.dom 
A tiny (510 byte) virtual DOM template engine for embedded projects
| Edge 14+ | 45+ | 49+ | 10+ | 37+ | 10.2+ | 55+ |
.dom borrows some concepts from React.js (such as the re-usable Components and the Virtual DOM) and tries to replicate them with the smallest possible footprint, exploiting the ES6 javascript features.
Why? Because with such library you can create powerful GUIs in tight space environments, such as IoT devices, where saving even an extra byte actually matters!
Try it in codepen.io
Installation
For minimum footprint, include dotdom.min.js.gz (510b) to your project.
<script src="dotdom.min.js.gz" />
Alternatively you can just include the minified version of the library directly before your script. Just copy-paste the following (755b):
((a,b,c,d,e,f,g,h)=>{String.prototype[d]=1,f=(i,j={},...k)=>({[d]:1,E:i,P:j[d]&&k.unshift(j)&&{C:k}||(j.C=k)&&j}),a.R=g=(i,j,k='',l=j.childNodes,m=0)=>{for((i.map?i:[i]).map((n,o,p,q=k+'.'+o,r=e[q]||[{},n.E],s=e[q]=r[1]==n.E?r:[{},n.E],t=l[m++],u)=>{n.E&&n.E.call&&(n=n.E(n.P,s[0],v=>c.assign(s[0],v)&&g(i,j,k))),u=n.trim?b.createTextNode(n):b.createElement(n.E),(u=t?t.E!=n.E&&t.data!=n?j.replaceChild(u,t)&&u:t:j.appendChild(u)).E=n.E,n.trim?u.data=n:c.keys(n.P).map((v,w,x,y=n.P[v])=>'style'==v?c.assign(u[v],y):'C'!=v&&(u[v]=y))&&g(n.P.C,u,q)});l[m];)j.removeChild(l[m])},h=i=>new Proxy(i,{get:(j,k,l)=>h((...m)=>((l=j(...m)).P.className=[l.P.className]+' '+k,l))}),a.H=new Proxy(f,{get:(i,j)=>h(f.bind(a,j))})})(window,document,Object,Symbol(),{});
Examples
If you already know React.js, the following examples can help you understand how
the .dom primitives relate to React.
1. Plain DOM
Rendering a very simple DOM structure.
| React | .dom |
|---|
ReactDOM.render(
React.createElement('div', null, 'Hello world'),
document.body
);
|
R(
H('div', 'Hello world'),
document.body
)
|
2. Simple component
Creating a component on which you can pass properties.
| React | .dom |
|---|
class Hello extends React.Component {
render() {
return React.createElement(
'div', null, `Hello ${this.props.toWhat}`
);
}
}
ReactDOM.render(
React.createElement(
Hello, {toWhat: 'World'}, null
),
document.body
);
|
function Hello(props) {
return H('div', `Hello ${props.toWhat}`);
}
R(
H(Hello, {toWhat: 'World'}),
document.body
)
</td>
|
3. Stateful component
Creating components that can maintain their own state.
| React | .dom |
|---|
class Clickable extends React.Component {
constructor() {
super(...arguments);
this.state = {
clicks: 0
};
}
render() {
const {clicks} = this.state;
return React.createElement(
'button', {
onClick() {
this.setState({clicks: clicks+1})
}
}, `Clicked ${clicks} times`
);
}
}
ReactDOM.render(
React.createElement('div', null,
React.createElement(Clickable, null, null),
React.createElement(Clickable, null, null)
),
document.body
);
|
function Clickable(props, state, setState) {
const {clicks=0} = state;
return H('button',
{
onclick() {
setState({clicks: clicks+1})
}
},
`Clicked ${clicks} times`
);
}
R(
H('div',
H(Clickable),
H(Clickable)
),
document.body
)
</td>
|
API Reference
Render R( VNode, DOMElement )
R( H('div', 'Hello'), document.body )
Renders the given VNode tree to the given DOM element. Further updates from
stateful components will only occur on their immediate children.
Create Element H( tagName | function, [properties], [children ...])
H( 'tag' )
H( 'tag', {prop: "value"})
H( 'tag', H( 'child' ))
H( 'tag', {prop: "value"}, H( 'child' ))
H( Component, {prop: "value"} )
Creates a VNode element. If a string is passed as the first argument, it will
create a HTML element. If a function is given, it will create a stateful
component.
Properties and children are optional and they can be omitted.
Tag Shorthand tag( [properties], [children ...] )
const {div, span, a} = H;
div( 'hello', span( 'world' ) )
div( 'click', a({href: '#'}, 'Here'), 'to continue')
A shorthand function can be extracted as a property from the H function. Such
shorthands behave exactly like H, but with the tag name already populated.
It's recommended to use a deconstructuring assignment in the beginning of your
script in order to help javascript minifiers further optimize the result:
const {div, span, a, button} = H;
Tag + Class Shorthand tag.class( [properties], [children ...] )
const {h1, span, p} = H;
h1.short( 'short header', span.strong( 'strong text' ) )
button.primary({onclick: handleClick}, 'Primary Action')
p.bold.italic( twitterPost )
Instead of providing the className as a property, you can use the .className shorthand in combination with the shorthand tag methods.
This is the same as calling div({className: 'className'}) and the function interface is exactly the same as above.
Note: You can add more than one class by concatenating more than one .class to the tag. For example: div.foo.bar is the same as div({className: 'foo bar'}).
Caveats
-
You cannot trigger an update with a property removal. You must set the new property to an empty value instead. For example:
R(div({className: 'foo'}), document.body);
R(div({}), document.body);
R(div({className: 'foo'}), document.body);
R(div({className: ''}), document.body);
Contribution
Are you interested in contributing to .dom? You are more than welcome! Just be sure to follow the guidelines:
- Always explain your code with a comment : Since you will most probably going to do some extreme javascript corner cases in order to be able to squeeze your logic.
- All comments should start on column 70 and wrap after column 120 : In order to perserve code-style consistency.
- The GZipped result should never be bigger than 512 bytes : Since that's the whole purpose of the library. If you are adding a completely new feature, consider sacraficing another one, or try to reduce scope, in order to keep the balance.