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dynamic-marquee

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Comparing version 2.3.8 to 2.3.9

20

dist/dynamic-marquee.js

@@ -684,2 +684,13 @@ (function (global, factory) {

var nextItemTouching = null;
// calculate what the new offsets should be given item sizes may have changed
_this6._items.reduce(function (newOffset, item) {
if (newOffset !== null && item.offset < newOffset) {
// the size of the item before has increased and would now be overlapping
// this one, so shuffle this one along.
item.offset = newOffset;
}
item.item.setOffset(item.offset);
return item.offset + item.item.getSize();
}, null);
if (_this6._pendingItem) {

@@ -711,3 +722,3 @@ _this6._$moving.appendChild(_this6._pendingItem.getContainer());

var _touching = _this6._rate <= 0 ? lastItem : firstItem;
if (_this6._rate <= 0 && lastItem.offset + _touching.item.getSize() - _this6._windowOffset <= containerSize + buffer || _this6._rate > 0 && _touching.offset - _this6._windowOffset > -1 * buffer) {
if (_this6._rate <= 0 && lastItem.offset + lastItem.item.getSize() - _this6._windowOffset <= containerSize + buffer || _this6._rate > 0 && firstItem.offset - _this6._windowOffset > -1 * buffer) {
_this6._waitingForItem = requireNewItem = true;

@@ -739,9 +750,2 @@ // if an item is appended immediately below, it would be considered touching

}
_this6._items.reduce(function (newOffset, item) {
if (newOffset !== null) {
item.offset = newOffset;
}
item.item.setOffset(item.offset);
return item.offset + item.item.getSize();
}, null);
_this6._updateWindowInverseSize();

@@ -748,0 +752,0 @@ if (requireNewItem) {

2

package.json
{
"name": "dynamic-marquee",
"version": "2.3.8",
"version": "2.3.9",
"description": "A small library for creating marquees.",

@@ -5,0 +5,0 @@ "main": "./dist/dynamic-marquee.js",

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