev.5",
"version": "2.0.0-dev.6",
"description": "Lightweight Discord client for Node.js.",

@@ -5,0 +5,0 @@ "author": "Hanabishi",

@@ -29,3 +29,3 @@ # Discord Slim

```js
const { Client, Authorization, Actions, Helpers } = require('discord-slim');
const { Client, Authorization, Events, Actions, Helpers } = require('discord-slim');

@@ -50,8 +50,6 @@ // Basic setup to control client operation.

// Rate limit behavior configuration.
// This options is not required, but you probably want to care about rate limit.
// This options is not required, but you probably want to care about the rate limit.
rateLimit: {
// Set how many times to retry after hitting rate limit. Default: 5.
retryCount: 1,
// Just fallback timeout option when server not provided 'retry_after' value. Default: 1000 ms.
retryTimeout: 1000,
// Set how many attempts to make due to the rate limit. Default: 5.
retryCount: 5,
// Rate limit hit callback

@@ -61,2 +59,6 @@ callback: (response, attempts) => console.log(`${response.message} Global: ${response.global}. Cooldown: ${response.retry_after} sec. Attempt: ${attempts}.`),

};
...
client.Connect(authorization, Helpers.Intents.GUILDS | Helpers.Intents.GUILD_MESSAGES);
```

@@ -66,3 +68,3 @@

```js
client.events.on(Helpers.Events.MESSAGE_CREATE, (message) => {
client.events.on(Events.MESSAGE_CREATE, (message) => {
if(message.author.id == client.user.id) return;

@@ -78,4 +80,19 @@ if(message.content.toLowerCase().indexOf('hello bot') < 0) return;

});
```
client.Connect(authorization, Helpers.Intents.GUILDS | Helpers.Intents.GUILD_MESSAGES);
### Set bot status
```js
client.events.on(Events.READY, () => {
client.UpdateStatus({
since: 0,
activities: [
{
name: 'YOU',
type: Helpers.ActivityTypes.WATCHING,
}
],
afk: false,
status: 'online',
});
});
```

@@ -87,3 +104,3 @@

// Create a command in your guild(s).
client.events.on(Helpers.Events.GUILD_CREATE, (guild) => {
client.events.on(Events.GUILD_CREATE, (guild) => {
Actions.Application.CreateGuildCommand(client.user.id, guild.id, {

@@ -104,3 +121,3 @@ name: 'echo',

// Respond to interaction event.
client.events.on(Helpers.Events.INTERACTION_CREATE, (interaction) => {
client.events.on(Events.INTERACTION_CREATE, (interaction) => {
if(!(interaction.data && interaction.data.name == 'echo')) return;

@@ -115,4 +132,2 @@ Actions.Application.CreateInteractionResponse(interaction.id, interaction.token, {

});
client.Connect(authorization, Helpers.Intents.GUILDS);
```

@@ -119,0 +134,0 @@

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc