electron-re
Test on electron@8.2.0 / 9.3.5
Contents
├── Contents (you are here!)
│
├── Architecture
│
├── * What can be used for?
│ ├── In Electron Project
│ └── In Nodejs/Electron Project
│
├── * Install
│
├── * Instruction1: ProcessManager
│ ├── Require it in main.js(electron)
│ └── Open process-manager window for your application
│
├── * Instruction2: Service
│ ├── The arguments to create a service
│ ├── Enable service auto reload after code changed
│ └── The methods of a Service instance
│
├── * Instruction3: MessageChannel
│ ├── The methods of MessageChannel
│ └── A full usage
│
├── * Instruction4: ChildProcessPool
│ ├── Create a childprocess pool
│ ├── Send request to a process instance
│ ├── Send request to all process instances
│ ├── Destroy the child processes of the process pool
│ └── Set the max instance limit of pool
│
├── * Instruction5: ProcessHost
│ ├── Require it in a sub process
│ ├── Registry a task with unique name
│ ├── Working with ChildProcessPool
│ └── Unregistry a task with unique name
│
├── * Instruction6: WorkerThreadPool
│ ├── Create a static WorkerThreadPool pool
│ ├── Create a static WorkerThreadPool excutor
│ ├── Create a dynamic WorkerThreadPool pool
│ └── Create a dynamic WorkerThreadPool excutor
│
├── Examples
Architecture
I. What can be used for?
- BrowserServcie / MessageChannel
- Using
BrowserServcie
to generate some service processes without UI and put your heavy tasks into them. MessageChannel
make it be possible to communicate with each other between main process
,render process
and service
.
- ProcessManager
ProcessManager
provides a user interface for managing / monitoring processes, includes BrowserServcie
/ ChildProcess
/ renderer process
/ main process
.
- ChildProcessPool / ProcessHost
ChildProcessPool
with load-balancing support may helps when you need to create and manage several processes on nodejs runtime of electron.ProcessHost
let us be focused on the core sub-process logic rather than various async event.
- WorkerThreadPool
WorkerThreadPool
is effective for creating and managing threads.
II. Install
$: npm install electron-re --save
$: yarn add electron-re --save
III. Instruction 1: ProcessManager
Used in Electron project, build for ChildProcessPool/BrowserService.
Compatible with native IpcRenderer/Main.
All functions:
-
Show all alive processes in your Electron application: main process, renderer process, the service process (imported by electron-re), and the child process created by ChildProcessPool (imported by electron-re).
-
The process list displays info: process ID, process type(mark), parent process ID, memory, CPU. All processes type include main (main process), service (service process), renderer (renderer process) , node (child process in process pool). click on table header to sort an item in increasing/decreasing order.
-
You can kill a process, view process console data, check CPU/memory occupancy within 1 min.
-
If a process marked as renderer, pressing the DevTools
button then the built-in debugging tool will open as an undocked window. Besides the child-processes are created by ChildProcessPool with --inspect
parameter, DevTools is not supported, just visit chrome://inspect
in chrome for remote debugging.
-
Try to use MessageChannel
for sending/receiving ipc messages, there is a ui pannel area that show activities of it (logger).
Require it in main.js(electron)
const {
MessageChannel,
ProcessManager
} = require('electron-re');
Open process-manager window
ProcessManager.openWindow();
- Main
The main ui
- Console
Show console info of all processes
- DevTools
Open devtools for electron renderer window
- Trends
Show cpu/memory occupancy trends
- Kill
Kill process from one-click
- Signals Pannel
Activities logger for MessageChannel
tool
IV. Instruction 2: Service
Used in Electron project, working with MessageChannel, remember to check "Instruction 3".
1. The arguments to create a service
The service
process is a customized render process that works in the background, receiving path
, options
as arguments:
- path [string] * -- The absolute path to a js file
- options [object] -- The same as
new BrowserWindow()
options.
const { BrowserService } = require('electron-re');
const myService = new BrowserService('app', 'path/to/app.service.js', options);app.service.js'));
2. Enable service auto reload after code changed
The auto-reload
feature is based on nodejs - fs.watch
api. When webSecurity closed and in dev
mode, service will reload when service code changed.
1.Set dev mode in new BrowserService()
options
2.Get webSecurity closed
const myService = new BrowserService('app', 'path/to/app.service.js', {
...options,
dev: true,
webPreferences: { webSecurity: false }
});
3. The methods of a Service instance
The service instance is a customized BrowserWindow
instance too, initialized by a file worked with commonJs
module, so you can use require('name')
and can't use import some from 'name'
syntax. It has two extension methods:
connected()
- return a resolved Promise
when service is ready.openDevTools
- open an undocked window for debugging.
suggest to put some business-related code into a service.
const {
BrowserService,
MessageChannel
} = require('electron-re');
...
app.whenReady().then(async() => {
const myService = new BrowserService('app', 'path/to/app.service.js');
await myService.connected();
mhyService.openDevTools();
mhyService.webContents.send('channel1', { value: 'test1' });
});
...
const { ipcRenderer } = require('electron');
ipcRenderer.on('channel1', (event, result) => {
...
});
V. Instruction 3: MessageChannel
Used in Electron project, working with Service.
When sending data from main/other process to a service you need to use MesssageChannel
, such as: MessageChannel.send('service-name', 'channel', 'params')
, And also it can be used to replace other build-in ipc
methods, more flexible.
The methods of MessageChannel
1.Public methods,used in Main-Pocess / Renderer-Process / Service
MessageChannel.send('service-name', channel, params);
MessageChannel.invoke('service-name', channel, params);
MessageChannel.sendTo('windowId/webContentsId', channel, params);
const removeOnListener = MessageChannel.on(channel, func);
const removeOnceListener = MessageChannel.once(channel, func);
2.Only used in Renderer-process / Service
MessageChannel.send('main', channel, params);
MessageChannel.invoke('main', channel, params);
3.Only used in Main-process / Service
MessageChannel.handle(channel, processorFunc);
Full Usage
const {
BrowserService,
MessageChannel
} = require('electron-re');
const isInDev = process.env.NODE_ENV === 'dev';
...
app.whenReady().then(() => {
const myService = new BrowserService('app', 'path/to/app.service.js');
myService.connected().then(() => {
if (isInDev) myService.openDevTools();
MessageChannel.send('app', 'channel1', { value: 'test1' });
MessageChannel.invoke('app', 'channel2', { value: 'test2' }).then((response) => {
console.log(response);
});
MessageChannel.on('channel3', (event, response) => {
console.log(response);
});
MessageChannel.handle('channel4', (event, response) => {
console.log(response);
return { res: 'channel4-res' };
});
})
});
- 2)Send or Receive data in a service named app
const { ipcRenderer } = require('electron');
const { MessageChannel } = require('electron-re');
MessageChannel.on('channel1', (event, result) => {
console.log(result);
});
MessageChannel.handle('channel2', (event, result) => {
console.log(result);
return { response: 'channel2-response' }
});
MessageChannel.invoke('app2', 'channel3', { value: 'channel3' }).then((event, result) => {
console.log(result);
});
MessageChannel.send('app2', 'channel4', { value: 'channel4' });
- 3)Send or receive data in a service named app2
MessageChannel.handle('channel3', (event, result) => {
console.log(result);
return { response: 'channel3-response' }
});
MessageChannel.once('channel4', (event, result) => {
console.log(result);
});
MessageChannel.send('main', 'channel3', { value: 'channel3' });
MessageChannel.send('main', 'channel3', { value: 'channel3' });
MessageChannel.invoke('main', 'channel4', { value: 'channel4' });
- 3)Send or receive data in a renderer window
const { ipcRenderer } = require('electron');
const { MessageChannel } = require('electron-re');
MessageChannel.send('app', 'channel1', { value: 'test1'});
MessageChannel.invoke('app2', 'channel3', { value: 'test2' });
MessageChannel.send('main', 'channel3', { value: 'test3' });
MessageChannel.invoke('main', 'channel4', { value: 'test4' });
VI. Instruction 4: ChildProcessPool
Used in Nodejs/Electron project, working with ProcessHost, remember to check "Instruction 5".
Multi-process helps to make full use of multi-core CPU, let's see some differences between multi-process and multi-thread:
- It is difficult to share data between different processes, but threads can share memory.
- Processes consume more computer resources than threads.
- The processes will not affect each other, a thread hanging up will cause the whole process to hang up.
Attention of Electron Bugs !!
DO NOT USE require('electron')
in child_process js exec file, this will cause fatal error in the production environment!
Besides that, In order to use ChildProcessPool, you need to place your child_process exec js file in an external directory such as ~/.config/
. Otherwise, when you packaged your app, Node.js can not find that exec file.
The another way to solve this problem is to set asar
to false in the electron-builder.json, this is not recommended but works.
{
...
"asar": false,
...
}
1. Create a childprocess pool
- path [string] * - the absolute path to a js file.
- max [number] * - the max count of instance created by pool.
- env [object] - env variable object.
- strategy [enum] - load balancing strategy, default is
POLLING
.
- POLLING: pick process one by one.
- WEIGHTS: pick process by process weight.
- RANDOM: pick by random.
- WEIGHTS_POLLING: pick process one by one, Affected by
WEIGHTS
. - WEIGHTS_RANDOM: pick process by random, Affected by
WEIGHTS
. - MINIMUM_CONNECTION (not recommend, DO NOT USE): pick process by minimum connection count of per process.
- WEIGHTS_MINIMUM_CONNECTION (not recommend, DO NOT USE): pick process by minimum connection count of per process, Affected by
WEIGHTS
.
- weight [array] - the weight of each process, default is [1...].
const { ChildProcessPool, LoadBalancer } = require('electron-re');
global.ipcUploadProcess = new ChildProcessPool({
path: path.join(app.getAppPath(), 'app/services/child/upload.js'),
max: 3,
env: { lang: global.lang, NODE_ENV: nodeEnv },
strategy: LoadBalancer.ALGORITHM.WEIGHTS_POLLING,
weights: [1, 2, 3],
});
2. Send request to a process instance
- 1)taskName [string] * - a task registried with
ProcessHost
. - 2)data [any] * - the data passed to process.
- 3)id [any] - the unique id bound to a process instance.
- The unique id bound to a process instance(id will be automatically bound after call
send()
). - Sometime you send request to a process with special data, then expect to get callback data from that process. You can provide an unique id in
send
function, each time pool will send a request to the process bound with this id. - If you give an empty/undefined/null id, pool will select a process by load-balancing strategy.
global.ipcUploadProcess.send(
'init-works',
{
name: 'fileName',
type: 'fileType',
size: 'fileSize',
},
'id-number'
)
.then((rsp) => {
console.log(rsp);
});
3. Send request to all process instances
All sub processes will receive a request, and you can get a response data array from all sub processes.
- 1)taskName [string] * - a task registried with
ProcessHost
(check usage below). - 2)data [any] - the data passed to process.
global.ipcUploadProcess.sendToAll(
'task-get-all',
{ key: 'test' }
)
.then((rsp) => {
console.log(rsp);
});
4. Destroy the child processes of the process pool
-
If do not specify id
, all child processes will be destroyed. Specifying the id
parameter can separately destroy a child process bound to this id
.
-
After the destruction, using the process pool to send a new request, a new child process will be created automatically.
-
It should be noted that the id
binding operation is automatically performed after the processPool.send('task-name', params, id)
method is called.
global.ipcUploadProcess.disconnect(id);
global.ipcUploadProcess.disconnect();
5. Set the max instance limitation of pool
In addition to using the max
parameter to specify the maximum number of child process instances created by the process pool, you can also call this method to dynamically set the number of child process instances that need to be created.
global.ipcUploadProcess.setMaxInstanceLimit(number);
VII. Instruction 5: ProcessHost
Used in Nodejs/Electron project, working with ChildProcessPool.
In Instruction 4
, We already know how to create a sub-process pool and send request using it. Now let's figure out how to registry a task and handle process messages in a sub process(created by ChildProcessPool constructor with param - path
).
Using ProcessHost
we will no longer pay attention to the message sending/receiving between main process and sub processes. Just declaring a task with a unique service-name and put your processing code into a function. And remember that if the code is async, return a Promise instance instead.
1. Require it in a sub process
const { ProcessHost } = require('electron-re');
2. Registry a task with unique name
Support chain call
ProcessHost
.registry('init-works', (params) => {
return initWorks(params);
})
.registry('async-works', (params) => {
return asyncWorks(params);
});
function initWorks(params) {
console.log(params);
return params;
}
function asyncWorks(params) {
console.log(params);
return fetch(url);
}
3. Working with ChildProcessPool
global.ipcUploadProcess.send(
'init-works',
{
name: 'fileName',
type: 'fileType',
size: 'fileSize',
}
);
...
...
4. Unregistry a task with unique name(if necessary)
Support chain call
ProcessHost
.unregistry('init-works')
.unregistry('async-works')
...
VIII. WorkerThreadPool
Multi Processes help to make full use of cpu, Multi Threads improve task parallelism ability of Node.js.
In Node.js, there is only one main process which has single main thread, the main thread run event loops and executes macro/micro tasks. In theory, macro/micro task should be short and quick, if we use main thread for some cpu-sensitive heavy tasks, this will block event loop on main thread.
So, try to put your heavy tasks into worker threads will be better in Node.js. The worker thread pool is effective for creating and managing threads, besides, it provides a task queue. When pool has no idle thread, more coming tasks are placed in queue and be taken out from queue after while to be excuted by new idle thread.
Create a static WorkerThreadPool pool
- Options of StaticThreadPool:
constructor(options, threadOptions)
- @param {Object}
opitons
: the options to create a static thread pool:
- One of follow params is required and unique:
execPath
{String}: path to an executable commonjs module file.execString
{String}: executable code string.execFunction
{Function}: js function.
lazyLoad
{Boolean}: if diabled, all threads will be created when init pool.maxThreads
{Number}: max thread count of pool.maxTasks
{Number}: max task count of pool.taskRetry
{Number}: number of task retries.taskLoopTime
{Number}: time of task loop.taskTimeout
{Number}: timeout time.
- @param {Object}
threadOpitions
: Some origin options for node.js worker_threads.
transferList
{Array}: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
const uint8Array = new Uint8Array([ 1, 2, 3, 4 ]);
const staticPool = new StaticThreadPool(
{
execString: 'module.exports = (payload) => `res:${payload}`',
lazyLoad: true,
maxThreads: 24,
maxTasks: 48,
taskRetry: 1,
taskLoopTime: 1e3,
taskTimeout: 5e3,
},
{
transferList: [uint8Array.buffer]
}
);
- Attributes of a StaticThreadPool instance
isFull
{Boolean}: whether the pool is full of threads, related to this param - maxThreads.threadLength
{Number}: current thread count of pool.taskLength
{Number}: current task count of pool.
- Methods of a StaticThreadPool instance
fillPoolWithIdleThreads()
: fill pool with idle threads, this is effective when pool is not full.queue(payload, options)
: Save a task request to task queue, will throw an error when the task queue is full.
- @param {Any}
payload
*: The request payload data. - @param {Object}
options
: Options to create a task:
- @param {Number}
taskTimeout
:The task timeout in milliseconds - @param {Number}
taskRetry
:Number of task retries. - @param {Array}
transferList
: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
exec(payload, options)
: Send a task request to pool, will throw an error when there is no idle thread and the task queue is full.
- @param {Any}
payload
*: The request payload data. - @param {Object}
options
: Options to create a task:
- @param {Number}
taskTimeout
:The task timeout in milliseconds - @param {Number}
taskRetry
:Number of task retries. - @param {Array}
transferList
: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
createExecutor(options={})
: Create an static executor to execute tasks.
- @param {Object}
options
: Options to create a executor:
- @param {Number}
taskTimeout
:The task timeout in milliseconds - @param {Number}
taskRetry
:Number of task retries. - @param {Array}
transferList
: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
wipeTaskQueue()
: Wipe all tasks in queue.wipeThreadPool()
: Wipe all threads in pool.setMaxThreads(maxThreads)
: Set max thread count of pool.
- @param {Number}
maxThreads
:max thread count.
setMaxTasks(maxTasks)
: Set max task count of pool.
- @param {Number}
maxTasks
:max task count.
setTaskLoopTime(taskLoopTime)
: Set time of task loop.
- @param {Number}
taskLoopTime
:task loop time.
setTaskRetry(taskRetry)
: Set count of task retries.
- @param {Number}
taskRetry
:Number of task retries.
setTransferList(transferList)
: Set transfer-list data of task.
- @param {Array}
transferList
:transfer-list data.
staticPool
.setTaskRetry(1)
.exec('payload-data', {
taskTimeout: 5e3,
taskRetry: 1,
})
.then((rsp) => {
console.log(rsp);
});
Create a static WorkerThreadPool excutor
- Options of StaticThreadPool Executor
- @params {Object} options
taskRetry
{Number}: number of task retries.taskTimeout
{Number}: timeout time.transferList
{Array}: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
const uint8Array = new Uint8Array([ 1, 2, 3, 4 ]);
const staticExecutor = staticPool.createExecutor({
taskRetry: 2,
taskTimeout: 2e3,
transferList: [unit8Array.buffer]
});
- Methods of a StaticThreadPool Executor
queue(payload, options)
: Save a task request to task queue, will throw an error when the task queue is full.
- @param {Any}
payload
*: The request payload data.
exec(payload)
: Send a task request to pool from excutor.
- @param {Any}
payload
*: The request payload data.
setTaskRetry(taskRetry)
: Set count of task retries.
- @param {Number}
taskRetry
:Number of task retries.
setTransferList(transferList)
: Set transfer-list data of task.
- @param {Array}
transferList
:transfer-list data.
setTaskTimeout(taskTimeout)
: Set timeout time of task.
- @param {Number}
taskTimeout
:timeout time.
staticExecutor
.setTaskRetry(2)
.exec('test')
.then((rsp) => {
console.log(rsp);
});
Create a dynamic WorkerThreadPool pool
- Options of DynamicThreadPool:
constructor(options, threadOptions)
- @param {Object}
opitions
: the options to create a static thread pool:
maxThreads
{Number}: max thread count of pool.maxTasks
{Number}: max task count of pool.taskRetry
{Number}: number of task retries.taskLoopTime
{Number}: time of task loop.taskTimeout
{Number}: timeout time.
- @param {Object}
threadOptions
: Some origin options for node.js worker_threads.
transferList
{Array}: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
const dynamicPool = new DynamicThreadPool({
maxThreads: 24,
maxTasks: 48,
taskRetry: 1,
taskLoopTime: 1e3,
taskTimeout: 5e3,
});
- Attributes of a DynamicThreadPool instance
isFull
{Boolean}: whether the pool is full of threads, related to this param - maxThreads.threadLength
{Number}: current thread count of pool.taskLength
{Number}: current task count of pool.
- Methods of a DynamicThreadPool instance
queue(payload, options)
: Save a task request to task queue, will throw an error when the task queue is full.
- @param {Any}
payload
*: The request payload data. - @param {Object}
options
: Options to create a task:
- One of follow params is optional and unique:
execPath
{String}: path to an executable commonjs module file.execString
{String}: executable code string.execFunction
{Function}: js function.
- @param {Number}
taskTimeout
:The task timeout in milliseconds - @param {Number}
taskRetry
:Number of task retries. - @param {Array}
transferList
: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
exec(payload, options)
: Send a task request to pool, will throw an error when there is no idle thread and the task queue is full.
- @param {Any}
payload
*: The request payload data. - @param {Object}
options
: Options to create a task:
- One of follow params is optional and unique:
execPath
{String}: path to an executable commonjs module file.execString
{String}: executable code string.execFunction
{Function}: js function.
taskTimeout
{Number}:The task timeout in millisecondstaskRetry
{Number}:Number of task retries.transferList
{Array}: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
createExecutor(options={})
: Create a dynamic executor to execute tasks.
- @param {Object}
options
: Options to create a executor:
- One of follow params is optional and unique:
execPath
{String}: path to an executable commonjs module file.execString
{String}: executable code string.execFunction
{Function}: js function.
taskTimeout
{Number}:The task timeout in millisecondstaskRetry
{Number}:Number of task retries.transferList
{Array}: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
wipeTaskQueue()
: Wipe all tasks in queue.wipeThreadPool()
: Wipe all threads in pool.setMaxThreads(maxThreads)
: Set max thread count of pool.
- @param {Number}
maxThreads
:max thread count.
setMaxTasks(maxTasks)
: Set max task count of pool.
- @param {Number}
maxTasks
:max task count.
setTaskLoopTime(taskLoopTime)
: Set time of task loop.
- @param {Number}
taskLoopTime
:task loop time.
setTaskRetry(taskRetry)
: Set count of task retries.
- @param {Number}
taskRetry
:Number of task retries.
setTransferList(transferList)
: Set transfer-list data of task.
- @param {Array}
transferList
:transfer-list data.
setExecPath(execPath)
: Set path of an executable commonjs module file.
- @param {String}
execPath
:path to an executable commonjs module file.
setExecString(execString)
: Set executable code string.
- @param {String}
execString
:executable code string.
setExecFunction(execFunction)
: Set js function.
- @param {Function}
execFunction
:js function.
dynamicPool
.setExecString(`module.exports = (payload) => console.log(payload);`)
.setTaskRetry(1)
.exec('payload-data', {
taskTimeout: 5e3,
taskRetry: 1,
})
.then((rsp) => {
console.log(rsp);
});
Create a dynamic WorkerThreadPool excutor
- Options of DynamicThreadPool Executor
- @params {Object} options
- One of follow params is optional and unique:
execPath
{String}: path to an executable commonjs module file.execString
{String}: executable code string.execFunction
{Function}: js function.
taskRetry
{Number}: number of task retries.taskTimeout
{Number}: timeout time.transferList
{Array}: A list of ArrayBuffer, MessagePort and FileHandle objects. After transferring, they will not be usable on the sending side.
const uint8Array = new Uint8Array([ 1, 2, 3, 4 ]);
const dynamicExecutor = dynamicPool.createExecutor({
execString: `module.exports = (payload) => payload`,
taskRetry: 2,
taskTimeout: 2e3,
transferList: [unit8Array.buffer]
});
- Methods of a DynamicThreadPool Executor
setExecPath(execPath)
: Set path of an executable commonjs module file.
- @param {String}
execPath
:path to an executable commonjs module file.
setExecString(execString)
: Set executable code string.
- @param {String}
execString
:executable code string.
setExecFunction(execFunction)
: Set js function.
- @param {Function}
execFunction
:js function.
queue(payload)
: Save a task request to task queue, will throw an error when the task queue is full.
- @param {Any}
payload
*: The request payload data.
exec(payload)
: Send a task request to pool from excutor.
- @param {Any}
payload
*: The request payload data.
setTaskRetry(taskRetry)
: Set count of task retries.
- @param {Number}
taskRetry
:Number of task retries.
setTransferList(transferList)
: Set transfer-list data of task.
- @param {Array}
transferList
:transfer-list data.
setExecPath(execPath)
: Set path of an executable commonjs module file.
IX. Examples
-
electronux - A project of mine that uses BroserService
and MessageChannel
of electron-re.
-
file-slice-upload - A demo about parallel upload of multiple files, it uses ChildProcessPool
and ProcessHost
of electron-re, based on Electron@9.3.5.
-
Also you can check the index.dev.js
and test
dir in root, there are some useful cases.
X. Test Coverage
------------------------------------|---------|----------|---------|---------|---------------------------------------------------------------------------------------------
File | % Stmts | % Branch | % Funcs | % Lines | Uncovered Line
------------------------------------|---------|----------|---------|---------|---------------------------------------------------------------------------------------------
All files | 75.27 | 55.73 | 68.15 | 79.29 |
lib | 96.42 | 66.66 | 100 | 96.42 |
index.js | 96.42 | 66.66 | 100 | 96.42 | 23
lib/libs | 66.83 | 44.61 | 59.12 | 72.59 |
BrowserService.class.js | 76.99 | 55.26 | 55.17 | 77.22 | 61-64,69-92,106-108,172,184-185,191,209-210,231,235
EventCenter.class.js | 80 | 58.33 | 83.33 | 100 | 15-35
FileWatcher.class.js | 60 | 41.66 | 42.85 | 66.66 | 29-49
MessageChannel.class.js | 52.11 | 32.35 | 46.8 | 58.49 | 60-61,75-256,292-297,312-313,394-409,540-547
ProcessHost.class.js | 70.73 | 35.71 | 62.5 | 76.31 | 27,51-59,80,92-108
ProcessLifeCycle.class.js | 88.46 | 67.64 | 94.11 | 98.36 | 95
consts.js | 100 | 100 | 100 | 100 |
utils.js | 65.16 | 45.83 | 60 | 68.67 | 75-93,107-114,120-131,180,188
lib/libs/ChildProcessPool | 84.84 | 62 | 80 | 89.91 |
ForkedProcess.js | 78.33 | 50 | 72.72 | 82.45 | 22,64-75,97,103-105
index.js | 86.76 | 65.78 | 82.35 | 92.39 | 119,141,219-223,231-233,287,306-315
lib/libs/LoadBalancer | 80.29 | 50 | 84.37 | 80.91 |
consts.js | 100 | 100 | 100 | 100 |
index.js | 77.58 | 50 | 82.14 | 78.18 | 63-69,83,97,103,113,126,153,158-162,178-193,203
scheduler.js | 95 | 50 | 100 | 95 | 28
lib/libs/LoadBalancer/algorithm | 94.79 | 67.3 | 100 | 100 |
MINIMUM_CONNECTION.js | 92.3 | 64.28 | 100 | 100 | 5-6,19
POLLING.js | 85.71 | 50 | 100 | 100 | 5-9
RANDOM.js | 100 | 50 | 100 | 100 | 7
SPECIFY.js | 100 | 75 | 100 | 100 | 14
WEIGHTS.js | 92.85 | 66.66 | 100 | 100 | 5-11
WEIGHTS_MINIMUM_CONNECTION.js | 94.11 | 80 | 100 | 100 | 5,15
WEIGHTS_POLLING.js | 92.3 | 66.66 | 100 | 100 | 5-10
WEIGHTS_RANDOM.js | 100 | 66.66 | 100 | 100 | 9,17
index.js | 100 | 100 | 100 | 100 |
lib/libs/ProcessManager | 51.08 | 25 | 38.46 | 51.77 |
index.js | 57.21 | 31.39 | 48 | 58.6 | 66,71,76,81,110,123,132,143,150-169,175-224,228-230,236-245,285-287,295-298,303-306,311-336
ui.js | 32.35 | 0 | 6.66 | 32.83 | 34-122,130-137
lib/libs/WorkerThreadPool | 81.52 | 57.5 | 78 | 84.72 |
Task.js | 85.36 | 83.33 | 61.53 | 85.36 | 44-45,77-92
TaskQueue.js | 66.19 | 39.28 | 86.66 | 69.23 | 78-79,98-139
Thread.js | 85 | 64.7 | 80 | 91.78 | 61-63,150-156,165
consts.js | 100 | 100 | 100 | 100 |
index.js | 100 | 100 | 100 | 100 |
utils.js | 91.66 | 50 | 100 | 91.66 | 23
lib/libs/WorkerThreadPool/Executor | 81.53 | 67.5 | 80.76 | 89.79 |
DynamicExecutor.js | 76.66 | 71.42 | 75 | 84.09 | 50-53,66-67,97
Executor.js | 93.75 | 66.66 | 100 | 93.75 | 70,74
StaticExecutor.js | 78.94 | 60 | 75 | 95.45 | 39
lib/libs/WorkerThreadPool/Pool | 83.37 | 72.41 | 81.01 | 87.95 |
DynamicThreadPool.js | 82.5 | 66.12 | 76.47 | 90.56 | 87-89,129,141
StaticThreadPool.js | 87.69 | 70.83 | 92.85 | 97.95 | 144
ThreadPool.js | 82.57 | 75.49 | 79.16 | 85.21 | 116-118,144-145,165,213-214,224,256-258,356,494-533,564,568,572,576,587
lib/libs/WorkerThreadPool/Worker | 77.35 | 60 | 62.5 | 81.01 |
index.js | 84.28 | 67.85 | 76.47 | 95.34 | 49,73
worker-runner.js | 63.88 | 41.66 | 28.57 | 63.88 | 19-22,32,36-42,54-59,65,76
lib/tasks | 83.33 | 50 | 100 | 88.23 |
app.init.js | 83.33 | 50 | 100 | 88.23 | 33-39
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