
Product
Introducing Socket Firewall Enterprise: Flexible, Configurable Protection for Modern Package Ecosystems
Socket Firewall Enterprise is now available with flexible deployment, configurable policies, and expanded language support.
leaderboards-sdk-alpha
Advanced tools
NPC Labs presents the TypeScript SDK for our On-Chain Leaderboard Smart Contract, a key contributor to B3 - the gaming ecosystem. This SDK enables game developers to seamlessly incorporate secure on-chain leaderboards for tracking and displaying player scores on the blockchain.
You can install our TypeScript SDK using the commands below:
yarn add @b3dotfun/leaderboards
npm install @b3dotfun/leaderboards
ENV: ("dev" | "prod")
"dev" for development or "prod" for production. The SDK will use the corresponding configuration settings based on this value.walletKey: string (optional)
0x.walletKey is required for write operations that modify the state of the blockchain (e.g., deploying contracts, adding/removing admins, setting scores). For read operations (e.g., retrieving leaderboard data, player scores), the walletKey is not required.contractAddress: string (optional)
0x.contractAddress is used to interact with the specific leaderboard contract. If a valid contract address is provided, the SDK will use it for operations that require interaction with that contract.Factory Contract
import { LeaderboardSDK } from "@b3dotfun/leaderboards";
const ENV = "dev" | "prod";
const factoryContract = new LeaderboardSDK(ENV);
const isFactoryConnected = factoryContract.factoryConnect();
if (!isFactoryConnected) {
console.error("Failed to connect to the Factory contract.");
return;
}
console.log("Connected to the Factory contract");
Leaderboard Contract
import { LeaderboardSDK } from "@b3dotfun/leaderboards";
const ENV = "dev" | "prod";
const CONTRACT_LABEL = "label";
const factoryContract = new LeaderboardSDK(ENV);
const isFactoryConnected = factoryContract.factoryConnect();
if (!isFactoryConnected) {
console.error("Failed to connect to the Factory contract.");
return;
}
console.log("Connected to the Factory contract");
const leaderboardAddress = await factoryContract.getLeaderBoards(
CONTRACT_LABEL
);
if (leaderboardAddress) {
const leaderboard = new LeaderboardSDK(ENV, "", leaderboardAddress);
const isConnected = leaderboard.leaderBoardConnect();
if (!isConnected) {
console.error("Failed to connect to the Leaderboard contract.");
return;
}
console.log("Connected to the Leaderboard contract");
}
Contract write call requires wallet account which can be initiated in two ways.
A JSON-RPC Account is an Account whose signing keys are stored on the external Wallet A JSON-RPC Account can just be initialized as an Address string. In the usage below, we are extracting the address from a Browser Extension Wallet (e.g. MetaMask) with the window.ethereum Provider via eth_requestAccounts
import "viem/window";
const [account] = await window.ethereum.request({
method: "eth_requestAccounts",
});
A Local Account is an Account whose signing keys are stored on the consuming user's machine. It performs signing of transactions & messages with a private key before broadcasting the transaction or message over JSON-RPC.
const account = `0x${process.env.YOUR_PRIVATE_KEY}` || `{0x}`;
The deployLeaderboardContract method deploys a new leaderboard by a factory contract.
const ENV = "dev" | "prod";
const ACCOUNT = `0x${YOUR_PRIVATE_KEY}`; // Constant for account
const ADMIN_ADDRESS = "0x...";
const CONTRACT_LABEL = "label";
// Initialize the LeaderboardSDK with the ENV and ACCOUNT
const factoryContract = new LeaderboardSDK(ENV, ACCOUNT);
// Connect to the factory contract
const isFactoryConnected = factoryContract.factoryConnect();
if (!isFactoryConnected) {
console.error("Failed to connect to the Factory contract.");
return;
}
console.log("Connected to the Factory contract");
// Create a leaderboard by factory contract
const response = await factoryContract.deployLeaderboardContract(
ADMIN_ADDRESS,
CONTRACT_LABEL
);
The getLeaderBoards method gets the address of the deployed leaderboard contract by a factory contract.
const ENV = "dev" | "prod";
const CONTRACT_LABEL = "label";
// Initialize the LeaderboardSDK with ENV
const factoryContract = new LeaderboardSDK(ENV);
// Connect to the factory contract
const isFactoryConnected = factoryContract.factoryConnect();
if (!isFactoryConnected) {
console.error("Failed to connect to the Factory contract.");
return;
}
console.log("Connected to the Factory contract");
const leaderboardAddress = await factoryContract.getLeaderBoards(
CONTRACT_LABEL
);
The createLeaderboardContract method creates a new leaderboard with specified parameters.
const ENV = "dev" | "prod";
const ACCOUNT = `0x${YOUR_PRIVATE_KEY}`;
if (leaderboardAddress) {
// Initialize the LeaderboardSDK with the contract address and chain configuration
const leaderboard = new LeaderboardSDK(ENV, ACCOUNT, leaderboardAddress);
// Connect to the leaderboard contract
const isConnected = leaderboard.leaderBoardConnect();
if (!isConnected) {
console.error("Failed to connect to the Leaderboard contract.");
return;
}
console.log("Connected to the Leaderboard contract");
try {
const LEADERBOARD_ID = "TEST LEADERBOARD";
const MAX_LIMIT = Number.MAX_SAFE_INTEGER;
const START_TIME = 0;
const END_TIME = Number.MAX_SAFE_INTEGER;
// Create a leaderboard with specified parameters
const entries = await leaderboard.createLeaderboard(
LEADERBOARD_ID,
MAX_LIMIT,
START_TIME,
END_TIME
);
console.log("Leaderboard created successfully:", entries);
} catch (error) {
console.error("Error creating leaderboard:", error);
}
}
The setScore method sets the scores for a leaderboard with specificed parameters.
const ENVIRONMENT = "dev" | "prod";
const ACCOUNT = `0x${YOUR_PRIVATE_KEY}`;
const PLAYERS = ["0x...", "0x...", "0x..."];
const SCORES = [100, 200, 300];
if (leaderboardAddress) {
// Initialize the LeaderboardSDK with the contract address and chain configuration
const leaderboard = new LeaderboardSDK(ENV, ACCOUNT, leaderboardAddress);
// Connect to the leaderboard contract
const isConnected = leaderboard.leaderBoardConnect();
if (!isConnected) {
console.error("Failed to connect to the Leaderboard contract.");
return;
}
console.log("Connected to the Leaderboard contract");
const LEADERBOARD_ID = "label";
const response = await leaderboard.setScore(LEADERBOARD_ID, PLAYERS, SCORES);
}
The getLeaderboard method fetches the leaderboard.
const ENVIRONMENT = "dev" | "prod";
const CONTRACT_LABEL = "label";
const LEADERBOARD_ID = "label";
if (leaderboardAddress) {
// Initialize the LeaderboardSDK with the contract address and chain configuration
const leaderboard = new LeaderboardSDK(ENV, ACCOUNT, leaderboardAddress);
// Connect to the leaderboard contract
const isConnected = leaderboard.leaderBoardConnect();
if (!isConnected) {
console.error("Failed to connect to the Leaderboard contract.");
return;
}
console.log("Connected to the Leaderboard contract");
const response = await leaderboard.getLeaderboard(LEADERBOARD_ID);
}
The getHydratedLeaderboard method fetches the leaderboard data including usernames and avatars.
// Initialize the LeaderboardSDK and etc like `getLeaderboard`
const response = await leaderboard.getHydratedLeaderboard();
The listLeaderboards method fetches the leaderboard and score for a specific label and player address.
const ENVIRONMENT = "dev" | "prod";
const LEADERBOARD_ID = "label";
const leaderboardAddress = "0xF577588bF5B0AF78Cb92711C3Eb66e03383af275";
const PAGE_NUMBER = 1;
const PAGE_SIZE = 10;
// Initialize the LeaderboardSDK with ENV
const leaderboard = new LeaderboardSDK(ENVIRONMENT);
// Connect to the Leaderboard contract
...
const response = await leaderboard.listLeaderboards(
LEADERBOARD_ID,
leaderboardAddress,
PAGE_NUMBER,
PAGE_SIZE
);
Example methods can be found in src/example in the SDK package repository.
FAQs
SDK to interact with leaderboards smart contract
We found that leaderboards-sdk-alpha demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
Did you know?

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Product
Socket Firewall Enterprise is now available with flexible deployment, configurable policies, and expanded language support.

Security News
Open source dashboard CNAPulse tracks CVE Numbering Authorities’ publishing activity, highlighting trends and transparency across the CVE ecosystem.

Product
Detect malware, unsafe data flows, and license issues in GitHub Actions with Socket’s new workflow scanning support.