Meet hyperwrap
Hyperwrap embodies the principles of hyperapp and transfers them to react, turning react into a simple to use functional framework.
A few notes
- Hyperwrap is written in typescript
- In Hyperwrap there is no local state and no class components to worry about.
- Global state changes are simple - even with a deeply nested object.
Install
The easiest way to get going is to install the seed project using douglas.
douglas installs npm modules as ready to roll projects...
If you don't have douglas, install globally with npm i -g douglas
Install hyperwrapped-react (seed project)
douglas get hyperwrapped-react
Start
If you haven't used parcel-bundler before, then install globally with npm i -g parcel-bundler ... then ...
npm start
Basics
Hyperwrap is an app function that wraps around React.
When Hyperwrap's state changes - it rerenders React.
A typical entry index.tsx looks like...
import { app } from "hyperwrap";
import { initialState } from "./src/state/state";
import { View } from "./src/components/view/view.component";
app(initialState, View, document.getElementById('app'));
initialState is just a plain js object.
View is just a plain React functional component
Flow
In Hyperwrapp, state is global.
Global state is changed by actions, triggered by an event (e.g mouse click).
actions are just functions - there is nothing fancy about them, except they use updateState() to update the Global state and rerender the View.
The basic flow looks like...
application at rest => event => action => state change => re-render => application at rest
Note: State changes don't have to rerender the View (We'll cover that a little later)
Async operations use the same flow. Remember - any time the state changes, the View rerenders (unless you don't want it to).
Get and Update State (Basics)
getState() gets global state and updateState() updates it...
import * as React from 'react';
import { State } from '../../../state/state';
import { getState, updateState } from 'hyperwrap';
export const Home = () => {
const changeThing = (e: any, thing: string) => { updateState('thing', thing); };
return (
<div>
<p>{getState().thing}</p>
<button onClick={(e) => {changeThing(e, 'bob')} }>push</button>
</div>
);
};
Making the above pure and testable
We've changed the above code, so we can inject both state and actions into the functional component.
This makes the component pure, and easier to test.
Note that the function changeThing has also been moved out to it's own module, since we usually want to decouple actions from component views.
We assign changeThing to an actionsCollection, which we inject into the component as actions.
Since typescript thinks that state and actions may be undefined, we include the lines ...
...
const _state = state || getState();
const _actions = actions || actionsCollection;
...
This ensures that _state and _actions are definitely NOT undefined.
We then use _state and _actions throughout the component.
import * as React from 'react';
import { State } from '../../../state/state';
import { Actions } from '../../../actions/actions';
import { getState } from 'hyperwrap';
import { changeThing } from './change-thing.function';
interface Props {
state?: State;
actions?: Actions;
}
const actionsCollection = {
changeThing: changeThing
}
export const Home = (
{state, actions}: Props = {
state: getState(),
actions: actionsCollection
}
) => {
const _state = state || getState();
const _actions = actions || actionsCollection;
return (
<div>
<p>{_state.thing}</p>
<button onClick={(e) => {_actions.changeThing(e, 'bob')} }>push</button>
</div>
);
};
Updating State (Advanced)
To update state, specify the node in the state object to update, followed by the value.
updateState('deep/nested/thing', newValue);
Adding nodes - Use the above. If parent nodes aren't created yet, they will be created for you.
Deleting nodes - Make the newValue undefined. Any parent nodes will also be removed if they do not have children.
Updating without rerendering
By default hyperwrap will rerender your React app on state change.
There will be times however where this is not ideal.
Instead pass the { rerender: false } flag to stop the app from rerendering...
updateState('deep/nested/thing', newValue, {rerender: false});
Updating multiple nodes at once
The following can be used to update multiple state nodes, before re-rendering...
updateMulti([
{ node: 'deep/nested/thing', updateValue: newValue1 },
{ node: 'another/deep/nested/thing', updateValue: newValue2 }
]);
Again, if you don't want to rerender after the state updates - pass the { rerender: false } flag.
e.g.
updateMulti([
{ node: 'deep/nested/thing', updateValue: newValue1 },
{ node: 'another/deep/nested/thing', updateValue: newValue2 }
], {
rerender: false
});