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eyevinn-channel-engine
Advanced tools
Eyevinn Channel Engine is a core component library for creating FAST channels based on VOD2Live technology. Combine this vod2live technology component with your business and scheduling logic to build your very own and unique FAST channel engine.
Please see the Documentation for introductory tutorials and how to get started building your own FAST channel engine.
Supported Node.js Versions
Version | Supported |
---|---|
14.x | Yes |
16.x | Yes |
18.x | Yes |
HLS Format | Muxed | Demuxed | Mix w. Live | Subtitles | Mix w. Live & Subtitles | DRM |
---|---|---|---|---|---|---|
HLS + TS | Yes | Yes | Yes | Yes | No | No |
HLS + CMAF | Yes | Yes | Yes | Yes | No | No |
NOTE: The engine does not support subtitles in the live-mix + demux setting. Furthermore, then using the live-mix + demux setting, it is most optimal to use HLS content which has the same segment durations on all variants. Using a mix of different segment durations may result in occasional playback/audio sync issues, but not always. Further development will be needed to resolve this and improve the robustness of the live-mix + demux experience.
High availability support is available in the Channel Engine and it uses Redis or Valkey as the shared storage. This allows you to run a replicaset behind a round-robin load balancer.
Supported Redis/Valkey Engine versions:
Version | Supported |
---|---|
5.x | Yes |
6.x | Yes |
7.x | No |
You can adjust Redis/Valkey connection pool size using the environment variable:
REDIS_POOL_SIZE=15 # Default is 15
Follow this tutorial to get started building your own FAST channel engine.
You can also use prebuilt Eyevinn FAST Engine Docker Container based on this library. To try it out you can start an instance with 50 demo channels by running this command:
docker run -d -p 8000:8000 -p 8001:8001 \
-e DEMO_NUM_CHANNELS=50 \
eyevinntechnology/fast-engine
Open the URL http://localhost:8001/ in your browser for a multiview of all 50 channels, and to playback one of the 50 channels point your HLS video player to the URL: http://localhost:8000/channels//master.m3u8 where is a number between 1 and 50.
Available as an open web service in Eyevinn Open Source Cloud (OSC).
OSC_ACCESS_TOKEN
in your shell% export OSC_ACCESS_TOKEN=<personal-access-token>
guide
using the OSC command line tool.% npx -y @osaas/cli create channel-engine guide \
-o type=Loop \
-o url=https://lab.cdn.eyevinn.technology/osc/osc-reel/a4e1156e-f872-455f-9f1f-be73b5effba8/index.m3u8
Instance created:
{
id: 'eyevinnlab-guide',
name: 'guide',
type: 'Loop',
url: 'https://lab.cdn.eyevinn.technology/osc/osc-reel/a4e1156e-f872-455f-9f1f-be73b5effba8/index.m3u8',
playback: 'https://eyevinnlab.ce.prod.osaas.io/channels/guide/master.m3u8'
}
This will create a linear channel by looping the Open Source Cloud demo reel video. Channel is available for playback on URL https://eyevinnlab.ce.prod.osaas.io/channels/guide/master.m3u8 in this case.
Version 5.0.0 introduces several significant improvements:
To migrate:
Support for HLS-CMAF and handling audio and video segments of different durations was added to v4 and this means that it is not possible to mix muxed TS with demuxed CMAF.
A breaking change was introduced in v3.4.0 when Typescript types were introduced. The library no longer exports a default. This means that you need to change const ChannelEngine = require('eyevinn-channel-engine')
to const { ChannelEngine } = require('eyevinn-channel-engine')
;
Read CONTRIBUTING first and then follow the instructions below to get started with the devolpment environment.
Install the dependencies:
npm install
Build the app:
npm run build
To start the reference implementation in examples/default.ts
run:
npm start
For full debug mode you set the environment variable DEBUG
.
DEBUG=* npm start
or if you want be more specific for example:
DEBUG=engine-* npm start
In addition there other reference implemetations that can be used:
examples/demux.ts
: example with demuxed audioexamples/livemix.ts
: example with live mixingexamples/multicodec.ts
: example with multicodecexamples/drm.ts
: example with DRMexamples/autocreate.ts
: example to auto create channel on demandexamples/truncate.ts
: example when trimming start and end of a VODIt is not uncommon that you need to test an local branch of the hls-vodtolive library and in order to do that you can use npm link
.
npm link
npm link @eyevinn/hls-vodtolive
To restore and use the npm published version run the following in the channel engine source code directory:
npm uninstall --no-save @eyevinn/hls-vodtolive
npm install
Join our community on Slack where you can post any questions regarding any of our open source projects. Eyevinn's consulting business can also offer you:
Eyevinn Technology is an independent consultant firm specialized in video and streaming. Independent in a way that we are not commercially tied to any platform or technology vendor. As our way to innovate and push the industry forward we develop proof-of-concepts and tools. The things we learn and the code we write we share with the industry in blogs and by open sourcing the code we have written.
Want to know more about Eyevinn and how it is to work here. Contact us at work@eyevinn.se!
FAQs
OTT TV Channel Engine
We found that eyevinn-channel-engine demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 3 open source maintainers collaborating on the project.
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