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itty-sockets

WebSockets : simplified and minified.

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itty-sockets

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The last WebSocket client you'll need : 512 bytes, all-in.

Features ✨

  • DX perks - JSON-in/out, queued messages, easy-reconnect, chainable everything.
  • Works with any JSON-based WebSocket server
  • Powerful Routing
    • Listen for all messages
      .on('message', data => console.log(data))
      
    • Only specific types
      // matches any data with { type: 'chat' }
      .on('chat', ({ text }) => console.log(text))
      
    • or fully custom filters
      // matches only messages where data.value > 20
      .on(
        ({ value }) => value > 20), // filter function
        ({ value }) => console.log(value),
      )
      
  • Type-safe message handling
  • Tiny footprint - 512 bytes, all-in.
  • Optional usage with free/public/zero-config itty.ws service

Basic Example

import { connect } from 'itty-sockets'

// connect to the channel
const channel = connect('wss://example.com')

channel
  // log all messages
  .on('message', e => console.log(e.message))

  // send some messages
  .send('hey!')
  .send({ foo: 'bar' })

Optional use with itty.ws public, privacy-first server

itty-sockets has been designed to work with the public itty.ws service for even easier integrations. With this path, it's possible to add realtime features without hosting a backend server at all. We recommend using this for testing, prototyping, or simple projects. As your needs expand, you can always replace itty.ws with your own server(s) - nothing in the client changes.

Using itty.ws channels provides a few features to the client (fully typed by passing the UseItty generic to connect):

  • connect<UseItty>('my-channel') - connect to a channel and go
  • adds uid, alias, and date to all messages
  • adds join and leave events to announce user changes
  • allows private messaging (by uid)

Installation

Option 1: Import

npm install itty-sockets
import { connect } from 'itty-sockets'

Option 2: Just copy this snippet:

let connect=(e,s={})=>{let p,a=0,n=[],t=[],o={},l=()=>(p||(p=new WebSocket((/^wss?:/.test(e)?e:"wss://itty.ws/c/"+e)+"?"+new URLSearchParams(s)),p.onmessage=(e,s=JSON.parse(e.data),p=s?.message,a={...null==p?.[0]&&p,...s})=>{o[s?.type??p?.type]?.map(e=>e(a)),s?.type||o.message?.map(e=>e(a)),t.map(([e,s])=>e(a)&&s(a))},p.onopen=()=>(n.splice(0).map(e=>p?.send(e)),o.open?.map(e=>e()),a&&p?.close()),p.onclose=()=>(a=0,p=null,o.close?.map(e=>e()))),m),m=new Proxy(l,{get:(e,s)=>({open:l,close:()=>(1==p?.readyState?p.close():a=1,m),push:(e,s)=>(a=1,m.send(e,s)),send:(e,s)=>(e=JSON.stringify(e),e=s?""+s+""+e:e,1==p?.readyState?(p.send(e),m):(n.push(e),l())),on:(e,s)=>(s&&(e?.[0]?(o[e]??=[]).push(s):t.push([e,s])),l()),remove:(e,s,p=o[e],a=p?.indexOf(s)??-1)=>(~a&&p?.splice(a,1),l())}[s])});return m};

Note: This will lose TypeScript support.

Example 2 - Receiving basic messages

Assume the following simple client

import { connect } from 'itty-sockets'

connect('wss://example.com')

  // listen for every message
  .on('message', console.log)

  // and just { type: 'chat' }
  .on('chat', 
    ({ user, text }) => console.log(`${user} says: ${text}`)
  )

Now let's assume the following 2 messages are sent:

{
  "type": "chat",
  "user": "Kevin",
  "text": "Hey!"
}
{
  "date": 1754659171196,
  "items": [1, 2, 3],
}

This will output the following to the console:

{ type: "chat", user: "Kevin", text: "Hey!" }

{ date: 1754659171196, items: [1, 2, 3] }

"Kevin says: Hey!"

Example 3 - Reconnection

Using itty-sockets, you can safely fire .open() on the connection at any time, even if already connected. All listeners will continue to work perfectly once reconnected.

const channel = connect('wss://example.com')
                  .on('message', console.log)
                  .on('open', () => console.log('connected'))
                  .on('close', () => console.log('disconnected'))

// we'll just reconnect every second - this is safe!
setInterval(channel.open, 1000)

See the full documentation to continue your journey!

Keywords

websockets

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Package last updated on 30 Oct 2025

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